Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 16:06:11 Player: PE-P51 Result: Destroyed by 3V-U2U(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (267) 267 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 765 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 230/250 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Small Laser > --- INVENTORY (10) --- Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Terrain Scanner Light Armor Plating EM Pulse Gun Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | . 9 3 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 9 | . 9 9 Power 1 | . 1 . Propulsion 4 | . 4 5 Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 8 | . 7 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 1 1 Weapon 3 | . 3 . Tool/Special . | . . . Average Slot Usage (%) 95 | . 97 86 Engine 13 | . 14 13 Leg 27 | . 28 21 Device 11 | . 11 13 Storage 14 | . 14 14 Energy Gun 14 | . 13 14 Ballistic Gun 13 | . 14 7 Peak Build Rating 10 | . 9 10 Average Rating 8 | . 8 7 On Entrance 7 | 6 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 11 21 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 10 10 Average Carried 9 | . 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 7 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 424 | 200 182 42 Remotely . | . . . Salvage Created 344 | . 247 97 Parts 36 | . 22 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 18 | . . 18 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Swarmer 9 | . 6 3 Grunt 3 | . 3 . Subdweller 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 37 74 Missed 33 | . 9 24 Hits 78 | . 28 50 Projectile 78 | . 28 50 Critical Strikes 1 | . 1 . Damage Taken 883 | . 263 620 Core 263 | . 58 205 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 30 26 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 100 | . 60 40 Gun 100 | . 60 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 41 | . 30 11 Thermal 56 | . 30 26 Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 8 | . 7 8 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | . 33 22 Core Hits 26 | . 15 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 727 | . 441 286 Guns 719 | . 433 286 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 239 | . 189 50 Thermal 449 | . 244 205 Explosive . | . . . Electromagnetic 31 | . . 31 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 120 | . 120 4 Average Temperature 29 | . 34 2 Received Heat Transfer 87 | . 45 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1252 | . 779 473 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 104 | . 104 . Initial . | . . . Average 18 | . 18 . Influence Increases 404 | . 269 135 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 42 | . 42 . Successful Hack 12 | . 12 . Disable Machine 30 | . 30 . Lose Combat Pursuer 75 | . . 75 Influence Decreases 369 | . 269 100 Time Decay 339 | . 269 70 Lost Part 30 | . . 30 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 17 6 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 13 | . 13 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 11 | . 11 . Assimilate 1 | . 1 . Botnet 4 | . 4 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1410 | . 1198 212 Seismic 1410 | . 1198 212 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1636 | . 1421 215 Spaces Moved 819 | 1 724 94 Core . | . . . Treads . | . . . Legs 819 | 1 724 94 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 127 | 120 125 148 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 2 98 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1311 | . 1179 132 Wait 410 | . 404 6 Move 817 | . 723 94 Hop . | . . . Pick Up 3 | . 3 . Fast Attach 5 | . 4 1 Attach 2 | . . 2 Detach . | . . . Swap 10 | . 8 2 Drop 7 | . 6 1 Fire 56 | . 30 26 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 275 | -10/Materials | Discovered new exit (range 13) 518 | -10/Materials | Discovered new exit (range 9) 574 | -10/Materials | Build established: Scavenger-Mutant 628 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Discovered new exit (range 5) 842 | -10/Materials | Discovered new exit (range 9) 1016 | -10/Materials | Learned location of Recycling (-7) 1154 | -10/Materials | Learned location of Mines (-9) 1254 | -10/Materials | Loaded intel: 22 trap records 1308 | -10/Materials | Identified exit to Materials 1422 | -10/Materials | Entered Subcaves 1422 | -10/Subcaves | Accompanied by 1 ally 1423 | -10/Subcaves | Approached by a straggling Scientist 1423 | -10/Subcaves | Identified exit to Materials 1501 | -10/Subcaves | Core integrity fell below 50% 1537 | -10/Subcaves | Core integrity fell below 20% 1562 | -10/Subcaves | Lost 3 parts (1n2w) 1637 | -10/Subcaves | Destroyed by 3V-U2U(R) with Subdweller Laser Last Messages --------------- 01531_ Aluminum Leg destroyed. 01532_ Subatomizers dissect the Lgt. Ion Engine. 01533_ Flight Unit fries itself beyond repair. 01535_ Lgt. Assault Rifle fries itself beyond repair. 01536_ Lgt. Ion Engine fries itself beyond repair. 01536_ S-10 Pest destroyed. 01542_ Flight Unit fries itself beyond repair. 01542_ Lgt. Ion Engine fries itself beyond repair. 01542_ Subatomizers dissect the Flight Unit. 01544_ Flight Unit fries itself beyond repair. 01544_ Acquired 2 matter. 01545_ Lgt. Ion Engine fries itself beyond repair. 01552_ Lgt. Assault Rifle fries itself beyond repair. 01553_ Flight Unit fries itself beyond repair. 01565_ Sub. Power Source shoots sparks and powers down. 01567_ Dropped Broken Sub. Power Source. 01568_ Subatomizers dissect the Broken Sub. Power Source. 8A-4CH(c): "I think it's somewhere southwest of here" 01575_ AC-K7N(z): "She is not going to be happy we haven't found any suitable candidates yet." Map ----- +----------------------------------------------------+ | ### ## ### #?????###??? "???????????? | | ## ###?# %##?????# ??? 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""#??????????????# ### ## ##??????????? | | ?%???#???????????????####### ###???????????? | | ?????????????????????????## ##????????????? | | ?????????????????????????# ####?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ????????????????????????## ##?????????? | | ???????????????????????## ## #?????????? | | ???????????????????????# ???????? | | ??????????????????###### #### ??????? | | ????????????# # # # #???# # ?????? | | ?????????" c ###??###### ????? | | ????????# #????????? #?????? | | ????????# ##### # #@ ###????????????????? | | ?????????# ????????######R #??????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ???????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ## ???????????? | | ????????????????????????? ## #?# ##??????????? | | ????????????????????????? #? ?? ##???????????? | | ????????????????????????? ? #???#????????????? | | ?????????????????????????? ?? ##????????????????? | | ?????????????????????????? ?? #?????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticTiamatBattery Manual? 0 Play Time 00:08:12 Cumulative 398.7 hours Start 2026.11.03 @ 15:59:28 End 2026.11.03 @ 16:06:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 484 Rogue 482 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 70 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc8c334c-fad8-47df-823c-e7f906db7031