Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 21:14:43 Player: Anonymous Bosch Result: Destroyed by G6-T51(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (757) 757 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1652 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Barrage Gun Battle Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Combat Airjet Improved Heat Sink Medium Matter Pod (100) Experimental Sensor Array Seismic Detector ECM Suite Hacking Suite Assault Rifle Heavy Assault Rifle Battle Rifle Battle Rifle Grenade Launcher Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Combat Airjet Improved Heat Sink Medium Matter Pod Seismic Detector ECM Suite Hacking Suite Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 8 9 12 5 Power 7 | 1 2 3 1 Engine 5 | 1 2 1 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 9 | 3 2 3 1 Treads 5 | . 2 2 1 Leg . | . . . . Wheel 4 | 3 . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | 2 2 4 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon 3 | . . 2 1 Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . 1 3 2 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 18 | 4 15 19 19 Power 1 | . 1 2 2 Propulsion 4 | 2 4 5 4 Utility 5 | . 3 5 6 Weapon 6 | 1 6 5 6 Tool/Special . | . . . . Unused Backups 25 | . 5 4 16 Power 4 | . 2 . 2 Propulsion 4 | . . . 4 Utility 5 | . . 1 4 Weapon 11 | . 3 3 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 99 Engine 5 | . 13 2 2 Core 8 | . . 11 11 Treads 22 | . 10 25 28 Wheel 5 | . 16 2 . Device 8 | . 7 10 7 Storage 14 | . 14 14 14 Protection 5 | . 6 3 6 Ballistic Gun 19 | . 23 12 20 Ballistic Cannon 6 | . . 13 6 Special Weapon 2 | . 4 1 1 Peak Build Rating 20 | 7 9 20 15 Average Rating 11 | 5 8 12 13 On Entrance 7 | . 7 9 14 Avg Prop Armor Cover (%) 10 | . 10 9 . Naked Turns . | . . . . Heaviest Build 54 | 13 50 53 54 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 3 | . 3 3 1 Average Overweight (x) 1 | . 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 8 20 20 20 Average Carried 18 | 5 15 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 19 20 20 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1851 | 336 498 700 317 Remotely . | . . . . Salvage Created 1312 | 156 498 478 180 Parts 82 | 14 36 23 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 31 | . 14 12 5 Guns 22 | . 13 7 2 Cannons 9 | . 1 5 3 Classes Destroyed 10 | 2 5 2 1 Tunneler 5 | 4 1 . . Hauler 1 | . 1 . . Recycler 6 | 1 1 4 . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 15 | . 9 6 . Grunt 5 | . 5 . . Sentry 2 | . . 2 . Subdweller 5 | . . . 5 Assembled 4 | . . 4 . Best Kill Streak 4 | 2 4 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 141 | . 51 64 26 Missed 32 | . 12 13 7 Hits 109 | . 39 51 19 Melee 5 | . . 5 . Projectile 104 | . 39 46 19 AOE 3 | . . 3 . Critical Strikes 3 | . . 2 1 Damage Taken 1584 | . 392 763 429 Core 253 | . 90 72 91 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 64 | . 64 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 180 | 10 85 44 41 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 100 100 Shots Fired 310 | 20 147 85 58 Gun 211 | 20 122 41 28 Cannon 48 | . . 42 6 Launcher . | . . . . Special 51 | . 25 2 24 Kinetic 259 | 20 122 83 34 Thermal 51 | . 25 2 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 5 10 12 12 Robot Miss Streak 4 | 2 2 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 166 | 12 80 47 27 Core Hits 67 | 6 32 23 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2466 | 146 1051 841 428 Guns 1776 | 146 1003 307 320 Cannons 621 | . . 513 108 Explosions . | . . . . Melee . | . . . . Ramming 21 | . . 21 . Kinetic 2397 | 146 1003 820 428 Thermal 48 | . 48 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . 38 . Projectiles 38 | . . 38 . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 7 . Impact . | . . . . Kinetic 7 | . . 7 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . . 5 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 64 | 6 64 28 . Average Temperature 17 | 6 19 12 . Received Heat Transfer 243 | . 90 45 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 5 102 78 . Initial . | . . . . Average 17 | 2 22 14 . Influence Increases 726 | 25 408 293 . Destroy 0b10 Robot/C 480 | . 280 200 . Destroy 0b10 Robot/NC 80 | 25 35 20 . Destroy Leader 86 | . 56 30 . Allied During Kill 8 | . . 8 . Successful Hack 16 | . 16 . . Disable Machine 15 | . . 15 . Destroy Structure 26 | . 21 5 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 726 | 25 408 293 . Time Decay 706 | 25 398 283 . Lost Part 20 | . 10 10 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 27 20 6 Peak Tracking Total 12 | . 3 12 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 3 | . . . 3 Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 9 . 3 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 19 . 6 Successful 13 | . 7 . 6 Failed 11 | . 11 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 16 | . 16 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 . 6 Record 4 | . . . 4 Robot Analysis 1 | . 1 . . Open Door 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 13 | . . 12 1 Total Damage 141 | . . 127 14 Kills 2 | . . 2 . Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4535 | 33 1102 1490 1910 Sensors 5 | . . 5 . Seismic 4530 | 33 1102 1485 1910 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 7600 | 130 1968 2061 3441 Spaces Moved 3182 | 98 1079 829 1176 Core 15 | 15 . . . Treads 1883 | . . 707 1176 Legs . | . . . . Wheels 1284 | 83 1079 122 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 115 240 Average Speed 193 | 77 130 221 240 Slowest Speed 240 | 90 145 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 5 98 92 62 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 2 4 Spaces Dug 22 | . 18 1 3 Terrain Destroyed 30 | . 23 4 3 Melee . | . . . . Projectile 30 | . 23 4 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 4202 | 132 1436 953 1681 Wait 680 | . 220 30 430 Move 3179 | 97 1078 828 1176 Hop . | . . . . Pick Up 53 | 16 21 11 5 Fast Attach 9 | . 3 5 1 Attach 13 | 8 2 2 1 Detach . | . . . . Swap 51 | . 16 15 20 Drop 29 | 1 11 13 4 Fire 180 | 10 85 44 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap 3 | . . . 3 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Discovered new exit (range 2) 652 | -10/Materials | Central database locked down 730 | -10/Materials | Repaired Assault Rifle 1032 | -10/Materials | Discovered new exit (range 8) 1682 | -10/Materials | Discovered new exit (range 12) 2099 | -10/Materials | Entered Mines 2105 | -10/Mines | Assembled infested the area 2110 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2230 | -10/Mines | Learned location of Zion (-7) 2248 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2329 | -10/Mines | Core integrity fell below 50% 2654 | -10/Mines | Discovered new exit (range 7) 2820 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2826 | -10/Mines | Found Prototype Device 2826 | -10/Mines | Identified Exp. Sensor Array 3056 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3152 | -10/Mines | Found DCF Scrap (14 items) 3274 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3299 | -10/Mines | Build established: Scavenger-Mutant 3356 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 4146 | -10/Mines | Discovered new exit (range 6) 4160 | -10/Mines | Entered Subcaves 4160 | -10/Subcaves | Accompanied by 3 allies 4161 | -10/Subcaves | Approached by a straggling Scientist 4280 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4853 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 4867 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 5203 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6046 | -10/Subcaves | Core integrity fell below 20% 6099 | -10/Subcaves | Met a Zionite searching for "candidates" 6339 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 6414 | -10/Subcaves | Visited Clippyterm 6421 | -10/Subcaves | Learned Factory emergency access door positions 6493 | -10/Subcaves | Learned 2 Materials zone layouts 7245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 7301 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7601 | -10/Subcaves | Destroyed by G6-T51(R) with Subdweller Machine Gun Last Messages --------------- 07119_ Subatomizers dissect the Sub. Power Source. 07169_ O7-MHW(R): "WEHOME!" 07180_ O7-MHW(R) Sub. Power Source blasted off. 07180_ O7-MHW(R) destroyed. 07185_ Acquired 24 matter. 07191_ Subatomizers dissect the Sub. Power Source. 07193_ Acquired 2 matter. 07205_ Subatomizers dissect the Sub. Power Source. Sub. Shrapnel Launcher falls loose from the Twisted Machinery. Battle Cannon falls loose from the Twisted Machinery. 07312_ Dropped Battle Cannon. 07312_ Acquired Battle Cannon. 07344_ Dropped Assault Rifle. 07344_ Acquired Battle Rifle. 07405_ Acquired 60 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????# ## | | ?????????????????????????# ##? #### | | ?????????????????????????# ##?# ## ##??##" | | ?????????????????????????# ### ##??#????#" | | ?????????????????????????# ## "#???????#" | | ?????????????????????????## # ### "#???????# | | ??????????????????????????##### # ] #???????# | | ?????????????????????????????# ###?###### | | ?????????????????????????????## "" " ### ## # | | ???????????????????????###????# ###"" "" " | | ???????????????????????# ##???# #?### #"#"## | | ??????????????????????## ##### ##???# ####### | | ?????????????????????## ## ##[ ##????#######?????# | | ??????????????????#### #### ###?????????????????? | | ??????????????????# [##??####???????????????????? | | ????????????????### ##??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ##?????????????????????????? | | ????????????????# ####??????????????????????? | | ?????????# ### ####???????????????????? | | ????????# # #???????????????????? | | ???????# R ##??????????????????? | | ???????# #??????????????????? | | ??????? ## #??????????????????? | | ??????? ##?#??????????????????? | | ??????? ## ###@ #????????????????????? | | ???????? ## #?## ##?## #????????????????????? | | ??????????# # ??# ????####????????????????????? | | ?????????# #???## ????????????????????????????? | | ????????? ?????? ????????????????????????????? | | ????????????????? ] ????????????????????????????? | | ???????????????? ????????????????????????????? | | ??????????????? " ????????????????????????????? | | ??????????????# ##????????????????????????????? | | ???????????????? ? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectMatterFlamer Manual? 0 Play Time 00:42:12 Cumulative 100.1 hours Start 2026.02.26 @ 19:55:51 End 2026.02.26 @ 21:14:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4d9e2a8-9795-41f2-ae95-c2bda56f44c9