Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 14:18:39 Player: btrs Result: Destroyed by 8T-CBP(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (387) 387 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-96) -96 TOTAL SCORE: 891 Bonus ------- Friendly Fire -96 Cogmind --------- Core Integrity 0/250 Matter 33/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Hacking Suite Makeshift System Shield Medium Laser Small Laser Assault Rifle Light Cannon Grenade Launcher Flamer Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Hacking Suite Makeshift System Shield Medium Laser Small Laser Assault Rifle Light Cannon Grenade Launcher Flamer Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 7 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 3 | . 2 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 3 . 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 9 | . 8 13 Power . | . . 1 Propulsion 3 | . 2 4 Utility 1 | . 1 2 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 9 | . . 9 Power . | . . . Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 94 | . 98 86 Engine 14 | . 14 14 Treads 27 | . 27 27 Device 6 | . 8 . Storage 14 | . 14 14 Protection 3 | . 4 . Ballistic Gun 27 | . 28 26 Peak Build Rating 9 | 6 8 9 Average Rating 7 | 3 7 7 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 94 | 14 92 94 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 6 15 25 Most Carried 15 | . 15 15 Average Carried 9 | . 8 13 Final Capacity 25 | 8 25 25 Final Carried 15 | . 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 524 | 187 293 44 Remotely . | . . . Salvage Created 550 | . 509 41 Parts 44 | . 41 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 14 3 Guns 14 | . 14 . AOE 3 | . . 3 Classes Destroyed 9 | . 7 2 Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 12 | . 12 . Grunt 2 | . 2 . Subdweller 3 | . . 3 Scientist 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 93 23 Missed 25 | . 20 5 Hits 91 | . 73 18 Projectile 91 | . 73 18 Critical Strikes 1 | . . 1 Damage Taken 1320 | . 610 710 Core 252 | . 117 135 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 49 7 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 111 | . 98 13 Gun 102 | . 98 4 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 102 | . 98 4 Thermal . | . . . Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 10 | . 8 10 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 67 | . 57 10 Core Hits 36 | . 27 9 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1480 | . 764 716 Guns 814 | . 764 50 Cannons . | . . . Explosions 666 | . . 666 Melee . | . . . Ramming . | . . . Kinetic 814 | . 764 50 Thermal . | . . . Explosive 666 | . . 666 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 130 | . . 130 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 288 | . . 288 Average Temperature 145 | . . 145 Received Heat Transfer 422 | . 42 380 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | . 142 . Initial . | . . . Average 53 | . 56 . Influence Increases 402 | . 402 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 48 | . 48 . Successful Hack 23 | . 23 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 402 | . 402 . Time Decay 382 | . 382 . Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 23 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 16 | . 16 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 11 | . 11 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 3 | . 3 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1033 | . 1033 . Sensors 463 | . 463 . Seismic 570 | . 570 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2558 | 71 1752 735 Spaces Moved 926 | 41 670 215 Core 4 | 4 . . Treads 922 | 37 670 215 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 210 | 149 179 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 85 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . . 44 Melee . | . . . Projectile . | . . . AOE 44 | . . 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1413 | 47 1123 243 Wait 391 | . 380 11 Move 924 | 40 669 215 Hop . | . . . Pick Up 17 | . 15 2 Fast Attach 9 | 6 3 . Attach 4 | . 1 3 Detach 1 | . 1 . Swap 9 | 1 3 5 Drop 2 | . 2 . Fire 56 | . 49 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 10) 1185 | -10/Materials | Discovered new exit (range 12) 1485 | -10/Materials | Discovered new exit (range 5) 1798 | -10/Materials | Discovered new exit (range 8) 1824 | -10/Materials | Entered Subcaves 1825 | -10/Subcaves | Approached by a straggling Scientist 1831 | -10/Subcaves | Learned Materials trap positions 1833 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1834 | -10/Subcaves | Ambushed by Subdweller buried in earth 1875 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1880 | -10/Subcaves | Lost 3 parts (1n1u1w) 2453 | -10/Subcaves | Learned 2 Materials zone layouts 2467 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2467 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2467 | -10/Subcaves | Core integrity fell below 50% 2499 | -10/Subcaves | Core integrity fell below 20% 2559 | -10/Subcaves | Destroyed by 8T-CBP(R) with Subdweller Machine Gun Last Messages --------------- 01982_ Acquired 11 matter. 02453_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 02466_ Triggered Shrapnel Trap. 02466_ An expanding cloud of shrapnel blasts out in all directions. Flamer falls loose from the Twisted Machinery. Mak. System Shield falls loose from the Twisted Machinery. 02498_ Triggered Piercing Trap. 02498_ Spikes shoot up from the floor. 02498_ Critical hit (Impale). 02506_ Acquired Mak. System Shield. 02507_ Triggered Piercing Trap. 02507_ Spikes shoot up from the floor. 02521_ Triggered Piercing Trap. 02521_ Spikes shoot up from the floor. 02521_ Critical hit (Impale). 02525_ Acquired Flamer. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????? ????????????????????????????? | | ????????????????" ??????????????????????????? | | ???????????????""" ?????????????????????????? | | ???????????????""" #?#######???????????????? | | ???????????????#"" RR #""# ##??????????????? | | ???????????????# "" ##?????????????? | | ?????????????????"" #?????????????? | | ??????????????????????# @ #?????????????? | | ??????????????????????#### #?????????????? | | ?????????????????????????# #?????????????? | | ???????????????????????### #?????????????? | | ??????????????????????##"" ##?????????????? | | ??????????????????????# "" " #??????????????? | | ??????????? ??#"" ????# "" ##?????????????? | | ??????????? ?#" "#???## #?????????????? | | ???????????? # " "????### #?????????????? | | ?????????????"" 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"" ????## #?????????????? | | ????????????????# ##### #?????????????? | | ???????????????## # ^#?????????????? | | ???????????????#" #?????????????? | | ????????# ????## ^ ##?????????????? | | ????????? ?????# ##??????????????? | | ????????#"""????### # #???????????????? | | ???????##"" ?????#### ##???????????????? | | ???????"" ????????### #???????????????? | | ???????"" ????????# #???????????????? | | ???????%"" ##??????## ##??????????????? | | ????????#" ##?????### #??????????????? | | ?????????#" ######## ##??????????????? | | ????????????# ## #???????????????? | | ????????????# # ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 232 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed FieldPlatingExoskeleton Manual? 0 Play Time 00:15:48 Cumulative 86.1 hours Start 2025.07.03 @ 14:03:49 End 2025.07.03 @ 14:18:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 44 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ba4e622-e6c5-4dbe-8541-3eb525d041d1