Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.23 @ 12:00:13 Player: Demise Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2096) 2096 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 6784 Bonus ------- Follower Combat Kills 210 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 560/700 Matter 189/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Walking (170) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg > --- UTILITY (8) ------ Humpback Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Light Fission Core Light Fission Core Faulty Improved VTOL Module High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Core Shielding Light Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Lightning Gun Lightning Gun Lightning Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Faulty Enhanced Autogun Enhanced Autogun Enhanced Autogun Katana Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Humpback Armor Integrity Analyzer Particle Charger Light Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Fission Core Light Fission Core Potential Leg Improved VTOL Module High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Advanced Targeting Computer Core Shielding Light Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Lightning Gun Lightning Gun Lightning Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Advanced EMP Blaster Improved Grenade Launcher Mining Laser Katana Stasis Trap Stasis Trap [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Humpback Device Coolant Injector Storage Humpback Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 2 . . Weapon . | . . . . . . . . . Parts Attached 102 | 6 21 5 5 6 49 8 2 . Power 10 | 1 2 . 2 . 5 . . . Engine 9 | 1 2 . 2 . 4 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 4 1 . . 7 . 1 . Treads 14 | 2 4 1 . . 7 . . . Leg 1 | . . . . . . . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 4 1 1 2 11 2 . . Device 2 | . . . . . . 2 . . Storage 9 | 1 3 1 1 1 2 . . . Processor 3 | . 1 . . 1 1 . . . Hackware 1 | . . . . . 1 . . . Protection 7 | . . . . . 7 . . . Artifact . | . . . . . . . . . Weapon 55 | 2 11 3 2 4 26 6 1 . Energy Gun 16 | 1 6 1 1 2 3 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 1 2 . . . 14 2 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 5 | . 1 2 . . 1 . 1 . Special Weapon 10 | . 2 . . 2 5 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 12 | . 1 . . . 7 . 4 . Power 3 | . 1 . . . 2 . . . Propulsion 2 | . . . . . 1 . 1 . Utility 3 | . . . . . 1 . 2 . Weapon 4 | . . . . . 3 . 1 . Highest Loss Streak 5 | . 1 . . . 5 . 3 . Average Slot Usage (%) 89 | . 95 100 87 85 88 91 54 30 Engine 10 | . 12 14 14 14 8 7 2 . Treads 21 | . 27 28 28 28 18 15 4 . Device 1 | . . . . . . 14 7 . Storage 15 | . 24 28 16 13 9 15 12 7 Processor 4 | . . . . . 8 7 7 7 Hackware 2 | . . . . . 4 7 7 7 Protection 9 | . . . . . 20 7 2 . Energy Gun 13 | . 21 20 24 27 3 12 . . Ballistic Gun 6 | . 5 . . . 13 1 2 . Naked Turns . | . . . . . . . . . Heaviest Build 136 | 10 35 60 91 91 129 134 136 80 Greatest Support 42 | 40 40 42 42 42 42 40 40 30 Greatest Overweight (x) 6 | . . 1 2 2 3 3 6 2 Average Overweight (x) 1 | . . . 1 1 2 3 2 2 Largest Inventory Capacity 32 | 6 14 18 24 24 32 32 32 24 Average Capacity 22 | 5 11 17 23 23 24 32 29 24 Most Carried 32 | 3 14 18 24 24 32 32 31 24 Average Carried 21 | 1 11 17 22 22 23 31 28 24 Final Capacity 32 | 6 14 18 24 24 32 32 24 24 Final Carried 32 | 3 14 18 24 24 32 31 24 24 Class Distribution -------------------- 66% | Hauler-Mutant 18% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 2072 | 274 269 195 . 90 1202 42 . . Remotely . | . . . . . . . . . Salvage Created 3427 | 157 780 197 . 172 1866 255 . . Parts 170 | 4 46 4 . 10 91 15 . . Haulers Intercepted 6 | . 2 . . . 4 . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 54 | . 12 12 . 3 24 3 . . Guns 40 | . 8 2 . 3 24 3 . . AOE 14 | . 4 10 . . . . . . Classes Destroyed 14 | 3 5 1 . 2 2 1 . . Worker 5 | 2 1 1 . . 1 . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 6 | . 2 . . . 4 . . . Recycler 6 | 1 1 . . . 4 . . . Operator 6 | . 3 . . . 2 1 . . Watcher 9 | . 3 . . . 4 2 . . Swarmer 6 | . 3 . . . 3 . . . Grunt 24 | . 9 1 . 1 11 2 . . Brawler 2 | . . . . 2 . . . . Sentry 8 | . . . . . 8 . . . Hunter 2 | . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . Assembled 11 | . . 11 . . . . . . Best Kill Streak 6 | 2 4 4 . 3 6 1 . . Combat Bots Only 4 | . 3 4 . 2 3 1 . . Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 . . Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . 1 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 3642 | . 586 474 . 11 1930 359 282 . Core 423 | . 83 80 . . 120 59 81 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . . . 34 78 . . . Volleys Fired 312 | 14 71 29 . 17 165 14 2 . Largest 2 | 2 2 2 . 2 2 2 1 . Hottest 125 | 60 100 90 . 100 125 110 28 . Shots Fired 540 | 28 123 40 . 29 292 26 2 . Gun 469 | 28 104 18 . 24 269 24 2 . Cannon . | . . . . . . . . . Launcher 27 | . 5 22 . . . . . . Special 44 | . 14 . . 5 23 2 . . Kinetic 284 | 14 23 . . . 237 8 2 . Thermal 44 | . 14 . . 5 23 2 . . Explosive 13 | . 5 8 . . . . . . Electromagnetic 199 | 14 81 32 . 24 32 16 . . Robot Hit Streak 21 | 6 6 4 . 12 21 4 3 . Robot Miss Streak 6 | 3 5 6 . 1 4 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . 1 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 320 | 17 60 19 3 12 193 14 2 . Core Hits 139 | 7 29 20 . 5 68 10 . . Critical Hits 3 | . . . . . 3 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 9 | . . . 3 . 4 2 . . Impact . | . . . . . . . . . Slashing 6 | . . . . . 4 2 . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 3 . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5837 | 163 1301 651 . 172 3069 438 43 . Guns 4752 | 163 846 178 . 172 2939 411 43 . Cannons . | . . . . . . . . . Explosions 906 | . 406 473 . . . 27 . . Melee 130 | . . . . . 130 . . . Ramming 1 | . 1 . . . . . . . Kinetic 2920 | 60 109 . . . 2586 122 43 . Thermal 268 | . 241 . . . . 27 . . Explosive 462 | . 213 249 . . . . . . Electromagnetic 2056 | 103 737 402 . 172 353 289 . . Impact . | . . . . . . . . . Slashing 130 | . . . . . 130 . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . 1 1 1 . . 17 17 Average Corruption 1 | . . 1 1 1 . . 8 17 Corruption Purged . | . . . . . . . . . Effects 19 | . . 5 5 3 . . 4 2 Message Errors 9 | . . 2 3 1 . . 1 2 Matter Fused 2 | . . . . . . . 2 . Energy Discharges 2 | . . . 1 1 . . . . Data Loss (minor) 5 | . . 3 1 . . . 1 . Targeting Errors 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . 34 9 . . . . . . Projectiles . | . . . . . . . . . Explosions 43 | . 34 9 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 213 | . 23 78 . . . 112 . . Shots 13 | . 2 9 . . . 2 . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 192 | 40 192 152 . 120 140 126 . . Average Temperature 37 | 18 48 64 . 45 28 31 . . Received Heat Transfer 1150 | . 267 40 . 6 765 72 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . 2 . . . 1 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 350 | . 300 . . . . 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 4 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 388 | 20 259 86 . 228 388 193 36 . Initial 176 | . 13 51 . . . 176 36 . Average 122 | 4 136 37 . 44 156 137 13 . Maximum Alert Level 1 | . 1 . . 1 1 . . . Low Security (%) 77 | 100 80 100 . 95 62 100 100 100 Level 1 22 | . 19 . . 4 37 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 4 1 . . 5 4 . . Investigation 7 | . 2 1 . . 3 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 2 . . . 2 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 3 1 . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 32 18 . 9 45 14 4 . Peak Tracking Total 6 | . 6 5 . 3 3 3 4 . Tactical Retreats 18 | . 2 6 . 2 6 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . 3 . . 1 . 4 . . Max in Single Turn 3 | . 1 . . 1 . 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 31 | . 8 1 2 . 17 3 . . Terminals 17 | . 5 . . . 10 2 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . . 2 1 . . Recycling Units 4 | . 2 . . . 2 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 89 | . 32 1 2 . 43 11 . . Successful 62 | . 24 1 2 . 27 8 . . Failed 26 | . 8 . . . 15 3 . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts 1 | . . . . . 1 . . . Manual 49 | . 23 . 1 . 22 3 . . Terminals 52 | . 21 . . . 24 7 . . Fabricators . | . . . . . . . . . Repair Stations 17 | . 8 . . . 5 4 . . Recycling Units 8 | . 3 . . . 5 . . . Scanalyzers 8 | . . . . . 8 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 15 | . 3 1 2 . 6 3 . . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 3 | . 1 . . . 2 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . Locate Traps 3 | . . . . . 2 1 . . Zone Layout 2 | . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 16 | . 8 . . . 4 4 . . Scan Component 8 | . 4 . . . 2 2 . . Repair 8 | . 4 . . . 2 2 . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . Report Inventory 3 | . 1 . . . 2 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 12 . . . 8 1 . . Terminals 17 | . 10 . . . 6 1 . . Track 1 | . 1 . . . . . . . Assimilate 4 | . 2 . . . 1 1 . . Botnet 9 | . 5 . . . 4 . . . Operators 3 | . 2 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Mask 1 | . . . . . 1 . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Reprogram 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 6 . . . 16 3 . . Full Trace Events 5 | . . . . . 4 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 4 . . . 2 2 . . Time 254 | . 104 . . . 98 52 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . Non-combat 2 | . . . 2 . . . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . parse_system 3 | . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 4 | . . 3 . . . 1 . . Largest Group 3 | . . 3 3 3 . 1 . . Highest-Rated Group 40 | . . 40 40 40 . 10 . . Highest-Rated Ally 16 | . . 16 16 16 . 10 . . Total Orders 4 | . . . 4 . . . . . STAY 2 | . . . 2 . . . . . FOLLOW 2 | . . . 2 . . . . . Ally Attacks 47 | . . 12 . 35 . . . . Total Damage 557 | . . 120 . 437 . . . . Kills 10 | . . 2 . 8 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 3 | . 1 . . . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 10329 | 109 1806 730 1036 1123 4363 979 128 55 Spaces Moved 4488 | 38 873 370 527 514 1706 367 61 32 Core 2 | 2 . . . . . . . . Treads 4409 | 36 873 370 527 514 1706 367 16 . Legs 77 | . . . . . . . 45 32 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 152 152 192 225 170 170 Average Speed 189 | 154 160 173 188 191 201 225 201 170 Slowest Speed 280 | 160 160 180 192 192 225 225 280 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 4 99 80 72 93 84 7 69 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 1 . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 26 | . 6 . . 2 16 2 . . Terrain Destroyed 150 | . 36 47 . 5 25 37 . . Melee 4 | . . . . . 2 2 . . Projectile 39 | . 11 . . 5 23 . . . AOE 107 | . 25 47 . . . 35 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 5754 | 60 1141 422 569 615 2363 488 64 32 Wait 634 | . 123 7 5 51 355 93 . . Move 4481 | 37 872 369 526 513 1705 367 60 32 Hop . | . . . . . . . . . Pick Up 146 | 3 33 7 23 23 54 3 . . Fast Attach 23 | 6 4 . 2 2 8 1 . . Attach 19 | . 3 . . . 13 2 1 . Detach 7 | . 2 . . 1 4 . . . Swap 60 | . 14 5 3 4 28 5 1 . Drop 62 | . 18 5 7 4 27 1 . . Fire 312 | 14 71 29 . 17 165 14 2 . Melee 9 | . . . 3 . 4 2 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 10) 488 | -10/Materials | Identified exit to Materials 786 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Discovered exit to Materials (range 8) 1450 | -10/Materials | Repaired Lrg. Storage Unit 1529 | -10/Materials | Discovered new exit (range 7) 1586 | -10/Materials | Build established: Scavenger-Mutant 1619 | -10/Materials | Discovered exit to Materials (range 9) 1817 | -10/Materials | Repaired Lgt. Treads 1844 | -10/Materials | Repaired Datajack 1871 | -10/Materials | Repaired Lgt. Assault Rifle 1916 | -10/Materials | Entered Mines 1921 | -10/Mines | Discovered exit to Materials (range 16) 1961 | -10/Mines | Discovered exit to Materials (range 7) 1994 | -10/Mines | Assembled infested the area 1999 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2103 | -10/Mines | Found a hidden stash of uninstalled traps 2118 | -10/Mines | Core integrity fell below 50% 2381 | -10/Mines | Build established: Mutant 2422 | -10/Mines | Learned Materials emergency access door positions 2444 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2474 | -10/Mines | Met a Derelict shopkeep closing up shop 2636 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2636 | -10/Mines | Discovered new exit (range 5) 2646 | -10/Mines | Entered Exiles 2646 | -10/Exiles | Accompanied by 3 allies 2688 | -10/Exiles | Met 8R-AWN 2719 | -10/Exiles | Met EX-HEX 2918 | -10/Exiles | Met EX-DEC 3006 | -10/Exiles | Learned location of Zion (-7) 3103 | -10/Exiles | Build established: Hauler-Mutant 3184 | -10/Exiles | Met EX-BIN 3218 | -10/Exiles | Aligned with FarCom system 3220 | -10/Exiles | Given EX-Vault access code 3264 | -10/Exiles | Opened EX-Vault 3276 | -10/Exiles | Found Potential Leg 3283 | -10/Exiles | Found Potential Leg 3331 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3666 | -10/Exiles | Discovered new exit (range 10) 3682 | -10/Exiles | Left Exiles lab with Potential Leg 3682 | -10/Exiles | Entered Mines 3682 | -9/Mines | Accompanied by 3 allies 3689 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4066 | -9/Mines | Discovered new exit (range 6) 4115 | -9/Mines | Identified exit to Materials 4392 | -9/Mines | Learned Materials machine intel 4393 | -9/Mines | Learned location of Storage (-8) 4786 | -9/Mines | Discovered exit to Materials (range 10) 4805 | -9/Mines | Entered Materials 4805 | -8/Materials | Evolved 4 slots: Utility x4 4807 | -8/Materials | Loaded intel: 70 machine locations 5354 | -8/Materials | Lost 5 parts (1p1u3w) 5662 | -8/Materials | Repaired Imp. Light Armor Plating 6749 | -8/Materials | Discovered new exit (range 10) 7018 | -8/Materials | Identified exit to Storage 7508 | -8/Materials | Discovered new exit (range 8) 7816 | -8/Materials | Build established: Scavenger-Mutant 8216 | -8/Materials | Central database locked down 8386 | -8/Materials | Discovered new exit (range 4) 8471 | -8/Materials | Build established: Hauler-Mutant 8696 | -8/Materials | Repaired Enh. Autogun 9168 | -8/Materials | Entered Factory 9168 | -7/Factory | Evolved 2 slots: Utility x2 9353 | -7/Factory | Repaired Core Shielding 9446 | -7/Factory | Repaired Lgt. Armor Plating 10117 | -7/Factory | Garrison activated, responded to threat 10147 | -7/Factory | Sucked down chute 10147 | -7/Factory | Entered Waste 10160 | -7/Waste | Spotted C-40 Crusher 10162 | -7/Waste | EMP discharged 10162 | -7/Waste | Spotted C-40 Crusher 10169 | -7/Waste | Spotted C-40 Crusher 10179 | -7/Waste | Crushed by Compactor (1 part destroyed) 10186 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10189 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10208 | -7/Waste | Spotted C-40 Crusher 10220 | -7/Waste | Lost 3 parts (1n1u1w) 10237 | -7/Waste | Spotted C-40 Crusher 10239 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10250 | -7/Waste | Discovered new exit (range 16) 10262 | -7/Waste | EMP discharged 10262 | -7/Waste | System corruption reached 10% 10275 | -7/Waste | Entered Factory 10330 | -7/Factory | Self-destructed Last Messages --------------- 10193_ Lgt. Treads crushed. 10195_ Imp. Ion Engine crushed. 10214_ System corrupted: Matter fused (-9). 10239_ Hcp. Storage Unit crushed. 10239_ Coolant Injector crushed. 10240_ K1TV:MCV6GNO5L XUD