Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 09:27:17 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (3145) 3145 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-131) -131 TOTAL SCORE: 7619 Bonus ------- High Alert Combat Kills 18 Friendly Fire -149 Cogmind --------- Core Integrity 585/850 Matter 240/300 Energy 278/300 System Corruption 0% Temperature Cool (85) Movement Rolling (130) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (8) ------ Cryofiber Web Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Heavy Plasma Cannon Rocket Array > --- INVENTORY (26) --- Light Angular Momentum Engine Armored Huge Wheel Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Recoil Stabilizer Particle Charger Weapon Cycler Transmission Jammer Improved Heavy Armor Plating Thermal Shield System Backup Module Drone Bay (2/2) Plasma Rifle Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Recoil Stabilizer Particle Charger Weapon Cycler Transmission Jammer Improved Heavy Armor Plating Thermal Shield System Backup Module Drone Bay Plasma Rifle Rocket Array Chainsword [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 6 | . . . 2 . . . 2 1 . 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 92 | . 11 7 6 . . 2 13 12 19 22 Power 8 | . 2 . 1 . . . 1 1 2 1 Engine 3 | . . . 1 . . . . 1 1 . Core 5 | . 2 . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 10 | . 3 2 . . . . 2 1 . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 10 | . 3 2 . . . . 2 1 . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | . 2 2 4 . . . 4 7 6 8 Device 16 | . 1 2 1 . . . 2 . 4 6 Storage 6 | . 1 . 1 . . . . 4 . . Processor 1 | . . . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . . Protection 9 | . . . 2 . . . 1 3 2 1 Artifact . | . . . . . . . . . . . Weapon 41 | . 4 3 1 . . 2 6 3 11 11 Energy Gun 15 | . 1 . . . . . 4 1 5 4 Energy Cannon 8 | . 2 1 . . . . . . 2 3 Ballistic Gun 5 | . . . 1 . . 1 1 . 2 . Ballistic Cannon 5 | . . 2 . . . 1 . 2 . . Launcher 4 | . 1 . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . 4 . Parts Lost 20 | . . . . . . . 4 . 6 10 Power 2 | . . . . . . . 1 . . 1 Propulsion 3 | . . . . . . . 1 . . 2 Utility 3 | . . . . . . . 1 . . 2 Weapon 12 | . . . . . . . 1 . 6 5 Highest Loss Streak 5 | . . . . . . . 2 . 2 5 Average Slot Usage (%) 92 | . 96 98 96 100 100 100 87 91 91 85 Engine 4 | . 4 . 5 11 11 11 . 3 2 5 Core 3 | . 9 14 6 . . . 7 3 4 . Leg 2 | . 21 . . . . . . . . . Wheel 11 | . 6 28 22 22 22 22 12 7 7 5 Device 13 | . 11 14 11 11 11 11 14 15 15 13 Storage 19 | . 14 14 16 22 22 22 18 22 23 20 Processor 1 | . . . . . . . . . . 6 Hackware 4 | . . . . . . . 6 7 7 6 Protection 7 | . . . 14 11 11 11 10 7 6 5 Energy Gun 4 | . 9 . . . . . 6 6 9 . Energy Cannon 5 | . 9 17 6 . . . . . 2 15 Ballistic Gun 6 | . 7 . 4 11 11 5 4 7 7 2 Ballistic Cannon 5 | . . 8 11 11 11 16 6 7 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 13 30 35 42 41 41 44 46 110 130 131 Greatest Support 28 | 20 20 22 22 22 22 22 28 28 28 28 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 2 3 4 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 3 3 Largest Inventory Capacity 26 | . 10 10 14 14 14 14 14 26 26 26 Average Capacity 18 | . 8 10 11 14 14 14 14 21 26 26 Most Carried 26 | . 10 10 14 14 14 14 14 26 26 26 Average Carried 17 | . 7 9 11 13 13 13 13 19 24 23 Final Capacity 26 | 6 10 10 14 14 14 14 14 26 26 26 Final Carried 26 | 6 10 10 13 14 14 14 14 26 26 18 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Hauler-Tank 18% | Hauler-Skirmisher 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Storage Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Matter Collected 2423 | 200 345 130 184 126 . 38 314 346 570 170 Remotely . | . . . . . . . . . . . Salvage Created 3470 | . 402 52 400 104 . 35 533 296 1043 605 Parts 178 | . 30 1 23 6 . 2 28 14 56 18 Haulers Intercepted 6 | . 2 . 1 . . . 1 . 2 . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 71 | . 8 3 5 3 . 1 13 5 22 11 Guns 28 | . 7 . 1 . . . 5 3 12 . Cannons 34 | . 1 3 4 3 . 1 8 2 6 6 AOE 7 | . . . . . . . . . 4 3 Classes Destroyed 15 | . 5 2 2 1 . 1 . 1 1 2 Worker 8 | . 2 . 1 1 . . . 1 1 2 Builder 3 | . . 1 . . . . . . 1 1 Tunneler 1 | . . . . 1 . . . . . . Hauler 6 | . 2 . 1 . . . 1 . 2 . Recycler 3 | . . . 1 . . . . . 2 . Mechanic 1 | . . . . . . . . . 1 . Watcher 3 | . 1 . 1 . . . . 1 . . Swarmer 16 | . 3 . . . . . . . 12 1 Grunt 29 | . 5 . 3 3 . . 8 . 3 7 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 2 Sentry 13 | . . . 2 . . . 4 3 4 . Hunter 3 | . . . . . . 1 1 . 1 . Programmer 4 | . . . . . . . . 2 2 . Assembled 3 | . . 3 . . . . . . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 16 | . 6 4 3 4 . 1 3 1 16 9 Combat Bots Only 11 | . 3 3 3 2 . 1 3 1 11 6 Max Kills in Single Turn 4 | . 2 1 2 1 . 1 1 1 4 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Damage Taken 5498 | . 328 76 192 206 . 23 649 696 1251 2077 Core 763 | . 41 55 39 28 . 23 94 113 105 265 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . 61 . . . 77 82 . 68 . Volleys Fired 221 | . 34 10 20 16 . 1 34 26 61 19 Largest 3 | . 2 2 2 2 . 2 2 3 3 3 Hottest 240 | . 133 112 112 67 . 67 109 133 183 240 Shots Fired 527 | . 67 20 40 32 . 2 68 78 170 50 Gun 318 | . 61 . 8 16 . 1 26 52 140 14 Cannon 204 | . 5 20 32 16 . 1 42 26 29 33 Launcher 5 | . 1 . . . . . . . 1 3 Special . | . . . . . . . . . . . Kinetic 295 | . 45 10 28 32 . 2 51 52 75 . Thermal 202 | . 21 10 12 . . . 17 26 94 22 Explosive 5 | . 1 . . . . . . . 1 3 Electromagnetic 25 | . . . . . . . . . . 25 Robot Hit Streak 25 | . 8 2 9 9 . 3 15 25 18 15 Robot Miss Streak 6 | . 2 4 4 2 . . 6 3 4 4 Penetration Max 1 | . . . . . . . 1 . 1 . Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 349 | . 44 6 23 24 . 2 57 49 110 34 Core Hits 201 | . 16 4 12 7 . 2 38 15 62 45 Critical Hits 2 | . . . . 1 . . . . 1 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Melee Attacks 5 | . . . . . . . 1 . 2 2 Impact 3 | . . . . . . . 1 . 2 . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8448 | . 689 159 590 464 . 30 1159 1195 2498 1664 Guns 3894 | . 603 . 100 179 . 12 418 815 1580 187 Cannons 3164 | . 41 159 490 284 . 18 741 380 454 597 Explosions 1389 | . 45 . . . . . . . 464 880 Melee . | . . . . . . . . . . . Ramming 1 | . . . . 1 . . . . . . Kinetic 3731 | . 359 98 446 463 . 30 927 720 688 . Thermal 2854 | . 285 61 144 . . . 232 475 1346 311 Explosive 1351 | . 45 . . . . . . . 464 842 Electromagnetic 511 | . . . . . . . . . . 511 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 4 . Average Corruption 2 | . . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . Effects 21 | . . . . . . . . 3 18 . Message Errors 10 | . . . . . . . . 2 8 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 2 . Targeting Errors 6 | . . . . . . . . 1 5 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 60 | . . . 15 14 . . 7 15 5 4 Projectiles 56 | . . . 15 14 . . 7 15 5 . Explosions 4 | . . . . . . . . . . 4 Melee . | . . . . . . . . . . . Knockbacks 30 | . . 2 3 6 . . 14 4 1 . Impact . | . . . . . . . . . . . Kinetic 25 | . . 2 2 6 . . 10 4 1 . Secondary 5 | . . . 1 . . . 4 . . . Self-Inflicted Damage 169 | . . . . . . . . . . 169 Shots 8 | . . . . . . . . . . 8 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 342 | . 84 130 84 . . . 336 . 342 312 Average Temperature 105 | . 19 46 27 . . . 150 . 146 113 Received Heat Transfer 1588 | . 156 40 93 120 . . 306 108 186 579 Effects 2 | . . . . . . . . . 2 . Interference 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . 1 1 2 . Heat Transferred 5153 | . 629 111 259 . . . 555 814 2173 612 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Peak Influence 479 | . 239 44 215 163 . 30 344 251 479 226 Initial 186 | . . 39 16 83 . . 11 115 37 186 Average 137 | . 113 40 121 132 . 27 214 122 169 154 Maximum Alert Level 2 | . 1 . 1 . . . 1 1 2 1 Low Security (%) 79 | . 74 100 84 100 . 100 35 92 77 76 Level 1 19 | . 25 . 15 . . . 64 7 18 23 Level 2 . | . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . . 6 2 2 1 Investigation 1 | . . . . . . . 1 . . . Extermination 4 | . . . . . . . . 2 1 1 Reinforcement 5 | . 1 . 2 . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Distress Signals 11 | . 3 . . . . . 2 . 4 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 18 4 15 4 . 1 21 7 27 16 Peak Tracking Total 6 | . 5 2 6 3 . 1 6 1 6 6 Tactical Retreats 6 | . 1 . . 2 . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 4 | . . 1 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 12 | . . . . . . . 1 1 6 4 Max in Single Turn 3 | . . . . . . . 1 1 1 3 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 26 | . 5 1 . . 4 . 4 3 5 4 Terminals 17 | . 5 . . . . . 4 1 5 2 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Total Hacks 73 | . 12 1 . . 4 . 23 7 18 8 Successful 47 | . 6 1 . . 4 . 12 7 13 4 Failed 26 | . 6 . . . . . 11 . 5 4 Catastrophic 3 | . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 58 | . 12 . . . . . 23 3 17 3 Terminals 61 | . 12 . . . . . 23 3 18 5 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 24 | . 2 1 . . 4 . 7 2 7 1 Record 5 | . . . . . 4 . . . . 1 Part Schematic 2 | . 1 . . . . . 1 . . . Open Door 2 | . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . Locate Traps 5 | . . . . . . . 1 1 3 . Zone Layout 7 | . . . . . . . 3 1 3 . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 18 | . 4 . . . . . 5 1 6 2 Terminals 18 | . 4 . . . . . 5 1 6 2 Track 4 | . 1 . . . . . 1 . 2 . Assimilate 1 | . 1 . . . . . . . . . Botnet 11 | . 1 . . . . . 4 1 3 2 Operators 2 | . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 5 . . . . . 4 2 3 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . Matter 102 | . . . . . . . . 102 . . Time 51 | . . . . . . . . 51 . . Total Part Build Rating 1 | . . . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . 1 . . Time 60 | . . . . . . . . 60 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . Total Orders 2 | . . 1 . . . . . . 1 . STAY 1 | . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Turns Passed 5834 | . 754 160 222 429 442 293 522 988 923 1101 Spaces Moved 3806 | 1 497 105 131 387 464 284 289 600 423 625 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 325 | 1 324 . . . . . . . . . Wheels 3481 | . 173 105 131 387 464 284 289 600 423 625 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 90 90 95 95 95 95 95 110 130 130 Average Speed 115 | 120 119 92 95 95 95 95 106 123 134 139 Slowest Speed 150 | 120 150 95 95 95 95 95 110 130 140 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 2 78 25 19 93 91 74 22 13 69 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . 1 . 3 . . . . Spaces Dug 3 | . . . . . . . 1 . . 2 Terrain Destroyed 128 | . 8 3 2 2 . . 2 4 10 97 Melee 3 | . . . . . . . 1 . . 2 Projectile 21 | . . 3 2 2 . . 1 4 8 1 AOE 104 | . 8 . . . . . . . 2 94 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Total 4797 | . 595 152 189 416 465 307 435 788 644 806 Wait 485 | . 20 9 22 12 . 8 77 129 91 117 Move 3796 | . 496 104 130 386 463 283 288 599 422 625 Hop . | . . . . . . . . . . . Pick Up 91 | . 17 7 6 1 1 6 9 13 21 10 Fast Attach 23 | . 3 3 2 . . 1 5 4 4 1 Attach 32 | . 4 . 2 . . . 5 2 7 12 Detach 16 | . 1 3 1 . . . 2 2 4 3 Swap 37 | . 4 4 2 . . 1 3 6 8 9 Drop 88 | . 16 12 4 . 1 7 11 7 22 8 Fire 221 | . 34 10 20 16 . 1 34 26 61 19 Melee 5 | . . . . . . . 1 . 2 2 Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 660 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Entered Mines 755 | -10/Mines | Accompanied by 1 ally 769 | -10/Mines | Assembled infested the area 774 | -10/Mines | Assisted by a Guerilla fighting off Assembled 819 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 907 | -10/Mines | Discovered new exit (range 7) 915 | -10/Mines | Entered Materials 915 | -9/Materials | Evolved 2 slots: Utility x2 1111 | -9/Materials | Discovered new exit (range 16) 1137 | -9/Materials | Entered Mines 1160 | -9/Mines | Met a Derelict bent on vengeance 1212 | -9/Mines | Build established: Scavenger-Mutant 1328 | -9/Mines | Discovered new exit (range 10) 1421 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1552 | -9/Mines | Learned Materials garrison access intel 1561 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1562 | -9/Mines | Discovered new exit (range 5) 1566 | -9/Mines | Entered Exiles 1566 | -9/Exiles | Found Exiles lab abandoned 1582 | -9/Exiles | Discovered new exit (range 14) 1997 | -9/Exiles | Discovered new exit (range 12) 2008 | -9/Exiles | Entered Mines 2237 | -8/Mines | Discovered new exit (range 14) 2301 | -8/Mines | Entered Materials 2301 | -8/Materials | Evolved 2 slots: Utility x2 2302 | -8/Materials | Loaded intel: 1 garrison access location 2319 | -8/Materials | Garrison activated, responded to threat 2722 | -8/Materials | Discovered new exit (range 16) 2760 | -8/Materials | Identified exit to Factory 2777 | -8/Materials | Garrison activated, responded to threat 2823 | -8/Materials | Entered Factory 2823 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3230 | -7/Factory | Build established: Hauler-Tank 3553 | -7/Factory | Repaired Adv. Beam Rifle 3657 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3743 | -7/Factory | Discovered new exit (range 15) 3811 | -7/Factory | Entered Storage 4029 | -7/Storage | Found Prototype Launcher 4528 | -7/Storage | Identified Rocket Array 4615 | -7/Storage | Destroyed 11 combat bots 4647 | -7/Storage | Discovered new exit (range 16) 4734 | -7/Storage | Entered Factory 4734 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5029 | -6/Factory | Build established: Hauler-Skirmisher 5342 | -6/Factory | Lost 5 parts (1n2u2w) 5835 | -6/Factory | Self-destructed Last Messages --------------- 05789_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Query(Tinkerers) I have no idea where Tinkerers came from, but a large number of them suddenly appeared in the [Caves] and have begun devising a variety of new robots. They are incredibly resourceful and inventive, and many seem to be aiding [Warlord]. 05791_ K-01 Serf collects debris. 05810_ Dropped EM Pulse Cannon. 05811_ Dropped Med. Reactive Plating. 05818_ ALERT: Rogue bot located, Programmers report to Factory Zone 4C. 05826_ EM Pulse Cannon destroyed. 05827_ Plasma Rifle destroyed. 05831_ Arm. Huge Wheel destroyed. 05832_ Plasma Rifle destroyed. 05832_ Destroyed Plasma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????? ###########???????????????????? | | #???????????? # ! !#???????????????????? | | #???????????? # #???????????????????? | | # #???????????# # """ """ #???????????????????? | | # #???????????# # """ """ #???????????????????? | | # #???????????# # """ """ #???????????????????? | | # #???????????# # #???????????????????? | | # #???????????+ # @ #???????????????????? | | #???????????# # #???????????????? | | #??????????## ## Y ### #???????????????? | | ############ Y ## #??????????????????? | | Y #?##??????????????????? | | ############### """ ?????????????????????? | | #####?????????+ "T" #?????????????????????? | | #?????????# " " #?????????????????????? | | #?????????# #?????????????????????? | | #?????????# == #?????????????????????? | | #?????????#%=% #?????????????????????? | | #?????????#%= ??????????????????? | | #####?????????# #?????????????????????? | | #????????????# #?????????????????????? | | #????????????# #?????????????????????? | | #???########## """"" #?????????????????????? | | #???# ## """""" #???????????????????????? | | ##### """""" #???????????????????????? | | """""" ####????????????????????? | | ???????????????????? | | ##??????????????????????? | | ##### ### ##???????????????????????? | | ##???# ########????????????????????????????? | | ######## ###???????????????????????????????????? | | # #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 30 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerWeldingPurifier Manual? 0 Play Time 01:29:39 Cumulative 22.1 hours Start 2020.10.03 @ 11:54:10 End 2020.10.09 @ 09:27:17 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0efcb81c-e78e-4d8c-9a50-41a08b4f5436