Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 19:09:17 Player: telemetry Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (2828) 2828 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 8146 Bonus ------- Follower Combat Kills 313 Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 100/100 System Corruption 2% Temperature Cool (1) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag System > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (5) ---- Micro Nuclear Core Improved Cooling System Reaction Control System Cloak of Protection Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Cloak of Protection Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Makeshift Axe > --- INVENTORY -------- Deuterium Engine Improved Cooling System Large Storage Unit Advanced ECM Suite Reaction Control System Improved Propulsion Shielding System Shield Heavy Particle Gun Heavy Particle Cannon Missile Launcher [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 1 . Utility 4 | . . . 1 . . . 1 1 1 Weapon . | . . . . . . . . . . Parts Attached 94 | 6 14 4 19 1 2 6 19 10 13 Power 12 | 1 2 . 2 . . 1 2 2 2 Engine 8 | 1 2 . 1 . . 1 2 1 . Core 4 | . . . 1 . . . . 1 2 Reactor . | . . . . . . . . . . Propulsion 34 | 2 5 2 7 . 1 2 7 4 4 Treads 9 | 2 2 2 2 . . . 1 . . Leg 13 | . 2 . 3 . 1 2 4 . 1 Wheel 2 | . 1 . 1 . . . . . . Hover 6 | . . . . . . . 1 4 1 Flight 4 | . . . 1 . . . 1 . 2 Utility 26 | 1 4 . 4 1 . 2 6 4 4 Device 15 | . . . 4 . . 2 3 3 3 Storage 4 | 1 3 . . . . . . . . Processor 2 | . 1 . . . . . 1 . . Hackware 2 | . . . . . . . . 1 1 Protection 3 | . . . . 1 . . 2 . . Artifact . | . . . . . . . . . . Weapon 22 | 2 3 2 6 . 1 1 4 . 3 Energy Gun 10 | 1 . . 5 . . . 2 . 2 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 4 | 1 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 1 . . . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . . . 4 . 1 Parts Lost 15 | . 1 1 4 1 . . . 2 6 Power 3 | . . . 2 . . . . . 1 Propulsion 11 | . 1 1 2 1 . . . 1 5 Utility 1 | . . . . . . . . 1 . Weapon . | . . . . . . . . . . Highest Loss Streak 5 | . 1 1 2 1 . . . 1 5 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 8 14 14 15 15 15 14 10 8 Power . | . . 1 . 1 1 1 1 1 . Propulsion 3 | 1 1 3 2 4 4 4 4 . . Utility 6 | . 4 5 7 8 8 7 6 5 5 Weapon 2 | . 1 3 3 2 2 2 2 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 6 3 8 1 1 2 4 . 2 Power 3 | . 2 . 1 . . . . . . Propulsion 6 | . 1 . 1 . . 1 3 . . Utility 14 | . 3 2 3 1 1 1 1 . 2 Weapon 2 | . . 1 1 . . . . . . Tool/Special 2 | . . . 2 . . . . . . Average Slot Usage (%) 96 | . 99 100 98 90 96 99 99 96 75 Engine 9 | . 14 14 8 11 11 11 9 1 3 Treads 14 | . 23 28 17 21 22 16 5 . . Leg 12 | . 4 . 8 . 7 16 29 2 . Wheel 1 | . . . 6 2 . . . . . Hover 3 | . . . . . . . . 34 19 Device 6 | . . . 10 4 . 2 12 9 6 Storage 10 | . 14 14 11 11 11 11 9 7 5 Processor 10 | . 13 14 11 11 11 11 9 7 5 Hackware 1 | . . . . . . . . 5 10 Protection 4 | . . . . 6 11 7 5 3 3 Energy Gun 13 | . 9 . 17 21 21 19 8 7 4 Energy Cannon 2 | . . . . . . 2 8 1 . Ballistic Gun 3 | . 18 23 2 . . . . . . Slashing Weapon 1 | . . 3 . . . . . 5 5 Peak Build Rating 59 | 6 8 9 24 24 28 30 42 59 56 Average Rating 27 | 4 7 8 20 22 25 28 38 50 40 On Entrance 21 | . 6 8 9 24 23 28 30 40 45 Avg Prop Armor Cover (%) 6 | . . . 5 4 5 5 7 4 7 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 49 | 13 29 30 36 39 39 39 49 42 29 Greatest Support 62 | 40 40 40 46 46 46 50 62 47 32 Greatest Overweight (x) 4 | 1 4 . 2 . . 1 2 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 9 15 15 15 15 15 15 10 9 Most Carried 15 | 3 15 15 15 15 15 15 15 15 10 Average Carried 13 | 2 8 14 14 14 14 14 14 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 5 Final Carried 15 | 3 15 13 15 15 15 15 15 9 5 Class Distribution -------------------- 63% | Mutant 20% | Commander-Mutant 7% | Derelict-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 2271 | 147 497 156 577 123 86 127 330 174 54 Remotely . | . . . . . . . . . . Salvage Created 3643 | . 713 66 1138 236 86 295 986 . 123 Parts 234 | . 47 7 84 6 1 19 57 . 13 Haulers Intercepted 8 | . 1 . 5 . . . 2 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 . Broken 1 | . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 78 | . 17 6 20 6 . 7 21 . 1 Guns 55 | . 17 5 13 3 . 7 9 . 1 Cannons 11 | . . . . . . . 11 . . AOE 11 | . . 1 7 2 . . 1 . . Classes Destroyed 12 | . 6 1 2 1 . 1 . . 1 Worker 7 | . . . 6 . . 1 . . . Builder 8 | . 2 . 1 . . 2 . . 3 Hauler 8 | . 1 . 5 . . . 2 . . Recycler 1 | . . . . . . 1 . . . Operator 3 | . 1 . 2 . . . . . . Watcher 8 | . 3 . 4 . . . 1 . . Swarmer 22 | . 5 4 3 . . 5 5 . . Grunt 42 | . 12 . 13 5 . 1 11 . . Duelist 2 | . . . . 1 . 1 . . . Sentry 9 | . . . 4 . . . 5 . . Demolisher 2 | . . 2 . . . . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 4 2 7 3 . 4 6 . 2 Combat Bots Only 5 | . 4 2 4 3 . 4 5 . 1 Max Kills in Single Turn 3 | . 1 1 3 2 . 2 1 . 1 Gunslinging 1 | . . . 1 . . 1 . . . Exploded 2 | . . 1 2 2 . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 600 | . 56 45 47 16 . 47 92 104 193 Missed 211 | . 11 16 11 1 . 8 33 59 72 Hits 389 | . 45 29 36 15 . 39 59 45 121 Melee 4 | . . . . . . . 3 1 . Projectile 385 | . 45 29 36 15 . 39 56 44 121 AOE 11 | . . 10 . . . . . . 1 Critical Strikes 12 | . . . 2 2 . 2 1 . 5 Damage Taken 5516 | . 546 574 653 179 . 476 857 593 1638 Core 1400 | . 107 77 102 78 . 39 87 52 858 Absorbed by Shields 81 | . . . 45 36 . . . . . Redirected to Shielding 32 | . . . . . . . 26 6 . Ignored by Resistances 35 | . . . . . . . . . 35 Regen/Repaired (Parts) 232 | . . . 112 . . . . 11 109 Core Remaining (%) 69 | 100 . 26 . . . 45 84 92 . Volleys Fired 296 | . 62 22 66 16 2 42 80 1 5 Largest 2 | . 2 2 2 2 2 2 2 2 1 Hottest 130 | . 70 53 110 110 110 130 130 130 85 Shots Fired 529 | . 124 32 113 30 4 62 157 2 5 Gun 421 | . 124 28 97 28 4 57 77 1 5 Cannon 84 | . . . . . . 5 78 1 . Launcher 24 | . . 4 16 2 . . 2 . . Special . | . . . . . . . . . . Kinetic 134 | . 88 28 18 . . . . . . Thermal 371 | . 36 . 79 28 4 62 155 2 5 Explosive 18 | . . 4 10 2 . . 2 . . Electromagnetic 6 | . . . 6 . . . . . . Robot Hit Streak 13 | . 13 7 7 9 10 5 8 . 2 Robot Miss Streak 11 | . 2 4 5 1 . 5 11 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 1 . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 316 | . 82 19 55 21 5 34 90 5 5 Core Hits 163 | . 40 11 48 8 3 15 35 . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 9 | . 2 1 1 2 . 1 2 . . Burn 8 | . 2 . 1 2 . 1 2 . . Destroy 1 | . . 1 . . . . . . . Melee Attacks 30 | . 1 . . . 15 . 1 9 4 Impact . | . . . . . . . . . . Slashing 30 | . 1 . . . 15 . 1 9 4 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7246 | . 1016 208 1828 504 335 723 2143 235 254 Guns 4052 | . 1016 150 857 383 19 708 853 . 66 Cannons 1175 | . . . . . . . 1175 . . Explosions 1265 | . . 58 971 121 . . 115 . . Melee 722 | . . . . . 316 . . 235 171 Ramming 32 | . . . . . . 15 . . 17 Kinetic 938 | . 729 150 59 . . . . . . Thermal 4289 | . 287 . 798 383 19 708 2028 . 66 Explosive 1146 | . . 58 852 121 . . 115 . . Electromagnetic 119 | . . . 119 . . . . . . Impact . | . . . . . . . . . . Slashing 722 | . . . . . 316 . . 235 171 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 3 2 Average Corruption 3 | . . . 4 4 4 4 . 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 79 | . . . 16 15 24 21 . 1 2 Message Errors 17 | . . . 6 1 5 3 . . 2 Matter Fused 21 | . . . 4 5 7 5 . . . Heat Flow Errors 9 | . . . 2 1 3 3 . . . Energy Discharges 10 | . . . 1 4 2 2 . 1 . Parts Rejected 2 | . . . . 1 . 1 . . . Parts Fused 2 | . . . . 1 1 . . . . Data Loss (minor) 11 | . . . 2 1 2 6 . . . Data Loss (major) 3 | . . . . . 3 . . . . Misfires 4 | . . . 1 1 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 220 | . . . 23 . 73 . 10 58 56 Projectiles 10 | . . . . . . . 10 . . Explosions 23 | . . . 23 . . . . . . Melee 187 | . . . . . 73 . . 58 56 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 11 | . . . . 3 . . . . 8 Shots 1 | . . . . 1 . . . . . Rammed 3 | . 1 . . 1 . . . . 1 Targets Rammed 6 | . 1 . . 1 . 2 1 . 1 Kicked 2 | . . . . . . 1 1 . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 359 | . 108 24 304 359 255 341 254 5 40 Average Temperature 93 | . 29 12 88 160 78 137 68 3 19 Received Heat Transfer 1381 | . 279 . 172 129 . 225 261 135 180 Effects 7 | . . . . 3 . 4 . . . Interference 6 | . . . . 2 . 4 . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 16 | . 2 . 2 3 . . 9 . . Heat Transferred 8771 | . 999 . 1665 888 37 1480 3552 . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . 1 . 1 . . . 1 . . Low Security (%) 84 | 100 87 100 39 100 . 100 81 100 100 Level 1 15 | . 12 . 60 . . . 18 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 381 | . 221 91 296 121 . 172 381 178 173 Initial 105 | . . 12 10 92 . . 26 105 81 Average 92 | . 109 33 174 54 . 63 116 39 17 Influence Increases 3548 | . 543 205 705 199 5 501 850 252 288 Destroy 0b10 Robot/C 1900 | . 340 160 400 120 . 320 540 . 20 Destroy 0b10 Robot/NC 185 | . 35 . 90 . 5 20 20 . 15 Destroy Leader 444 | . 78 30 118 30 . 50 128 . 10 Allied During Kill 133 | . . 6 . . . 106 21 . . Successful Hack 79 | . 27 5 8 . . . 12 10 17 Disable Machine 60 | . 15 . 30 . . . 15 . . Destroy Structure 147 | . 3 4 59 19 . 5 54 2 1 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 570 | . 45 . . 30 . . 60 240 195 Influence Decreases 3401 | . 510 210 496 436 5 434 685 316 309 Entered New Map 439 | . . 21 18 145 . . 41 127 87 Time Decay 2418 | . 350 169 438 281 5 414 471 169 121 Lost Part 100 | . 10 . 40 10 . . . 20 20 Lost Ally 63 | . . 20 . . . 20 23 . . Purge Threat 381 | . 150 . . . . . 150 . 81 Squads Dispatched 22 | . 5 . 4 . . . 5 5 3 Investigation 7 | . 3 . 1 . . . 1 2 . Extermination 4 | . . . . . . . . 2 2 Reinforcement 11 | . 2 . 3 . . . 4 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 18 | . 4 . 3 . . . 10 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 29 14 27 8 . 17 37 31 20 Peak Tracking Total 14 | . 6 7 8 3 . 4 7 14 11 Tactical Retreats 19 | . 3 1 . 1 . . 4 6 4 ECM-based Alert Blocks 7 | . . . . . . . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 2 . 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . 1 . 3 . . . 1 . . Max in Single Turn 1 | . 1 . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 32 | . 5 1 5 . 5 . 7 5 4 Terminals 18 | . 5 1 3 . . . 4 3 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 2 1 2 Recycling Units 2 | . . . 1 . . . 1 . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 111 | . 16 3 16 . 28 . 19 16 13 Successful 67 | . 8 1 10 . 28 . 7 5 8 Failed 44 | . 8 2 6 . . . 12 11 5 Catastrophic 11 | . 2 1 . . . . 4 2 2 Database Lockouts . | . . . . . . . . . . Manual 33 | . 11 2 4 . 3 . 7 5 1 Terminals 53 | . 16 3 9 . . . 10 9 6 Fabricators . | . . . . . . . . . . Repair Stations 24 | . . . 6 . . . 8 3 7 Recycling Units 2 | . . . 1 . . . 1 . . Scanalyzers 4 | . . . . . . . . 4 . Garrison Access . | . . . . . . . . . . Terminal Hacks 50 | . 8 1 5 . 28 . 3 2 3 Record 27 | . . . . . 27 . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 3 | . 1 . 1 . . . . 1 . Unreport Threat 3 | . 1 . . . . . 1 . 1 Locate Traps 3 | . 2 . 1 . . . . . . Patrol Status 2 | . 2 . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 Recall Reinforcements 2 | . . . 1 . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 4 | . . 1 2 . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . . . 4 . . . 3 2 5 Scan Component 8 | . . . 2 . . . 3 1 2 Repair 5 | . . . 2 . . . . 1 2 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . 1 . . Report Inventory 2 | . . . 1 . . . 1 . . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 1 4 . . . 6 3 2 Full Trace Events 6 | . 2 . . . . . 2 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . . 1 2 Time 282 | . . . 92 . . . . 54 136 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 8 | . . 1 . 3 4 . . . . Largest Group 7 | . . 1 . 3 7 7 3 . . Highest-Rated Group 85 | . . 31 . 40 85 85 40 . . Highest-Rated Ally 31 | . . 31 . 16 21 21 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 100 | . . 8 . . . 52 40 . . Total Damage 1038 | . . 62 . . . 594 382 . . Kills 18 | . . 2 . . . 9 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 1515 | . . . 527 . . . 597 237 154 Sensors 1349 | . . . 527 . . . 597 225 . Structural 138 | . . . . . . . . . 138 Cloaking 19 | . . . . . . . . 17 2 ECM 24 | . . . . . . . . 10 14 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 9314 | 75 1055 421 1207 683 1228 1159 2263 598 625 Spaces Moved 5661 | 44 517 212 537 371 698 675 1073 821 713 Core 141 | 8 1 . . . . . . . 132 Treads 2584 | 36 416 212 343 371 698 434 74 . . Legs 1559 | . 100 . 180 . . 241 999 39 . Wheels 14 | . . . 14 . . . . . . Hover 1363 | . . . . . . . . 782 581 Flight . | . . . . . . . . . . Fastest Speed 34 | 50 120 160 120 160 160 126 116 34 38 Average Speed 121 | 145 153 160 156 160 160 148 128 40 59 Slowest Speed 280 | 160 250 160 260 160 160 240 280 116 230 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 56 | 3 82 51 56 73 93 93 79 23 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 7 | . . . . . 2 . 1 3 1 Terrain Destroyed 154 | . . 4 66 24 2 5 49 3 1 Melee 7 | . . . . . 2 . 1 3 1 Projectile 30 | . . . 2 . . 5 23 . . AOE 117 | . . 4 64 24 . . 25 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 7533 | 52 652 264 793 430 791 772 1796 1076 907 Wait 1144 | . 12 20 113 35 11 34 576 205 138 Move 5652 | 43 516 211 536 370 697 674 1072 820 713 Hop . | . . . . . . . . . . Pick Up 80 | 3 21 3 24 2 2 4 12 4 5 Fast Attach 35 | 6 3 . 3 1 1 5 6 1 9 Attach 35 | . . 1 8 . . . 5 13 8 Detach 15 | . . . 2 . . . 1 4 8 Swap 91 | . 20 3 23 3 2 3 21 11 5 Drop 88 | . 14 4 18 2 2 8 21 8 11 Fire 296 | . 62 22 66 16 2 42 80 1 5 Melee 30 | . 1 . . . 15 . 1 9 4 Ram 1 | . . . . . . . . . 1 Kick 2 | . . . . . . 1 1 . . Crush 3 | . 1 . . 1 . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 61 | . 2 . . . 59 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 234 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Identified exit to Materials 850 | -10/Materials | Discovered exit to Materials (range 15) 1049 | -10/Materials | Discovered exit to Mines (range 7) 1131 | -10/Materials | Entered Mines 1134 | -10/Mines | Received a Mining Laser from a helpful Derelict 1289 | -10/Mines | Core integrity fell below 50% 1396 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1445 | -10/Mines | Discovered exit to Materials (range 9) 1448 | -10/Mines | Learned Materials stockpile data 1486 | -10/Mines | Assembled infested the area 1491 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1552 | -10/Mines | Entered Materials 1552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2053 | -9/Materials | Crushed by falling debris 2106 | -9/Materials | Discovered new exit (range 16) 2209 | -9/Materials | Identified exit to Mines 2469 | -9/Materials | Repaired Rocket Launcher 2530 | -9/Materials | Repaired Hvy. Particle Gun 2600 | -9/Materials | Discovered new exit (range 16) 2631 | -9/Materials | Identified exit to Materials 2759 | -9/Materials | Entered Mines 2857 | -9/Mines | Found a hidden stash of uninstalled traps 2924 | -9/Mines | Discovered exit to Materials (range 5) 2935 | -9/Mines | Discovered exit to Materials (range 16) 3058 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3062 | -9/Mines | Found Prototype Device 3148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3148 | -9/Mines | Discovered new exit (range 5) 3236 | -9/Mines | Learned Materials emergency access door positions 3265 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3434 | -9/Mines | Identified exit to Exiles 3442 | -9/Mines | Entered Exiles 3442 | -9/Exiles | Found Exiles lab destroyed 3442 | -9/Exiles | Accompanied by 3 allies 3463 | -9/Exiles | Discovered new exit (range 15) 3484 | -9/Exiles | Identified exit to Mines 3890 | -9/Exiles | Build established: Commander-Mutant 4332 | -9/Exiles | Discovered exit to Mines (range 11) 4485 | -9/Exiles | Opened EX-Vault 4496 | -9/Exiles | Found Cloak of Protection 4670 | -9/Exiles | Entered Mines 4670 | -8/Mines | Accompanied by 7 allies 4863 | -8/Mines | Discovered exit to Materials (range 10) 5090 | -8/Mines | Discovered exit to Materials (range 9) 5452 | -8/Mines | Core integrity fell below 50% 5483 | -8/Mines | Lost 3 allies 5536 | -8/Mines | Found DCF Scrap (13 items) 5829 | -8/Mines | Entered Materials 5829 | -8/Materials | Accompanied by 3 allies 5829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5830 | -8/Materials | Identified Exp. Sensor Array 5853 | -8/Materials | Build established: Derelict-Mutant 6603 | -8/Materials | Build established: Mutant 7220 | -8/Materials | Discovered new exit (range 15) 7236 | -8/Materials | Identified exit to Factory 7419 | -8/Materials | Discovered exit to Factory (range 3) 8092 | -8/Materials | Entered Factory 8092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8399 | -7/Factory | Repaired Exp. Sensor Array 8610 | -7/Factory | Discovered new exit (range 2) 8610 | -7/Factory | Identified exit to Factory 8685 | -7/Factory | Discovered exit to Factory (range 14) 8690 | -7/Factory | Entered another Factory area 8690 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8966 | -6/Factory | Repaired Broken Aerolev Unit 9006 | -6/Factory | Build established: Hacker-Mutant 9153 | -6/Factory | Repaired Aerolev Unit? 9210 | -6/Factory | Released all parts (9) 9214 | -6/Factory | Core integrity fell below 50% 9237 | -6/Factory | Lost 5 parts (1p4n) 9261 | -6/Factory | Core integrity fell below 20% 9315 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09293_ Acquired Gravmag System. 09295_ Acquired Unknown Energy Gun. 09295_ Identified Shock Rifle. 09296_ Drone sends a signal. 09297_ Acquired Mic. Nuclear Core. 09299_ Dropped Shock Rifle. 09299_ Dropped Prc. Beam Rifle. 09300_ Slug penetrates Wall. 09300_ VSS Leg destroyed. 09303_ R-10 Processor collects Target Analyzer. 09307_ R-10 Processor collects Prc. Beam Rifle. 09308_ Slug penetrates Wall. 09308_ Penetrated by Slug. 09309_ Slug penetrates Nuclear Reactor. 09310_ R-10 Processor collects Shock Rifle. 09312_ Slug penetrates Nuclear Reactor. 09315_ Nuclear Reactor explodes. 09315_ Slug penetrates R-10 Processor. 09315_ R-10 Processor destroyed. 09315_ Slug penetrates Nuclear Reactor. Map ----- +----------------------------------------------------+ | ???????????????????########### # """ """ #? | | ?????????????????????????????# # """ """ #? | | ?????????????????????????????# # """ """ #? | | ?????????????????????????????# + #? | | ?????????????????????????????# # """ """ #? | | ?????????????????????????????# # """ """ #? | | ?????????????????????????????#### # """ """ #? | | ????????????????????????????????# # #? | | ????????????????????????????????# # #? | | ????????????????????????????????# ##############? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #######???????? | | ????????????????????????????????# #??? | | ????????????????????????????????# #######???????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ???????????????????????########## #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# """ # #?????????????? | | ???????????????????????# """ # #?????????????? | | ???????????????????????# """ #############?? | | ???????????????????????# @ h ? | | ???????????????????????# *[ #? | | ???????????????????????# [%% h #? | | ???????????????????????# !!h h""" """ """ ?? | | ???????????????????????# """ """ ""????? | | ???????????????????????## """ """???????? | | ????????????????????????## ???????? | | ????????????????????????? # # # ??????? | | ?????????????????????????######## g ??????? | | ????????????????????????????????# "?????? | | ????????????????????????????????# !! ?????? | | ????????????????????????????????# !! ?????? | | ???????????????????????????????? ! ????? | | ???????????????????????????????? ####+####???? | | ???????????????????????????????? #???????????? | | ???????????????????????????????? +???????????? | | ???????????????????????????????? #####???????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 22 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Armor Coverage 225 Resistance: TH 20 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 34% | -9/Materials Hvy. Particle Gun | 40% | -9/Materials Exp. Sensor Array | 62% | -7/Factory Aerolev Unit | 31% | -6/Factory | Broken Aerolev Unit | 32% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Live, Flee, And Rebuild Luggage Code The More The Merrier Challenges ------------ None Game ------ Seed MeleeJammingMultirail Manual? 0 Play Time 02:07:59 Cumulative 15.2 hours Start 2025.12.29 @ 16:59:30 End 2025.12.29 @ 19:09:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e8c7453-e4d6-4ca9-a629-235f6f32d583