Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 20:29:53 Player: ovsyanka Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (107) 535 Value Destroyed (2566) 2566 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-306) -306 TOTAL SCORE: 9535 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 630 Aligned with FarCom 300 Friendly Fire -1242 Cogmind --------- Core Integrity 800/1300 Matter 205/300 Energy 10/100 System Corruption 16% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Leg Improved Antigrav System Backup Propulsion VII Cooled Antigrav System > --- UTILITY (13) ----- Armored Scrap Engine Medium Storage Unit Advanced Signal Interpreter Cloak of Protection Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Compact Tesla Bomb Launcher Power Sword > --- INVENTORY (10) --- Nuclear Pulse Thruster Electron Diverter Advanced Terrain Scanner ECM Suite Advanced ECM Suite Improved Phase Shifter Faulty Compact Tesla Bomb Launcher Great Maul Spear Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Q-thruster Electron Diverter > --- UTILITY ---------- Scrap Engine Medium Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Transmission Jammer Improved Utility Shielding Medium Reactive Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Rocket Array Great Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Nuclear Pulse Thruster Advanced Terrain Scanner ECM Suite Advanced ECM Suite Improved Phase Shifter Cloak of Protection [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Constructs Leg Biometal Leg Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 4 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 11 | . . . . . 3 . . . . . 4 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 137 | 10 11 . 1 . 32 19 1 13 2 3 6 12 27 Power 20 | 1 1 . . . 2 6 . . . 2 . 4 4 Engine 8 | 1 1 . . . 2 4 . . . . . . . Core 11 | . . . . . . 2 . . . 2 . 4 3 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 36 | 4 1 . 1 . 7 5 . 7 . . . 2 9 Treads 1 | 1 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 Wheel 12 | 3 1 . 1 . 7 . . . . . . . . Hover 10 | . . . . . . 5 . 1 . . . . 4 Flight 12 | . . . . . . . . 6 . . . 2 4 Utility 36 | 2 5 . . . 8 5 . 2 . . 5 3 6 Device 15 | 1 1 . . . 3 3 . . . . 2 3 2 Storage 4 | 1 2 . . . . 1 . . . . . . . Processor 3 | . . . . . 2 . . . . . . . 1 Hackware 5 | . . . . . . . . 2 . . 3 . . Protection 9 | . 2 . . . 3 1 . . . . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 45 | 3 4 . . . 15 3 1 4 2 1 1 3 8 Energy Gun 13 | 3 2 . . . 8 . . . . . . . . Energy Cannon 4 | . 2 . . . 2 . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 16 | . . . . . 2 2 1 1 2 1 . 2 5 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . 1 1 1 Slashing Weapon 6 | . . . . . 3 1 . 1 . . . . 1 Piercing Weapon 2 | . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 1 1 . . 1 3 Parts Lost 20 | . 4 . . . 1 . . 1 . . . 1 13 Power 5 | . 1 . . . . . . . . . . 1 3 Propulsion 6 | . 1 . . . 1 . . . . . . . 4 Utility 6 | . 1 . . . . . . . . . . . 5 Weapon 3 | . 1 . . . . . . 1 . . . . 1 Highest Loss Streak 7 | . 3 . . . 1 . . 1 . . . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 100 100 99 88 99 95 93 92 93 83 74 Engine 5 | . 12 14 14 14 9 7 . . . . . . . Core 5 | . . . . . . 3 15 15 15 15 11 9 5 Wheel 13 | . 24 28 28 28 26 13 . . . . . . . Hover 3 | . . . . . . 12 30 15 . . . . 3 Flight 7 | . . . . . . . . 13 30 30 23 21 12 Device 13 | . 7 . . . 17 18 23 15 15 15 16 15 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 5 4 Processor 3 | . . . . . 8 4 . . . . . . 3 Hackware 9 | . . . . . . . . 14 15 15 28 26 22 Protection 4 | . 6 14 14 14 9 7 7 . . . . . . Energy Gun 7 | . 25 . . . 10 9 6 3 . . . . . Energy Cannon 3 | . 2 28 28 28 6 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 7 7 5 4 3 Slashing Weapon 1 | . . . . . 1 2 7 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 122 | 15 93 92 92 92 122 122 30 30 33 26 28 31 44 Greatest Support 37 | 26 20 20 20 20 36 32 32 32 28 28 28 28 37 Greatest Overweight (x) 9 | 1 9 4 4 4 6 4 . . 1 . . 1 2 Average Overweight (x) 1 | . 3 4 4 4 3 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 Average Capacity 16 | 7 20 25 25 25 25 19 10 10 10 10 10 10 10 Most Carried 25 | 8 18 18 19 20 25 25 10 10 10 10 10 10 10 Average Carried 14 | 6 10 18 18 19 24 18 9 9 9 9 8 9 8 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 Final Carried 25 | 8 18 18 19 20 25 9 10 10 10 10 10 10 9 Scrap Engine Consumption 9 | . . . . . . . . . . . . . 9 Constructs Created 1 | . . . . . . . . . . . . . 1 Class Distribution -------------------- 52% | Mutant 30% | Hacker-Mutant 10% | Hacker-Sprinter 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Matter Collected 1771 | 308 75 . . . 379 61 178 165 44 31 80 40 410 Remotely . | . . . . . . . . . . . . . . Salvage Created 3390 | 198 656 . . . 920 119 . 317 217 . 133 174 656 Parts 166 | 20 24 . . . 51 12 . 13 13 . 1 10 22 Haulers Intercepted 11 | . 2 . . . 2 . . 3 . . 1 1 2 Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Combat Hostiles Destroyed 48 | . 12 . . . 14 7 . . . . . 5 10 Melee 5 | . . . . . . 2 . . . . . . 3 Guns 18 | . 11 . . . 7 . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . AOE 20 | . . . . . 4 5 . . . . . 5 6 Classes Destroyed 12 | 3 5 . . . 3 . . . . . . . 1 Worker 12 | 2 1 . . . 6 . . . . . . 1 2 Builder 6 | . . . . . 2 . . 1 1 . . . 2 Tunneler 6 | 5 1 . . . . . . . . . . . . Hauler 11 | . 2 . . . 2 . . 3 . . 1 1 2 Recycler 5 | 1 1 . . . 1 . . 1 . . . . 1 Operator 5 | . 2 . . . . . . 1 1 . . . 1 Watcher 8 | . 2 . . . 2 1 . 1 . . 1 . 1 Swarmer 22 | . 6 . . . 4 7 . . . . . 5 . Grunt 18 | . 6 . . . 2 . . . 6 . . . 4 Sentry 4 | . . . . . 4 . . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . Programmer 6 | . . . . . . . . . . . . . 6 Best Kill Streak 6 | 3 4 . . . 5 4 . 2 2 . 1 6 6 Combat Bots Only 5 | . 4 . . . 4 4 . . . . . 5 4 Max Kills in Single Turn 7 | 1 2 . . . 4 3 . 1 7 . 1 4 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 3 . . . . . 3 4 Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Hostile Shots Fired 311 | . 68 . . . 54 12 . 4 . 9 2 9 153 Missed 93 | . 11 . . . 17 1 . 2 . 6 1 7 48 Damage Taken 3947 | . 589 . . 16 547 149 . 130 127 28 18 100 2243 Core 802 | . 135 . . . 22 40 . 42 26 5 . 32 500 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . 8 . . . . . . 93 Ignored by Resistances 102 | . . . . . 102 . . . . . . . . Regen/Repaired (Parts) 118 | . . . . . . . 3 15 . . . . 100 Core Remaining (%) 87 | 100 . . . 46 96 . . . . 83 100 97 . Volleys Fired 117 | 17 48 . . . 34 5 . 1 2 . . 2 8 Largest 2 | 2 2 . . . 2 2 . 1 1 . . 1 1 Hottest 160 | 100 115 . . . 160 160 . 36 45 . . 45 49 Shots Fired 212 | 34 94 . . . 64 7 . 1 2 . . 2 8 Gun 167 | 34 94 . . . 35 4 . . . . . . . Cannon 26 | . . . . . 26 . . . . . . . . Launcher 19 | . . . . . 3 3 . 1 2 . . 2 8 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 193 | 34 94 . . . 61 4 . . . . . . . Explosive 18 | . . . . . 3 3 . 1 2 . . 2 7 Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 16 | 8 12 . . . 16 2 . . . . . 1 5 Robot Miss Streak 3 | 3 3 . . . 2 3 . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 194 | 23 61 . . . 46 7 . 16 1 . 3 4 33 Core Hits 191 | 9 32 . . . 37 12 . 5 21 . . 10 65 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . 1 1 10 Critical Strikes 24 | 2 8 . . . 1 . . 1 . . 1 1 10 Burn 11 | 2 8 . . . 1 . . . . . . . . Smash 12 | . . . . . . . . . . . 1 1 10 Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 156 | . . . . . 15 8 . 23 8 . 34 22 46 Impact 110 | . . . . . . . . . 8 . 34 22 46 Slashing 46 | . . . . . 15 8 . 23 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 2 . . 5 . . 1 1 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8744 | 286 832 . . . 1533 504 . 747 744 . 225 443 3430 Guns 1900 | 286 832 . . . 734 48 . . . . . . . Cannons 398 | . . . . . 398 . . . . . . . . Explosions 3495 | . . . . . 219 326 . 48 682 . . 287 1933 Melee 2928 | . . . . . 159 130 . 699 62 . 225 156 1497 Ramming 23 | . . . . . 23 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 2513 | 286 832 . . . 1132 263 . . . . . . . Explosive 3253 | . . . . . 219 111 . 48 682 . . 287 1906 Electromagnetic 27 | . . . . . . . . . . . . . 27 Impact 1940 | . . . . . . . . . 62 . 225 156 1497 Slashing 988 | . . . . . 159 130 . 699 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 . . . 3 3 3 . . 16 Average Corruption 3 | . 1 1 1 1 . . . 1 3 3 . . 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 32 | . 3 1 3 . . . . 2 6 2 . . 15 Message Errors 8 | . . . 2 . . . . . . . . . 6 Matter Fused 8 | . . . . . . . . 2 . . . . 6 Heat Flow Errors 3 | . 1 . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 4 | . 1 . 1 . . . . . 2 . . . . Data Loss (major) 2 | . 1 . . . . . . . . . . . 1 Alerts 2 | . . 1 . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1202 | . . . . . 59 15 . 66 32 . 170 86 774 Projectiles . | . . . . . . . . . . . . . . Explosions 16 | . . . . . 4 6 . . . . . . 6 Melee 1186 | . . . . . 55 9 . 66 32 . 170 86 768 Knockbacks 7 | . . . . . . . . . 1 . . . 6 Impact 6 | . . . . . . . . . 1 . . . 5 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 205 | . . . . . 11 . . . 130 . . 64 . Shots 6 | . . . . . . . . . 5 . . 1 . Rammed 2 | . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 327 | 176 327 . . . 233 114 . 12 216 8 . . 18 Average Temperature 83 | 59 114 . . . 65 42 . 2 75 7 . . 7 Received Heat Transfer 525 | . 252 . . . 72 . . . . 12 9 . 180 Effects 3 | . 3 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . 2 . 4 1 8 Impact Corruptions 37 | . . . . . . . . . 2 . 3 2 30 Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 17 | 2 11 . . . 4 . . . . . . . . Heat Transferred 6508 | 999 2923 . . . 2236 350 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Peak Influence 822 | 40 233 . . . 211 437 82 822 522 209 172 273 317 Initial 296 | . 26 . . . . 72 82 57 296 195 85 22 143 Average 167 | 18 103 . . . 98 131 82 555 374 206 99 70 198 Maximum Alert Level 3 | . 1 . . . 1 2 . 3 2 1 . 1 1 Low Security (%) 75 | 100 89 100 . 100 91 74 100 . . 16 100 91 76 Level 1 15 | . 10 . . . 8 19 . 25 72 83 . 8 23 Level 2 6 | . . . . . . 5 . 46 27 . . . . Level 3 3 | . . . . . . . . 27 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 2 . . 5 1 . 1 2 7 Investigation 2 | . . . . . . . . 2 . . . . . Extermination 6 | . . . . . . . . . . . 1 1 4 Reinforcement 10 | . 1 . . . 2 . . 2 1 . . 1 3 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Distress Signals 8 | . 1 . . . 3 . . 1 1 . . . 2 Communications Jammed 32 | . . . . . . . . . 6 . . 1 25 Distress Signals 32 | . . . . . . . . . 6 . . 1 25 Times Spotted 100 | . 20 . . 4 16 7 . 9 2 1 3 9 29 Peak Tracking Total 10 | . 4 . . 4 4 3 . 6 1 1 1 3 10 Tactical Retreats 14 | . 1 . . 1 5 . . 1 1 1 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Traps Triggered 6 | . 1 . . . . 1 . 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Machines Disabled 18 | . . . . . . 5 . 7 3 . 1 2 . Max in Single Turn 4 | . . . . . . 4 . . 2 . 1 2 . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Machines Accessed 38 | . 3 . 2 . 4 1 . 10 3 2 4 6 3 Terminals 30 | . 3 . . . 3 1 . 6 3 2 4 5 3 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Total Hacks 91 | . 6 . 2 . 9 2 . 21 4 4 12 23 8 Successful 37 | . 2 . 2 . 3 1 . 13 1 2 5 5 3 Failed 54 | . 4 . . . 6 1 . 8 3 2 7 18 5 Catastrophic 12 | . 1 . . . . . . 4 1 . 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 73 | . 6 . 1 . 6 2 . 12 3 3 12 21 7 Terminals 75 | . 6 . . . 6 2 . 12 4 4 12 21 8 Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 3 . . 4 . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 . Terminal Hacks 20 | . 2 . 2 . 1 1 . 2 1 2 4 3 2 Record 2 | . . . 1 . . . . . . 1 . . . Part Schematic 2 | . . . . . . . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . 1 Level Access Points 3 | . . . . . . . . . . 1 1 1 . Terminal Index 7 | . 1 . . . 1 1 . 1 . . 1 1 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . 4 . . . . . Insert Component 3 | . . . . . 1 . . 2 . . . . . Analyze 3 | . . . . . 1 . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . 1 . Unauthorized Hacks 5 | . . . . . . . . 2 . . 1 1 1 Terminals 5 | . . . . . . . . 2 . . 1 1 1 Assimilate 4 | . . . . . . . . 1 . . 1 1 1 Botnet 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . 1 1 . . . 1 Used 2 | . 1 . . . . . . 1 . . . . . Hacking Detections 33 | . 3 . . . 4 1 . 8 3 2 4 6 2 Full Trace Events 2 | . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 1 . . 2 . . Parts Built 4 | . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . Time 159 | . . . . . . . . 159 . . . . . Total Part Build Rating 24 | . . . . . . . . 24 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Total Allies 32 | . . . . . . . 20 . 10 . . 1 1 Largest Group 20 | . . . . . . . 20 20 10 1 . 1 1 Highest-Rated Group 522 | . . . . . . . 522 522 173 16 . 26 45 Highest-Rated Ally 45 | . . . . . . . 35 35 29 16 . 26 45 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . 101 25 . . . . Total Damage 3557 | . . . . . . . . 3185 372 . . . . Kills 29 | . . . . . . . . 26 3 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Turns Passed 8485 | 192 1239 70 329 137 2243 408 274 909 216 236 531 689 1012 Spaces Moved 8926 | 122 757 51 234 93 1311 305 409 1389 239 630 922 926 1538 Core 2 | 2 . . . . . . . . . . . . . Treads 4 | . . . . . . . . . . . . . 4 Legs 48 | . . . . . . . . . . . . . 48 Wheels 2726 | 120 757 51 234 93 1311 160 . . . . . . . Hover 1282 | . . . . . . 145 409 629 . . . . 99 Flight 4864 | . . . . . . . . 760 239 630 922 926 1387 Fastest Speed 29 | 50 80 140 140 140 116 48 48 32 36 36 36 33 29 Average Speed 67 | 86 130 140 140 140 129 104 48 40 39 36 36 35 40 Slowest Speed 215 | 100 215 140 140 140 170 140 48 48 116 36 36 113 207 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . 6 . 4 . 2 7 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 7 97 12 60 32 43 10 96 33 21 92 25 26 26 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 102 | . . . . . 30 5 . 10 4 . 27 18 8 Terrain Destroyed 369 | . . . . . 40 74 . 10 91 . 27 50 77 Melee 74 | . . . . . 12 1 . 4 4 . 27 18 8 Projectile . | . . . . . . . . . . . . . . AOE 295 | . . . . . 28 73 . 6 87 . . 32 69 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Res Total 10903 | 174 919 50 235 100 1781 375 488 1702 340 636 1053 1236 1814 Wait 1337 | 4 79 . . 7 325 23 67 243 88 3 86 227 185 Move 8878 | 121 756 50 233 92 1310 305 408 1376 238 621 921 921 1526 Hop 17 | . . . . . . . . 6 . 4 . 2 5 Pick Up 94 | 15 17 . 1 1 30 4 2 15 . 1 4 3 1 Fast Attach 37 | 6 2 . . . 4 1 1 4 1 1 . 6 11 Attach 41 | 1 4 . . . 4 5 . 4 1 1 6 3 12 Detach 24 | . . . . . . 4 1 2 1 1 2 2 11 Swap 60 | 3 5 . 1 . 24 13 . 6 . 1 . 3 4 Drop 99 | 7 8 . . . 33 7 4 22 1 3 . 9 5 Fire 117 | 17 48 . . . 34 5 . 1 2 . . 2 8 Melee 156 | . . . . . 15 8 . 23 8 . 34 22 46 Ram 2 | . . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . 36 . Rewire 5 | . . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Lost 3 parts (1p1n1w) 939 | -10/Materials | Core integrity fell below 50% 985 | -10/Materials | Discovered new exit (range 15) 1147 | -10/Materials | Discovered new exit (range 3) 1298 | -10/Materials | Discovered new exit (range 10) 1432 | -10/Materials | Entered Mines 1437 | -10/Mines | Met a Derelict bent on vengeance 1497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1497 | -10/Mines | Discovered new exit (range 5) 1502 | -10/Mines | Entered Exiles 1538 | -10/Exiles | Met 8R-AWN 1563 | -10/Exiles | Met EX-HEX 1603 | -10/Exiles | Met EX-BIN 1623 | -10/Exiles | Aligned with FarCom system 1624 | -10/Exiles | Given EX-Vault access code 1657 | -10/Exiles | Opened EX-Vault 1665 | -10/Exiles | Found Cloak of Protection 1694 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1715 | -10/Exiles | Exiles lab attacked by MAIN.C 1774 | -10/Exiles | Learned location of Zion (-7) 1817 | -10/Exiles | Discovered new exit (range 10) 1831 | -10/Exiles | Left Exiles lab with Cloak of Protection 1831 | -10/Exiles | Entered Mines 1832 | -9/Mines | Assembled infested the area 1837 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1939 | -9/Mines | Discovered new exit (range 12) 1943 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1968 | -9/Mines | Entered Materials 1968 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3170 | -8/Materials | Discovered new exit (range 7) 4211 | -8/Materials | Entered Factory 4211 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4619 | -7/Factory | Sucked down chute 4619 | -7/Factory | Entered Waste 4620 | -7/Waste | Joined by Warlord forces that had cleared the area 4673 | -7/Waste | Discovered new exit (range 16) 4739 | -7/Waste | Build established: Infiltrator-Mutant 4893 | -7/Waste | Entered Factory 4893 | -7/Factory | Accompanied by 20 allies 5007 | -7/Factory | Discovered new exit (range 6) 5080 | -7/Factory | Lost 3 allies 5190 | -7/Factory | Lost 9 allies 5221 | -7/Factory | Build established: Hacker-Mutant 5333 | -7/Factory | Fabricated Field Propulsion Drive (x2) 5534 | -7/Factory | Fabricated Field Propulsion Drive (x2) 5557 | -7/Factory | Found Prototype Launcher 5557 | -7/Factory | Identified Rocket Array 5560 | -7/Factory | Found Rocket Array 5693 | -7/Factory | First assault squad dispatched 5802 | -7/Factory | Entered Storage 5911 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5982 | -7/Storage | Discovered new exit (range 4) 5991 | -7/Storage | Murdered 6 allies 6017 | -7/Storage | Lost 3 allies 6018 | -7/Storage | Entered Recycling 6018 | -7/Recycling | Accompanied by 1 ally 6027 | -7/Recycling | Found Scrap Engine 6032 | -7/Recycling | Identified exit to Factory 6254 | -7/Recycling | Entered Factory 6254 | -5/Factory | Evolved 4 slots: Utility x4 6384 | -5/Factory | Identified exit to Factory 6765 | -5/Factory | Discovered new exit (range 13) 6785 | -5/Factory | Entered another Factory area 6785 | -4/Factory | Evolved 2 slots: Utility x2 6811 | -4/Factory | Identified exit to Research 7429 | -4/Factory | Discovered new exit (range 16) 7474 | -4/Factory | Entered Research 7474 | -3/Research | Evolved 2 slots: Utility x2 7610 | -3/Research | Build established: Hacker-Sprinter 7704 | -3/Research | Discovered new exit (range 9) 8045 | -3/Research | Spotted B-86 Titan 8137 | -3/Research | System corruption reached 10% 8167 | -3/Research | Lost 7 parts (2p3n1u1w) 8346 | -3/Research | Lost 6 parts (1p1n4u) 8376 | -3/Research | Build established: Hacker-Mutant 8465 | -3/Research | Found Prototype Launcher 8465 | -3/Research | Identified Com. Tesla Bomb Launcher 8468 | -3/Research | Found Com. Tesla Bomb Launcher 8486 | -3/Research | Self-destructed Last Messages --------------- 08465_ Acquired Prototype Launcher. 08465_ Identified Com. Tesla Bomb Launcher. 08465_ Faulty integration triggers energy drain (-14). 08467_ :8AUA|Q| JMVIQVYENLN#|T 08468_ Acquired Com. Tesla Bomb Launcher. 08469_ Slug penetrates Wall. 08469_ Penetrated by Slug. 08473_ Slug penetrates Wall. 08474_ ALERT: Rogue bot located, Programmers report to Research Zone 3F. 08476_ Slug penetrates Wall. 08476_ Penetrated by Slug. 08476_ Slug penetrates Wall. 08479_ Penetrated by Slug. 08484_ Slug penetrates Wall. 08484_ Slug penetrates H-77 Assassin. 08484_ Slug penetrates Wall. 08484_ Emergency Access malfunctions. 08486_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ????????????? #! + ##?????????## ######## | | ?????????????## # ##?????????## ######## | | ?????????????## # ##?????????## ## | | ?????????????## # ##?????????## # | | ?????????????## # #####??????## # | | ?????????????#######+### #####??????## + | | ?????????????## # ## ######### # | | ?????????????## + ## ######### # | | ?????????????##""" # ^ ####### | | ?????????????##""" #^ ####### | | ?????????????##"S # ############????? | | ?????????????##""" # ^ !############????? | | ?????????????## "" # """ ###########?????? | | ?????????????## # ^ """ ###########?????? | | ?????????????## # """ ##?????? | | ?????????????#####+##+## ######## | | ??????????????#### ## ######## | | ??????????????????????## # | | ??????????????????????#########+###### # | | ??????????????????????###### ## # | | ????????????????????????????????????## # """ | | ??????????????????ggg???????????????## # """ | | ?????????????????##########?????????## # """ | | ?????????????????# #?????????## + """ | | ?????????????????# #?????????## # """ | | ?????????????????# !@#?????????### ### """ | | ?????????????????# / #?????????### ### """ | | ????????????# g g #? ??????## ### | | ????????????# # ###+#??????## ### | | ????????????# ???# ### ######### ########## | | ?????????????????#! ### ######### ########## | | ?????????????????# ### ## ! # ##???????? | | ?????????????????###h######## ## # ##???????? | | ???????????????????#h#?????## ## # ##???????? | | ???????????????????#h#?????## ## # ##???????? | | ???????????????????#h#?????## ## # ##???????? | | ???????????????????# #???#### ## # ##???????? | | ??????????????????## #???#### ######+## ##???????? | | ??????????????????## #???## !% ##???????? | | ??????????????????## #???## ###########???????? | | ???????????????? ### ######w # ##???????? | | ???????????????? ###+###### #| ##???????? | | ???????????????? # # # "" ##???????? | | ???????????????? # # # "" ##???????? | | ??????????? # ?? # # # "R !##???????? | | ??????????? # ?? #""" !# + """ ##???????? | | ??????????? # ? #"" # # """ ##???????? | | ??????????? # # # # ##???????? | | ??????????? + # + + ##???????? | | ??????????? # # # ###########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Field Propulsion Drive | -7/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage \\IAMDERELICT Challenges ------------ None Game ------ Seed LongswordMachineBattery Manual? 0 Play Time 01:42:19 Cumulative 43.3 hours Start 2024.06.17 @ 18:36:03 End 2024.06.17 @ 20:29:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 12 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ae7537ca-744f-4c3b-8c24-7de32a9fdb12