Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.19 @ 22:52:45 Player: Ms. V3-11A Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (482) 482 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1527 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 50/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Small Storage Unit Medium Storage Unit Large Matter Pod (150) Machine Analyzer Reaction Control System Reaction Control System Weapon Shielding Hardened Light Armor Plating Recalibrator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Medium Storage Unit Large Matter Pod Machine Analyzer Reaction Control System Reaction Control System Weapon Shielding Hardened Light Armor Plating Recalibrator Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 1 8 11 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads . | . . . Leg 5 | . 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 3 4 Device 4 | . 2 2 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 1 2 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 5 12 Power 4 | . 1 3 Propulsion 6 | . 1 5 Utility 2 | . . 2 Weapon 5 | . 3 2 Highest Loss Streak 4 | . 4 4 To Critical Strikes 1 | . 1 . Average Backups 6 | 6 4 8 Power . | 1 1 . Propulsion . | 4 . . Utility 4 | . 2 7 Weapon . | 1 . . Tool/Special . | . . . Unused Backups 8 | . 1 7 Power . | . . . Propulsion . | . . . Utility 8 | . 1 7 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 74 | . 79 68 Engine 10 | . 13 6 Leg 25 | . 27 22 Device 4 | . . 8 Storage 12 | . 14 11 Protection 8 | . 7 10 Energy Gun 2 | . 3 . Ballistic Gun 9 | . 12 5 Launcher 1 | . . 2 Peak Build Rating 13 | 6 9 13 Average Rating 7 | 6 6 9 On Entrance 6 | 6 6 7 Avg Prop Armor Cover (%) 11 | . 11 . Naked Turns . | . . . Heaviest Build 24 | 12 12 24 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 8 8 9 Most Carried 10 | 6 8 10 Average Carried 6 | 6 4 8 Final Capacity 10 | 8 8 10 Final Carried 10 | 6 8 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 619 | 200 264 155 Remotely . | . . . Salvage Created 663 | . 288 375 Parts 36 | . 23 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored 1 | . 1 . Broken 1 | . 1 . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 10 7 Guns 15 | . 10 5 AOE 2 | . . 2 Classes Destroyed 8 | . 5 3 Worker 1 | . 1 . Builder 1 | . 1 . Recycler 1 | . . 1 Mechanic 1 | . 1 . Swarmer 8 | . 8 . Grunt 6 | . 2 4 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 293 | . 141 152 Missed 95 | . 48 47 Hits 198 | . 93 105 Melee 21 | . . 21 Projectile 177 | . 93 84 Critical Strikes 7 | . 1 6 Damage Taken 2112 | . 674 1438 Core 609 | . 208 401 Absorbed by Shields . | . . . Redirected to Shielding 7 | . . 7 Ignored by Resistances 629 | . 216 413 Core Remaining (%) 58 | 100 16 . Volleys Fired 125 | . 69 56 Largest 2 | . 2 1 Hottest 90 | . 90 65 Shots Fired 137 | . 81 56 Gun 130 | . 81 49 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 89 | . 45 44 Thermal 30 | . 25 5 Explosive 7 | . . 7 Electromagnetic 11 | . 11 . Robot Hit Streak 11 | . 9 11 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 102 | . 58 44 Core Hits 48 | . 23 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1242 | . 649 593 Guns 943 | . 578 365 Cannons . | . . . Explosions 299 | . 71 228 Melee . | . . . Ramming . | . . . Kinetic 567 | . 265 302 Thermal 350 | . 287 63 Explosive 228 | . . 228 Electromagnetic 97 | . 97 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 76 | . . 76 Shots 6 | . . 6 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 393 | . 393 20 Average Temperature 168 | . 196 11 Received Heat Transfer 777 | . 207 570 Effects 6 | . 6 . Shutdowns 2 | . 2 . Interference 2 | . 2 . Short Circuit 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 721 | . 646 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 87 | . 87 70 Initial 7 | . . 7 Average 19 | . 19 18 Influence Increases 517 | . 269 248 Destroy 0b10 Robot/C 340 | . 200 140 Destroy 0b10 Robot/NC 20 | . 15 5 Destroy Leader 80 | . 40 40 Successful Hack 16 | . 12 4 Disable Machine 9 | . . 9 Destroy Structure 22 | . 2 20 Lose Combat Pursuer 30 | . . 30 Influence Decreases 497 | . 249 248 Entered New Map 13 | . . 13 Time Decay 376 | . 199 177 Lost Part 108 | . 50 58 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 18 16 Peak Tracking Total 6 | . 6 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 6 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 17 4 Successful 15 | . 12 3 Failed 6 | . 5 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 12 4 Terminals 21 | . 17 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Repair Station Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 8 3 Terminals 11 | . 8 3 Botnet 4 | . 3 1 Skim 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 15 | . 15 . Terrain 15 | . 15 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1353 | 2 747 604 Spaces Moved 807 | 1 473 333 Core 9 | . 9 . Treads . | . . . Legs 798 | 1 464 333 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 120 Average Speed 122 | 120 119 126 Slowest Speed 200 | 120 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 2 78 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . 2 21 Melee . | . . . Projectile . | . . . AOE 23 | . 2 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1049 | 1 581 467 Wait 74 | . 16 58 Move 805 | . 472 333 Hop . | . . . Pick Up 12 | . 7 5 Fast Attach 11 | . 5 6 Attach 8 | . 3 5 Detach 3 | . 2 1 Swap 3 | 1 1 1 Drop 7 | . 6 1 Fire 125 | . 69 56 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Core integrity fell below 50% 147 | -10/Materials | Lost 4 parts (1p1n2w) 227 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Discovered new exit (range 10) 587 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 12) 638 | -10/Materials | Discovered new exit (range 11) 694 | -10/Materials | Learned Storage stockpile data 699 | -10/Materials | Core integrity fell below 20% 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Lost 3 parts (1p2n) 1338 | -9/Materials | Core integrity fell below 50% 1348 | -9/Materials | Core integrity fell below 20% 1354 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01203_ W-16 Scout distress signal alerts nearby ally. 01215_ Ion Engine destroyed. 01216_ G-34 Mercenary destroyed. 01219_ Grenade Launcher destroyed. 01270_ Kicked U-05 Engineer out of the way. 01283_ K-01 Serf cleans the Processing Tank. 01323_ Acquired Spread Laser. 01327_ Aluminum Leg destroyed. 01332_ Hrd. Light Armor Plating destroyed. 01334_ Aluminum Leg destroyed. 01340_ Cooling System destroyed. 01342_ Spread Laser severed. 01343_ Acquired Spread Laser. 01344_ L-31 Rogue destroyed. 01345_ Spread Laser severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????*=????????????????????????? | | ?????????????????? ????*=????????????????????????? | | ?????????????????? ????==????????????????????????? | | ?????????????????? ???? ????????????????????????? | | ?????????????????? ????| ????????????????????????? | | ?????????????????? ???? ????????????????????????? | | ?????????????????? #####+##??????????????????????? | | ?? ????????????? # #??????????????????????? | | ?? ########????# + """g#??????????????????????? | | ?# ## #????# # """ #??????????????????????? | | ?# ## #????# # """ #??????????????????????? | | ?# ## # ??+ + g l #??????????????????????? | | ?# ## # ?# # %@#??????????????????????? | | ## ## # # ####+#########+???????????????? | | ## # / ???????????? | | ## # # ???????????? | | ? ## ######+## ???????????? | | ?# ##"" ## # ######### ###????????????? | | ## ##"T ## # #???????????#??????????????? | | ## ##"" ## *! # #??????????????????????????? | | ## ## ## !! # #????????? ????????????????? | | # ###+#### !! #+#???????# ???????????????? | | # # #?????????# #??????????????? | | + / #?????????# #??????????????? | | # # #?????????# +??????????????? | | # ######## #?????????+ #??????????????? | | #######??????# """ #?????????# #??????????????? | | #????????????# """ #?????????# #??????????????? | | #????????????# """ #?????????# #??????????????? | | ?????????????# #?????????# #??????????????? | | ?????????????#############????# #??????????????? | | ################## #???## ##???########??? | | ##### #???#!!!!!!#??? | | #???# !!!!#??? | | #???# #??? | | % ##### ####??? | | ##### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageHeartScrap Manual? 0 Play Time 00:17:25 Cumulative 516.3 hours Start 2026.03.19 @ 22:36:46 End 2026.03.19 @ 22:52:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 367 Rogue 63 Adventurer 278 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: a3fe7e4b-8482-4293-be10-1ec85337fa8e