Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.07 @ 22:26:26 Player: Jethus Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (244) 1220 Value Destroyed (8920) 8920 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (6506) 6506 TOTAL SCORE: 23426 Bonus ------- High Alert Combat Kills 2764 Follower Combat Kills 2811 Registered with UFD 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -469 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 97/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Overtuned Coil Gun Improved Plasma Cutter Molecular Scythe PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Centrium Heavy Treads Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Cooling System Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Hacking Suite System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Wave Gun Advanced KE Penetrator > --- INVENTORY -------- Micro Fission Core Cooled Impulse Thruster Wave Gun KE Penetrator PL-3XN's Ring of Power [Rating: 119] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Coil Gun Launcher Hellfire Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Molecular Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Slots Evolved 12 | . . . 2 . 2 . . . 4 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . 1 . Utility 8 | . . . . . 2 . . . 4 . . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 241 | 7 . 3 4 4 18 35 16 5 39 29 10 32 39 Power 27 | 1 . 1 . 1 3 2 . . 8 2 2 4 3 Engine 13 | 1 . . . 1 1 2 . . 7 1 . . . Core 12 | . . 1 . . 2 . . . 1 1 . 4 3 Reactor 2 | . . . . . . . . . . . 2 . . Propulsion 64 | 2 . 2 4 1 3 4 . 1 14 14 2 11 6 Treads 3 | . . . . . . . . . . . 1 2 . Leg 35 | 2 . 2 4 1 3 . . . 12 9 1 1 . Wheel 2 | . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight 24 | . . . . . . 4 . 1 2 5 . 8 4 Utility 73 | 2 . . . 1 6 3 5 3 9 8 2 13 21 Device 37 | 1 . . . 1 2 3 2 1 6 3 . 5 13 Storage 3 | 1 . . . . 1 . . . . . . . 1 Processor 11 | . . . . . 2 . 1 1 . . . 1 6 Hackware 9 | . . . . . 1 . . 1 . 3 1 2 1 Protection 13 | . . . . . . . 2 . 3 2 1 5 . Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 . . . 1 6 26 11 1 8 5 4 4 9 Energy Gun 43 | 1 . . . 1 6 19 6 1 3 1 1 1 3 Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 15 | 1 . . . . . . 1 . 4 3 3 3 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 1 . . . Special Weapon 9 | . . . . . . 6 3 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . 4 Special Melee Weapon 2 | . . . . . . . 1 . . . . . 1 Unidentified Prototypes 12 | . . . . . 2 5 . . . . . . 5 Corrupted Parts 6 | . . . . . . . . . . 5 1 . . System Corruption 18 | . . . . . . . . . . 12 6 . . Parts Lost 70 | . . . 2 . 6 1 . . 9 10 3 25 14 Power 7 | . . . . . . . . . 1 1 . 3 2 Propulsion 23 | . . . 1 . 4 . . . 2 3 . 5 8 Utility 28 | . . . . . . 1 . . 5 3 2 14 3 Weapon 12 | . . . 1 . 2 . . . 1 3 1 3 1 Highest Loss Streak 8 | . . . 1 . 3 1 . . 4 7 2 8 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 100 100 92 98 84 89 87 83 81 81 93 84 45 Engine 5 | . 14 6 . 9 8 9 9 9 5 3 . . . Core 1 | . . 7 11 1 . . . . . 1 . 1 3 Treads 1 | . . . . . . . . . . . 5 9 . Leg 15 | . 28 28 39 44 25 4 . . 17 13 13 3 . Flight 9 | . . . . . . 28 36 36 7 9 . 5 14 Device 10 | . 14 14 11 11 11 6 8 4 14 9 12 6 9 Storage 6 | . 14 14 11 11 9 9 9 9 6 6 6 . . Processor 5 | . . . . . 9 9 9 9 6 6 6 4 7 Hackware 8 | . . . . . 2 9 9 12 2 12 20 24 2 Protection 3 | . . . . . . . . . 4 3 6 9 . Energy Gun 5 | . 14 14 7 9 16 11 2 2 2 1 5 4 2 Ballistic Gun 6 | . 14 14 11 11 1 . . . 9 9 6 5 . Peak Build Rating 119 | 9 9 12 14 23 31 37 39 45 97 96 99 119 85 Average Rating 59 | 6 9 10 13 22 26 30 31 36 81 77 92 102 52 On Entrance 34 | . 9 9 12 14 23 26 28 30 45 74 75 99 39 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 15 15 15 15 22 26 27 27 24 49 43 50 58 43 Greatest Support 135 | 20 20 20 43 48 48 30 20 21 70 51 80 135 35 Greatest Overweight (x) 7 | 3 . . . . 2 2 1 1 6 7 1 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 10 10 10 10 5 5 Most Carried 10 | 1 4 8 8 8 8 10 10 10 10 10 10 10 5 Average Carried 7 | . 3 7 7 8 7 7 9 9 9 5 9 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 4 8 8 8 6 9 10 10 9 9 10 4 5 Class Distribution -------------------- 28% | Scavenger-Mutant 22% | Hacker-Mutant 15% | Mutant 13% | Scavenger-Skirmisher 7% | Wizard-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Wizard-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Matter Collected 6083 | 298 61 94 161 58 282 310 200 16 2339 887 267 782 328 Remotely . | . . . . . . . . . . . . . . Salvage Created 12556 | 168 184 459 454 93 1306 932 333 . 4094 845 . 3303 385 Parts 612 | 11 17 23 29 10 61 47 14 . 186 35 . 160 19 Haulers Intercepted 8 | . . . 1 . 3 2 . . 1 . . 1 . Recyclers Shooed 37 | 1 . 1 4 . 2 . . . 7 5 . 17 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Combat Hostiles Destroyed 170 | . 5 6 5 1 25 15 5 . 38 14 . 52 4 Melee 3 | . . . . . . . . . . . . 1 2 Guns 156 | . 5 6 5 1 24 14 5 . 37 11 . 46 2 AOE 10 | . . . . . 1 1 . . 1 3 . 4 . Classes Destroyed 19 | 2 3 1 3 . 2 . 1 . 5 . . 1 1 Worker 11 | . . 2 . . 1 . . . 5 . . 3 . Builder 12 | . . . . . 1 . . . 6 2 . 3 . Tunneler 7 | 3 . . . 2 . . . . 1 1 . . . Hauler 8 | . . . 1 . 3 2 . . 1 . . 1 . Recycler 22 | 1 . 2 1 . . . 1 . 12 1 . 3 1 Operator 6 | . . . 1 . 1 . . . 1 . . 2 1 Watcher 10 | . 2 . 2 . 2 1 . . 1 1 . 1 . Swarmer 29 | . 3 2 . . 7 . . . 3 1 . 13 . Cutter 1 | . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 80 | . 2 4 3 . 14 8 2 . 12 8 . 25 2 Brawler 4 | . . . . . . . . . 3 . . 1 . Duelist 4 | . . . . . 1 1 . . 1 . . 1 . Sentry 27 | . . . 2 1 3 6 2 . 7 5 . 1 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 10 | . . . . . . . 1 . 5 . . 4 . Programmer 11 | . . . . . . . . . 5 . . 5 1 Heavy 1 | . . . . . . . . . 1 . . . . Scrapoid 1 | . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 11 | 2 3 5 2 1 10 3 3 . 6 11 . 7 2 Combat Bots Only 6 | . 3 2 2 1 5 2 2 . 4 5 . 6 2 Max Kills in Single Turn 3 | 2 2 1 1 1 2 1 2 . 2 2 . 3 1 Gunslinging 1 | . 1 . . . 1 . . . . 1 . 1 . Exploded 2 | . . . . . 1 1 . . 1 2 . 2 . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Hostile Shots Fired 1537 | . 18 20 53 4 122 62 29 . 327 231 36 436 199 Missed 493 | . 7 7 21 1 34 20 10 . 120 65 14 113 81 Damage Taken 14677 | . 84 105 375 55 924 548 193 . 2540 1931 622 5159 2141 Core 3160 | . 8 31 31 17 152 200 35 . 201 376 29 915 1165 Absorbed by Shields 696 | . . . . . . . 29 . 114 412 . 68 73 Ignored by Resistances 4329 | . 25 33 105 16 271 156 64 . 767 673 168 1439 612 Regen/Repaired (Parts) 285 | . . . . . . . . . 233 52 . . . Core Remaining (%) 56 | 100 . 84 . 88 . . . 29 . . 28 8 . Volleys Fired 674 | 12 20 19 43 6 86 57 15 . 186 63 11 145 11 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 275 | 60 60 60 60 95 122 130 125 . 110 110 115 275 176 Shots Fired 1220 | 24 40 38 67 10 168 108 28 . 338 96 21 266 16 Gun 1198 | 24 40 38 67 10 168 102 26 . 338 82 21 266 16 Cannon . | . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . . 14 . . . Special 8 | . . . . . . 6 2 . . . . . . Kinetic 592 | 12 20 19 43 6 18 . . . 250 55 13 156 . Thermal 493 | . . . . 4 133 94 13 . 88 27 8 110 16 Explosive 14 | . . . . . . . . . . 14 . . . Electromagnetic 119 | 12 20 19 24 . 17 14 13 . . . . . . Robot Hit Streak 39 | 12 17 14 14 9 24 27 24 . 39 18 6 19 11 Robot Miss Streak 9 | 1 6 3 2 . 5 2 1 . 3 9 1 2 1 Penetration Max 2 | . . . . . . . . . 2 2 1 1 . Secondary Targets 28 | . 2 2 . . 4 3 1 . 4 2 . 9 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 1 . 1 1 Shots Hit Robots 958 | 19 27 27 50 7 138 82 45 . 239 84 13 209 18 Core Hits 489 | 5 13 16 17 4 58 31 9 . 142 71 6 107 10 Critical Kills 22 | . . 1 . . . . . . 3 . . 18 . Critical Parts Destroyed 35 | . . . 1 . . . . . 12 2 2 18 . Critical Strikes 84 | . . 1 1 . 11 4 2 . 23 2 2 38 . Burn 25 | . . . . . 11 4 1 . 7 . . 2 . Destroy 58 | . . 1 1 . . . . . 16 2 2 36 . Corrupt 1 | . . . . . . . 1 . . . . . . Melee Attacks 32 | . . . . . . . 21 . . . . . 11 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . 11 Sneak Attacks 18 | . . . . . . . 17 . . . . . 1 Combat Hostiles 10 | . . . . . . . 10 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25978 | 267 364 379 704 110 2542 1709 432 . 6770 3539 388 7865 909 Guns 22082 | 267 364 339 619 110 2413 1548 432 . 6477 1930 388 6787 408 Cannons . | . . . . . . . . . . . . . . Explosions 3512 | . . 25 85 . 110 161 . . 249 1609 . 1037 236 Melee 245 | . . . . . . . . . . . . . 245 Ramming 139 | . . 15 . . 19 . . . 44 . . 41 20 Kinetic 11592 | 131 152 146 399 47 187 . . . 4812 1234 297 4187 . Thermal 10186 | . . 25 34 63 2014 1427 241 . 1914 696 91 3273 408 Explosive 2326 | . . . . . . 117 . . . 1609 . 364 236 Electromagnetic 1490 | 136 212 193 271 . 322 165 191 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 245 | . . . . . . . . . . . . . 245 Highest Corruption 24 | . . . . . 1 1 1 1 5 18 24 6 4 Average Corruption 7 | . . . . . 1 1 1 1 4 10 23 5 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 181 | . . . . . 3 3 2 . 62 42 40 23 6 Message Errors 31 | . . . . . 1 1 . . 10 11 6 2 . Matter Fused 39 | . . . . . 1 1 1 . 16 5 8 5 2 Heat Flow Errors 27 | . . . . . . . . . 9 6 5 6 1 Energy Discharges 21 | . . . . . . . . . 11 4 3 2 1 Parts Fused 3 | . . . . . . . . . 2 1 . . . Data Loss (minor) 23 | . . . . . 1 . . . 6 6 7 1 2 Data Loss (major) 8 | . . . . . . 1 . . 2 1 3 1 . Misfires 8 | . . . . . . . . . 3 2 3 . . Alerts 8 | . . . . . . . 1 . 3 3 1 . . Misdirections 2 | . . . . . . . . . . 1 1 . . Weapon Failures 11 | . . . . . . . . . . 2 3 6 . Overload Shots 7 | . . . . . . . . . . . . 7 . Overflow Damage 468 | . . . . . . . . . 80 114 . 201 73 Projectiles . | . . . . . . . . . . . . . . Explosions 468 | . . . . . . . . . 80 114 . 201 73 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 658 | . . . 14 . . 52 . . 117 69 . 181 225 Shots 11 | . . . 1 . . 1 . . 2 1 . 3 3 Rammed 11 | . . . . . . . . . . . . 7 4 Targets Rammed 25 | . . 2 . . 5 . . . 6 . . 8 4 Kicked 13 | . . 2 . . 5 . . . 6 . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 498 | . 45 48 36 69 498 453 312 . 251 255 202 375 290 Average Temperature 81 | . 23 17 10 30 139 130 111 . 33 66 79 79 85 Received Heat Transfer 4628 | . 45 63 180 18 549 297 84 . 585 885 102 1449 371 Effects 14 | . . . . . 8 2 . . . . . 4 . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . 1 1 . . . . . 1 . Interference 6 | . . . . . 3 . . . . . . 3 . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 31 | . . . . . 11 7 2 . 6 1 . 2 2 Heat Transferred 18230 | . . . 50 111 4873 3010 518 . 3743 1600 148 3671 506 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Peak Influence 1746 | 20 157 141 150 29 818 702 431 . 923 1032 573 1746 774 Initial 682 | . 11 51 . 23 1 243 231 . . 367 497 230 682 Average 482 | 6 58 106 47 18 518 406 319 . 452 798 486 914 666 Maximum Alert Level 5 | . . . . . 3 3 2 . 3 3 2 5 3 Low Security (%) 29 | 100 100 100 100 100 9 . . . 33 . . . . Level 1 16 | . . . . . 17 54 77 . 4 19 33 27 . Level 2 23 | . . . . . 47 44 22 . 28 2 66 9 48 Level 3 24 | . . . . . 24 . . . 33 77 . 21 51 Level 4 4 | . . . . . . . . . . . . 30 . Level 5 1 | . . . . . . . . . . . . 11 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 63 | . . . 2 . 4 2 . . 17 5 . 21 12 Investigation 16 | . . . . . 1 1 . . 6 2 . 3 3 Extermination 8 | . . . . . . . . . 4 . . 3 1 Reinforcement 23 | . . . 2 . 2 1 . . 3 3 . 9 3 Assault 8 | . . . . . 1 . . . 3 . . 2 2 Garrison 8 | . . . . . . . . . 1 . . 4 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 1 . 3 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses 4 | . . . . . . . . . 3 1 . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Distress Signals 20 | . . . . . 5 1 . . . 2 2 9 1 Communications Jammed 50 | . . . . . . . . . 50 . . . . Distress Signals 50 | . . . . . . . . . 50 . . . . Times Spotted 367 | . 9 7 12 2 51 18 10 . 68 42 10 107 31 Peak Tracking Total 12 | . 3 3 3 2 9 4 3 . 11 8 5 12 9 Tactical Retreats 32 | . . 1 3 . 5 1 1 . 2 2 . 10 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Traps Triggered 12 | . . . . . 1 . . . 5 1 . . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . 2 . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . 2 . . 1 . . . . . . . Triggered 3 | . . . 2 . . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 1 1 1 . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Machines Disabled 63 | . . 2 1 . 1 8 5 . 28 4 1 10 3 Max in Single Turn 4 | . . 1 1 . 1 2 1 . 4 2 1 3 3 Garrison Access 2 | . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 11 | . . . . . . 6 5 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Machines Accessed 74 | . 4 . 3 . 4 2 11 6 17 10 2 8 7 Terminals 43 | . 4 . 3 . 3 2 6 . 9 9 2 2 3 Fabricators 3 | . . . . . . . . . . . . 2 1 Repair Stations 4 | . . . . . . . . . 3 . . 1 . Recycling Units 12 | . . . . . 1 . 3 . 3 1 . 2 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . 1 1 Total Hacks 226 | . 12 . 8 . 12 6 45 32 42 15 11 28 15 Successful 153 | . 4 . 5 . 7 2 38 32 23 10 5 23 4 Failed 73 | . 8 . 3 . 5 4 7 . 19 5 6 5 11 Catastrophic 10 | . . . . . 1 1 . . 4 . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . . . . . . 2 . 6 1 7 2 4 Terminals 113 | . 12 . 8 . 9 6 18 . 22 14 11 7 6 Fabricators 8 | . . . . . . . . . . . . 6 2 Repair Stations 12 | . . . . . . . . . 10 . . 2 . Recycling Units 26 | . . . . . 3 . 3 . 5 1 . 10 4 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . 5 . . 3 3 Terminal Hacks 117 | . 4 . 5 . 6 2 35 32 13 9 5 5 1 Record 63 | . . . . . . . 25 31 1 1 4 1 . Part Schematic 2 | . . . . . . . 1 . 1 . . . . Robot Analysis 3 | . . . . . 1 . 1 . 1 . . . . Prototype ID Bank 3 | . . . 1 . 1 . 1 . . . . . . Open Door 10 | . . . . . . . . . 1 8 1 . . Open DSF 2 | . . . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . Emergency Access Points 4 | . . . . . 1 . 1 . 1 . . 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . Alert Level 5 | . 1 . . . . 1 1 . 1 . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . 1 . . 1 . Surveillance Status 1 | . . . . . 1 . . . . . . . . Transport Status 3 | . 1 . 1 . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . 1 . . . . Zone Layout 4 | . 1 . . . . . . . 2 . . 1 . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 5 1 Network Status 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 3 | . . . . . . . . . . . . 2 1 Repair Station Hacks 7 | . . . . . . . . . 5 . . 2 . Scan Component 4 | . . . . . . . . . 3 . . 1 . Repair 3 | . . . . . . . . . 2 . . 1 . Recycling Unit Hacks 13 | . . . . . 1 . 3 . 2 . . 7 . Report Inventory 7 | . . . . . . . 3 . 2 . . 2 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . Retrieve Components 5 | . . . . . 1 . . . . . . 4 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . 2 . Seal Access 2 | . . . . . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . . . . . . . . . 2 1 . 2 2 Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 2 1 . 2 2 Recycling Units . | . . . . . . . . . . . . . . Fedlink 5 | . . . . . . . . . 2 1 . 2 . Scrapoids 2 | . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . 1 . 1 2 7 . 12 2 2 5 6 Full Trace Events 4 | . . . . . . 1 . . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . Parts Built 4 | . . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . . Time 239 | . . . . . . . . . . . . 170 69 Total Part Build Rating 26 | . . . . . . . . . . . . 26 . Parts Repaired 2 | . . . . . . . . . 2 . . . . Time 123 | . . . . . . . . . 110 . . 13 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 51 | . . . . . . . . . . . . 51 . Retrieved Components 32 | . . . . . 10 . . . . . . 22 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . 13 . . 9 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Total Allies 59 | . . . . 5 . . 13 . 6 20 5 . 10 Largest Group 13 | . . . . 4 4 . 13 . 5 11 13 9 5 Highest-Rated Group 866 | . . . . 84 84 . 183 . 236 484 866 595 238 Highest-Rated Ally 159 | . . . . 31 31 . 27 . 48 159 153 96 50 Total Orders 7 | . . . . . . . . 2 . 1 . . 4 ROAM 2 | . . . . . . . . 1 . . . . 1 FOLLOW 1 | . . . . . . . . 1 . . . . . GUARD 1 | . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . . . . 3 Ally Attacks 477 | . . . . 9 49 . 14 . 60 155 78 57 55 Total Damage 12202 | . . . . 117 731 . 294 . 2112 3520 1951 2267 1210 Kills 99 | . . . . . 10 . 6 . 19 27 12 17 8 Allies Corrupted 2 | . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Robot Analysis Total 3 | . . . . . 1 . 1 . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . 2 . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Turns Passed 13109 | 126 230 874 508 601 917 789 500 891 3487 1121 745 1677 643 Spaces Moved 10478 | 66 140 631 319 461 436 497 937 2179 2185 609 419 818 781 Core 299 | 12 . . . . . . . . . 2 . . 285 Treads 1045 | . . . . . . . . . . . 391 654 . Legs 4205 | 54 140 631 319 461 436 60 . . 1647 429 28 . . Wheels 11 | . . . . . . . . . . . . . 11 Hover . | . . . . . . . . . . . . . . Flight 4918 | . . . . . . 437 937 2179 538 178 . 164 485 Fastest Speed 22 | 50 120 120 120 120 120 28 28 28 101 109 120 22 22 Average Speed 92 | 120 120 120 120 120 138 63 30 39 119 141 158 140 44 Slowest Speed 485 | 200 120 120 120 120 260 184 98 101 485 400 190 435 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 6 2 . . . . 3 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 34 86 29 76 51 57 95 92 52 75 88 30 37 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . 1 . 1 . Scrap Searched 5 | . . 1 . . . . . 4 . . . . . Spaces Dug 124 | . . . . . . . . . 117 . . 2 5 Terrain Destroyed 573 | . . 3 . . 7 21 . . 323 58 2 109 50 Melee 5 | . . . . . . . . . . . . . 5 Projectile 206 | . . . . . . . . . 129 25 2 50 . AOE 362 | . . 3 . . 7 21 . . 194 33 . 59 45 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Total 12610 | 85 162 711 378 500 581 788 1076 2212 2781 762 482 1062 1030 Wait 818 | . . 48 2 27 19 132 51 . 293 11 27 43 165 Move 10432 | 65 139 630 318 460 435 484 932 2178 2184 608 418 811 770 Hop 16 | . . . . . . 6 2 . . . . 3 5 Pick Up 85 | 1 3 5 4 . 6 4 5 12 22 8 5 6 4 Fast Attach 108 | 7 . . 3 1 8 5 4 1 10 11 4 20 34 Attach 71 | . . . . . 3 23 7 3 8 12 1 9 5 Detach 52 | . . . . . 2 26 6 2 3 3 1 4 5 Swap 63 | . . 3 1 3 8 7 5 1 21 6 5 3 . Drop 119 | . . 4 5 3 9 7 7 14 34 2 10 10 14 Fire 674 | 12 20 19 43 6 86 57 15 . 186 63 11 145 11 Melee 32 | . . . . . . . 21 . . . . . 11 Ram 4 | . . . . . . . . . . . . . 4 Kick 13 | . . 2 . . 5 . . . 6 . . . . Crush 8 | . . . . . . . . . . . . 8 . Escape Stasis 20 | . . . . . . . . . 14 5 . . 1 Rewire 34 | . . . . . . . . 1 . 33 . . . Trap 3 | . . . 2 . . 1 . . . . . . . Miscellaneous 58 | . . . . . . 36 21 . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 392 | -10/Mines | Met a Derelict bent on vengeance 432 | -10/Mines | Discovered new exit (range 15) 498 | -10/Mines | Found a hidden stash of uninstalled traps 950 | -10/Mines | Learned location of Storage (-8) 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Propulsion x2 1623 | -9/Materials | Build established: Scavenger-Mutant 1716 | -9/Materials | Discovered new exit (range 7) 1739 | -9/Materials | Entered Mines 1744 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1784 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2018 | -9/Mines | Discovered new exit (range 8) 2120 | -9/Mines | Discovered new exit (range 5) 2340 | -9/Mines | Entered Materials 2340 | -8/Materials | Accompanied by 4 allies 2340 | -8/Materials | Evolved 2 slots: Utility x2 2341 | -8/Materials | Identified exit to Storage 2345 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2483 | -8/Materials | Discovered exit to Storage (range 7) 2820 | -8/Materials | Lost 3 parts (3n) 3140 | -8/Materials | First assault squad dispatched 3160 | -8/Materials | Discovered new exit (range 11) 3174 | -8/Materials | Identified exit to Factory 3257 | -8/Materials | Entered Storage 3627 | -8/Storage | Identified exit to Recycling 3859 | -8/Storage | Core integrity fell below 50% 3967 | -8/Storage | Build established: Hacker-Mutant 4046 | -8/Storage | Entered Recycling 4047 | -8/Recycling | Met a Zionite searching for Scraptown 4149 | -8/Recycling | Discovered new exit (range 3) 4150 | -8/Recycling | Identified exit to Factory 4363 | -8/Recycling | Lost 7 allies 4508 | -8/Recycling | Scanned before Scraplab entrance 4512 | -8/Recycling | Entered Scraplab 4520 | -8/Recycling | Discovered new exit (range 3) 4520 | -8/Recycling | Identified exit to Scraptown 4546 | -8/Recycling | Entered Scraptown 4547 | -8/Scraptown | System corruption cleaned by C-Scrubber 4609 | -8/Scraptown | Visited Comm Corps 4624 | -8/Scraptown | Visited Symbiants 4807 | -8/Scraptown | Visited TADAMA 4907 | -8/Scraptown | Visited UFD Registry 4907 | -8/Scraptown | Registered with UFD as "Slugdriver" 4914 | -8/Scraptown | Visited Assassins FH 4959 | -8/Scraptown | Visited Curators Association 4992 | -8/Scraptown | Visited Scrapoid Research Area 5030 | -8/Scraptown | Visited Derelict Rescue Squad 5041 | -8/Scraptown | Found DRS Beacon 5097 | -8/Scraptown | Visited Science Guys 5133 | -8/Scraptown | Visited Scrapoid Pod Storage 5136 | -8/Scraptown | Found Scrapoid Pod 5150 | -8/Scraptown | Visited A0-MCA Data Center 5153 | -8/Scraptown | Given a B rating by A0-MCA 5157 | -8/Scraptown | Found A0-MCA's Component Scanner 5172 | -8/Scraptown | Discovered exit to Factory (range 3) 5206 | -8/Scraptown | Visited Botcube Research 5212 | -8/Scraptown | Found Botcube 5220 | -8/Scraptown | Visited Chapter 10 5286 | -8/Scraptown | Visited Cave Peace 5306 | -8/Scraptown | Discovered exit to Factory (range 13) 5344 | -8/Scraptown | Build established: Hacker-Sprinter 5428 | -8/Scraptown | Found Scrap Suit 5431 | -8/Scraptown | Found Scrap Suit 5437 | -8/Scraptown | Entered Factory 5437 | -6/Factory | Evolved 4 slots: Utility x4 5447 | -6/Factory | Identified exit to Factory 5600 | -6/Factory | Repaired Imp. VTOL Module 5743 | -6/Factory | Build established: Hacker-Mutant 6465 | -6/Factory | Scrapoid Pod released 06F06-D (x5) 6515 | -6/Factory | Build established: Scavenger-Mutant 6731 | -6/Factory | Botcube activated 6777 | -6/Factory | Cargo convoy interrupted 6807 | -6/Factory | Found Hellfire Missile Launcher 6824 | -6/Factory | Found Exp. Focal Shield 6828 | -6/Factory | Lost 4 allies 6830 | -6/Factory | Found PL-3XN's Ring of Power 6956 | -6/Factory | Found Active Sensor Suite 7092 | -6/Factory | Repaired F-cell Engine 7187 | -6/Factory | First assault squad dispatched 7268 | -6/Factory | Build established: Scavenger-Skirmisher 7684 | -6/Factory | Garrison activated, responded to threat 8867 | -6/Factory | Lost 4 parts (1p1n1u1w) 8915 | -6/Factory | Discovered new exit (range 9) 8922 | -6/Factory | Identified exit to Extension 8924 | -6/Factory | Entered Extension 8989 | -6/Extension | Rescued a captive Derelict 8990 | -6/Extension | Rescued a captive Derelict 9061 | -6/Extension | Rescued a captive Derelict 9063 | -6/Extension | Rescued a captive Derelict 9133 | -6/Extension | Rescued A7 9133 | -6/Extension | Lost 5 allies 9236 | -6/Extension | Rescued a captive Derelict 9299 | -6/Extension | Disrupted transfer network 9368 | -6/Extension | Spotted B-75 Beast 9377 | -6/Extension | Lost 3 parts (1n2w) 9391 | -6/Extension | Core integrity fell below 50% 9395 | -6/Extension | Spotted B-75 Beast 9408 | -6/Extension | Allies destroyed B-75 Beast 9436 | -6/Extension | Allies destroyed B-75 Beast 9441 | -6/Extension | Lost 7 parts (1p2n3u1w) 9456 | -6/Extension | System corruption reached 10% 9501 | -6/Extension | Discovered exit to Factory (range 3) 9635 | -6/Extension | Rescued a captive Derelict 9731 | -6/Extension | Rescued a captive Derelict 9756 | -6/Extension | Rescued a captive Derelict 9806 | -6/Extension | Rescued a captive Derelict 9807 | -6/Extension | Rescued a captive Derelict 9823 | -6/Extension | Build established: Hacker-Mutant 9966 | -6/Extension | Discovered exit to Factory (range 10) 9970 | -6/Extension | Discovered new exit (range 6) 10045 | -6/Extension | Entered Cetus 10045 | -6/Cetus | Accompanied by 10 allies (A7) 10050 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10069 | -6/Cetus | Spotted Cetus Guard 10069 | -6/Cetus | Spotted Cetus Guard 10071 | -6/Cetus | Spotted Cetus Guard 10071 | -6/Cetus | Spotted Cetus Guard 10086 | -6/Cetus | Allies destroyed Cetus Guard 10088 | -6/Cetus | Allies destroyed Cetus Guard 10089 | -6/Cetus | Allies destroyed Cetus Guard 10095 | -6/Cetus | Allies destroyed Cetus Guard 10233 | -6/Cetus | Started Cetus Manufacturing Module 10257 | -6/Cetus | Discovered new exit (range 16) 10258 | -6/Cetus | Manufactured an Enhanced Grunt 10283 | -6/Cetus | Manufactured an Enhanced Grunt 10308 | -6/Cetus | Manufactured an Enhanced Grunt 10333 | -6/Cetus | Manufactured an Enhanced Grunt 10354 | -6/Cetus | Escorted A7 to Cetus Mainframe 10358 | -6/Cetus | Manufactured an Enhanced Grunt 10384 | -6/Cetus | Build established: Scavenger-Mutant 10674 | -6/Cetus | Spotted Cetus Guard 10674 | -6/Cetus | Spotted Cetus Guard 10677 | -6/Cetus | Spotted Cetus Guard 10677 | -6/Cetus | Spotted Cetus Guard 10689 | -6/Cetus | Allies destroyed Cetus Guard 10697 | -6/Cetus | Allies destroyed Cetus Guard 10697 | -6/Cetus | Allies destroyed Cetus Guard 10698 | -6/Cetus | Allies destroyed Cetus Guard 10699 | -6/Cetus | Discovered exit to Factory (range 16) 10711 | -6/Cetus | Met Revision 17 10733 | -6/Cetus | Lost 4 allies 10754 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10790 | -6/Cetus | Entered Factory 10790 | -5/Factory | Accompanied by 9 allies 10790 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10938 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x2) 11172 | -5/Factory | Build established: Wizard-Mutant 11337 | -5/Factory | Garrison activated, responded to threat 11390 | -5/Factory | First assault squad dispatched 11648 | -5/Factory | Lost 3 allies 12071 | -5/Factory | Garrison activated, responded to threat 12117 | -5/Factory | Cargo convoy interrupted 12165 | -5/Factory | Fabricated Wave Gun (x2) 12201 | -5/Factory | Lost 4 parts (3u1w) 12381 | -5/Factory | Core integrity fell below 50% 12422 | -5/Factory | Spotted B-75 Beast 12425 | -5/Factory | Lost 8 parts (1p2n4u1w) 12436 | -5/Factory | Discovered new exit (range 11) 12465 | -5/Factory | Core integrity fell below 20% 12467 | -5/Factory | Entered another Factory area 12467 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12497 | -4/Factory | Lost 3 parts (3u) 12581 | -4/Factory | Discovered new exit (range 72) 12640 | -4/Factory | Scrapoid reinforcements arrived 12671 | -4/Factory | Garrison activated, responded to threat 12702 | -4/Factory | Lost 6 allies 12717 | -4/Factory | First assault squad dispatched 12721 | -4/Factory | Scrapoids reinforcements arrived? 12729 | -4/Factory | Lost 6 parts (1p4n1u) 12901 | -4/Factory | Lost 4 parts (4n) 12926 | -4/Factory | Core integrity fell below 50% 13103 | -4/Factory | Crushed by falling debris 13104 | -4/Factory | Core integrity fell below 20% 13110 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13054_ Arcs of energy rise from the floor. 13054_ Adv. Power Amplifier blown off. 13054_ Kinetic Spear blown off. 13055_ Acquired Kinetic Spear. 13057_ Acquired Adv. Power Amplifier. 13066_ System corrupted: Energy discharge (-18). 13085_ Connecting with Fabricator... >>Build Building Lgt. Quantum Reactor... ETC: 69 13102_ System corrupted: Matter fused (-10). 13103_ The unstable cave ceiling collapses. 13103_ Crushed by falling debris. 13109_ Nuclear Reactor explodes. 13109_ Kinetic Spear destroyed. 13109_ Destroyed Kinetic Spear. 13109_ Adv. Power Amplifier destroyed. 13109_ Destroyed Adv. Power Amplifier. 13109_ Destroyed Imp. Remote Datajack. 13110_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????# " =%[= # #????? | | ?????????????????#############+#### #????? | | ?????????????????????????#= !%[ #????? | | ?????????????????????????# [!! #????? | | ?????????????????????????# ^ ^^^#????? | | ????????????############## +????? | | ????????????# # #????? | | ????????????# # #????? | | ????????????# # #????? | | ????????????# # """^ #????? | | ????????????# # """ #########????? | | ????????????# # """ #????????????? | | ????????????# # #????????????? | | ????????????# / #????????????? | | ????????????# # #????????????? | | ????????????# # #????????????? | | ????????????# # #????????????? | | ????????????# # #????????????? | | ????????????#################+#####+#????????????? | | ????????????????????#### #????????????? | | ????????????????????# """" #????????????? | | ????????????????????# # p ""F" #????????????? | | ????????????????????# "" #????????????? | | ????????????????????# #????????????? | | ????????????????????# p #????????????? | | ????????????????????# @ #????????????? | | ???????????????????# #????????????? | | ???????????????????## #????????????? | | ????????????????????## #????????????? | | ?????????????????????## #????????????? | | ??????????????????????# ! [ #????????????? | | ??????????????????????### ####????????????? | | ????????????????????????# # #??????????????? | | ???????????????????????? # ###??????????????? | | ???????????????????????? ###????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ? #??????????????????? | | ???????????????????????? ? #??????????????????? | | ???????????????????????? ? ???????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 510 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 4 Corruption Block 15 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 42 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Gravmag System | -8/Recycling | Hacked Wave Gun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Disruptor Cannon | x2 | -5/Factory | Preloaded Wave Gun | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Generalissimo Gun Specialist Revising The Future \\IAMDERELICT Challenges ------------ None Game ------ Seed WeightSpectralExoskeleton Manual? 0 Play Time 03:52:11 Cumulative 86.7 hours Start 2025.04.07 @ 13:57:25 End 2025.04.07 @ 22:26:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3434b33c-cd93-46c7-b866-282e5f5e725a