Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 14:46:37 Player: LameThyst Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (3335) 3335 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10555 Bonus ------- Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 88/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Encrypted Comm Array > --- WEAPON (5) ------- Mining Laser > --- INVENTORY (5) ---- Light Antimatter Reactor Biometal Leg Improved Force Field Tesla Rifle Makeshift Laser Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Precision Energy Filter Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Phase Cannon Hardcell Cannon Mini Grenade Launcher Heavy Hammer > --- INVENTORY -------- Reinforced Deuterium Engine Micro Fission Core Armored Treads Armored Treads Improved Cooling System Coolant Injector Energy Well Hardened Light Armor Plating Improved Medium Armor Plating Improved Point Defense System Shock Rifle Advanced Beam Cannon Heavy Ion Cannon Phase Cannon Heavy Assault Rifle [Rating: 94] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . 1 1 . 1 1 . 1 . . . . Utility 5 | . . 1 . . 1 1 . . 1 . . 1 Weapon 3 | . . . 1 . . . . . 1 . . 1 Parts Attached 100 | 7 4 14 13 13 1 . 14 6 15 5 3 5 Power 11 | 1 2 1 2 . . . 1 2 1 . . 1 Engine 6 | 1 1 1 2 . . . 1 . . . . . Core 3 | . 1 . . . . . . 2 . . . . Reactor 2 | . . . . . . . . . 1 . . 1 Propulsion 30 | 2 1 4 5 4 . . 8 2 2 2 . . Treads 20 | . . . 4 4 . . 8 2 1 1 . . Leg 8 | 2 1 4 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . 1 . . Utility 34 | 1 . 6 4 4 1 . 2 2 8 1 3 2 Device 17 | . . 4 1 2 . . 1 1 5 1 . 2 Storage 3 | 1 . . 1 . . . . . 1 . . . Processor 6 | . . . 1 1 . . . . 1 . 3 . Hackware 3 | . . . 1 . 1 . . 1 . . . . Protection 5 | . . 2 . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 3 1 3 2 5 . . 3 . 4 2 . 2 Energy Gun 5 | . . . 1 1 . . . . 1 1 . 1 Energy Cannon 6 | . 1 . 1 . . . 3 . 1 . . . Ballistic Gun 9 | 3 . 2 . 4 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . . . 1 2 . . . Parts Lost 42 | . . . . 1 1 . 7 . 23 2 . 8 Power 3 | . . . . . . . . . 3 . . . Propulsion 12 | . . . . . 1 . 1 . 8 1 . 1 Utility 13 | . . . . 1 . . 1 . 6 . . 5 Weapon 14 | . . . . . . . 5 . 6 1 . 2 Highest Loss Streak 7 | . . . . 1 1 . 3 . 5 1 . 7 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 11 | 2 5 7 9 17 18 15 16 16 11 1 2 3 Power 1 | . 1 . 1 2 2 2 2 2 1 . . . Propulsion 1 | 1 3 2 . 2 2 . 2 2 1 . 1 1 Utility 3 | . . 1 2 5 5 5 4 5 3 . . . Weapon 4 | . 1 3 4 7 8 8 7 6 4 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . . 4 1 4 2 . 5 . 1 . . 2 Power 2 | . . 2 . . . . . . . . . . Propulsion 8 | . . 2 . . . . 4 . 1 . . 1 Utility 4 | . . . . 2 1 . 1 . . . . . Weapon 5 | . . . 1 2 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 89 96 99 98 99 98 96 98 81 23 30 29 Engine 3 | . 7 . 6 9 7 6 6 1 . . . . Core 4 | . 7 10 2 . . . . 9 5 . . . Treads 22 | . . . 21 35 37 40 39 39 24 3 . . Leg 6 | . 28 33 13 . . . . . . . . . Device 7 | . . 8 2 4 7 11 9 5 12 8 10 7 Storage 6 | . 14 11 9 9 7 6 6 5 4 . . . Processor 3 | . . . 6 9 7 6 6 5 . . 3 9 Hackware 3 | . . . 6 3 6 6 6 10 3 . . . Protection 3 | . 4 11 2 . . . 1 . 5 . . . Energy Cannon 5 | . 6 11 9 2 . . 3 11 5 4 5 2 Ballistic Gun 10 | . 21 10 16 22 23 20 12 5 1 . . . Launcher 1 | . . . . . . . . . 4 . . . Impact Weapon 1 | . . . . . . . . . 4 . . . Peak Build Rating 94 | 6 9 14 39 40 35 40 58 81 94 38 46 53 Average Rating 45 | 4 7 12 29 33 33 39 48 74 77 29 37 36 On Entrance 30 | . 6 9 14 36 28 34 40 58 80 8 33 46 Naked Turns 38 | . . . . . . . . . 11 27 . . Heaviest Build 108 | 12 16 25 65 65 65 66 83 88 108 9 9 12 Greatest Support 198 | 20 20 30 112 112 108 136 140 198 198 27 15 15 Greatest Overweight (x) 4 | . . . . . . . 1 . 4 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 5 5 5 Average Capacity 15 | 7 8 8 15 20 20 20 20 20 19 5 5 5 Most Carried 20 | 4 8 8 14 20 20 16 20 19 17 5 3 5 Average Carried 11 | 2 5 7 9 17 18 15 17 16 11 1 2 3 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 8 8 13 20 17 15 16 17 5 2 3 5 Class Distribution -------------------- 23% | Tank 21% | Mutant 15% | Skirmisher 13% | Scavenger-Skirmisher 8% | Scavenger-Mutant 5% | Hacker-Tank 4% | Hacker-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Hacker-Gunner | -5/Factory Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Matter Collected 2854 | 225 153 254 187 776 73 . 436 120 444 152 34 . Remotely . | . . . . . . . . . . . . . Salvage Created 3165 | . 91 374 256 871 73 . 596 . 864 . . 40 Parts 159 | . 2 32 17 48 . . 27 . 31 . . 2 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Combat Hostiles Destroyed 64 | . 2 9 8 16 1 . 9 . 18 . . 1 Guns 31 | . 2 1 5 15 1 . 5 . 1 . . 1 Cannons 22 | . . 6 2 1 . . 4 . 9 . . . AOE 10 | . . 2 1 . . . . . 7 . . . Classes Destroyed 12 | . 1 4 1 2 . . 2 . 2 . . . Worker 4 | . . 1 . . . . . . 3 . . . Builder 4 | . . . . 1 . . . . 3 . . . Hauler 2 | . . 1 . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 10 | . . 3 6 . . . . . . . . 1 Grunt 25 | . 2 2 . 11 . . 5 . 5 . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 12 | . . 4 2 5 1 . . . . . . . Specialist 3 | . . . . . . . 3 . . . . . Hunter 7 | . . . . . . . . . 7 . . . Programmer 6 | . . . . . . . . . 6 . . . Best Kill Streak 5 | . 2 3 4 4 1 . 3 . 5 . . 1 Combat Bots Only 5 | . 2 3 3 4 1 . 3 . 5 . . 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 . 1 . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Hostile Shots Fired 1097 | . 7 34 41 100 99 . 173 . 446 58 . 139 Missed 389 | . 1 11 14 19 41 . 53 . 160 27 . 63 Hits 708 | . 6 23 27 81 58 . 120 . 286 31 . 76 Melee 3 | . . . . . . . 1 . . . . 2 Projectile 705 | . 6 23 27 81 58 . 119 . 286 31 . 74 Critical Strikes 25 | . . 1 1 2 . . 6 . 10 1 . 4 Part Disruptions 8 | . . . . . . . 8 . . . . . Damage Taken 11985 | . 89 294 322 1202 430 . 2143 . 5189 689 . 1627 Core 2736 | . 22 82 34 145 44 . 170 . 697 223 . 1319 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 319 | . . . . . . . . . 319 . . . Regen/Repaired (Parts) 660 | . 52 109 . 104 . . . 232 163 . . . Core Remaining (%) 78 | 100 91 79 . 67 93 . 80 100 . . 20 . Volleys Fired 217 | . 8 20 20 50 11 . 32 . 70 . . 6 Largest 3 | . 2 2 3 3 3 . 3 . 3 . . 2 Hottest 187 | . 40 90 114 118 71 . 187 . 183 . . 118 Shots Fired 509 | . 16 40 53 133 33 . 84 . 141 . . 9 Gun 311 | . 16 18 37 130 33 . 52 . 19 . . 6 Cannon 177 | . . 20 15 2 . . 31 . 106 . . 3 Launcher 21 | . . 2 1 1 . . 1 . 16 . . . Special . | . . . . . . . . . . . . . Kinetic 286 | . 16 18 37 115 33 . 29 . 38 . . . Thermal 192 | . . 20 15 17 . . 44 . 87 . . 9 Explosive 21 | . . 2 1 1 . . 1 . 16 . . . Electromagnetic 10 | . . . . . . . 10 . . . . . Robot Hit Streak 14 | . 5 6 9 9 14 . 9 . 8 . . 2 Robot Miss Streak 8 | . 2 5 6 8 3 . 4 . 4 . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . Shots Hit Robots 323 | . 10 24 33 84 22 . 58 . 87 . . 5 Core Hits 156 | . 5 16 13 39 4 . 27 . 49 . . 3 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 4 | . . . . 1 . . . . 3 . . . Burn 1 | . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . Destroy 1 | . . . . . . . . . 1 . . . Blast 1 | . . . . . . . . . 1 . . . Melee Attacks 20 | . . . . . . . . . 19 . . 1 Impact 19 | . . . . . . . . . 19 . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8458 | . 123 559 645 1421 335 . 1167 . 4101 . . 107 Guns 3446 | . 123 140 405 1401 335 . 622 . 367 . . 53 Cannons 3075 | . . 246 134 20 . . 447 . 2207 . . 21 Explosions 1865 | . . 173 106 . . . 98 . 1488 . . . Melee 33 | . . . . . . . . . . . . 33 Ramming 39 | . . . . . . . . . 39 . . . Kinetic 3356 | . 123 140 405 1271 335 . 344 . 738 . . . Thermal 3071 | . . 246 134 150 . . 548 . 1919 . . 74 Explosive 1782 | . . 173 106 . . . 98 . 1405 . . . Electromagnetic 177 | . . . . . . . 177 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . 33 Highest Corruption 20 | . . . . . . . 4 . 20 20 20 11 Average Corruption 12 | . . . . . . . 3 . 12 20 20 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 77 | . . . . . . . 7 . 48 13 2 7 Message Errors 18 | . . . . . . . 1 . 13 4 . . Matter Fused 13 | . . . . . . . 1 . 10 2 . . Heat Flow Errors 6 | . . . . . . . . . 4 1 . 1 Energy Discharges 8 | . . . . . . . . . 6 1 . 1 Parts Rejected 3 | . . . . . . . . . 3 . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . 2 1 1 2 Data Loss (major) 3 | . . . . . . . 2 . . . 1 . Misfires 4 | . . . . . . . . . 4 . . . Alerts 4 | . . . . . . . . . 3 1 . . Misdirections 6 | . . . . . . . . . . 3 . 3 Weapon Failures 5 | . . . . . . . 2 . 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . . 1 1 . . . . . 42 . . . Projectiles 21 | . . . 1 . . . . . 20 . . . Explosions 23 | . . 1 . . . . . . 22 . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 502 | . . . 28 . . . 15 . 459 . . . Shots 11 | . . . 1 . . . 1 . 9 . . . Rammed 11 | . . . . . . . . . 11 . . . Targets Rammed 11 | . . . . . . . . . 11 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 503 | . 2 72 503 472 37 . 32 . 183 154 . 66 Average Temperature 140 | . 2 20 205 174 20 . 10 . 79 105 . 29 Received Heat Transfer 2464 | . 48 114 81 612 114 . 739 . 315 154 . 287 Effects 21 | . . . 6 15 . . . . . . . . Shutdowns 7 | . . . 3 4 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 8 | . . . . 8 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . 2 . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 10 | . . . . . . . . . 10 . . . Heat Transferred 4749 | . . 518 259 444 . . 1184 . 2196 . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . 1 . . . . 1 . . 1 Low Security (%) 79 | 100 100 100 100 79 100 100 100 100 57 . . 17 Level 1 20 | . . . . 20 . . . . 42 . . 82 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 388 | . 41 115 89 228 90 9 198 100 388 . . 360 Initial 159 | . . . 27 14 90 9 . 100 . . . 159 Average 95 | . 7 43 34 99 37 3 82 31 151 . . 282 Influence Increases 2872 | . 56 292 223 492 30 . 253 18 897 210 . 401 Destroy 0b10 Robot/C 1280 | . 40 180 160 320 20 . 180 . 360 . . 20 Destroy 0b10 Robot/NC 60 | . . 10 5 15 . . . . 30 . . . Destroy Leader 316 | . 10 62 40 94 10 . 20 . 80 . . . Successful Hack 97 | . 5 7 4 . . . . 18 12 . . 51 Disable Machine 180 | . . 15 . 30 . . . . 135 . . . Destroy Structure 294 | . 1 18 14 3 . . 8 . 250 . . . Lose Combat Pursuer 645 | . . . . 30 . . 45 . 30 210 . 330 Influence Decreases 2522 | . 56 227 252 329 209 20 60 211 552 249 69 288 Entered New Map 539 | . . . 38 22 109 11 . 93 . 129 59 78 Time Decay 1601 | . 56 227 214 297 100 9 . 118 340 100 10 130 Lost Part 382 | . . . . 10 . . 60 . 212 20 . 80 Squads Dispatched 14 | . . 1 . 5 . . 1 . 6 . . 1 Investigation 2 | . . . . 1 . . . . . . . 1 Extermination 2 | . . . . . . . . . 2 . . . Reinforcement 7 | . . 1 . 1 . . 1 . 4 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Distress Signals 5 | . . 1 . 2 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 4 14 9 22 1 . 11 . 25 14 . 35 Peak Tracking Total 15 | . 2 4 5 7 1 . 5 . 5 9 . 15 Tactical Retreats 16 | . . . . 1 . . 3 . 2 5 . 5 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Traps Triggered 2 | . . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Machines Disabled 12 | . . 1 . 2 . . . . 9 . . . Max in Single Turn 4 | . . 1 . 1 . . . . 4 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Machines Accessed 19 | . 3 3 2 1 1 1 . 1 3 . . 4 Terminals 9 | . 2 1 2 . . 1 . . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . 1 1 . 1 1 . . 1 1 . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 Total Hacks 49 | . 11 9 3 2 3 1 . 5 5 . . 10 Successful 30 | . 6 7 2 2 1 1 . 2 4 . . 5 Failed 19 | . 5 2 1 . 2 . . 3 1 . . 5 Catastrophic 4 | . 2 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 4 1 1 . . . . . . . . . Terminals 18 | . 5 1 3 . . 1 . . . . . 8 Fabricators . | . . . . . . . . . . . . . Repair Stations 24 | . 6 6 . 2 3 . . 5 2 . . . Recycling Units 2 | . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . 1 . . 2 Terminal Hacks 9 | . 1 . 2 . . 1 . . . . . 5 Record 5 | . . . . . . . . . . . . 5 Open DSF 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 18 | . 5 6 . 2 1 . . 2 2 . . . Scan Component 9 | . 2 3 . 1 1 . . 1 1 . . . Repair 8 | . 2 3 . 1 . . . 1 1 . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 3 3 1 1 1 . . 1 1 . . 4 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 8 | . 2 3 . 1 . . . 1 1 . . . Time 273 | . 64 96 . 44 . . . 19 50 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 40 | . . . . . . . . 9 8 8 8 7 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Active Infowar (turns) 1529 | . . . 354 712 246 46 171 . . . . . Sensors 891 | . . . . 428 246 46 171 . . . . . Machine Analysis 638 | . . . 354 284 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Turns Passed 5338 | 66 287 652 508 807 246 46 345 351 1520 208 30 272 Spaces Moved 3169 | 46 151 311 253 336 125 28 112 168 728 348 60 503 Core 331 | 3 . . . . . . . . 112 53 . 163 Treads 1539 | . . . 149 336 125 28 112 168 615 6 . . Legs 609 | 43 151 311 104 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 689 | . . . . . . . . . . 289 60 340 Fastest Speed 40 | 50 120 120 120 160 160 160 160 163 50 40 40 40 Average Speed 118 | 115 120 120 143 160 160 160 166 164 150 54 40 45 Slowest Speed 490 | 120 120 120 160 160 160 160 250 165 490 170 40 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 22 | 3 22 35 19 41 4 1 67 5 17 60 7 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . Known Exits Taken 5 | . . . . 1 1 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . . Scrap Searched 3 | . . . . . . . . . . 2 1 . Spaces Dug 19 | . . . . . . . . . 19 . . . Terrain Destroyed 180 | . . 15 16 . . . 8 . 141 . . . Melee 11 | . . . . . . . . . 11 . . . Projectile 25 | . . . . . . . . . 25 . . . AOE 144 | . . 15 16 . . . 8 . 105 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Total 4285 | 55 239 553 354 507 149 29 202 243 987 366 63 538 Wait 563 | . 69 174 38 74 4 . 8 59 110 10 . 17 Move 3156 | 45 150 310 252 335 124 27 111 167 727 347 59 502 Hop . | . . . . . . . . . . . . . Pick Up 72 | 3 5 12 10 14 3 . 12 3 6 1 1 2 Fast Attach 42 | 6 . 4 6 2 . . 2 2 11 3 3 3 Attach 49 | . 1 1 3 6 3 2 8 2 17 4 . 2 Detach 22 | . . . 2 6 . . 3 3 4 1 . 3 Swap 70 | 1 5 15 10 13 1 . 15 4 6 . . . Drop 62 | . 1 17 13 7 3 . 11 3 6 . . 1 Fire 217 | . 8 20 20 50 11 . 32 . 70 . . 6 Melee 20 | . . . . . . . . . 19 . . 1 Ram 11 | . . . . . . . . . 11 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Repaired Lgt. Nuclear Core 295 | -10/Materials | Repaired Aluminum Leg 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 6) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -9/Materials | Discovered new exit (range 10) 823 | -9/Materials | Build established: Scavenger-Mutant 912 | -9/Materials | Repaired Lgt. Nuclear Core 947 | -9/Materials | Repaired Hvy. Assault Rifle 974 | -9/Materials | Repaired Aluminum Leg 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1349 | -8/Materials | Discovered new exit (range 15) 1448 | -8/Materials | Build established: Skirmisher 1514 | -8/Materials | Entered Storage 1601 | -8/Storage | Repaired Med. Treads 1923 | -8/Storage | Garrison activated, responded to threat 2252 | -8/Storage | Build established: Scavenger-Skirmisher 2297 | -8/Storage | Discovered new exit (range 16) 2319 | -8/Storage | Identified exit to Factory 2321 | -8/Storage | Entered Factory 2321 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2518 | -7/Factory | Discovered new exit (range 5) 2560 | -7/Factory | Identified exit to Factory 2567 | -7/Factory | Entered another Factory area 2567 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2611 | -6/Factory | Identified exit to DSF 2613 | -6/Factory | Entered DSF 2657 | -6/DSF | Additional patrols routed to DSF 2903 | -6/DSF | Sterilization system engaged 2919 | -6/DSF | Lost 3 parts (3w) 2923 | -6/DSF | Ambient heat levels rising (+10) 2925 | -6/DSF | Discovered new exit (range 12) 2938 | -6/DSF | Ambient heat levels rising (+10) 2953 | -6/DSF | Ambient heat levels rising (+10) 2956 | -6/DSF | Identified exit to Factory 2958 | -6/DSF | Entered Factory 2958 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3123 | -5/Factory | Discovered new exit (range 12) 3149 | -5/Factory | Identified exit to Upper Caves 3213 | -5/Factory | Discovered new exit (range 3) 3217 | -5/Factory | Identified exit to Factory 3287 | -5/Factory | Repaired Arm. Treads 3309 | -5/Factory | Entered another Factory area 3309 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3524 | -4/Factory | Crushed by falling debris 3934 | -4/Factory | Repaired Imp. Medium Treads 4004 | -4/Factory | Build established: Tank 4039 | -4/Factory | System corruption reached 10% 4218 | -4/Factory | Lost 3 parts (1n2u) 4359 | -4/Factory | Lost 4 parts (3n1u) 4397 | -4/Factory | Found Prototype Device 4397 | -4/Factory | Identified Adv. EM Shield 4649 | -4/Factory | Lost 5 parts (1p2n1u1w) 4756 | -4/Factory | Released all parts (8) 4782 | -4/Factory | Core integrity fell below 50% 4787 | -4/Factory | Lost 3 parts (3w) 4813 | -4/Factory | Discovered new exit (range 13) 4829 | -4/Factory | Entered Upper Caves 4847 | -4/Upper Caves | Learned location of Quarantine (-3) 4853 | -4/Upper Caves | Met a Warlord Commander 4855 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4857 | -4/Upper Caves | Found Encrypted Comm Array 4945 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5029 | -4/Upper Caves | Discovered new exit (range 13) 5037 | -4/Upper Caves | Entered another Upper Caves area 5044 | -4/Upper Caves | Encountered a Warlord checkpoint 5048 | -4/Upper Caves | Discovered new exit (range 8) 5066 | -4/Upper Caves | Identified exit to Research 5067 | -4/Upper Caves | Entered Research 5067 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5113 | -3/Research | Spotted B-86 Titan 5250 | -3/Research | System corruption reached 10% 5304 | -3/Research | Lost 7 parts (1n4u2w) 5313 | -3/Research | Core integrity fell below 50% 5334 | -3/Research | Core integrity fell below 20% 5339 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05248_ Knocked back. 05249_ Adv. Terrain Scan Processor destroyed. 05249_ System corrupted by crushing effect (+3). 05251_ System corrupted: Energy discharge (-20). 05273_ Lance destroyed. 05276_ ALERT: Security rotation in progress. 05297_ Dropped Arm. Medium Treads. 05297_ Acquired Biometal Leg. 05300_ System corrupted: Component data lost. 05302_ Penetrated by Slug. 05306_ Slug penetrates Wall. 05309_ Penetrated by Slug. 05309_ Slug penetrates Wall. 05312_ Knocked back. 05315_ System corrupted: Heat flow error (+103). 05331_ System corrupted: Component data lost. 05333_ T-07 Excavator destroyed. 05336_ Critical hit (Burn: +50). 05337_ Acquired Mining Laser. 05338_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###########??????????? | | ????????????????" ??????????# #??????????? | | ??????????????""" ?????????# ! !!!#??????????? | | ??????????????k ????????# !!!#???????###? | | ?????????????? ????????# = !! #??????? #? | | ??????????????? ???????# #?????? #? | | ???????????????"" ??????# #?????? #? | | ???????????????"" ??????# ! #????? #? | | ???????????? """ ?????# #????? #? | | ??????????? ##########+########? #? | | ??????????? g ! #? #? | | ?????????? g %*g g # ## | | ?????????? g b g # # | | ?????????? @ g + # | | ???????????????##################+### # # | | ???????????????????????????????? # # # | | ???????????????????????????????? # #? # | | ????????????????????????????????" # ######## | | ????????????????????????????????"" # ## # | | ??????????????????????##????????T" # ## # | | ????????????????????### ####?????" # ## # | | ??????????????????? #?????? # ## # | | ??????????????????# #?????? # ## # | | ??????????????????# "" #?????? # ## # | | ??????????????????# "" #??????### ## # | | ??????????????????# "T #????????# ## # | | ??????????????????# "" #????????# ## # | | ??????????????????#! "" #????????# ## # | | ??????????????????# #?####???# ## # | | ??????????????????# ### #???# ## # | | ??????????????????########+#"" ##### ######+## | | ??????????????????????# | | ??????????????????????# | | ????????????########### | | ????????????# #% [[[ % | | ????????????# # [[[ #######+### ## | | ????????????# # [[[ #?????????# #? | | ????????????# # #?????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 450 Resistance: EM 50 Point Defense Rating 160 Evasion (%) 74 Recoil Reduction 7 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 64% | -10/Materials Aluminum Leg | 62% | -10/Materials Lgt. Nuclear Core | 36% | -9/Materials Hvy. Assault Rifle | 59% | -9/Materials Aluminum Leg | 66% | -9/Materials Med. Treads | 43% | -8/Storage Arm. Treads | 22% | -5/Factory Imp. Medium Treads | 18% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Maybe Next Time I'll Detach My Launcher Origins Safety First Challenges ------------ None Game ------ Seed PlasmaActuatorCorpse Manual? 0 Play Time 01:25:25 Cumulative 45.4 hours Start 2025.07.02 @ 00:02:17 End 2025.07.02 @ 14:46:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5043ad08-5aa6-4afc-9d0d-593be9d1ef17