Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.01 @ 21:46:54 Player: FrostySpirit Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (58) 58 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 298 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Seismic Detector Small Laser Mining Laser Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 11 2 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 3 | 3 . Device 2 | 2 . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 5 2 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon 2 | 2 . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power . | . . Propulsion 2 | . 2 Utility 2 | . 2 Weapon 2 | . 2 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Slot Usage (%) 89 | . 89 Engine 14 | . 14 Wheel 24 | . 24 Device 23 | . 23 Energy Gun 3 | . 3 Ballistic Gun 2 | . 2 Special Weapon 20 | . 20 Naked Turns . | . . Heaviest Build 11 | 11 7 Greatest Support 32 | 32 32 Greatest Overweight (x) 3 | 3 . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 5 Average Capacity 6 | 7 5 Most Carried 7 | 7 5 Average Carried 3 | 3 4 Final Capacity 5 | 5 5 Final Carried 5 | 5 4 Class Distribution -------------------- 86% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 323 | 323 . Remotely . | . . Salvage Created 183 | 138 45 Parts 18 | 13 5 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 4 | 3 1 Worker 1 | 1 . Tunneler 3 | 3 . Recycler 1 | 1 . Swarmer 3 | . 3 Best Kill Streak 3 | 2 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 563 | . 563 Core 263 | . 263 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 24 | 14 10 Largest 2 | 2 2 Hottest 200 | 200 200 Shots Fired 48 | 28 20 Gun 41 | 26 15 Cannon . | . . Launcher . | . . Special 7 | 2 5 Kinetic 21 | 13 8 Thermal 27 | 15 12 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | 5 8 Robot Miss Streak 2 | 2 2 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 26 | 16 10 Core Hits 11 | 7 4 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | 1 . Burn 1 | 1 . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 299 | 173 126 Guns 275 | 149 126 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 88 | 50 38 Thermal 211 | 123 88 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 6 | . 6 Average Corruption 5 | . 5 Corruption Purged . | . . Corruption Blocked . | . . Effects 1 | . 1 Data Loss (minor) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 110 | 56 110 Average Temperature 34 | 24 45 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 679 | 420 259 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 69 | 25 69 Initial 16 | . 16 Average 19 | 11 29 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 4 | . 4 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Jun Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 2 | . 2 Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Branch Access Points 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 396 | 218 178 Spaces Moved 164 | 138 26 Core 20 | 20 . Treads . | . . Legs . | . . Wheels 144 | 118 26 Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 105 | 106 100 Slowest Speed 200 | 200 100 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 5 | . 5 Exploration Rate (%) 8 | 9 8 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 4 | . 4 Terrain Destroyed 5 | . 5 Melee . | . . Projectile 5 | . 5 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 327 | 177 150 Wait 114 | 2 112 Move 163 | 137 26 Hop . | . . Pick Up 10 | 10 . Fast Attach 4 | 4 . Attach 6 | 5 1 Detach 1 | 1 . Swap 3 | 2 1 Drop 2 | 2 . Fire 24 | 14 10 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 219 | -11/Junkyard | Entered Materials 252 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Scavenger-Mutant 378 | -10/Materials | Crushed by falling debris 380 | -10/Materials | Crushed by falling debris 380 | -10/Materials | Core integrity fell below 50% 390 | -10/Materials | Crushed by falling debris 396 | -10/Materials | Crushed by falling debris 398 | -10/Materials | Crushed by falling debris 398 | -10/Materials | Smashed by cave-in Last Messages --------------- 00368_ K-01 Serf collects debris. 00371_ K-01 Serf cleans the Material Compactor. 00375_ K-01 Serf collects debris. 00378_ The unstable cave ceiling collapses. 00378_ Crushed by falling debris. 00378_ Seismic Detector destroyed. 00378_ System corrupted by crushing effect (+1). 00378_ Lgt. Assault Rifle destroyed. 00378_ System corrupted by crushing effect (+1). 00380_ The unstable cave ceiling collapses. 00380_ Crushed by falling debris. 00380_ Com. Wheel destroyed. 00380_ System corrupted by crushing effect (+4). 00386_ System corrupted: Component data lost. 00390_ The unstable cave ceiling collapses. 00390_ Crushed by falling debris. 00396_ The unstable cave ceiling collapses. 00396_ Crushed by falling debris. 00398_ The unstable cave ceiling collapses. 00398_ Crushed by falling debris. 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