Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 20:06:50 Player: PE-P51 Result: Destroyed by CB-QKK(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (492) 492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5000) 5000 TOTAL SCORE: 5992 Bonus ------- Prayed to X0-1V1 5000 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Armored Wheel Armored Wheel Large Storage Unit Light Assault Rifle Improved Light Cannon Improved Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Armored Wheel Armored Wheel Light Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 10 . Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | . 3 . Treads . | . . . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 3 . Energy Gun 1 | . 1 . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 8 | . 8 10 Power 1 | . 1 1 Propulsion 4 | . 4 4 Utility . | . . 1 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 13 | . 7 6 Power 2 | . 2 . Propulsion 4 | . 2 2 Utility 3 | . 2 1 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 92 Engine 10 | . 10 . Core 3 | . 3 10 Leg 28 | . 28 28 Device 6 | . 6 14 Storage 14 | . 14 14 Processor 6 | . 7 . Energy Gun 8 | . 8 . Energy Cannon 12 | . 11 24 Ballistic Gun 7 | . 7 . Peak Build Rating 12 | . 12 12 Average Rating 10 | . 9 11 On Entrance 8 | 6 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 13 22 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | . 10 10 Average Capacity 8 | . 8 10 Most Carried 10 | . 10 10 Average Carried 8 | . 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 357 | 190 167 . Remotely . | . . . Salvage Created 593 | . 593 . Parts 42 | . 42 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 16 . Guns 5 | . 5 . Cannons 9 | . 9 . AOE 2 | . 2 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 75 | . 54 21 Missed 22 | . 15 7 Hits 53 | . 39 14 Projectile 53 | . 39 14 AOE 3 | . . 3 Critical Strikes 1 | . 1 . Damage Taken 833 | . 423 410 Core 259 | . 87 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 47 6 Largest 2 | . 2 2 Hottest 125 | . 125 120 Shots Fired 103 | . 94 9 Gun 49 | . 49 . Cannon 54 | . 45 9 Launcher . | . . . Special . | . . . Kinetic 21 | . 21 . Thermal 82 | . 73 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 2 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | . 52 6 Core Hits 31 | . 30 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1099 | . 994 105 Guns 338 | . 338 . Cannons 570 | . 465 105 Explosions 181 | . 181 . Melee . | . . . Ramming 10 | . 10 . Kinetic 152 | . 152 . Thermal 937 | . 832 105 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles 8 | . 8 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 186 | . 186 9 Average Temperature 46 | . 46 9 Received Heat Transfer 276 | . 198 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1696 | . 1474 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 65 | . 65 . Level 1 34 | . 34 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 347 | . 347 . Initial . | . . . Average 115 | . 115 . Influence Increases 552 | . 552 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 74 | . 74 . Disable Machine 60 | . 60 . Destroy Structure 33 | . 33 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 426 | . 249 177 Entered New Map 147 | . . 147 Time Decay 259 | . 249 10 Lost Part 20 | . . 20 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 29 4 Peak Tracking Total 7 | . 7 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 4 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 12 | . 12 . Average Entertainment 7 | . 12 7 Good Acts 1 | . . 1 Bad Acts 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 487 | . 487 . Optics 487 | . 487 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 961 | . 932 29 Spaces Moved 410 | 1 402 7 Core . | . . . Treads . | . . . Legs 410 | 1 402 7 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 136 | 120 135 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 65 1 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 49 | . 49 . Melee . | . . . Projectile . | . . . AOE 49 | . 49 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 713 | . 699 14 Wait 222 | . 222 . Move 408 | . 401 7 Hop . | . . . Pick Up 6 | . 6 . Fast Attach 3 | . 2 1 Attach . | . . . Detach . | . . . Swap 8 | . 8 . Drop 9 | . 9 . Fire 53 | . 47 6 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 18) 571 | -10/Materials | Discovered new exit (range 12) 901 | -10/Materials | Discovered new exit (range 7) 925 | -10/Materials | Prayed at D.C.S.S. Altar Unit 933 | -10/Materials | Entered Subcaves 946 | -10/Subcaves | Ambushed by Subdweller buried in earth 947 | -10/Subcaves | Core integrity fell below 50% 948 | -10/Subcaves | Ambushed by Subdweller buried in earth 960 | -10/Subcaves | Core integrity fell below 20% 962 | -10/Subcaves | Destroyed by CB-QKK(R) with Subdweller Beam Cannon Last Messages --------------- 00901_ EXIT=FOUND 00911_ S-10 Pest destroyed. 00922_ K-01 Serf collects debris. 00925_ Connecting with D.C.S.S. Altar Unit... >>pray A new toy? LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00947_ 0A-JUY(R): "NOSTUCKSUB!" 00949_ CB-QKK(R): "ARGHSUB!" 00953_ Your Aluminum Leg, Aluminum Leg, Imp. Heat Sink, Beam Cannon briefly glow, restoring some integrity. 00954_ X0-1V1: "And it's a trip and a fumble!" 00954_ Aluminum Leg tossed aside. 00955_ Beam Cannon destroyed. 00956_ Acquired Aluminum Leg. Prototype Device suddenly appears amidst shimmering waves of color. 00959_ Lgt. Nuclear Core destroyed. 00962_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ??????????????????### #??????????????????? | | ?????????? !# # R ##?????????????????? | | ?????????? R R #?????????????????? | | ?????????????????#### @ ##?????????????????? | | ????????????????????#; #??????????????????? | | ????????????????????## #??????????????????? | | ????????????????????#;;# #??????????????????? | | ???????????????????# # ## #?????????????????? | | ???????????????????#?# #??#?????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????## ## #?????????????????????? | | ?????????????????????? ?? #?????????????????????? | | ?????????????????????## ?? #?????????????????????? | | ??????????????????????# ?? #?????????????????????? | | ??????????????????????# ?? ?????????????????????? | | ??????????????????????# ??##?????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceFocalScreen Manual? 0 Play Time 00:04:02 Cumulative 390.7 hours Start 2026.10.29 @ 20:03:11 End 2026.10.29 @ 20:06:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 469 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7068165e-70c0-48c4-89ee-cabea1bd4d6d