Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 23:56:12 Player: StarSirius Result: Destroyed by RX-2ZZ(M) with Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3754) 3754 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 8259 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 48 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 82/100 System Corruption 15% Temperature Cool (0) Movement Treading (170) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Improved Cooling System Coolant Injector Medium Storage Unit Authchip [Armor] > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Hardened Light Armor Plating Lightning Gun Advanced Beam Rifle Minigun Enhanced Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Advanced Targeting Computer Component Analysis Suite > --- WEAPON ----------- Precision Beam Rifle Precision Grenade Launcher > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Armored Treads Improved Aluminum Leg EM Shotgun Heavy EM Shotgun Beam Rifle Spread Laser Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Enhanced Autogun Gauss Cannon Chainsword [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Armor] Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . 2 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 119 | . 5 . 12 3 6 47 10 8 26 2 Power 15 | . 2 . 1 1 1 5 2 . 3 . Engine 9 | . 2 . . 1 1 3 . . 2 . Core 6 | . . . 1 . . 2 2 . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | . 1 . 4 . . 4 2 2 5 . Treads 6 | . . . 1 . . . . 2 3 . Leg 2 | . 1 . . . . . . . 1 . Wheel 9 | . . . 3 . . 4 2 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 34 | . 2 . 2 1 3 15 2 3 5 1 Device 15 | . 1 . 1 . . 6 1 3 3 . Storage 3 | . . . 1 . . 1 . . 1 . Processor 2 | . . . . . 2 . . . . . Hackware 1 | . . . . . . . . . . 1 Protection 13 | . 1 . . 1 1 8 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 52 | . . . 5 1 2 23 4 3 13 1 Energy Gun 28 | . . . 3 1 1 15 1 2 5 . Energy Cannon 5 | . . . 1 . . 1 . . 3 . Ballistic Gun 3 | . . . . . . 1 1 . 1 . Ballistic Cannon 2 | . . . . . . 1 . . 1 . Launcher 8 | . . . 1 . . 2 1 1 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 3 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 5 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . 2 . Parts Lost 45 | . . . . 1 . 15 1 6 14 8 Power 5 | . . . . . . 2 . . 2 1 Propulsion 15 | . . . . . . 4 1 2 5 3 Utility 17 | . . . . . . 7 . 4 3 3 Weapon 8 | . . . . 1 . 2 . . 4 1 Highest Loss Streak 12 | . . . . 1 . 5 1 4 12 8 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 97 100 100 97 98 97 99 88 83 98 Engine 3 | . 14 14 2 11 9 5 1 . 1 . Core 4 | . . . 8 . . 3 5 7 5 6 Treads 7 | . . . 4 . . . . 9 15 14 Leg 5 | . 28 28 9 . . . . . 2 6 Wheel 12 | . . . 18 33 27 25 29 16 4 . Flight 1 | . . . . . . . . . 1 6 Device 19 | . 8 . 11 11 9 14 15 20 23 29 Storage 8 | . 14 14 11 11 9 10 7 7 6 7 Processor 4 | . . . . . 11 12 7 7 3 . Protection 6 | . 3 14 11 11 14 7 13 2 1 6 Energy Gun 11 | . 14 14 15 19 11 13 6 14 8 9 Energy Cannon 1 | . . . 6 . . . . . 3 . Ballistic Gun 2 | . 14 14 . . . 3 6 . . . Slashing Weapon 1 | . . . . . 6 . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 119 | 11 16 16 95 99 105 109 119 114 103 28 Greatest Support 48 | 20 20 20 36 36 36 36 48 48 40 40 Greatest Overweight (x) 34 | . . . 2 2 2 4 2 4 34 1 Average Overweight (x) 1 | . . . 1 2 2 2 2 3 2 . Largest Inventory Capacity 25 | . 8 8 25 25 25 25 25 25 25 10 Average Capacity 18 | . 8 8 17 25 25 25 25 25 19 10 Most Carried 25 | . 8 8 25 25 25 25 25 25 21 10 Average Carried 16 | . 7 8 14 23 24 24 24 22 14 9 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 10 Final Carried 25 | 6 8 8 25 24 25 25 25 21 21 10 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Matter Collected 2011 | 146 161 . 124 30 . 447 281 172 557 93 Remotely . | . . . . . . . . . . . Salvage Created 4067 | . 246 . 336 260 . 1797 281 523 624 . Parts 193 | . 19 . 17 12 . 97 12 16 20 . Haulers Intercepted 4 | . . . 2 . . 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 11 13 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Combat Hostiles Destroyed 95 | . 8 . 4 6 . 35 5 12 25 . Guns 56 | . 8 . 2 4 . 22 5 8 7 . Cannons 4 | . . . 1 . . . . . 3 . AOE 34 | . . . 1 2 . 12 . 4 15 . Classes Destroyed 14 | . 3 . 3 1 . 4 . . 3 . Worker 2 | . . . . . . 2 . . . . Builder 2 | . . . . . . 2 . . . . Hauler 4 | . . . 2 . . 2 . . . . Recycler 5 | . 1 . . 1 . 3 . . . . Mechanic 1 | . . . . . . 1 . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 23 | . 6 . . 3 . 7 . . 7 . Grunt 49 | . 2 . 3 2 . 19 3 9 11 . Brawler 3 | . . . . 1 . . . 1 1 . Duelist 5 | . . . . . . 2 . 1 2 . Protector 1 | . . . . . . . . . 1 . Sentry 12 | . . . 1 . . 7 2 1 1 . Samaritan 1 | . . . . . . . . . 1 . Thief 2 | . . . . . . . . . 2 . Best Kill Streak 8 | . 4 . 2 4 . 8 3 5 8 . Combat Bots Only 8 | . 3 . 2 3 . 8 3 5 8 . Max Kills in Single Turn 3 | . 1 . 1 2 . 3 1 2 2 . Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . . 1 1 . 2 . 2 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Hostile Shots Fired 607 | . 31 . 20 29 . 135 75 106 148 63 Missed 185 | . 10 . 7 7 . 36 28 46 36 15 Damage Taken 6734 | . 188 . 242 262 . 1900 287 621 2323 911 Core 1047 | . 79 . 15 23 . 227 27 12 426 238 Absorbed by Shields 32 | . . . . . . 32 . . . . Redirected to Shielding 38 | . . . . . . . . . 17 21 Ignored by Resistances 112 | . . . . . . . 64 48 . . Regen/Repaired (Parts) 54 | . . . . . . . . . . 54 Core Remaining (%) 79 | 100 . 68 . 90 . 58 . . . . Volleys Fired 254 | . 20 . 18 13 1 88 15 29 70 . Largest 2 | . 2 . 2 2 1 2 2 2 2 . Hottest 141 | . 60 . 100 90 45 122 86 141 141 . Shots Fired 443 | . 40 . 33 22 1 165 30 55 97 . Gun 367 | . 40 . 24 22 1 155 30 50 45 . Cannon 44 | . . . 8 . . 4 . . 32 . Launcher 32 | . . . 1 . . 6 . 5 20 . Special . | . . . . . . . . . . . Kinetic 62 | . 20 . . . . 10 15 9 8 . Thermal 221 | . 20 . 18 . . 64 15 41 63 . Explosive 31 | . . . . . . 6 . 5 20 . Electromagnetic 129 | . . . 15 22 1 85 . . 6 . Robot Hit Streak 22 | . 10 . 16 8 . 19 11 19 22 . Robot Miss Streak 8 | . 8 . 1 5 2 3 1 2 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 . . 1 . 1 . 2 1 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 1 . Shots Hit Robots 337 | . 21 . 25 17 . 130 25 50 68 1 Core Hits 262 | . 11 . 13 13 . 112 13 32 68 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . . 2 1 1 2 . Burn 6 | . . . . . . 2 1 1 2 . Melee Attacks 12 | . . . . . 3 4 1 . . 4 Impact . | . . . . . . . . . . . Slashing 12 | . . . . . 3 4 1 . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9778 | . 258 . 484 398 . 3418 422 1394 3404 . Guns 4783 | . 258 . 290 263 . 2084 422 892 574 . Cannons 648 | . . . 89 . . . . . 559 . Explosions 4347 | . . . 105 135 . 1334 . 502 2271 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 644 | . 148 . . . . 82 181 123 110 . Thermal 4083 | . 110 . 280 135 . 1480 241 769 1068 . Explosive 3421 | . . . . . . 751 . 502 2168 . Electromagnetic 1630 | . . . 204 263 . 1105 . . 58 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 . 7 . 3 15 15 Average Corruption 7 | . . . 1 1 . 7 . 3 9 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 78 | . . . . 1 . 25 . 9 35 8 Message Errors 17 | . . . . . . 5 . 1 9 2 Matter Fused 24 | . . . . . . 7 . 3 10 4 Heat Flow Errors 2 | . . . . . . 1 . 1 . . Energy Discharges 8 | . . . . . . 1 . . 6 1 Parts Rejected 2 | . . . . . . 2 . . . . Data Loss (minor) 10 | . . . . . . 3 . 3 3 1 Data Loss (major) 5 | . . . . . . 4 . . 1 . Misfires 4 | . . . . . . 1 . 1 2 . Weapon Failures 6 | . . . . 1 . 1 . . 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 56 | . . . . 10 . 24 . . 22 . Projectiles . | . . . . . . . . . . . Explosions 56 | . . . . 10 . 24 . . 22 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 430 | . . . 81 19 . 201 . . 129 . Shots 14 | . . . 3 1 . 7 . . 3 . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 332 | . 18 . 120 42 . 332 34 197 198 . Average Temperature 64 | . 12 . 34 17 . 83 12 26 92 . Received Heat Transfer 2057 | . 36 . 84 102 . 717 99 318 423 278 Effects 2 | . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . 2 . . . . 4 1 5 1 . Heat Transferred 7883 | . 250 . 485 250 . 2339 592 1775 2192 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 14 | . . . 2 3 . 8 . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Peak Influence 726 | . 262 49 228 179 83 726 387 . . . Initial 265 | . . 49 18 21 69 34 265 . . . Average 323 | . 128 49 103 59 79 529 276 . . . Maximum Alert Level 3 | . 1 . 1 . . 3 1 . . . Low Security (%) 38 | . 79 100 96 100 100 5 9 . . . Level 1 23 | . 20 . 3 . . 9 90 . . . Level 2 32 | . . . . . . 73 . . . . Level 3 4 | . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . 3 . 1 7 2 . 1 . Investigation 3 | . . . 1 . . 1 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . 2 . 1 . 1 . . . Assault 4 | . . . . . . 3 . . 1 . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Distress Signals 11 | . 3 . 1 . . 7 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 16 . 12 6 1 43 9 12 26 8 Peak Tracking Total 8 | . 4 . 5 3 1 8 4 4 8 8 Tactical Retreats 5 | . 1 . 1 . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Machines Disabled 5 | . . . . . . 4 . . 1 . Max in Single Turn 2 | . . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Machines Accessed 22 | . 5 . 5 . 2 7 3 . . . Terminals 20 | . 4 . 5 . 2 7 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 65 | . 16 . 17 . 10 17 5 . . . Successful 21 | . 6 . 3 . 5 6 1 . . . Failed 44 | . 10 . 14 . 5 11 4 . . . Catastrophic 14 | . 4 . 5 . . 3 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 10 . 11 . 9 8 . . . . Terminals 62 | . 15 . 17 . 10 17 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 3 . 2 . 4 5 1 . . . Part Schematic 3 | . . . . . 2 1 . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . Patrol Status 2 | . 1 . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . 1 1 . . . . Terminals 5 | . 2 . 1 . 1 1 . . . . Botnet 5 | . 2 . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 4 . 5 . 2 7 3 . . . Full Trace Events 3 | . 1 . 1 . . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 2 1 . . . 16 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Total Allies 8 | . . 3 . . . 2 . . . 3 Largest Group 3 | . . 3 3 . . 2 . . . 3 Highest-Rated Group 62 | . . 40 40 . . 62 . . . 62 Highest-Rated Ally 31 | . . 16 16 . . 31 . . . 28 Total Orders 6 | . . . . . . 6 . . . . EXPLORE 6 | . . . . . . 6 . . . . Ally Attacks 36 | . . . 22 . . 14 . . . . Total Damage 440 | . . . 226 . . 214 . . . . Kills 5 | . . . 4 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . Drone Launches 6 | . . . . . . 6 . . . . Drone Recoveries 3 | . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Turns Passed 6339 | . 489 97 487 119 73 1483 579 437 1038 1537 Spaces Moved 3298 | 1 305 72 295 56 43 583 362 243 454 884 Core 1 | . . . . . . . . . 1 . Treads 1071 | . . . . . . . . . 187 884 Legs 561 | 1 305 72 135 . . . . . 48 . Wheels 1665 | . . . 160 56 43 583 362 243 218 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 120 120 90 120 120 120 120 120 120 165 Average Speed 142 | 120 120 120 119 120 120 123 120 136 179 165 Slowest Speed 1750 | 120 120 120 190 120 120 150 120 150 1750 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 39 | 2 61 24 32 17 6 94 16 41 63 76 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . 1 4 Spaces Dug 5 | . . . . . 1 2 1 . . 1 Terrain Destroyed 198 | . . . 6 8 1 69 1 14 98 1 Melee 4 | . . . . . 1 1 1 . . 1 Projectile 1 | . . . . . . 1 . . . . AOE 193 | . . . 6 8 . 67 . 14 98 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Total 4511 | . 390 82 399 85 60 1184 488 292 575 956 Wait 669 | . 49 11 38 10 . 401 78 13 11 58 Move 3288 | . 304 71 294 55 42 582 361 242 453 884 Hop . | . . . . . . . . . . . Pick Up 85 | . 5 . 24 2 4 30 10 . 5 5 Fast Attach 37 | . 1 . 8 . 2 13 5 1 7 . Attach 39 | . 1 . 2 2 1 13 2 4 13 1 Detach 3 | . . . . . . 1 1 . 1 . Swap 43 | . 3 . 2 1 3 21 3 3 6 1 Drop 80 | . 6 . 13 2 4 31 12 . 9 3 Fire 254 | . 20 . 18 13 1 88 15 29 70 . Melee 12 | . . . . . 3 4 1 . . 4 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 490 | -10/Materials | Entered Mines 523 | -10/Mines | Learned location of Zion (-7) 523 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 575 | -10/Mines | Discovered new exit (range 10) 587 | -10/Mines | Entered Materials 587 | -9/Materials | Accompanied by 3 allies 587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -9/Materials | Discovered new exit (range 12) 1074 | -9/Materials | Entered Mines 1174 | -9/Mines | Discovered new exit (range 11) 1193 | -9/Mines | Entered Materials 1193 | -8/Materials | Evolved 2 slots: Utility x2 1208 | -8/Materials | Identified exit to Storage 1266 | -8/Materials | Entered Storage 1349 | -8/Storage | Garrison activated, responded to threat 1416 | -8/Storage | Destroyed 7 combat bots 1525 | -8/Storage | Lost 3 parts (1p1n1w) 1599 | -8/Storage | Lost 3 parts (1n1u1w) 1961 | -8/Storage | Crushed by falling debris 1986 | -8/Storage | Met a pair of Derelict thieves 2066 | -8/Storage | First assault squad dispatched 2166 | -8/Storage | Destroyed 8 combat bots 2173 | -8/Storage | Lost 5 parts (1p4u) 2611 | -8/Storage | Discovered new exit (range 32) 2749 | -8/Storage | Entered Factory 2749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3175 | -7/Factory | Build established: Scavenger-Mutant 3318 | -7/Factory | Discovered new exit (range 5) 3328 | -7/Factory | Entered Lower Caves 3330 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3406 | -7/Lower Caves | Lost 4 parts (2n2u) 3419 | -7/Lower Caves | Learned 8 Factory zone layouts 3589 | -7/Lower Caves | Learned Factory trap positions 3594 | -7/Lower Caves | Build established: Mutant 3721 | -7/Lower Caves | Discovered new exit (range 8) 3765 | -7/Lower Caves | Entered another Lower Caves area 4133 | -7/Lower Caves | Learned 4 Factory zone layouts 4177 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4227 | -7/Lower Caves | System corruption reached 10% 4278 | -7/Lower Caves | Core integrity fell below 50% 4291 | -7/Lower Caves | Lost 12 parts (2p4n3u3w) 4305 | -7/Lower Caves | Destroyed 8 combat bots 4788 | -7/Lower Caves | Discovered new exit (range 5) 4803 | -7/Lower Caves | Entered Zion 4849 | -7/Zion | Build established: Scavenger-Mutant 4889 | -7/Zion | Discovered new exit (range 10) 4944 | -7/Zion | System corruption cleaned by Quarantine Array 6221 | -7/Zion | Gained Derelict followers 6299 | -7/Zion | Attacked by Zionites 6328 | -7/Zion | Core integrity fell below 20% 6340 | -7/Zion | Destroyed by RX-2ZZ(M) with Barrage Gun Last Messages --------------- 06304_ System corrupted by crushing effect (+5). 06305_ System corrupted: Matter fused (-10). 06316_ FV-48Z(z) pulls a Mak. Laser out of the Twisted Machinery. 06324_ Critical hit (Burn: +37). 06326_ Imp. Aluminum Leg destroyed. 06326_ Lgt. Treads destroyed. 06326_ Critical hit (Burn: +37). 06329_ JE1U5BWHOD0QTVVFKWP2&K=K|9DYXFG 06329_ 8O-K00(z) suffers critical hit (Burn). 06330_ Adv. Beam Rifle destroyed. 06331_ FV-48Z(z) heat spikes uncontrollably. 06331_ Lgt. Nuclear Core destroyed. 06331_ FV-48Z(z) overheating. 06335_ FV-48Z(z) heat spikes uncontrollably. 06335_ FV-48Z(z) overheating. 06340_ AK-9MO(z) heat damages Mak. Leg. 06340_ FV-48Z(z) pulls a Mak. Laser out of the Twisted Machinery. 06340_ FV-48Z(z) overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????????#" ##???????????????? | | ???????????????????????????## "##??????????????? | | ???????????????????????????# "#??????????????? | | ???????????????????????????#### ####????#######? | | ???????????????????????????### "#" # ##??##""#""## | | ??????????????????????"#"""#"""""" ####"""""""" | | ?????????????????????""""""# """ #"#"" | | ???????????????????#"""" """" """ | | ??????????????????##"" "" " "" | | ?????????????????"#"" " "" | | ????????????????##""" """ % "" | | ????????????????#""" """" sMz"" | | ???????????????##""" """" """" | | ?????????????#""""" """ % ""#"##"""" | | ?????????????"" "" ""##"""""" | | ?????????????"" %b z"" ""#"""""" | | ?????????????"" z """""#"""" """ """ | | ??????????????" """ M %@ """#""" % """ | | ??????????????""""""" % ""#""" "# | | ??????????? """"""" ""#"" """ | | ?????????? """ ""##" """"# | | ?????????? """ """"" """"" | | ?????????????""""" """" "" "" "" " | | ???????????????#""" """"""" | | ???????????????#""" """"""" | | ????????????????#"""""" "" " | | ????????????????##""""" "" | | ?????????????????#"""" """" | | ??????????????????#"" " #""" """ | | ?????????????????#"" """ "" """ """" | | ?????????????????"" """"""""""" "" """""""# | | ????????????????#" """###"""#"" #" """"####? | | ????????????????"" """??##"##"" "" "####???? | | ????????????????" "???####"" "" ""#?????? | | ???????????????#" ?????????##" * " "##?????? | | ???????????????#"" ??????####""=% " ""#?????? | | ???????????????"""" ?????##""""" """#?????? | | ?????????????????"" ?????#"""""" """#??????? | | ?????????????????"" "???##"" / = ""###??????? | | ????????????????? "#??#""" """"#????????? | | ????????????????? ""??##"" "" """##????????? | | ?????????????????"" ""#?#"" "" #""##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 2 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Med. Armor Plating | -8/Materials | Hacked Imp. Heat Sink | -8/Storage | Hacked Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightFortressDesublimator Manual? 0 Play Time 01:41:02 Cumulative 88.1 hours Start 2024.03.05 @ 18:47:10 End 2024.03.05 @ 23:56:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 02404677-3174-454f-8e49-85c98868d58d