Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 02:58:43 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (240) 1200 Value Destroyed (6572) 6572 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1083) 1083 TOTAL SCORE: 11895 Bonus ------- High Alert Combat Kills 1062 Follower Combat Kills 21 Cogmind --------- Core Integrity 700/700 Matter 219/300 Energy 283/290 System Corruption 0% Temperature Cool (0) Movement Treading (246) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Improved Cooling System Huge Storage Unit Light Armor Plating > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Matter Pod (150) Improved Sensor Array Experimental Sensor Array Armor Integrity Analyzer Light Armor Plating Light Armor Plating Minigun Enhanced Autogun Enhanced Autogun Gauss Rifle Heavy Assault Cannon Shock Bomb Launcher Shock Bomb Launcher Improved Grenade Launcher Scatter Rocket Array Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Matter Pod Improved Sensor Array Experimental Sensor Array Armor Integrity Analyzer Light Armor Plating Light Armor Plating Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Rifle Heavy Assault Cannon Shock Bomb Launcher Shock Bomb Launcher Improved Grenade Launcher Plasma Cutter Great Maul [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 Utility 1 | . . . . . 1 . . Weapon 2 | . . . 1 . . . 1 Parts Attached 149 | 7 16 6 34 8 53 24 1 Power 8 | 1 . 1 2 2 2 . . Engine 8 | 1 . 1 2 2 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 46 | 2 4 . 10 3 17 9 1 Treads 44 | 2 2 . 10 3 17 9 1 Leg 2 | . 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 2 2 5 . 12 4 . Device 6 | 1 1 . . . 4 . . Storage 4 | 1 1 . . . 2 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 16 | . . 2 5 . 5 4 . Artifact . | . . . . . . . . Weapon 68 | 2 10 3 17 3 22 11 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 52 | 1 8 2 14 3 17 7 . Ballistic Cannon . | . . . . . . . . Launcher 8 | . 2 1 1 . 1 3 . Special Weapon 3 | . . . . . 3 . . Impact Weapon 4 | . . . 2 . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . Parts Lost 19 | . 2 . 4 5 5 3 . Power 2 | . . . 1 1 . . . Propulsion 6 | . 1 . 1 3 . 1 . Utility 4 | . 1 . 1 . 1 1 . Weapon 7 | . . . 1 1 4 1 . Highest Loss Streak 3 | . 1 . 3 2 1 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 99 99 . Engine 10 | . 14 14 10 10 9 9 . Treads 31 | . 17 28 32 32 35 35 . Leg 1 | . 10 . . . . . . Device 5 | . 13 2 . . 6 9 . Storage 10 | . 14 14 11 11 9 9 . Protection 9 | . . 11 11 11 11 9 . Ballistic Gun 26 | . 25 20 32 33 25 25 . Launcher 1 | . 1 7 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 115 | 13 31 35 39 39 109 115 . Greatest Support 89 | 40 40 40 63 63 89 89 . Greatest Overweight (x) 1 | . 1 . . . 1 1 . Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 17 | 7 14 15 15 15 16 25 25 Most Carried 25 | 6 14 15 15 15 24 25 24 Average Carried 16 | 3 10 14 14 14 15 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 25 | 6 14 15 15 15 24 25 24 Class Distribution -------------------- 51% | Scavenger-Tank 23% | Mutant 12% | Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 6405 | 279 486 120 1280 517 1994 1729 . Remotely . | . . . . . . . . Salvage Created 9694 | 106 648 159 1666 697 3194 3224 . Parts 579 | 6 56 11 123 44 165 174 . Haulers Intercepted 18 | . 2 . 4 . 6 6 . Recyclers Shooed 7 | . 1 . . 2 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 181 | . 16 5 35 20 51 54 . Guns 168 | . 14 3 31 20 51 49 . AOE 13 | . 2 2 4 . . 5 . Classes Destroyed 18 | 2 7 3 2 . 3 1 . Worker 12 | . . 1 3 1 4 3 . Builder 4 | . 2 1 . . 1 . . Tunneler 4 | 2 . . 1 1 . . . Hauler 18 | . 2 . 4 . 6 6 . Recycler 13 | 1 1 . 3 1 2 5 . Mechanic 2 | . 1 . . . . 1 . Operator 5 | . 2 . . . 1 2 . Watcher 11 | . 1 . 4 . 4 2 . Swarmer 46 | . 6 . 15 9 6 10 . Grunt 83 | . 10 1 7 10 28 27 . Brawler 5 | . . . . . 3 2 . Duelist 6 | . . . 3 1 1 1 . Protector 5 | . . . 1 . 2 2 . Sentry 29 | . . 2 9 . 8 10 . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . . 2 . Heavy 1 | . . . . . 1 . . Assembled 2 | . . 2 . . . . . Best Kill Streak 11 | 1 5 2 11 7 6 6 . Combat Bots Only 8 | . 4 2 8 6 6 5 . Max Kills in Single Turn 4 | 1 2 1 4 2 2 3 . Gunslinging 1 | . . . . 1 1 1 . Exploded 4 | . 1 1 4 . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 7479 | . 629 118 1653 849 2525 1705 . Core 891 | . 113 13 161 90 320 194 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 523 | . 218 . 37 . . 268 . Core Remaining (%) 48 | 100 . 49 . 37 . 6 . Volleys Fired 517 | 9 59 8 101 41 159 140 . Largest 3 | 2 2 2 3 3 3 3 . Hottest 75 | 60 60 43 69 69 75 75 . Shots Fired 1420 | 18 112 13 301 122 455 399 . Gun 1392 | 18 106 10 300 122 447 389 . Cannon . | . . . . . . . . Launcher 21 | . 6 3 1 . 1 10 . Special 7 | . . . . . 7 . . Kinetic 1375 | 9 98 10 300 122 447 389 . Thermal 24 | 9 8 . . . 7 . . Explosive 13 | . 6 3 1 . 1 2 . Electromagnetic 8 | . . . . . . 8 . Robot Hit Streak 25 | 7 8 8 13 13 25 17 . Robot Miss Streak 6 | 1 6 1 5 2 5 3 . Penetration Max . | . . . . . . . . Secondary Targets 33 | . 1 . 8 8 8 8 . Max Gunslinging Chain 2 | . 1 . 1 2 2 1 . Shots Hit Robots 961 | 13 70 9 196 81 320 272 . Core Hits 415 | 5 39 11 75 30 132 123 . Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 5 | . . . . . 3 2 . Critical Strikes 7 | . . . . . 5 2 . Destroy 7 | . . . . . 5 2 . Melee Attacks 10 | . . . 4 . 3 3 . Impact 10 | . . . 4 . 3 3 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16495 | 124 1289 199 3125 1364 5207 5187 . Guns 14956 | 124 890 107 2870 1308 5068 4589 . Cannons . | . . . . . . . . Explosions 1146 | . 381 63 192 . 45 465 . Melee 57 | . . . . . . 57 . Ramming 293 | . 18 29 63 56 51 76 . Kinetic 14835 | 57 836 107 2870 1308 5068 4589 . Thermal 290 | 67 54 . . . 43 126 . Explosive 681 | . 381 63 192 . 45 . . Electromagnetic 339 | . . . . . . 339 . Impact 57 | . . . . . . 57 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 81 | . 32 20 24 . 5 . . Projectiles . | . . . . . . . . Explosions 81 | . 32 20 24 . 5 . . Melee . | . . . . . . . . Knockbacks 2 | . . . 2 . . . . Impact 2 | . . . 2 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 116 | . . . 116 . . . . Shots 2 | . . . 2 . . . . Rammed 42 | . 3 5 13 6 7 8 . Targets Rammed 55 | . 5 7 15 8 10 10 . Kicked . | . . . . . . . . Crushed 13 | . 2 2 2 2 3 2 . Highest Temperature 315 | 20 40 12 266 250 315 19 . Average Temperature 55 | 15 17 4 37 89 67 4 . Received Heat Transfer 2697 | . 264 63 435 297 981 657 . Effects 4 | . . . 4 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . . . . 1 . . Heat Transferred 673 | 150 125 . . . 148 250 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 850 | 15 415 85 676 544 846 850 336 Initial 353 | . 9 . . 239 155 353 336 Average 342 | 6 148 34 257 453 376 610 336 Maximum Alert Level 3 | . 2 . 2 2 3 3 1 Low Security (%) 34 | 100 59 100 53 . 21 . . Level 1 27 | . 36 . 13 40 47 15 100 Level 2 28 | . 4 . 32 59 18 56 . Level 3 9 | . . . . . 12 28 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 27 | . 2 . 4 . 8 13 . Investigation 6 | . . . . . 2 4 . Extermination . | . . . . . . . . Reinforcement 12 | . 2 . 3 . 4 3 . Assault 6 | . . . 1 . 2 3 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 14 | . 4 . 5 . 4 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 268 | . 41 5 47 22 86 67 . Peak Tracking Total 9 | . 5 2 9 4 5 5 . Tactical Retreats 14 | . 4 . . 4 3 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 7 | . . . . . 2 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 15 | . 2 . 8 . . 5 . Max in Single Turn 2 | . 1 . 2 . . 1 . Garrison Access 2 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 41 | . 8 . 10 . 13 10 . Terminals 31 | . 6 . 9 . 9 7 . Fabricators . | . . . . . . . . Repair Stations 6 | . 1 . 1 . 2 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 104 | . 21 . 21 . 33 29 . Successful 54 | . 15 . 8 . 14 17 . Failed 48 | . 5 . 13 . 18 12 . Catastrophic 4 | . 1 . . . . 3 . Database Lockouts 2 | . 1 . . . 1 . . Manual 53 | . 13 . 14 . 17 9 . Terminals 78 | . 16 . 19 . 25 18 . Fabricators . | . . . . . . . . Repair Stations 20 | . 4 . 2 . 5 9 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 3 | . . . . . 1 2 . Terminal Hacks 26 | . 8 . 4 . 6 8 . Part Schematic 1 | . . . . . 1 . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . . . . . 2 . Alert Level 9 | . 2 . 2 . 3 2 . Unreport Threat 9 | . 2 . 2 . 1 4 . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . 4 . 2 . 3 6 . Scan Component 9 | . 2 . 1 . 3 3 . Repair 6 | . 2 . 1 . . 3 . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 8 | . 2 . 2 . 2 2 . Terminals 8 | . 2 . 2 . 2 2 . Botnet 8 | . 2 . 2 . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . 6 . 10 . 12 7 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 2 . 1 . . 3 . Time 284 | . 52 . 32 . . 200 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 5 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 37 | . . 37 . . . . . Total Damage 298 | . . 298 . . . . . Kills 7 | . . 7 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 14853 | 195 1823 1476 2640 1175 4483 3060 1 Spaces Moved 7113 | 99 886 878 1325 639 2263 1023 . Core 4 | 4 . . . . . . . Treads 6791 | 95 568 878 1325 639 2263 1023 . Legs 318 | . 318 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 242 . Average Speed 175 | 155 170 160 160 160 166 244 . Slowest Speed 245 | 160 190 160 160 160 242 245 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 84 | 7 98 98 98 98 96 96 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 31 | . . . 2 . 3 26 . Terrain Destroyed 158 | . 40 17 42 . 19 40 . Melee 6 | . . . 2 . 3 1 . Projectile . | . . . . . . . . AOE 152 | . 40 17 40 . 16 39 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 8573 | 120 1079 934 1629 713 2679 1418 1 Wait 566 | . 100 28 111 15 123 189 . Move 7106 | 98 885 877 1324 638 2262 1022 . Hop . | . . . . . . . . Pick Up 71 | 6 10 2 14 3 23 13 . Fast Attach 22 | 7 1 1 1 1 9 2 . Attach 22 | . 2 . 6 4 6 3 1 Detach 6 | . . 1 . . 4 1 . Swap 105 | . 13 5 27 3 38 19 . Drop 93 | . 4 5 26 . 42 16 . Fire 517 | 9 59 8 101 41 159 140 . Melee 10 | . . . 4 . 3 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 55 | . 5 7 15 8 10 10 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Central database locked down 1205 | -10/Materials | Discovered new exit (range 6) 1449 | -10/Materials | Discovered new exit (range 5) 1600 | -10/Materials | Discovered new exit (range 14) 1606 | -10/Materials | Repaired Lgt. Treads 1636 | -10/Materials | Repaired Assault Rifle 2019 | -10/Materials | Entered Mines 2027 | -10/Mines | Met a Derelict bent on vengeance 2099 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2210 | -10/Mines | Learned location of Storage (-8) 2298 | -10/Mines | Assembled infested the area 2543 | -10/Mines | Discovered new exit (range 11) 2815 | -10/Mines | Discovered new exit (range 16) 2853 | -10/Mines | Core integrity fell below 50% 2965 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3495 | -10/Mines | Entered Materials 3495 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3799 | -9/Materials | Discovered new exit (range 14) 3901 | -9/Materials | Build established: Scavenger-Tank 4164 | -9/Materials | Discovered new exit (range 16) 4265 | -9/Materials | Repaired Hvy. Assault Rifle 5011 | -9/Materials | Discovered new exit (range 16) 5318 | -9/Materials | Destroyed 8 combat bots 5330 | -9/Materials | Lost 3 parts (1p1n1u) 5406 | -9/Materials | Discovered new exit (range 16) 5793 | -9/Materials | Discovered new exit (range 2) 5895 | -9/Materials | First assault squad dispatched 6109 | -9/Materials | Build established: Tank 6135 | -9/Materials | Entered Mines 6152 | -9/Mines | Core integrity fell below 50% 6233 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6236 | -9/Mines | Found Prototype Device 6387 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6409 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6680 | -9/Mines | Build established: Scavenger-Tank 6848 | -9/Mines | Discovered new exit (range 12) 6874 | -9/Mines | Discovered new exit (range 5) 7022 | -9/Mines | Learned Materials security intel 7310 | -9/Mines | Entered Materials 7310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7870 | -8/Materials | Build established: Scavenger-Mutant 8226 | -8/Materials | Build established: Scavenger-Tank 8238 | -8/Materials | Discovered new exit (range 15) 8691 | -8/Materials | Central database locked down 8819 | -8/Materials | Discovered new exit (range 9) 9501 | -8/Materials | Build established: Scavenger-Mutant 9582 | -8/Materials | Discovered new exit (range 5) 9867 | -8/Materials | Build established: Scavenger-Tank 9995 | -8/Materials | Identified Exp. Sensor Array 10393 | -8/Materials | Discovered new exit (range 16) 10510 | -8/Materials | First assault squad dispatched 10739 | -8/Materials | Identified exit to Factory 10902 | -8/Materials | Build established: Tank 11229 | -8/Materials | Core integrity fell below 50% 11535 | -8/Materials | Sterilization system engaged 11535 | -8/Materials | Non-combat units ordered to evacuate 11635 | -8/Materials | Combat units ordered to evacuate 11793 | -8/Materials | Entered Storage 11827 | -8/Storage | Build established: Scavenger-Mutant 12151 | -8/Storage | Repaired Broken Exp. Sensor Array? 12155 | -8/Storage | Build established: Scavenger-Tank 12928 | -8/Storage | Garrison activated, responded to threat 13046 | -8/Storage | Garrison activated, responded to threat 13393 | -8/Storage | First assault squad dispatched 13429 | -8/Storage | Core integrity fell below 20% 13507 | -8/Storage | Repaired Imp. Treads? 13674 | -8/Storage | Discovered exit to Factory (range 16) 14323 | -8/Storage | Found Prototype Launcher 14323 | -8/Storage | Identified Scatter Rocket Array 14461 | -8/Storage | Repaired Imp. Treads 14620 | -8/Storage | Build established: Scavenger-Mutant 14853 | -8/Storage | Entered Factory 14853 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14854 | -7/Factory | Self-destructed Last Messages --------------- 14718_ K-01 Serf collects debris. 14720_ I-25 Savior destroyed. 14721_ K-01 Serf collects debris. 14721_ R-06 Scavenger collects Prototype Flight Unit. 14724_ K-01 Serf collects debris. 14730_ R-06 Scavenger collects Prototype Flight Unit. 14731_ K-01 Serf collects debris. 14733_ R-06 Scavenger collects Prototype Flight Unit. 14735_ K-01 Serf collects debris. 14737_ R-06 Scavenger collects Weight Redist. System. 14739_ K-01 Serf collects debris. 14740_ R-06 Scavenger collects Transport Network Coupler. 14742_ K-01 Serf collects debris. 14784_ Acquired 9 matter. 14828_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????? ???????####+#############?????????? | | ??????? #### ????????? | | ??????? ????????? | | ??????? @ ????????? | | ??????????????###### ????????? | | ???????????????????# ????????? | | ???????????????????####+############ ?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultColdArray Manual? 0 Play Time 01:17:04 Cumulative 434.7 hours Start 2022.03.26 @ 00:49:10 End 2022.03.26 @ 02:58:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/2/1/0/0/2/0/0/0 Lore% 65 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fcd0093-71b1-49ac-bd02-1642d4d62136