Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.25 @ 19:58:57 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2578) 2578 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 6233 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 669/700 Matter 295/300 Energy 22/150 System Corruption 16% Temperature Cool (0) Movement Hovering (45) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Airjet > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Proton Missile Launcher Spear > --- INVENTORY (12) --- Airjet Long-range Terrain Scanner Improved Terrain Scan Processor Microactuators Microactuators Actuator Array Improved ECM Suite Improved Utility Shielding Heavy Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Spear > --- INVENTORY -------- Improved Hover Unit Long-range Terrain Scanner Improved Terrain Scan Processor Microactuators Microactuators Actuator Array Improved ECM Suite Improved Utility Shielding Heavy Ion Cannon Datajack [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 4 | . . . 1 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 93 | 6 11 11 13 4 29 13 1 5 Power 12 | 1 3 . 3 . 3 1 . 1 Engine 9 | 1 3 . 3 . 1 1 . . Core 3 | . . . . . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 1 4 4 4 10 4 1 1 Treads 19 | 1 . 3 1 4 10 . . . Leg 3 | . . . 3 . . . . . Wheel 3 | 1 1 1 . . . . . . Hover 6 | . . . . . . 4 1 1 Flight . | . . . . . . . . . Utility 24 | 1 3 . 3 . 10 5 . 2 Device 3 | . . . . . 2 1 . . Storage 13 | 1 3 . 3 . 4 2 . . Processor 2 | . . . . . . 1 . 1 Hackware 1 | . . . . . . 1 . . Protection 5 | . . . . . 4 . . 1 Artifact . | . . . . . . . . . Weapon 26 | 2 4 7 3 . 6 3 . 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 1 4 5 3 . 6 . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 2 . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 38 | . 2 4 8 4 16 . . 4 Power 7 | . 1 . 2 . 3 . . 1 Propulsion 16 | . 1 3 3 4 4 . . 1 Utility 6 | . . . . . 4 . . 2 Weapon 9 | . . 1 3 . 5 . . . Highest Loss Streak 4 | . 2 2 4 4 4 . . 3 Average Slot Usage (%) 95 | . 93 99 96 99 96 85 84 86 Engine 8 | . 13 14 9 11 2 6 7 3 Core 2 | . . . . . 6 . . 4 Treads 14 | . 14 23 5 4 26 . . . Leg 8 | . . . 22 28 . . . . Wheel 3 | . 14 3 3 . . . . . Hover 2 | . . . . . . 28 30 30 Storage 30 | . 22 28 32 33 34 15 15 15 Protection 2 | . . . . . 6 . . 2 Ballistic Gun 19 | . 26 24 22 22 17 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 112 | 10 55 57 77 77 112 95 28 35 Greatest Support 60 | 20 20 40 40 60 60 60 38 38 Greatest Overweight (x) 7 | 1 5 5 7 3 2 1 . . Average Overweight (x) 1 | . 1 2 3 1 1 . . . Largest Inventory Capacity 32 | 6 18 18 24 24 32 26 12 12 Average Capacity 22 | 5 13 18 23 24 30 13 12 12 Most Carried 32 | 4 18 18 24 24 32 22 12 12 Average Carried 21 | 1 11 17 21 23 29 12 12 11 Final Capacity 26 | 6 18 18 24 24 26 12 12 12 Final Carried 24 | 4 18 17 24 21 22 12 12 10 Class Distribution -------------------- 64% | Hauler-Mutant 26% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 2690 | 175 477 264 686 60 811 157 . 60 Remotely . | . . . . . . . . . Salvage Created 3333 | . 432 204 1034 49 1497 117 . . Parts 206 | . 26 18 61 4 88 9 . . Haulers Intercepted 7 | . 2 . 2 . 3 . . . Recyclers Shooed 3 | . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 72 | . 13 11 16 2 26 4 . . Melee 1 | . . . . . . 1 . . Guns 61 | . 13 4 16 2 26 . . . AOE 10 | . . 7 . . . 3 . . Classes Destroyed 12 | . 4 4 2 . 2 . . . Worker 1 | . . 1 . . . . . . Builder 2 | . . 1 1 . . . . . Tunneler 2 | . . 2 . . . . . . Hauler 7 | . 2 . 2 . 3 . . . Recycler 2 | . 1 . 1 . . . . . Watcher 5 | . . . 2 . 3 . . . Swarmer 19 | . 9 3 . . 3 4 . . Grunt 35 | . 4 4 12 1 14 . . . Duelist 1 | . . . . . 1 . . . Sentry 12 | . . . 4 1 7 . . . Hunter 1 | . . . . . 1 . . . Assembled 4 | . . 4 . . . . . . Best Kill Streak 10 | . 4 10 7 1 7 4 . . Combat Bots Only 7 | . 4 5 6 1 7 4 . . Max Kills in Single Turn 3 | . 1 3 1 1 2 2 . . Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . 2 . . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 5659 | . 557 619 936 532 2442 83 . 490 Core 755 | . 143 88 112 106 275 . . 31 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 50 | 100 . 7 . 45 50 . . . Volleys Fired 278 | . 58 32 74 5 104 2 . 3 Largest 2 | . 2 2 2 2 2 1 . 1 Hottest 46 | . 40 40 46 46 46 39 . 39 Shots Fired 538 | . 116 50 148 10 208 2 . 4 Gun 519 | . 116 37 148 10 208 . . . Cannon . | . . . . . . . . . Launcher 19 | . . 13 . . . 2 . 4 Special . | . . . . . . . . . Kinetic 519 | . 116 37 148 10 208 . . . Thermal . | . . . . . . . . . Explosive 13 | . . 13 . . . . . . Electromagnetic 6 | . . . . . . 2 . 4 Robot Hit Streak 27 | . 10 16 16 7 27 4 . . Robot Miss Streak 6 | . 4 3 6 2 2 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 2 . 1 . 6 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 367 | . 61 27 102 7 168 2 . . Core Hits 171 | . 25 25 40 3 73 5 . . Critical Hits 4 | . . . 2 . 2 . . . Critical Kills 3 | . . . 1 . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks 17 | . . . . . . 14 . 3 Impact . | . . . . . . . . . Slashing 6 | . . . . . . 6 . . Piercing 11 | . . . . . . 8 . 3 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5764 | . 639 926 1414 102 2458 166 . 59 Guns 4761 | . 639 210 1386 102 2424 . . . Cannons . | . . . . . . . . . Explosions 902 | . . 716 . . . 127 . 59 Melee 39 | . . . . . . 39 . . Ramming 62 | . . . 28 . 34 . . . Kinetic 4761 | . 639 210 1386 102 2424 . . . Thermal . | . . . . . . . . . Explosive 716 | . . 716 . . . . . . Electromagnetic 186 | . . . . . . 127 . 59 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 39 | . . . . . . 39 . . Highest Corruption 16 | . . . . . . . 16 16 Average Corruption 13 | . . . . . . . 9 16 Corruption Purged . | . . . . . . . . . Effects 20 | . . . . . . . 7 13 Message Errors 5 | . . . . . . . 3 2 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 9 | . . . . . . . 2 7 Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . 23 . . . . . . Projectiles . | . . . . . . . . . Explosions 23 | . . 23 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 255 | . . 169 . . . 12 . 74 Shots 10 | . . 6 . . . 2 . 2 Rammed 5 | . . . 3 . 2 . . . Targets Rammed 5 | . . . 3 . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 235 | . 12 9 . . 105 . 199 235 Average Temperature 39 | . 7 7 . . 28 . 94 109 Received Heat Transfer 1475 | . 36 42 456 36 905 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 369 | . 304 243 269 114 369 288 115 154 Initial 123 | . . 118 45 40 3 123 100 77 Average 143 | . 121 132 135 30 221 183 102 90 Maximum Alert Level 1 | . 1 1 1 . 1 1 . . Low Security (%) 67 | 100 77 78 79 100 30 73 100 100 Level 1 32 | . 22 21 20 . 69 26 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 . 1 . 4 1 . . Investigation 5 | . 2 . 1 . 2 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . 1 . . . 1 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 9 | . 1 . 1 . 7 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 30 15 27 12 41 3 6 6 Peak Tracking Total 11 | . 5 3 4 11 7 4 6 5 Tactical Retreats 10 | . 3 4 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 5 | . . . 2 . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 9 | . . . . . 3 1 . 5 Max in Single Turn 5 | . . . . . 1 1 . 5 Garrison Access 2 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 26 | . 8 . 5 . 9 2 . 2 Terminals 18 | . 6 . 3 . 7 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 2 | . . . 1 . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 59 | . 23 . 14 . 17 3 . 2 Successful 36 | . 13 . 9 . 10 3 . 1 Failed 23 | . 10 . 5 . 7 . . 1 Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 42 | . 19 . 10 . 10 2 . 1 Terminals 46 | . 21 . 9 . 13 2 . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 5 | . . . 4 . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 8 | . 4 . 2 . 2 . . . Robot Analysis 2 | . 2 . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 4 . . 1 . . Insert Component 3 | . . . 2 . . 1 . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 Seal Access 2 | . . . . . 1 . . 1 Unauthorized Hacks 20 | . 9 . 3 . 6 2 . . Terminals 17 | . 7 . 2 . 6 2 . . Track 5 | . 2 . . . 2 1 . . Botnet 9 | . 4 . 2 . 2 1 . . Operators 3 | . 1 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 5 . 3 . 7 1 . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 2 | . . . . 1 . . 1 . Largest Group 1 | . . . . 1 . . 1 . Highest-Rated Group 31 | . . . . 31 . . 31 . Highest-Rated Ally 31 | . . . . 31 . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . 9 . . 9 . Total Damage 292 | . . . . 147 . . 145 . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 7118 | 48 1050 696 1329 1147 2281 278 143 146 Spaces Moved 4177 | 40 785 356 587 551 1002 427 193 236 Core 5 | 5 . . . . . . . . Treads 1360 | 6 10 229 20 88 1002 5 . . Legs 900 | . . . 437 463 . . . . Wheels 1061 | 29 775 127 130 . . . . . Hover 851 | . . . . . . 422 193 236 Flight . | . . . . . . . . . Fastest Speed 45 | 50 80 130 110 180 180 48 45 45 Average Speed 135 | 89 102 162 174 180 183 49 45 45 Slowest Speed 220 | 160 160 200 220 220 200 186 45 45 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 3 96 72 41 98 65 14 84 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 11 | . . . . . . 8 . 3 Terrain Destroyed 103 | . . 75 . . . 16 . 12 Melee 11 | . . . . . . 8 . 3 Projectile . | . . . . . . . . . AOE 92 | . . 75 . . . 8 . 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 5108 | 49 931 426 749 695 1260 483 248 267 Wait 367 | . 50 23 42 136 44 . 55 17 Move 4170 | 39 784 355 586 550 1001 427 192 236 Hop . | . . . . . . . . . Pick Up 95 | 4 18 3 22 . 41 5 . 2 Fast Attach 21 | 6 2 2 3 1 5 1 . 1 Attach 47 | . 3 3 10 3 14 10 . 4 Detach 13 | . 1 . 1 . 1 9 . 1 Swap 25 | . 6 6 . . 10 2 1 . Drop 72 | . 9 2 8 . 38 15 . . Fire 278 | . 58 32 74 5 104 2 . 3 Melee 15 | . . . . . . 12 . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . . . 3 . 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 324 | -10/Materials | Discovered new exit (range 15) 716 | -10/Materials | Discovered new exit (range 15) 987 | -10/Materials | Core integrity fell below 50% 1099 | -10/Materials | Entered Mines 1101 | -10/Mines | Met a Derelict bent on vengeance 1121 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1481 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Learned location of 1 exit from Materials 1557 | -10/Mines | Learned location of Zion (-6) 1625 | -10/Mines | Excavation squad dispatched 1625 | -10/Mines | A large section of the Mines collapsed 1653 | -10/Mines | Core integrity fell below 20% 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Identified exit to Mines 2100 | -9/Materials | Build established: Hauler-Mutant 2266 | -9/Materials | Lost 4 parts (2n2w) 3124 | -9/Materials | Entered Mines 3151 | -9/Mines | Discovered new exit (range 5) 3152 | -9/Mines | Received a Mining Laser from a helpful Derelict 3295 | -9/Mines | Assembled infested the area 3300 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3663 | -9/Mines | Discovered new exit (range 9) 3738 | -9/Mines | Learned Materials emergency access door positions 4114 | -9/Mines | Core integrity fell below 50% 4146 | -9/Mines | Lost 4 parts (4n) 4271 | -9/Mines | Entered Materials 4271 | -8/Materials | Evolved 2 slots: Utility x2 4782 | -8/Materials | Garrison activated, responded to threat 4803 | -8/Materials | Lost 3 parts (1n2w) 4867 | -8/Materials | Destroyed 7 combat bots 4867 | -8/Materials | Lost 4 parts (1p1n1u1w) 4963 | -8/Materials | Discovered new exit (range 15) 6552 | -8/Materials | Entered Factory 6552 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6709 | -7/Factory | Discovered new exit (range 6) 6711 | -7/Factory | Identified exit to Storage 6821 | -7/Factory | Discovered new exit (range 5) 6823 | -7/Factory | Identified exit to Factory 6830 | -7/Factory | Sucked down chute 6830 | -7/Factory | Entered Waste 6831 | -7/Waste | Met a frightened Derelict 6845 | -7/Waste | EMP discharged 6847 | -7/Waste | Spotted C-40 Crusher 6851 | -7/Waste | Build established: Scavenger-Mutant 6933 | -7/Waste | Spotted C-40 Crusher 6945 | -7/Waste | EMP discharged 6945 | -7/Waste | System corruption reached 10% 6947 | -7/Waste | Spotted C-40 Crusher 6947 | -7/Waste | Spotted C-40 Crusher 6954 | -7/Waste | Spotted C-40 Crusher 6959 | -7/Waste | Spotted C-40 Crusher 6962 | -7/Waste | Discovered new exit (range 14) 6973 | -7/Waste | Identified exit to Factory 6973 | -7/Waste | Entered Factory 7105 | -7/Factory | Discovered exit to Storage (range 13) 7119 | -7/Factory | Self-destructed Last Messages --------------- 07086_ Door malfunctions. 07087_ K-01 Serf collects debris. 07088_ Airjet destroyed. 07090_ K-01 Serf collects debris. 07091_ R-06 Scavenger collects Wheel. 07093_ Acquired 60 matter. 07093_ K-01 Serf collects debris. 07095_ R-06 Scavenger collects Wheel. 07099_ System corrupted: Energy discharge (-9). 07101_ Acquired Airjet. 07103_ K-01 Serf collects debris. 07103_ U-05 Engineer lays Concrete. 07105_ EXIT=FOUND: STORAGE 07105_ U-05 Engineer lays Concrete. 07106_ K-01 Serf collects debris. 07107_ U-05 Engineer lays Concrete. 07114_ Imp. Light Armor Plating destroyed. 07116_ System corrupted: FCS attempts to trigger Proton Missile Launcher. 07116_ System corrupted: Proton Missile Launcher misfires. 07116_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? " | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# * | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????? ### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????##########??????? "" | | ?????????????????????????????# #??????? 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Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveProtonImmobilizer Manual? 0 Play Time 00:51:05 Cumulative 197.3 hours Start 2021.08.25 @ 16:56:34 End 2021.08.25 @ 19:58:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/0/0/0/1/0 Lore% 85 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4c61e76-9d1d-4e6a-b480-58bf8a3a98e7