Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 17:33:19 Player: BionicBot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2088) 2088 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6053 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- YOLO Cannon Grenade Launcher Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner AWS/Gauss Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Trap Reconfigurator > --- WEAPON ----------- YOLO Cannon AWS/Gauss > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Grenade Launcher Rocket Launcher [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Trap Reconfigurator Storage Small Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon AWS/Gauss Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun AWS/Gauss Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . 2 . Parts Attached 47 | 7 14 2 4 3 17 . Power 9 | 1 1 1 . 1 5 . Engine 8 | 1 1 1 . 1 4 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 6 . . 2 8 . Treads . | . . . . . . . Leg 17 | 2 6 . . 1 8 . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 7 | 2 3 . 1 . 1 . Device 2 | 1 . . 1 . . . Storage 2 | 1 . . . . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . 2 . . . . . Artifact . | . . . . . . . Weapon 13 | 2 4 1 3 . 3 . Energy Gun 1 | . 1 . . . . . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 5 | 2 1 . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 1 . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Parts Lost 9 | . 3 1 . 3 2 . Power 3 | . 1 1 . 1 . . Propulsion 4 | . 1 . . 2 1 . Utility 2 | . 1 . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 3 | . 3 1 . 3 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 97 95 95 82 78 69 Engine 11 | . 13 9 14 12 8 7 Leg 29 | . 27 28 28 25 32 30 Device 5 | . 1 . 3 14 8 . Storage 12 | . 14 14 14 14 9 7 Processor 4 | . 4 14 10 . . . Protection 1 | . 7 . . . . . Energy Gun 2 | . 8 . . . . . Energy Cannon 3 | . . . . . 9 7 Ballistic Gun 9 | . 16 . 3 14 8 . Launcher 8 | . 2 28 20 . . 15 Naked Turns . | . . . . . . . Heaviest Build 47 | 13 18 18 21 21 47 43 Greatest Support 53 | 20 20 20 20 20 53 53 Greatest Overweight (x) 3 | . . . 1 2 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 Most Carried 10 | 6 8 8 8 8 10 8 Average Carried 7 | 4 7 7 7 8 8 8 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 8 | 6 8 8 8 8 8 8 Class Distribution -------------------- 67% | Mutant 22% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1025 | 320 409 74 10 62 150 . Remotely . | . . . . . . . Salvage Created 2455 | 99 607 193 . 227 1329 . Parts 136 | 5 40 16 . 11 64 . Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 3 | . 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 62 | . 11 5 . 15 31 . Guns 38 | . 11 . . 15 12 . Cannons 4 | . . . . . 4 . AOE 16 | . . 5 . . 11 . Classes Destroyed 16 | 2 4 1 . 2 7 . Worker 1 | . . . . . 1 . Builder 3 | . . 1 . . 2 . Tunneler 2 | 1 . 1 . . . . Hauler 4 | . 2 . . . 2 . Recycler 3 | 1 1 . . . 1 . Operator 1 | . . . . . 1 . Watcher 6 | . 2 . . . 4 . Swarmer 18 | . 3 3 . 4 8 . Grunt 21 | . 8 2 . . 11 . Brawler 3 | . . . . . 3 . Protector 1 | . . . . . 1 . Sentry 6 | . . . . . 6 . Demolisher 2 | . . . . 2 . . Hunter 1 | . . . . . 1 . Heavy 1 | . . . . . 1 . Assembled 9 | . . . . 9 . . Best Kill Streak 13 | 1 3 3 . 11 13 . Combat Bots Only 11 | . 3 3 . 11 9 . Max Kills in Single Turn 4 | 1 1 3 . 1 4 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 124 | . 68 9 . 16 31 . Missed 36 | . 16 5 . 2 13 . Damage Taken 1634 | . 644 116 . 390 484 . Core 241 | . 75 32 . 78 56 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 68 | . 68 . . . . . Core Remaining (%) 71 | 100 . . . 26 89 . Volleys Fired 100 | 10 61 8 . . 21 . Largest 2 | 2 2 2 . . 1 . Hottest 100 | 40 60 66 . . 100 . Shots Fired 259 | 20 122 16 . 32 69 . Gun 222 | 20 122 . . 32 48 . Cannon 21 | . . . . . 21 . Launcher 16 | . . 16 . . . . Special . | . . . . . . . Kinetic 192 | 20 92 . . 32 48 . Thermal 21 | . . . . . 21 . Explosive . | . . . . . . . Electromagnetic 46 | . 30 16 . . . . Robot Hit Streak 19 | 4 10 2 . 15 19 . Robot Miss Streak 4 | 1 3 4 . 3 3 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Autonomous 81 | . . . . 32 49 . Shots Hit Robots 172 | 14 74 5 . 27 52 . Core Hits 95 | 3 27 8 . 18 39 . Critical Kills 4 | . . . . . 4 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 4 . Meltdown 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7180 | 172 934 316 . 803 4955 . Guns 3122 | 172 931 . . 795 1224 . Cannons 1672 | . . . . . 1672 . Explosions 2308 | . . 316 . . 1992 . Melee . | . . . . . . . Ramming 78 | . 3 . . 8 67 . Kinetic 2857 | 172 666 . . 795 1224 . Thermal 3589 | . . . . . 3589 . Explosive 75 | . . . . . 75 . Electromagnetic 581 | . 265 316 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 . . Average Corruption 1 | . . 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . 1 9 4 . . Message Errors 7 | . . 1 6 . . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . 2 1 . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 617 | . . . . . 617 . Projectiles 387 | . . . . . 387 . Explosions 229 | . . . . . 229 . Melee 1 | . . . . . 1 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 183 | . . 79 . . 104 . Shots 11 | . . 9 . . 2 . Rammed 1 | . . . . 1 . . Targets Rammed 12 | . 1 . . 4 7 . Kicked 11 | . 1 . . 3 7 . Crushed . | . . . . . . . Highest Temperature 93 | . 30 30 . 93 38 . Average Temperature 16 | . 12 10 . 54 17 . Received Heat Transfer 417 | . 315 12 . . 90 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 4 . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 5 | . . . . . 5 . Combat Hostiles 4 | . . . . . 4 . Parts Melted 5 | . . . . 1 4 . Heat Transferred 3120 | . . . . . 3120 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1055 | 10 170 166 . 188 1055 478 Initial 478 | . 6 9 . . 68 478 Average 359 | 2 82 103 . 58 735 478 Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 59 | 100 100 100 . 100 6 . Level 1 2 | . . . . . 4 . Level 2 7 | . . . . . 17 100 Level 3 30 | . . . . . 71 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . . . 3 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 17 5 . 19 32 . Peak Tracking Total 6 | . 4 3 . 6 6 . Tactical Retreats 6 | . 2 1 . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Reconfigurated 9 | . . . . . 9 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . 1 9 . Max in Single Turn 2 | . . . . 1 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 11 | . 4 . 2 . 5 . Terminals 8 | . 4 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 27 | . 14 . 3 . 10 . Successful 16 | . 6 . 3 . 7 . Failed 11 | . 8 . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 21 | . 14 . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 6 . 3 . 4 . Record 3 | . . . 3 . . . Prototype ID Bank 2 | . 1 . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . . . . . 1 . Repair Station Index 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Disarm Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . . . 4 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 95 | . . . . 95 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4009 | 144 1003 396 824 275 1363 4 Spaces Moved 2684 | 88 639 267 607 134 946 3 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 2645 | 78 639 267 607 121 930 3 Wheels . | . . . . . . . Hover 29 | . . . . 13 16 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 129 | 112 120 120 133 185 129 120 Slowest Speed 300 | 120 120 120 190 260 300 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 66 51 93 30 83 . Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 300 | . . 7 . 14 279 . Melee . | . . . . . . . Projectile 39 | . . . . 14 25 . AOE 261 | . . 7 . . 254 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3005 | 110 754 326 627 159 1026 3 Wait 113 | . 24 49 4 19 17 . Move 2678 | 87 638 266 606 133 945 3 Hop . | . . . . . . . Pick Up 15 | 6 4 . 2 . 3 . Fast Attach 27 | 7 6 1 4 3 6 . Attach 5 | . 1 1 . . 3 . Detach 11 | . 2 1 4 . 4 . Swap 15 | . 7 . . . 8 . Drop 29 | . 10 . 7 . 12 . Fire 100 | 10 61 8 . . 21 . Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick 11 | . 1 . . 3 7 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 366 | -10/Materials | Lost 3 parts (1p1n1u) 461 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Discovered new exit (range 8) 1017 | -10/Materials | Identified exit to Mines 1148 | -10/Materials | Entered Mines 1159 | -10/Mines | Build established: Scavenger-Mutant 1401 | -10/Mines | Discovered new exit (range 5) 1510 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1512 | -10/Mines | Build established: Mutant 1526 | -10/Mines | Discovered new exit (range 14) 1539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1539 | -10/Mines | Discovered new exit (range 5) 1544 | -10/Mines | Entered Exiles 1566 | -10/Exiles | Discovered new exit (range 14) 1601 | -10/Exiles | Met 8R-AWN 1622 | -10/Exiles | Met EX-HEX 1694 | -10/Exiles | Met EX-DEC 1718 | -10/Exiles | Visited The Gauntlet 1924 | -10/Exiles | Discovered new exit (range 14) 1984 | -10/Exiles | Learned location of Zion (-7) 2025 | -10/Exiles | Met EX-BIN 2046 | -10/Exiles | Aligned with FarCom system 2048 | -10/Exiles | Given EX-Vault access code 2116 | -10/Exiles | Opened EX-Vault 2135 | -10/Exiles | Found Prototype Device 2135 | -10/Exiles | Identified Trap Reconfigurator 2143 | -10/Exiles | Found Prototype Ballistic Gun 2143 | -10/Exiles | Identified AWS/Gauss 2151 | -10/Exiles | Found Prototype Energy Cannon 2151 | -10/Exiles | Identified YOLO Cannon 2220 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2368 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, AWS/Gauss, YOLO Cannon 2368 | -10/Exiles | Entered Mines 2372 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2422 | -9/Mines | Found a hidden stash of uninstalled traps 2568 | -9/Mines | Assembled infested the area 2575 | -9/Mines | Core integrity fell below 50% 2607 | -9/Mines | Lost 3 allies 2609 | -9/Mines | Discovered new exit (range 11) 2640 | -9/Mines | Destroyed 11 combat bots 2643 | -9/Mines | Entered Materials 2643 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2645 | -8/Materials | Lost 3 parts (1p2n) 2830 | -8/Materials | Destroyed 9 combat bots 2883 | -8/Materials | Discovered new exit (range 16) 2972 | -8/Materials | Build established: Skirmisher 3487 | -8/Materials | Discovered new exit (range 10) 3698 | -8/Materials | Discovered new exit (range 15) 3843 | -8/Materials | First assault squad dispatched 3874 | -8/Materials | Build established: Mutant 4006 | -8/Materials | Entered Factory 4006 | -7/Factory | Evolved 2 slots: Utility x2 4008 | -7/Factory | FarCom data flow suspended 4010 | -7/Factory | Self-destructed Last Messages --------------- 03956_ A-02 Transporter system corrupted by crushing effect. 03957_ A-02 Transporter system terminally corrupted. 03970_ R-06 Scavenger collects Med. Armor Plating. 03985_ Connecting with Terminal... >>Access(Branch) No branch access points found. 03985_ Dropped Adv. Visual Processing Unit. 03985_ Dropped Aluminum Leg. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 04006_ Receiving FarCom transmissions... 04008_ FARCOM_MSG: Not cool, anonymous tester bot. We've taken inventory and discovered your thievery. Let's see how you like having parts stolen! 04008_ FarCom data flow suspended. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????? ??????????????? | | ????????????????######## "?????????????? | | ????????????????# ""????????????? | | ????????????????# ?????????????? | | ????????????????# ??????????????? | | ????????????????# ???????????????? | | ????????????????# ????????????????? | | ????????????????# #?????????????????? | | ??????#########?# #?????????????????? | | ??????# ?# #?????????????????? | | ??????# # #?????????????????? | | ??????# # #?????????????????? | | ??????# @ #?????????????????? | | ??????# # #?????????????????? | | ??????# = # #?????????????????? | | ??????# ! ?# #?????????????????? | | ??????# ?#######?????????????????? | | ??????###+####??????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ProjectionWeldingCasing Manual? 0 Play Time 00:47:43 Cumulative 22.5 hours Start 2024.05.01 @ 14:10:36 End 2024.05.01 @ 17:33:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb3ca1f6-a816-425e-a861-33f090c321d1