Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 12:03:10 Player: Lako Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1601) 1601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5711 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Cooling System Matter Compressor (250) Cloaking Device Faulty Kinetic Spear Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Targeting Computer Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Improved Focal Shield Force Field > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Improved Arc Projector > --- INVENTORY -------- Power Amplifier Advanced Heat Sink Cooling System Matter Compressor Kinetic Spear [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Cooling System Storage Large Battery Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 2 | . . . . . . 2 . Propulsion 2 | . . . . . . 2 . Utility 4 | . . 2 . . . . 2 Weapon 2 | . . . . . . 2 . Parts Attached 72 | 7 9 15 . 3 11 6 21 Power 12 | 1 3 2 . . 1 1 4 Engine 10 | 1 2 2 . . 1 1 3 Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 4 . 3 . . 2 1 4 Treads 7 | . . 3 . . 1 1 2 Leg 5 | 4 . . . . 1 . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . 3 7 . 3 3 3 7 Device 11 | . . 4 . 1 1 2 3 Storage 4 | . 2 2 . . . . . Processor 5 | . 1 . . . 1 1 2 Hackware . | . . . . . . . . Protection 6 | . . 1 . 2 1 . 2 Artifact . | . . . . . . . . Weapon 20 | 2 3 3 . . 5 1 6 Energy Gun 8 | 1 . 1 . . . 1 5 Energy Cannon 7 | . 2 2 . . 2 . 1 Ballistic Gun 5 | 1 1 . . . 3 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 39 | . 2 . . . 8 3 26 Power 7 | . 1 . . . 1 . 5 Propulsion 9 | . . . . . 3 . 6 Utility 11 | . . . . . 2 1 8 Weapon 12 | . 1 . . . 2 2 7 Highest Loss Streak 13 | . 2 . . . 4 2 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 85 98 100 99 88 51 45 Engine 9 | . 10 10 11 11 10 3 5 Treads 11 | . . 16 22 22 4 8 8 Leg 6 | . 28 5 . . 8 . . Device 10 | . . 16 11 10 16 7 5 Storage 9 | . 10 11 11 11 11 6 2 Processor 10 | . 9 11 11 11 10 6 12 Protection 5 | . . 4 11 11 5 4 1 Energy Gun 7 | . 9 8 11 11 2 5 6 Energy Cannon 7 | . 3 11 11 11 8 . . Ballistic Gun 5 | . 12 2 . . 10 7 . Peak Build Rating 53 | 5 9 13 14 17 28 26 53 Average Rating 17 | 3 6 12 13 15 24 23 23 On Entrance 12 | . 5 7 13 14 17 21 23 Naked Turns 60 | . . . . . . . 60 Heaviest Build 55 | 7 13 55 22 23 31 25 43 Greatest Support 80 | 20 20 40 40 40 40 40 80 Greatest Overweight (x) 13 | . . 2 . . 9 1 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 5 20 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 5 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 5 5 1 5 5 Class Distribution -------------------- 80% | Mutant 14% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 1375 | 270 195 211 10 . 260 76 353 Remotely . | . . . . . . . . Salvage Created 1651 | 45 195 482 40 . 420 133 336 Parts 88 | 2 10 27 8 . 19 4 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . Prevented 7 | . . . . . 7 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 38 | 1 4 10 3 . 12 3 5 Melee 1 | . . . . . . . 1 Guns 19 | 1 2 1 1 . 10 3 1 Cannons 16 | . 2 8 2 . 2 . 2 Classes Destroyed 8 | 1 1 1 1 . 2 . 2 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Watcher 2 | . 1 1 . . . . . Swarmer 10 | . . . 3 . 7 . . Grunt 16 | 1 4 7 . . 2 . 2 Duelist 1 | . . . . . 1 . . Sentry 6 | . . 3 . . 1 2 . Programmer 5 | . . . . . 1 1 3 Best Kill Streak 3 | 1 2 3 3 . 3 1 3 Combat Bots Only 3 | 1 2 3 3 . 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 501 | 2 23 40 25 . 101 69 241 Missed 138 | 1 11 7 7 . 19 28 65 Damage Taken 4824 | 11 210 420 136 . 1048 317 2682 Core 1364 | . 61 52 22 . 174 44 1011 Absorbed by Shields 25 | . . . . . . . 25 Ignored by Resistances 383 | . . . . . 199 29 155 Regen/Repaired (Parts) 38 | . . 38 . . . . . Core Remaining (%) 76 | 100 75 . . . 38 94 . Volleys Fired 126 | 2 15 25 8 . 40 12 24 Largest 4 | 2 2 2 2 . 2 3 4 Hottest 250 | 60 100 124 124 . 124 141 250 Shots Fired 222 | 4 29 50 16 . 62 22 39 Gun 149 | 4 19 25 8 . 40 22 31 Cannon 73 | . 10 25 8 . 22 . 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 51 | 2 8 2 . . 29 10 . Thermal 121 | . 10 48 16 . 22 12 13 Explosive . | . . . . . . . . Electromagnetic 50 | 2 11 . . . 11 . 26 Robot Hit Streak 15 | 3 5 15 2 . 9 15 8 Robot Miss Streak 7 | 1 2 3 5 . 7 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 166 | 3 18 38 4 . 50 20 33 Core Hits 88 | 2 8 15 3 . 36 11 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 2 . . 1 . . Burn 2 | . . 2 . . . . . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3233 | 39 298 638 105 . 977 491 685 Guns 2052 | 39 191 299 15 . 595 491 422 Cannons 1130 | . 105 339 83 . 373 . 230 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 51 | . 2 . 7 . 9 . 33 Kinetic 752 | 26 69 11 . . 452 194 . Thermal 1843 | . 105 627 98 . 347 297 369 Explosive . | . . . . . . . . Electromagnetic 587 | 13 122 . . . 169 . 283 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . 1 . . . 2 . 18 Average Corruption 2 | . 1 . . . 1 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 Effects 42 | . . . . . 25 . 17 Message Errors 10 | . . . . . 8 . 2 Matter Fused 5 | . . . . . 3 . 2 Heat Flow Errors 7 | . . . . . 5 . 2 Energy Discharges 7 | . . . . . 3 . 4 Data Loss (minor) 6 | . . . . . 5 . 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . 1 . . . . Projectiles 1 | . . . 1 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . . . 2 . 6 Shots . | . . . . . . . . Rammed 13 | . . 1 1 . 7 . 4 Targets Rammed 17 | . 1 1 1 . 9 . 5 Kicked 3 | . 1 . . . 2 . . Crushed 1 | . . . . . . . 1 Highest Temperature 650 | 6 279 84 . . 253 111 650 Average Temperature 128 | 6 98 42 . . 91 59 222 Received Heat Transfer 675 | 6 126 183 . . 81 96 183 Effects 22 | . 1 . . . . . 21 Shutdowns 5 | . . . . . . . 5 Energy Bleed 3 | . 1 . . . . . 2 Interference 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (major) 11 | . . . . . . . 11 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . 1 . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 10 | . . 2 1 . 1 5 1 Heat Transferred 3827 | . 222 1554 185 . 666 625 575 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 186 | 20 130 186 142 . . 134 100 Initial 72 | . 13 27 72 . . 44 . Average 52 | 1 47 53 93 . . 79 21 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 2 . . . 1 5 Investigation 1 | . . 1 . . . . . Extermination 4 | . . . . . . 1 3 Reinforcement 3 | . . 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | 1 7 15 4 . 13 3 23 Peak Tracking Total 10 | 1 3 4 4 . 4 2 10 Tactical Retreats 5 | . . . . . 1 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 6 | . 1 5 . . . . . Terminals 4 | . 1 3 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 3 15 . . . . . Successful 11 | . 2 9 . . . . . Failed 7 | . 1 6 . . . . . Catastrophic 2 | . . 2 . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 14 | . 3 11 . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 7 . . . . . Record 4 | . 1 3 . . . . . Alert Level 3 | . 1 2 . . . . . Unreport Threat 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 4 . . . . . Full Trace Events 2 | . . 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 32 | . . 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 6421 | 140 696 694 593 1201 1894 410 793 Spaces Moved 3787 | 122 506 378 355 747 897 213 569 Core 271 | 49 . . . . 2 . 220 Treads 2145 | . . 259 355 747 242 213 329 Legs 1351 | 73 506 119 . . 653 . . Wheels 20 | . . . . . . . 20 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 50 Average Speed 153 | 91 120 147 160 160 193 169 119 Slowest Speed 700 | 120 120 260 160 160 500 240 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 6 38 24 76 76 72 4 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . 1 5 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . . 2 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 4165 | 147 571 467 364 753 989 239 635 Wait 67 | 6 17 20 . 1 16 . 7 Move 3780 | 121 505 377 354 746 896 212 569 Hop . | . . . . . . . . Pick Up 49 | 9 12 9 1 . 8 6 4 Fast Attach 39 | . . 12 . 3 2 4 18 Attach 32 | 7 9 3 . . 9 1 3 Detach 11 | 2 4 2 . . 2 1 . Swap 1 | . . . . . . 1 . Drop 40 | . 8 18 . 3 7 2 2 Fire 126 | 2 15 25 8 . 40 12 24 Melee . | . . . . . . . . Ram 8 | . . . . . 7 . 1 Kick 3 | . 1 . . . 2 . . Crush 6 | . . 1 1 . . . 4 Escape Stasis 3 | . . . . . . . 3 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 122 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 10) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Utility x2 1463 | -9/Materials | Discovered new exit (range 10) 1496 | -9/Materials | Repaired Imp. Ion Engine 1531 | -9/Materials | Entered Mines 1749 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2116 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2124 | -9/Mines | Entered Zion 2332 | -7/Zion | Given the Hacking Drone Bay 2538 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2654 | -7/Zion | Learned location of 2 exits from Factory 2856 | -7/Zion | Learned location of Data Miner (-6) 2923 | -7/Zion | Learned location of Armory (-3) 3272 | -7/Zion | Given A8's code to call for help 3296 | -7/Zion | Discovered new exit (range 12) 3325 | -7/Zion | Entered Proximity Caves 4102 | -6/Proximity Caves | Build established: Derelict-Mutant 4601 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5027 | -6/Proximity Caves | Build established: Mutant 5103 | -6/Proximity Caves | Core integrity fell below 50% 5132 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 5187 | -6/Proximity Caves | Discovered new exit (range 3) 5219 | -6/Proximity Caves | Entered Factory 5219 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Weapon x2 5220 | -6/Factory | Identified exit to Factory 5220 | -6/Factory | Identified exit to Lower Caves 5629 | -6/Factory | Entered another Factory area 5629 | -5/Factory | Evolved 2 slots: Utility x2 5869 | -5/Factory | Spotted B-75 Beast 6025 | -5/Factory | Lost 6 parts (1p1n2u2w) 6071 | -5/Factory | Lost 3 parts (1p1n1w) 6275 | -5/Factory | System corruption reached 10% 6333 | -5/Factory | Lost 13 parts (3p2n4u4w) 6351 | -5/Factory | Core integrity fell below 50% 6388 | -5/Factory | Core integrity fell below 20% 6393 | -5/Factory | Lost 4 parts (2n2u) 6422 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Penetrated by Slug. &NNUP9LOKAZJTH|#BBNUDPDRFKZEERIN Slug penetrates Wall. Nuclear Reactor explodes. H-66 Slayer destroyed. Construction Platform disabled. U-05 Engineer lays Concrete. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #?? ?????????????????????????????????? | | #? ?????????????????????????????????? | | # ????????????????????????????????? | | + ????????????????????????????????? | | # ????????????????????????????????? | | #? ] ?????????????????????????????????? | | #?? ?????????????????????????????????? | | #???? ??????????????????????????????????? | | #????? ???????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ########???????????????????????????????????? | | ????????????????????????????????? | | ##???????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """" "" #????????????????????????????????????? | | """ " ################+##########??????????? | | ^ ??????????? | | " ??????????? | | =%= ?????????? | | [ ?????????? | | ????????? | | ????????? | | @ ????????? | | # ###########+#############???????????????? | | #????????? ??????????????????????????? | | #????????? ?????????????????????????? | | #????????""""" ????????????????????????? | | #????????""""" ??????????????????????? | | "" """" #??????? """ #?????????????????????? | | "" """" #??????? #?????????????????????? | | "" """" #?????? """"" #?????????????????????? | | "" """" #?????? ????"" #?????????????????????? | | "" ""??? #???????????????? #?????????????????????? | | ?" "?????????????????????????????????????????????? | | ?" "?????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Corruption Block 8 Armor Coverage 300 Resistance: KI 25 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness I'm Back, Baby! It's Just You Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Robot Respite Serviceable Loadout Storm Trooper System Compromised Tourist Uninvited Guest Challenges ------------ None Game ------ Seed HackingFlyingStreamer Manual? 0 Play Time 02:21:28 Cumulative 2.3 hours Start 2025.01.07 @ 09:31:13 End 2025.01.07 @ 12:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d94f379e-d31f-48c8-880d-51587ff1c735