Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 21:24:42 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2079) 2079 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5669 Bonus ------- None Cogmind --------- Core Integrity 629/700 Matter 76/300 Energy 125/125 System Corruption 13% Temperature Cool (0) Movement Treading (232) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Light Treads Cryofiber Web Improved Cooling System Improved Cooling System Improved Cooling System Core Analyzer Core Analyzer Armor Integrity Analyzer Hardlight Generator System Shield Heavy Particle Cannon Heavy Particle Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Airjet Airjet Airjet Cryofiber Web Improved Cooling System Improved Cooling System Improved Cooling System Huge Storage Unit Core Analyzer Armor Integrity Analyzer Hardlight Generator System Shield Heavy Particle Cannon Heavy Particle Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Maul [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 67 | 5 1 1 11 6 1 2 18 22 Power 6 | 1 . . 1 1 . . 2 1 Engine 3 | 1 . . 1 . . . . 1 Core 3 | . . . . 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 . . 4 . . 1 5 12 Treads 18 | 2 . . 4 . . 1 5 6 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 6 | . . . . . . . . 6 Flight . | . . . . . . . . . Utility 20 | 1 . 1 4 1 1 1 6 5 Device 5 | . . . . . . 1 2 2 Storage 6 | 1 . 1 . . 1 . 1 2 Processor 3 | . . . . . . . 2 1 Hackware . | . . . . . . . . . Protection 6 | . . . 4 1 . . 1 . Artifact . | . . . . . . . . . Weapon 17 | 1 1 . 2 4 . . 5 4 Energy Gun 1 | . . . 1 . . . . . Energy Cannon 4 | . . . . . . . 4 . Ballistic Gun 4 | 1 . . 1 2 . . . . Ballistic Cannon 4 | . . . . . . . 1 3 Launcher 3 | . 1 . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 10 | . . . . . . . . 10 Parts Lost 16 | . . . 4 2 . 2 5 3 Power 3 | . . . . . . . 2 1 Propulsion 9 | . . . 3 . . 1 3 2 Utility 3 | . . . . 2 . 1 . . Weapon 1 | . . . 1 . . . . . Highest Loss Streak 2 | . . . 2 1 . 1 2 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 83 85 90 89 88 87 99 88 Engine 3 | . 14 14 11 3 . . . . Core 6 | . . . . 7 11 11 8 6 Treads 29 | . 28 28 31 33 33 32 35 14 Hover 3 | . . . . . . . . 15 Device 7 | . . . . . . 9 9 14 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 6 | . . . . . . . 8 14 Protection 6 | . . . 14 12 11 . 8 . Energy Cannon 5 | . . . . . . . 15 . Ballistic Gun 7 | . 14 14 17 9 22 22 . . Ballistic Cannon 2 | . . . . . . . 2 8 Launcher 2 | . 12 14 1 12 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 105 | 11 14 29 38 38 58 58 105 98 Greatest Support 92 | 40 40 40 60 60 60 60 80 92 Greatest Overweight (x) 1 | . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 20 20 25 25 Average Capacity 19 | 6 8 11 15 15 17 20 24 22 Most Carried 25 | 1 2 1 15 15 16 17 25 23 Average Carried 14 | . 1 1 8 14 14 14 20 17 Final Capacity 25 | 8 8 15 15 15 20 20 25 25 Final Carried 23 | 1 1 1 15 14 16 15 23 16 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1544 | 196 17 46 386 139 . 275 188 297 Remotely . | . . . . . . . . . Salvage Created 2569 | . 156 72 775 157 . 411 676 322 Parts 160 | . 12 4 57 11 . 21 46 9 Haulers Intercepted 5 | . . . 1 . . . 3 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 69 | . 5 3 17 12 . 10 15 7 Guns 27 | . . 1 16 . . 10 . . Cannons 21 | . . . . . . . 15 6 AOE 19 | . 5 2 . 12 . . . . Classes Destroyed 14 | . 4 . 4 1 . 2 1 2 Worker 4 | . . . 2 . . . 1 1 Builder 2 | . 1 . . . . . . 1 Hauler 5 | . . . 1 . . . 3 1 Recycler 3 | . 1 . . 2 . . . . Mechanic 1 | . . . . . . . . 1 Watcher 3 | . . . 1 . . . 2 . Swarmer 22 | . 3 1 5 3 . 2 8 . Grunt 21 | . 2 2 7 . . 6 1 3 Brawler 2 | . . . . . . 1 . 1 Duelist 1 | . . . . . . 1 . . Sentry 11 | . . . 5 . . . 5 1 Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 Assembled 9 | . . . . 9 . . . . Best Kill Streak 9 | . 7 2 4 9 . 3 5 3 Combat Bots Only 9 | . 5 2 4 9 . 3 4 3 Max Kills in Single Turn 4 | . 3 1 1 4 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 1 . 4 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 367 | . 13 11 106 7 . 61 89 80 Missed 96 | . 5 2 24 1 . 19 13 32 Damage Taken 3496 | . 140 124 964 222 . 621 859 566 Core 560 | . 24 58 133 16 . 100 158 71 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 276 | . . . 105 100 . 71 . . Core Remaining (%) 68 | 100 . 67 . . . 37 71 . Volleys Fired 216 | . 5 10 76 12 . 30 57 26 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 150 | . 50 50 76 60 . 46 150 96 Shots Fired 377 | . 10 14 148 13 . 60 86 46 Gun 223 | . 5 10 148 . . 60 . . Cannon 132 | . . . . . . . 86 46 Launcher 22 | . 5 4 . 13 . . . . Special . | . . . . . . . . . Kinetic 234 | . 5 10 110 . . 60 3 46 Thermal 121 | . . . 38 . . . 83 . Explosive 22 | . 5 4 . 13 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 2 12 20 2 . 7 12 12 Robot Miss Streak 4 | . 2 1 4 2 . 3 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 247 | . 3 13 96 4 . 39 53 39 Core Hits 129 | . 10 6 37 20 . 21 23 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 10 | . . . 7 . . . . 3 Burn 7 | . . . 7 . . . . . Blast 1 | . . . . . . . . 1 Smash 2 | . . . . . . . . 2 Melee Attacks 12 | . . . . . . . . 12 Impact 12 | . . . . . . . . 12 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5838 | . 402 273 1144 727 . 588 1378 1326 Guns 1826 | . 17 77 1144 . . 588 . . Cannons 2283 | . . . . . . . 1373 910 Explosions 1308 | . 385 196 . 727 . . . . Melee 416 | . . . . . . . . 416 Ramming 5 | . . . . . . . 5 . Kinetic 2366 | . 17 77 751 . . 588 23 910 Thermal 1743 | . . . 393 . . . 1350 . Explosive 1308 | . 385 196 . 727 . . . . Electromagnetic . | . . . . . . . . . Impact 416 | . . . . . . . . 416 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 Average Corruption 11 | . . . . . . . . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Matter Fused 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 268 | . 28 . . 24 . . 5 211 Projectiles 14 | . . . . . . . 5 9 Explosions 52 | . 28 . . 24 . . . . Melee 202 | . . . . . . . . 202 Knockbacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 237 | . 56 22 . 159 . . . . Shots 10 | . 2 3 . 5 . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 357 | . 16 19 217 13 . 68 357 5 Average Temperature 69 | . 8 12 63 5 . 41 89 5 Received Heat Transfer 1055 | . 30 36 387 20 . 264 180 138 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 9 | . . . . . . . . 9 Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 4 | . . . 3 . . . 1 . Heat Transferred 3515 | . . . 1517 . . . 1998 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 281 | . 193 227 281 259 . 170 218 115 Initial 109 | . . 75 88 109 . . 33 3 Average 80 | . 42 211 153 164 . 97 46 20 Maximum Alert Level 1 | . . 1 1 1 . . 1 . Low Security (%) 87 | 100 100 24 68 63 . 100 99 100 Level 1 12 | . . 75 31 36 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . 1 . . . . 3 Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 5 3 26 11 . 13 24 15 Peak Tracking Total 6 | . 4 3 4 6 . 4 5 3 Tactical Retreats 6 | . 1 1 2 . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . 1 1 1 . . . 1 1 Max in Single Turn 1 | . 1 1 1 . . . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 10 | . 2 . 1 . 1 . 5 1 Terminals 7 | . 2 . 1 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 22 | . 4 . 2 . 1 . 14 1 Successful 9 | . 1 . . . 1 . 7 . Failed 13 | . 3 . 2 . . . 7 1 Catastrophic 5 | . 2 . . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 13 | . 4 . 2 . . . 6 1 Terminals 18 | . 4 . 2 . . . 11 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 6 | . 1 . . . 1 . 4 . Record 1 | . . . . . 1 . . . Part Schematic 2 | . 1 . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 1 . . . 4 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 . . Highest-Rated Group 40 | . . . . 40 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . 14 . . Total Damage 142 | . . . . . . 142 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5873 | 59 159 291 879 499 294 493 1999 1200 Spaces Moved 2816 | 37 85 166 355 290 182 235 768 698 Core 7 | 7 . . . . . . . . Treads 2324 | 30 85 166 355 290 182 235 768 213 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 485 | . . . . . . . . 485 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 103 Average Speed 173 | 139 160 160 160 160 160 162 226 142 Slowest Speed 240 | 160 160 160 240 160 160 240 240 236 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 19 51 28 62 54 66 66 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 30 | . . . . 27 . . . 3 Terrain Destroyed 188 | . 33 14 . 116 . . 19 6 Melee 3 | . . . . . . . . 3 Projectile 22 | . . . . . . . 19 3 AOE 163 | . 33 14 . 116 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3423 | 42 99 180 531 311 185 294 939 842 Wait 201 | . 8 3 64 . . 23 55 48 Move 2808 | 36 84 165 354 289 181 234 767 698 Hop . | . . . . . . . . . Pick Up 69 | 1 1 . 20 2 2 3 27 13 Fast Attach 18 | 5 . 1 6 . . . 3 3 Attach 26 | . 1 . 2 1 . 2 8 12 Detach 2 | . . . . . . . . 2 Swap 24 | . . . 3 5 1 . 7 8 Drop 46 | . . 1 6 2 1 2 14 20 Fire 216 | . 5 10 76 12 . 30 57 26 Melee 12 | . . . . . . . . 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 12) 219 | -10/Materials | Entered Mines 294 | -10/Mines | Learned 2 Materials zone layouts 314 | -10/Mines | Build established: Mutant 499 | -10/Mines | Discovered new exit (range 9) 510 | -10/Mines | Entered Materials 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 511 | -9/Materials | Identified exit to Materials 511 | -9/Materials | Identified exit to Mines 1193 | -9/Materials | Build established: Scavenger-Mutant 1389 | -9/Materials | Entered Mines 1437 | -9/Mines | Assembled infested the area 1442 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1497 | -9/Mines | Destroyed 9 combat bots 1713 | -9/Mines | Learned location of Storage (-7) 1871 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1882 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1882 | -9/Mines | Discovered new exit (range 5) 1888 | -9/Mines | Entered Exiles 1888 | -9/Exiles | Accompanied by 3 allies 1925 | -9/Exiles | Met 8R-AWN 1956 | -9/Exiles | Met EX-HEX 2037 | -9/Exiles | Met EX-DEC 2072 | -9/Exiles | Learned location of Zion (-6) 2160 | -9/Exiles | Discovered new exit (range 14) 2182 | -9/Exiles | Entered Mines 2182 | -8/Mines | Accompanied by 3 allies 2222 | -8/Mines | Core integrity fell below 50% 2231 | -8/Mines | Lost 3 allies 2639 | -8/Mines | Discovered exit to Materials (range 5) 2675 | -8/Mines | Entered Materials 2675 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2676 | -8/Materials | Identified exit to Factory 3539 | -8/Materials | Discovered exit to Factory (range 16) 4674 | -8/Materials | Entered Factory 4674 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4979 | -7/Factory | Build established: Mutant 5765 | -7/Factory | System corruption reached 10% 5874 | -7/Factory | Self-destructed Last Messages --------------- 05781_ K-01 Serf collects debris. 05783_ U-05 Engineer lays Concrete. 05787_ System corrupted: Matter fused (-10). 05811_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 05811_ System corrupted: Mni. Assault Cannon misfires. 05811_ Assembly Bed disabled. 05822_ P-60 Hacker knocked back. 05828_ System corrupted: Mni. Assault Cannon jammed. 05830_ System corrupted: Matter fused (-6). 05831_ Destroyed Shock Rifle. 05831_ P-60 Hacker knocked back. 05837_ P-60 Hacker destroyed. 05844_ Acquired 5 matter. 05845_ U-05 Engineer builds a Door. 05848_ U-05 Engineer builds a Wall. 05849_ System corrupted: Matter fused (-9). 05853_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????"""????#?????????????????? | | ??????????????????# #?????????????????? | | ?????????????????##% """"""""" #?????????????????? | | ?????????????????? #?????????????????? | | ??????????????????#Y%""""""""" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# = / #?????????????????? | | ??????????????????# [[[#?????????????????? | | ??????????????????? [[[#?????????????????? | | ????????????????????? [[???????????????????? | | ???????????????????????! ?????????????????????? | | ??????????????????????###@###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????##+##### #????????????????????? | | ?????????????+ #????????????????????? | | ?????????????########## #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????#[ #% #????????????????????? | | ?????????????# #% %#???Y????????????????? | | ?????????????# """""" # #????????????????????? | | ?????????????# """" +% #????????????????????? | | ?????????????? """"" # #????????????????????? | | ???????????????"""""" # #????????????????????? | | ?????????????# # ###########+#####????? | | ?????????????# # # # ?????? | | ?????????????########## # # #??????? | | ??????????????????????# # !# #??????? | | ??????????????????????# + ] #%= #??????? | | ??????????????????????# # !%+ ! #??????? | | ??????????????????????# # ! ===[# #??????? | | ??????????????????????# # [ # #??????? | | ????????????????? ?? # # #??????? | | ????????????????? # # #??????? | | ???????????????# """ """ # # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleFieldNetwork Manual? 0 Play Time 00:36:02 Cumulative 118.0 hours Start 2024.06.10 @ 20:15:25 End 2024.06.10 @ 21:24:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93310ae6-f547-4efc-97dc-7809a6586b30