Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.12 @ 11:57:10 Player: Chiefwannatoke Result: Destroyed by 9U-96V(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2505) 2505 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 6359 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (1500) Ox29 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Mini Assault Cannon Chainsword CR-A16's Pointy Stick > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Huge Storage Unit Melee Analysis Suite Advanced Target Analyzer Actuator Array Advanced ECM Suite Heavy Armor Plating Hardened Light Armor Plating Reflective Plating Shield Generator Heart of Steel Enhanced Autogun Plasma Cutter Powered Hammer Dirty Bomb Trap GAL Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Hacking Suite Experimental System Shield > --- WEAPON ----------- Slug Cannon Mini Assault Cannon Ripper > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Armored Treads Advanced Treads Huge Storage Unit Melee Analysis Suite Advanced Target Analyzer Actuator Array Advanced ECM Suite Heavy Armor Plating Hardened Light Armor Plating Reflective Plating Shield Generator Heart of Steel Enhanced Autogun Plasma Cutter Powered Hammer Chainsword CR-A16's Pointy Stick Dirty Bomb Trap GAL Module [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Utility Hacking Suite Device Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Slug Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . 2 2 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 96 | 10 1 11 11 34 11 . 11 7 Power 11 | 3 . 3 . 2 2 . . 1 Engine 10 | 3 . 3 . 2 2 . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 1 7 . . . 3 Treads 3 | . . . . 1 . . . 2 Leg . | . . . . . . . . . Wheel 10 | 2 . . 1 6 . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 2 1 5 6 17 4 . 8 . Device 14 | 1 . 3 3 6 1 . . . Storage 4 | 1 . 1 . 2 . . . . Processor 12 | . 1 . 3 1 . . 7 . Hackware 3 | . . . . 2 . . 1 . Protection 10 | . . 1 . 6 3 . . . Artifact . | . . . . . . . . . Weapon 29 | 3 . 3 4 8 5 . 3 3 Energy Gun 5 | 1 . 2 1 1 . . . . Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 5 | 2 . 1 . 1 1 . . . Ballistic Cannon 5 | . . . . 3 2 . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . . 2 2 1 . 2 2 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 1 2 . . 6 . Parts Lost 27 | . 1 1 . 10 6 1 . 8 Power 4 | . . 1 . . 1 . . 2 Propulsion 7 | . . . . 2 . 1 . 4 Utility 10 | . . . . 7 3 . . . Weapon 6 | . 1 . . 1 2 . . 2 Highest Loss Streak 8 | . 1 1 . 3 2 1 . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 98 91 98 98 95 91 96 Engine 7 | . 14 11 9 7 6 7 7 6 Wheel 12 | . 28 22 18 13 15 10 7 12 Device 6 | . . 10 8 10 3 7 5 . Storage 7 | . 14 11 9 7 7 7 7 7 Processor 15 | . 13 11 19 10 15 15 18 30 Hackware 8 | . . . . 13 10 7 9 15 Protection 10 | . . 10 9 7 13 15 11 . Energy Gun 1 | . 14 11 3 1 1 . . . Energy Cannon 1 | . . . 8 2 . . . . Ballistic Gun 2 | . 10 10 . 1 3 . . . Ballistic Cannon 9 | . . . . 3 9 15 15 13 Slashing Weapon 7 | . . . 5 11 6 7 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 119 | 15 15 36 42 116 119 119 119 109 Greatest Support 42 | 32 32 32 32 26 24 24 12 42 Greatest Overweight (x) 29 | . . 1 1 11 4 9 9 29 Average Overweight (x) 3 | . . . 1 3 4 6 8 4 Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 25 25 Average Capacity 17 | 7 8 11 15 21 25 25 25 25 Most Carried 25 | 8 8 12 15 25 25 25 25 25 Average Carried 16 | 6 8 8 13 18 23 24 24 24 Final Capacity 25 | 8 8 15 15 25 25 25 25 25 Final Carried 25 | 8 8 12 15 25 25 25 25 20 Class Distribution -------------------- 50% | Hacker-Mutant 42% | Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2068 | 354 13 226 70 537 499 120 72 177 Remotely . | . . . . . . . . . Salvage Created 2661 | 107 49 523 257 1159 413 103 . 50 Parts 140 | . 8 32 17 54 14 12 . 3 Haulers Intercepted 2 | . . 1 . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . 11 12 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | 8 2 13 4 26 11 6 . 1 Melee 11 | . . . . 7 3 . . 1 Guns 28 | 8 2 13 . 2 3 . . . Cannons 28 | . . . 4 13 5 6 . . AOE 1 | . . . . 1 . . . . Classes Destroyed 11 | 1 2 3 1 2 1 . . 1 Hauler 2 | . . 1 . 1 . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 22 | . 2 4 . 2 8 6 . . Grunt 19 | . . 6 . 12 1 . . . Brawler 1 | . . . . 1 . . . . Sentry 11 | . . 3 3 4 1 . . . Hunter 5 | . . . 1 4 . . . . Programmer 3 | . . . . 3 . . . . Z-Light 1 | . . . . . . . . 1 Assembled 8 | 8 . . . . . . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 7 | 6 2 7 2 6 6 3 . 1 Combat Bots Only 6 | 6 2 6 2 6 6 3 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 543 | 19 18 52 10 239 97 25 . 83 Missed 162 | 6 8 17 4 76 20 10 . 21 Damage Taken 4523 | 185 56 301 71 1358 841 166 . 1545 Core 793 | . 5 77 11 191 106 . . 403 Absorbed by Shields 295 | . . . . 295 . . . . Ignored by Resistances 1389 | 51 20 91 20 488 266 48 . 405 Regen/Repaired (Parts) 117 | . . . . . . . 117 . Core Remaining (%) 94 | 100 98 80 98 . . . . . Volleys Fired 215 | 20 12 32 14 87 25 16 4 5 Largest 2 | 2 2 2 1 2 2 1 1 1 Hottest 109 | 70 70 85 63 109 73 48 20 48 Shots Fired 298 | 34 18 62 14 94 47 19 4 6 Gun 159 | 34 18 62 . 24 21 . . . Cannon 132 | . . . 14 70 23 19 . 6 Launcher . | . . . . . . . . . Special 7 | . . . . . 3 . 4 . Kinetic 199 | 18 11 32 . 69 44 19 . 6 Thermal 62 | 16 7 30 . 2 3 . 4 . Explosive . | . . . . . . . . . Electromagnetic 37 | . . . 14 23 . . . . Robot Hit Streak 33 | 6 4 18 13 33 9 4 . 2 Robot Miss Streak 6 | 2 6 3 1 2 3 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | 1 . 1 . . . . . . Max Gunslinging Chain 1 | 1 . 1 . . . . . . Shots Hit Robots 273 | 21 7 49 14 119 46 11 . 6 Core Hits 115 | 15 4 23 5 39 20 6 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . Critical Strikes 21 | . . 2 2 7 8 2 . . Burn 2 | . . 2 . . . . . . Destroy 4 | . . . . . 4 . . . Blast 3 | . . . . 2 . 1 . . Corrupt 3 | . . . 2 1 . . . . Sever 9 | . . . . 4 4 1 . . Melee Attacks 61 | . . . 1 34 20 1 1 4 Impact . | . . . . . . . . . Slashing 60 | . . . 1 34 20 1 1 3 Piercing 1 | . . . . . . . . 1 Sneak Attacks 2 | . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 10 | . . . . 10 . . . . Damage Inflicted 6759 | 240 86 693 412 3497 1314 291 . 226 Guns 1599 | 240 86 693 . 343 237 . . . Cannons 2993 | . . . 345 1818 456 262 . 112 Explosions 173 | . . . . 173 . . . . Melee 1961 | . . . 67 1163 588 29 . 114 Ramming . | . . . . . . . . . Kinetic 3015 | 103 24 305 . 1516 693 262 . 112 Thermal 833 | 137 62 388 . 213 33 . . . Explosive . | . . . . . . . . . Electromagnetic 950 | . . . 345 605 . . . . Impact . | . . . . . . . . . Slashing 1961 | . . . 67 1163 588 29 . 114 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 4 4 4 6 6 Average Corruption 4 | . . . . 3 4 4 5 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 99 | . . . . 11 42 24 15 7 Message Errors 16 | . . . . 1 6 4 2 3 Matter Fused 23 | . . . . 2 9 7 4 1 Heat Flow Errors 9 | . . . . 1 4 2 2 . Energy Discharges 10 | . . . . 4 3 2 1 . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 18 | . . . . 1 10 2 4 1 Data Loss (major) 10 | . . . . . 6 2 1 1 Misfires 7 | . . . . 1 2 3 . 1 Alerts 3 | . . . . . 1 1 1 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 125 | . . . 37 52 30 6 . . Projectiles 47 | . . . . 22 19 6 . . Explosions . | . . . . . . . . . Melee 78 | . . . 37 30 11 . . . Knockbacks 14 | . . . . 8 3 2 . 1 Impact . | . . . . . . . . . Kinetic 14 | . . . . 8 3 2 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 362 | 45 27 31 135 362 210 192 270 26 Average Temperature 64 | 20 11 13 55 96 60 77 116 12 Received Heat Transfer 1258 | . . 156 9 439 96 . . 558 Effects 1 | . . . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . Combat Hostiles 3 | . . . . 3 . . . . Parts Fried 6 | . . . 2 4 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 2087 | 407 185 1110 . 274 111 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 437 | 15 51 437 274 364 . . . . Initial 85 | . . 18 85 57 . . . . Average 75 | 1 16 184 148 210 . . . . Maximum Alert Level 2 | . . 2 1 1 . . . . Low Security (%) 83 | 100 100 57 93 44 . . . . Level 1 16 | . . 39 6 55 . . . . Level 2 . | . . 3 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 2 1 8 . . . . Investigation 4 | . . 1 . 3 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 5 | . . 1 1 3 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 2 | . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 3 | . . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | 7 5 17 7 36 13 8 . 6 Peak Tracking Total 7 | 3 3 5 2 7 3 3 . 3 Tactical Retreats 14 | . . 1 2 6 3 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 4 | . . 1 . 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 1 | . . . . . 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 2 | . . . . 1 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 21 | . 2 5 4 7 2 1 . . Terminals 13 | . 2 5 3 3 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . 4 14 16 22 8 1 . . Successful 41 | . 3 4 11 14 8 1 . . Failed 23 | . 1 10 5 7 . . . . Catastrophic 5 | . . 2 2 1 . . . . Database Lockouts 1 | . . . . 1 . . . . Manual 26 | . . 6 4 15 . . 1 . Terminals 45 | . 4 14 14 13 . . . . Fabricators 8 | . . . . 8 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . 3 3 5 5 8 1 . . Record 7 | . . . . . 7 . . . Part Schematic 2 | . . . . 2 . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 4 | . 1 1 . 2 . . . . Open Door 2 | . . . . . 1 1 . . Branch Access Points 2 | . . 1 1 . . . . . Emergency Access Points 2 | . . . 1 1 . . . . Dispatch Records 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . . 1 4 6 . . . . Terminals 8 | . . 1 4 3 . . . . Track 2 | . . . 1 1 . . . . Botnet 6 | . . 1 3 2 . . . . Fabricators 2 | . . . . 2 . . . . Fabnet 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Extract 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 4 3 5 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 28 | . . . . 12 . . 16 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 31 | . . . . 31 . . . . Total Part Build Rating 4 | . . . . 4 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 5 | . . . . . . . 5 . Largest Group 5 | . . . . . . . 5 5 Highest-Rated Group 132 | . . . . . . . 132 132 Highest-Rated Ally 31 | . . . . . . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 Total Damage 303 | . . . . . . . . 303 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 8 | . . . . . 3 3 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 11338 | 3749 165 438 507 1502 1709 1310 1708 250 Spaces Moved 5214 | 1102 134 283 365 778 1046 673 695 138 Core 3 | 2 . . . . . . . 1 Treads 4 | . . . . . . . . 4 Legs . | . . . . . . . . . Wheels 5207 | 1100 134 283 365 778 1046 673 695 133 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 105 105 150 150 210 150 Average Speed 147 | 99 100 103 112 145 150 188 224 169 Slowest Speed 1500 | 100 100 115 115 245 150 225 225 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 88 36 29 33 22 95 81 80 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 1 1 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 9 | . . . . . 4 2 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . . 5 6 4 . 2 Melee . | . . . . . . . . . Projectile 14 | . . . . 2 6 4 . 2 AOE 3 | . . . . 3 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 8439 | 3711 147 364 448 1015 1115 706 778 155 Wait 2743 | 2571 . 34 30 72 . 9 26 1 Move 5206 | 1101 133 282 364 777 1045 672 694 138 Hop . | . . . . . . . . . Pick Up 47 | 8 . 2 12 11 7 3 3 1 Fast Attach 37 | 9 1 2 6 8 2 . 9 . Attach 26 | . . 2 1 12 5 . . 6 Detach 5 | . . . 1 4 . . . . Swap 33 | 1 . 7 4 14 4 . 2 1 Drop 48 | 1 1 3 15 6 5 5 12 . Fire 215 | 20 12 32 14 87 25 16 4 5 Melee 50 | . . . 1 24 20 1 1 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 3217 | -11/Scrapyard | Assembled infested the area 3750 | -11/Scrapyard | Entered Materials 3755 | -10/Materials | Build established: Mutant 3851 | -10/Materials | Discovered new exit (range 13) 3914 | -10/Materials | Identified exit to Materials 3915 | -10/Materials | Entered another Materials area 3915 | -9/Materials | Evolved 2 slots: Utility x2 4281 | -9/Materials | Discovered new exit (range 15) 4343 | -9/Materials | Identified exit to Mines 4343 | -9/Materials | Identified exit to Storage 4347 | -9/Materials | Identified exit to Materials 4353 | -9/Materials | Entered another Materials area 4353 | -8/Materials | Evolved 2 slots: Utility x2 4844 | -8/Materials | Discovered new exit (range 13) 4856 | -8/Materials | Identified exit to Factory 4860 | -8/Materials | Entered Factory 4860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5025 | -7/Factory | Lost 3 parts (3u) 5163 | -7/Factory | Build established: Hacker-Gladiator 5403 | -7/Factory | Discovered new exit (range 6) 5412 | -7/Factory | Identified exit to Factory 5593 | -7/Factory | Build established: Hacker-Mutant 6123 | -7/Factory | Central database locked down 6171 | -7/Factory | Fabricated Arm. Wheel (x2) 6270 | -7/Factory | Discovered new exit (range 14) 6288 | -7/Factory | Identified exit to Lower Caves 6362 | -7/Factory | Entered Lower Caves 6610 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6960 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6990 | -7/Lower Caves | Learned Factory stockpile data 7683 | -7/Lower Caves | Encountered a Warlord checkpoint 7729 | -7/Lower Caves | Discovered new exit (range 16) 7750 | -7/Lower Caves | Learned Factory garrison access intel 7780 | -7/Lower Caves | Identified exit to Lower Caves 7935 | -7/Lower Caves | Learned 4 Factory zone layouts 7981 | -7/Lower Caves | Learned Extension stockpile data 7981 | -7/Lower Caves | Learned Armory security intel 7981 | -7/Lower Caves | Learned Factory terminal intel 8071 | -7/Lower Caves | Entered another Lower Caves area 8076 | -7/Lower Caves | Discovered exit to Factory (range 8) 8102 | -7/Lower Caves | Encountered a Warlord checkpoint 8338 | -7/Lower Caves | Found Prototype Device 9060 | -7/Lower Caves | Learned Factory trap positions 9060 | -7/Lower Caves | Discovered new exit (range 14) 9082 | -7/Lower Caves | Identified exit to Zion 9205 | -7/Lower Caves | Learned location of 1 exit from Factory 9381 | -7/Lower Caves | Entered Zion 9435 | -7/Zion | Received a visual enhancement algorithm 9550 | -7/Zion | Found GAL Module 9566 | -7/Zion | Discovered new exit (range 15) 9692 | -7/Zion | System corruption cleaned by Quarantine Array 9794 | -7/Zion | Learned Factory terminal intel 10415 | -7/Zion | Learned location of Quarantine (-2) 10643 | -7/Zion | Found Prototype Processor 10643 | -7/Zion | Identified Exp. Melee Analysis Suite 10647 | -7/Zion | Found Prototype Hackware 10647 | -7/Zion | Identified Exp. System Shield 10651 | -7/Zion | Found Prototype Processor 10651 | -7/Zion | Identified Spectral Analyzer 10655 | -7/Zion | Found Prototype Processor 10655 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10675 | -7/Zion | Found Prototype Processor 10675 | -7/Zion | Identified Exp. Signal Interpreter 10839 | -7/Zion | Found CR-A16's Pointy Stick 10890 | -7/Zion | Gained Derelict followers 10917 | -7/Zion | Learned location of 1 exit from Factory 11079 | -7/Zion | Discovered new exit (range 5) 11082 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11087 | -7/Zion | Identified exit to Deep Caves 11089 | -7/Zion | Entered Deep Caves 11089 | -7/Deep Caves | Accompanied by 5 allies 11277 | -7/Deep Caves | Attacked by Z-Imprinter 11305 | -7/Deep Caves | Core integrity fell below 50% 11318 | -7/Deep Caves | Core integrity fell below 20% 11327 | -7/Deep Caves | Lost 4 allies 11339 | -7/Deep Caves | Destroyed by 9U-96V(z) with Zionite Laser-S Last Messages --------------- 11284_ EL-K3Q(g) destroyed. 11287_ 55-29H(g) destroyed. 11291_ ZW-LT5(l) destroyed. 11296_ MY-3L1(b) destroyed. 11297_ Slug Cannon destroyed. 11307_ Arm. Wheel destroyed. 11308_ Acquired 64 matter. 11309_ Rnf. Deuterium Engine destroyed. 11309_ Arm. Wheel destroyed. 11315_ Ripper destroyed. 11316_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 11316_ System corrupted: Mni. Assault Cannon misfires. 11316_ SL-W5A(z) knocked back. 11317_ Acquired 62 matter. 11327_ Lgt. Nuclear Core destroyed. 11333_ SL-W5A(z) destroyed. 11333_ Adv. Treads destroyed. 11335_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????###?????????? | | ???????????????????????????????## ##???????? | | ?????###??????????????????????# #???????? | | ###### ##???########??????????# #???????? | | ## # #####;; ##??????????# ##??????? | | ;;;## #???????????# ##?????? | | %= #???????????# #####?? | | =% #???????????# ### | | ##???????????# | | ##???????????# | | "" / %;###?????????# | | "" = =%!;############ ### | | "" = @z | | "" I% # | | ## | | "" ;############# #? | | "" ####??????????# #? | | "" ;#?????????????# ##? | | "" ##????????????## ##?? | | " #???????????### ##?## | | #????## #### ##### | | #????# ## | | #????# " # | | ##???# ### # """ # | | #????# ???#### "" # | | "" ????## ???????# | | #?????????????## | | " ##?????????????## | | "" ##?????????????## %%% | | ??? #??????????????# | | ????? ???????####???# = | | ???????? ??????## ##?## ## | | ??????????? ??????# #### ### | | ?????????????? ???????# ## ##?# | | ?????????????????????? ???????# ##??# | | ???????????????????????????????# #???# | | ???????????????????????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Extracted Adv. Terrain Scan Processor | -7/Factory | Extracted Lrg. Battery | -7/Factory | Extracted Com. Battery | -7/Factory | Extracted System Restoration Module | -7/Factory | Extracted Lrn. Tractor Beam | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Component Analysis Suite | -7/Factory | Extracted Scythe | -7/Factory | Extracted Prc. Assault Rifle | -7/Factory | Extracted EM Pulse Cannon | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Med. Reflective Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Matter Filter | -7/Zion | Archive Wave Gun | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed SurgeDrainedStreamer Manual? 0 Play Time 01:15:04 Cumulative 101.1 hours Start 2024.03.12 @ 10:25:42 End 2024.03.12 @ 11:57:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 35 Adventurer 57 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67701c3e-52c7-4277-bbc8-f97b1aaeb94d