Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 17:19:11 Player: Maynard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1678) 1678 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5623 Bonus ------- None Cogmind --------- Core Integrity 49/850 Matter 140/450 Energy 59/100 System Corruption 5% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Large Matter Pod Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Fission Core Cooled VTOL Module Large Storage Unit Hacking Suite System Restoration Module Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Large Battery Large Matter Pod Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Cannon Autogun Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Cooled VTOL Module Large Storage Unit Hacking Suite System Restoration Module Advanced Beam Rifle Proton Cannon Heavy Assault Rifle Rocket Launcher Remote Datajack Mining Laser [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . 1 . . . . 1 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 58 | 6 4 4 5 . 1 20 8 10 Power 10 | 1 1 . . . . 4 3 1 Engine 9 | 1 1 . . . . 3 3 1 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 1 2 . . 5 2 2 Treads 3 | . . . . . . 1 . 2 Leg 9 | 2 . 1 1 . . 3 2 . Wheel 2 | . . . 1 . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 3 2 1 . . 3 1 3 Device 6 | . 1 1 . . . 2 1 1 Storage 5 | 1 2 . . . . . . 2 Processor 2 | . . 1 . . . 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 . 1 2 . 1 8 2 4 Energy Gun 4 | . . . 1 . . 3 . . Energy Cannon 4 | . . . . . 1 1 . 2 Ballistic Gun 7 | 2 . . 1 . . 3 . 1 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 3 | . . . . . . 1 1 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . Parts Lost 45 | . . . 3 . . 17 2 23 Power 8 | . . . 1 . . 3 . 4 Propulsion 13 | . . . 1 . . 5 1 6 Utility 7 | . . . 1 . . 3 . 3 Weapon 17 | . . . . . . 6 1 10 Highest Loss Streak 17 | . . . 1 . . 9 1 17 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 3 6 7 9 9 9 9 14 11 Power 1 | . 1 1 . . . . 1 3 Propulsion 1 | 1 3 2 1 2 2 1 1 . Utility 3 | . . 2 3 4 4 3 4 3 Weapon 4 | . 1 1 2 3 3 4 7 4 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 3 . . . 2 2 4 6 Power 4 | . 1 . . . 1 . . 2 Propulsion 6 | . 2 . . . . 1 2 1 Utility 3 | . . . . . . 1 . 2 Weapon 3 | . . . . . 1 . 2 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 91 99 94 100 100 76 99 86 Engine 11 | . 14 11 10 11 11 10 15 11 Treads 2 | . . . . . . 6 3 2 Leg 23 | . 28 33 25 33 33 15 26 18 Device 9 | . 3 12 11 11 11 9 14 5 Storage 11 | . 16 16 11 11 11 9 7 17 Processor 4 | . . 3 5 . . 5 7 6 Protection 2 | . . . 5 11 11 . . . Energy Gun 3 | . . . 8 11 . 4 . 5 Energy Cannon 3 | . . . . . 10 3 7 5 Ballistic Gun 9 | . 28 14 11 9 11 8 3 3 Launcher 2 | . . . . . . 1 7 5 Peak Build Rating 43 | 6 7 9 10 10 11 25 36 43 Average Rating 18 | 4 6 8 9 9 10 16 33 34 On Entrance 12 | . 6 7 9 10 10 11 25 33 Avg Prop Armor Cover (%) 8 | 21 . . 4 . . 9 6 14 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 11 30 33 30 29 31 43 56 83 Greatest Support 53 | 20 20 30 30 30 30 35 53 53 Greatest Overweight (x) 15 | 3 1 1 1 . 1 9 1 15 Average Overweight (x) . | . . . . . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 8 15 15 15 15 15 15 16 Most Carried 15 | 6 8 9 11 10 12 15 15 15 Average Carried 10 | 3 6 7 9 9 9 9 14 11 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 Final Carried 15 | 6 8 9 9 9 10 15 15 8 Class Distribution -------------------- 61% | Mutant 11% | Skirmisher 11% | Gunner 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1354 | 276 133 . 319 . 72 287 80 187 Remotely . | . . . . . . . . . Salvage Created 1756 | . 133 . 281 . 73 721 140 408 Parts 99 | . 6 . 7 . 2 32 12 40 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 2 . 6 . 1 13 6 13 Guns 16 | . 2 . 5 . . 7 . 2 Cannons 10 | . . . . . . 6 1 3 AOE 14 | . . . 1 . . . 5 8 Classes Destroyed 12 | . 2 . 3 . 1 2 2 2 Worker 6 | . . . 1 . . . 4 1 Builder 7 | . . . . . . . 1 6 Tunneler 1 | . . . 1 . . . . . Recycler 3 | . 1 . . . . 2 . . Operator 1 | . . . . . . . 1 . Swarmer 11 | . . . . . . 4 3 4 Grunt 17 | . 2 . 3 . . 5 2 5 Duelist 1 | . . . . . . . . 1 Sentry 3 | . . . . . . 2 1 . Hunter 5 | . . . . . 1 2 . 2 Programmer 1 | . . . . . . . . 1 Assembled 2 | . . . 2 . . . . . Best Kill Streak 8 | . 2 . 5 . 1 4 7 8 Combat Bots Only 5 | . 2 . 2 . 1 4 5 4 Max Kills in Single Turn 4 | . 1 . 1 . 1 2 4 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 . . . 3 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 546 | . 17 . 40 . 10 129 66 284 Missed 199 | . 4 . 12 . 1 45 33 104 Hits 347 | . 13 . 28 . 9 84 33 180 Melee 2 | . . . 1 . . . . 1 Projectile 345 | . 13 . 27 . 9 84 33 179 AOE 8 | . . . 8 . . . . . Critical Strikes 14 | . 1 . . . . 5 . 8 Damage Taken 5905 | . 170 . 559 . 111 1299 456 3310 Core 1478 | . 17 . 165 . 29 415 51 801 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 38 | . . . 17 . 14 7 . . Core Remaining (%) 72 | 100 93 . . . 51 24 92 . Volleys Fired 211 | 4 19 1 32 6 8 65 13 63 Largest 2 | 2 2 1 2 1 2 2 2 2 Hottest 102 | 40 40 100 100 100 76 96 102 84 Shots Fired 300 | 8 38 1 53 6 13 94 20 67 Gun 198 | 8 38 . 49 3 6 74 . 20 Cannon 60 | . . . . . 7 19 7 27 Launcher 34 | . . . . . . 1 13 20 Special 8 | . . 1 4 3 . . . . Kinetic 158 | 8 38 . 28 3 6 59 . 16 Thermal 50 | . . 1 4 3 . 12 . 30 Explosive 34 | . . . . . . 1 13 20 Electromagnetic 58 | . . . 21 . 7 22 7 1 Robot Hit Streak 20 | 6 9 . 6 . 9 15 8 20 Robot Miss Streak 5 | 1 2 . 3 . . 2 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 189 | 7 27 . 29 . 8 70 11 37 Core Hits 135 | 1 7 . 15 . 1 29 28 54 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 4 | . 2 . . . . 1 . 1 Burn 2 | . . . . . . 1 . 1 Destroy 2 | . 2 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5370 | 71 255 . 405 . 137 1102 1065 2335 Guns 1673 | 71 255 . 323 . 46 623 . 355 Cannons 890 | . . . . . 91 339 151 309 Explosions 2807 | . . . 82 . . 140 914 1671 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1177 | 71 255 . 132 . 46 397 . 276 Thermal 873 | . . . 82 . . 323 86 382 Explosive 2499 | . . . . . . . 828 1671 Electromagnetic 821 | . . . 191 . 91 382 151 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 . . 5 Average Corruption 1 | . . . 1 1 1 . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . 2 . 4 . . 2 Message Errors 2 | . . . . . 1 . . 1 Matter Fused 3 | . . . . . 3 . . . Energy Discharges 1 | . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . . . . 32 17 21 Projectiles . | . . . . . . . . . Explosions 70 | . . . . . . 32 17 21 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 260 | . . . 52 . . 56 83 69 Shots 9 | . . . 2 . . 1 4 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 147 | . 34 8 49 16 30 132 140 147 Average Temperature 35 | . 13 5 17 7 14 37 63 49 Received Heat Transfer 2055 | . 114 . 108 . . 558 60 1215 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 . . 2 . . Heat Transferred 1497 | . . . 150 . . 631 50 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . 2 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 . 100 100 88 100 Level 1 1 | . . . . . . . 11 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 228 | . 40 15 44 . 30 60 228 139 Initial 79 | . . . . . . . 23 79 Average 23 | . 5 1 7 . 3 13 68 48 Influence Increases 1328 | . 57 15 82 . 45 366 278 485 Destroy 0b10 Robot/C 760 | . 40 . 60 . 20 260 120 260 Destroy 0b10 Robot/NC 90 | . 5 . 10 . . 10 30 35 Destroy Leader 160 | . 10 . . . 10 60 30 50 Successful Hack 2 | . 2 . . . . . . . Disable Machine 75 | . . 15 . . 15 . 15 30 Destroy Structure 181 | . . . 12 . . 21 83 65 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 45 | . . . . . . . . 45 Influence Decreases 1253 | . 57 15 62 20 45 314 166 574 Entered New Map 134 | . . . . 20 . . 29 85 Time Decay 764 | . 57 15 52 . 45 219 117 259 Lost Part 355 | . . . 10 . . 95 20 230 Squads Dispatched 9 | . . . . . . 1 2 6 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . . . . . . 1 1 4 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 1 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 4 2 5 . 1 15 9 26 Peak Tracking Total 10 | . 2 3 3 . 1 4 6 10 Tactical Retreats 4 | . . . 1 . . 1 . 2 ECM-based Alert Blocks 1 | . . . . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . 1 . 1 1 . 1 2 Max in Single Turn 1 | . . 1 . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 2 | . 1 1 . . . . . . Terminals 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . 2 2 . . . . . . Successful 3 | . 1 2 . . . . . . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 2 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 2 . . . . . . Record 3 | . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 . . . . . Highest-Rated Group 40 | . . . 40 . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . Total Orders 2 | . . . 2 . . . . . GUARD 2 | . . . 2 . . . . . Ally Attacks 4 | . . . 4 . . . . . Total Damage 27 | . . . 27 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2235 | . 63 161 472 66 342 516 452 163 Sensors 1574 | . . 74 472 66 342 26 450 144 Terrain 1043 | . . . . . . 428 452 163 ECM 268 | . 63 111 . . . 94 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 3487 | 85 363 161 472 66 342 896 452 650 Spaces Moved 1624 | 58 225 93 229 34 168 328 238 251 Core 57 | 28 . . . . . 19 . 10 Treads 4 | . . . . . . . . 4 Legs 1540 | 30 225 93 229 34 168 286 238 237 Wheels 23 | . . . . . . 23 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 95 120 190 Average Speed 167 | 96 125 159 151 120 187 200 161 193 Slowest Speed 800 | 200 190 190 190 120 190 500 190 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 30 11 69 8 45 21 9 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 227 | . . . 13 2 . 21 110 81 Melee . | . . . . . . . . . Projectile 2 | . . . . 2 . . . . AOE 225 | . . . 13 . . 21 110 81 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 2090 | 80 272 101 292 47 183 483 284 348 Wait 85 | 1 12 . 16 5 2 32 10 7 Move 1616 | 57 224 92 228 33 167 327 237 251 Hop . | . . . . . . . . . Pick Up 77 | 12 8 3 4 . 3 29 9 9 Fast Attach . | . . . . . . . . . Attach 50 | 6 1 2 3 1 . 19 3 15 Detach 1 | . . . . 1 . . . . Swap 30 | . 3 3 8 1 1 6 6 2 Drop 20 | . 5 . 1 . 2 5 6 1 Fire 211 | 4 19 1 32 6 8 65 13 63 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Discovered new exit (range 6) 609 | -9/Materials | Identified exit to Mines 610 | -9/Materials | Entered Mines 625 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 714 | -9/Mines | Destroyed YI-UF0 738 | -9/Mines | Lost 3 allies 827 | -9/Mines | Excavation squad dispatched 827 | -9/Mines | A large section of the Mines collapsed 1076 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1077 | -9/Mines | Discovered new exit (range 5) 1082 | -9/Mines | Entered Exiles 1132 | -9/Exiles | Discovered new exit (range 14) 1148 | -9/Exiles | Entered Mines 1458 | -8/Mines | Discovered new exit (range 5) 1490 | -8/Mines | Entered Materials 1490 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1558 | -8/Materials | Lost 5 parts (2n2u1w) 1649 | -8/Materials | Lost 9 parts (2p3n1u3w) 1695 | -8/Materials | Core integrity fell below 50% 1735 | -8/Materials | Lost 3 parts (1p2w) 2301 | -8/Materials | Discovered new exit (range 4) 2386 | -8/Materials | Entered Factory 2386 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2387 | -7/Factory | Identified exit to Storage 2704 | -7/Factory | Garrison activated, responded to threat 2825 | -7/Factory | Discovered new exit (range 10) 2838 | -7/Factory | Entered another Factory area 2838 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2882 | -6/Factory | Build established: Skirmisher 3032 | -6/Factory | Lost 3 parts (2u1w) 3282 | -6/Factory | Build established: Gunner 3422 | -6/Factory | Garrison activated, responded to threat 3465 | -6/Factory | Core integrity fell below 50% 3484 | -6/Factory | Core integrity fell below 20% 3488 | -6/Factory | Self-destructed Last Messages --------------- 03474_ U-05 Engineer lays Concrete. 03474_ Adv. Beam Rifle destroyed. 03474_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 03475_ U-05 Engineer lays Concrete. 03475_ K-01 Serf collects debris. 03476_ The unstable cave ceiling collapses. 03476_ U-05 Engineer lays Concrete. 03476_ K-01 Serf collects debris. 03477_ U-05 Engineer builds a Door. 03477_ U-05 Engineer lays Concrete. 03479_ K-01 Serf collects debris. 03479_ Lrg. Battery destroyed. 03480_ U-05 Engineer lays Concrete. 03480_ K-01 Serf collects debris. 03481_ U-05 Engineer lays Concrete. 03483_ Critical hit (Burn: +37). 03486_ The unstable cave ceiling collapses. 03486_ U-05 Engineer lays Concrete. 03488_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#####+# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ????????????????????????????????????????########+# | | ????????????????????????????? ??????????# | | ????????????????????????????? ??????????# | | ????????????????????????????? ??????????# | | ?????????????????????###????? ?????"????# | | ?????????????????????# ###?# """" ""???# """ """ | | ????????????R######### ### """" """"?# """ """ | | ???????????? # """" """" # """ """ | | ??????????? %R # ?# | | ??????????? % # = ??# """ """ | | ???????????? g ???# """ """ | | ????????????????? u % # ?????# """ """ | | ????????????#######+ #p @ # ??????# | | ?????????? 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"""" # ##????? | | ????????????????????""????? ########## ##?????? | | ??????????????????????????? #????????? ?????? | | ??????????????????????????? #?????????? ????? | | ??????????????????????????? ???????????? ????? | | ??????????????????????????? ????????????? ????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 680 Matter Stores 347 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalWeightTrap Manual? 0 Play Time 01:10:48 Cumulative 11.7 hours Start 2026.09.15 @ 18:53:05 End 2026.09.16 @ 17:19:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 774a259f-ff1b-4468-bb38-92d9510a968d