Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 20:33:26 Player: Arimel The Wise Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (4) 20 Value Destroyed (40) 40 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 7050 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Transmission Jammer Power Sword Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Cloaking Device Improved Light Armor Plating > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Ion Engine Flight Unit Advanced Weight Redist. System Improved Trap Scanner Advanced Signal Interpreter Seismic Detector Transmission Jammer Hardened Light Armor Plating Improved Trap Extractor Power Sword [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Medium Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . 2 2 . 2 . . 2 2 . . . . Power 2 | . . . . 1 . . . . . 1 . . . . . Propulsion 5 | . . 2 . . 1 . 1 . . . 1 . . . . Utility 5 | . . . . 1 1 . 1 . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 71 | 7 2 10 1 6 2 1 8 5 1 10 10 4 3 . 1 Power 14 | 1 . 1 . 1 . . 2 1 . 3 4 1 . . . Engine 5 | 1 . 1 . 1 . . 1 1 . . . . . . . Core 9 | . . . . . . . 1 . . 3 4 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 27 | 2 2 5 . 3 1 . 2 2 1 2 4 1 1 . 1 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 1 . . . Flight 21 | . 2 5 . 3 1 . 2 2 1 2 2 . 1 . . Utility 22 | 1 . 2 . 1 1 1 4 1 . 5 2 2 2 . . Device 12 | . . 1 . . . . 3 1 . 3 2 2 . . . Storage 3 | 1 . 1 . . . . 1 . . . . . . . . Processor 3 | . . . . 1 . 1 . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 3 | . . . . . 1 . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 8 | 3 . 2 1 1 . . . 1 . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 2 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . Parts Lost 31 | . . 3 . . . 1 1 9 . 4 3 7 2 . 1 Power 5 | . . 1 . . . . . 2 . . 1 1 . . . Propulsion 15 | . . 1 . . . 1 . 5 . 2 2 3 1 . . Utility 8 | . . . . . . . . 1 . 2 . 3 1 . 1 Weapon 3 | . . 1 . . . . 1 1 . . . . . . . Highest Loss Streak 9 | . . 2 . . . 1 1 9 . 4 3 4 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 82 96 88 88 92 84 85 76 20 45 26 22 9 5 3 Engine 4 | . 14 9 11 16 15 15 6 4 . . . . . . . Core 2 | . . . . . . . 6 4 . 4 2 . . . . Leg 1 | . 23 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 3 10 . . . Flight 17 | . 4 43 44 36 38 32 32 35 6 14 5 . 3 . . Device 8 | . . 1 11 9 7 7 16 14 6 12 6 7 . . . Storage 6 | . 14 19 11 9 7 7 6 6 6 5 5 3 . . . Processor 1 | . . . . 9 7 4 3 . . 2 2 . . . . Protection 2 | . . . . . 7 7 6 4 . 3 . . 3 . . Ballistic Gun 4 | . 25 22 11 9 7 7 6 . . . . . . . . Naked Turns 23 | . . . . . . . . . . . . 5 . . 18 Heaviest Build 30 | 11 11 17 14 17 18 18 28 30 10 24 25 22 3 . . Greatest Support 40 | 20 20 19 19 19 22 22 32 30 13 24 37 40 7 3 3 Greatest Overweight (x) 7 | 3 2 1 . . . . . 1 . 1 7 1 . . . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 10 10 10 10 8 5 5 5 Most Carried 10 | 4 8 8 8 8 7 6 8 10 10 10 9 9 4 3 3 Average Carried 7 | 3 5 5 7 7 6 5 6 9 9 8 8 7 3 3 3 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 5 5 5 5 Final Carried 10 | 4 8 8 7 8 6 6 8 10 10 9 9 5 3 3 3 Class Distribution -------------------- 60% | Mutant 33% | Sprinter 5% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Infiltrator-Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 910 | 182 . . . 48 . 274 85 46 . 11 . 228 26 . 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 48 | . . . . 48 . . . . . . . . . . . Parts 5 | . . . . 5 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 1 . . . 6 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 4 | . . . . 4 . . . . . . . . . . . Guns 4 | . . . . 4 . . . . . . . . . . . Classes Destroyed 1 | . . . . 1 . . . . . . . . . . . Swarmer 4 | . . . . 4 . . . . . . . . . . . Best Kill Streak 4 | . . . . 4 . . . . . . . . . . . Combat Bots Only 4 | . . . . 4 . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Hostile Shots Fired 476 | . . 58 4 61 . 6 30 127 . 9 16 140 8 . 17 Missed 212 | . . 30 1 27 . 3 18 62 . 3 4 55 2 . 7 Damage Taken 4473 | . . 373 48 357 . 141 119 999 . 323 287 1445 170 . 211 Core 1896 | . . 74 15 93 . 57 34 419 . 49 142 750 69 . 194 Absorbed by Shields 15 | . . . . . . 15 . . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . . 28 . . . . . . . . Core Remaining (%) 84 | 100 100 . 77 83 . 91 . . 46 95 . . . . . Volleys Fired 13 | . . . . 13 . . . . . . . . . . . Largest 1 | . . . . 1 . . . . . . . . . . . Hottest 23 | . . . . 23 . . . . . . . . . . . Shots Fired 13 | . . . . 13 . . . . . . . . . . . Gun 13 | . . . . 13 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 13 | . . . . 13 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . . . . 7 . . . . . . . . . . . Robot Miss Streak 1 | . . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . 10 . . . . . . . . . . . Core Hits 6 | . . . . 4 . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 166 | . . . . 154 . . . . . . . . . . 12 Guns 154 | . . . . 154 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . . 12 Kinetic 154 | . . . . 154 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 1 . 2 4 4 4 4 Average Corruption 2 | . . . . . . . 1 1 1 . 2 2 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . 1 4 . . 1 9 1 1 2 Message Errors 6 | . . . . . . . . 1 . . . 4 . . 1 Matter Fused 7 | . . . . . . . . 2 . . 1 3 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . 1 . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 1 . . . 2 Targets Rammed 3 | . . . . . . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 196 | . . 15 15 12 196 . 36 10 . . . 139 . . . Average Temperature 44 | . . 5 9 6 97 . 12 5 . . . 85 . . . Received Heat Transfer 615 | . . 159 18 63 . . 51 54 . . 63 159 9 . 39 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 253 | . 20 253 113 199 130 91 209 . . 204 94 . . . . Initial 165 | . . 8 98 43 86 91 42 . . 165 79 . . . . Average 87 | . . 71 99 127 109 85 80 . . 171 77 . . . . Maximum Alert Level 1 | . . 1 . . . . 1 . . 1 . . . . . Low Security (%) 97 | 100 100 91 100 100 100 100 99 . . 88 100 . . . . Level 1 2 | . . 8 . . . . . . . 11 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 3 . 1 . . 4 . . 2 1 . . . . Investigation 6 | . 1 1 . . . . 4 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 6 | . . 2 . 1 . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 6 | . 1 3 . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 1 30 2 21 . 1 12 31 . 6 2 16 4 . 4 Peak Tracking Total 22 | . 4 22 5 12 . 1 8 9 . 5 1 10 5 . 4 Tactical Retreats 22 | . . 3 . 2 . . 2 8 . . 1 4 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 6 | . 1 1 . . . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 24 | . 1 1 . 6 3 . 8 . . 2 2 . 1 . . Terminals 21 | . 1 1 . 6 2 . 6 . . 2 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . Total Hacks 54 | . 2 3 . 18 5 . 19 . . 3 3 . 1 . . Successful 29 | . 2 3 . 11 3 . 7 . . 1 1 . 1 . . Failed 25 | . . . . 7 2 . 12 . . 2 2 . . . . Catastrophic 6 | . . . . . . . 5 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 1 1 . 10 2 . 8 . . 3 3 . . . . Terminals 43 | . 2 3 . 18 4 . 9 . . 3 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . . . . . . . Terminal Hacks 12 | . 1 2 . 6 1 . 1 . . . . . 1 . . Record 3 | . . 2 . . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . . 3 . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 5 . . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 11 | . 1 1 . 5 1 . 1 . . 1 1 . . . . Terminals 11 | . 1 1 . 5 1 . 1 . . 1 1 . . . . Botnet 11 | . 1 1 . 5 1 . 1 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . . 1 . 4 1 . 7 . . 2 2 . . . . Full Trace Events 4 | . . . . . . . 4 . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . Time 88 | . . . . . . . 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 2509 | 67 126 152 25 171 70 29 287 318 25 181 271 523 159 47 58 Spaces Moved 4765 | 36 116 437 81 409 271 89 566 1003 40 397 263 500 356 93 108 Core 438 | 21 . . . . . . . . . . 12 94 110 93 108 Treads . | . . . . . . . . . . . . . . . . Legs 100 | 15 85 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 523 | . . . . . . . . . . . 117 406 . . . Flight 3704 | . 31 437 81 409 271 89 566 1003 40 397 134 . 246 . . Fastest Speed 25 | 50 32 26 29 27 25 25 26 28 40 34 39 50 40 50 50 Average Speed 42 | 145 98 28 29 28 25 26 26 30 40 39 95 77 43 50 50 Slowest Speed 400 | 200 195 109 29 29 25 28 28 120 40 112 400 150 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . 3 5 2 . . 7 1 . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 25 44 23 38 10 88 20 87 6 13 8 47 64 14 14 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . . 4 . . . 3 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp War Pro Total 5181 | 47 129 459 77 455 272 94 693 1013 48 420 280 634 356 92 112 Wait 284 | 1 . 10 . 8 . . 117 . 7 9 3 129 . . . Move 4709 | 35 115 430 72 404 270 88 552 1000 39 396 262 499 347 92 108 Hop 19 | . . 3 3 2 . . 6 1 . . . . 4 . . Pick Up 34 | 4 4 4 . 10 . 1 5 2 . 2 2 . . . . Fast Attach 35 | 6 2 3 . 2 . 1 2 2 . 4 7 4 1 . 1 Attach 30 | . . 5 1 2 2 . 5 3 1 6 3 . 2 . . Detach 16 | . 4 . . 1 . . 3 3 1 3 1 . . . . Swap 6 | 1 . 2 . 2 . . 1 . . . . . . . . Drop 26 | . 4 2 1 11 . 2 2 . . . 1 2 . . 1 Fire 13 | . . . . 13 . . . . . . . . . . . Melee 2 | . . . . . . . . 2 . . . . . . . Ram 3 | . . . . . . . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x2 331 | -9/Materials | Discovered new exit (range 12) 338 | -9/Materials | Discovered new exit (range 12) 346 | -9/Materials | Entered Mines 350 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 350 | -9/Mines | Discovered new exit (range 5) 362 | -9/Mines | Discovered new exit (range 10) 371 | -9/Mines | Entered Materials 371 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 537 | -8/Materials | Discovered new exit (range 14) 542 | -8/Materials | Identified exit to Factory 542 | -8/Materials | Entered Factory 542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 602 | -7/Factory | Build established: Sprinter 612 | -7/Factory | Identified exit to DSF 612 | -7/Factory | Entered DSF 627 | -7/DSF | Additional patrols routed to DSF 632 | -7/DSF | Discovered new exit (range 14) 641 | -7/DSF | Identified exit to Factory 641 | -7/DSF | Entered Factory 641 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 713 | -6/Factory | Repaired Imp. Trap Scanner 752 | -6/Factory | Repaired Cesium-ion Thruster 916 | -6/Factory | Discovered new exit (range 16) 928 | -6/Factory | Entered Lower Caves 1021 | -6/Lower Caves | Learned location of 1 exit from Factory 1027 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1113 | -6/Lower Caves | Spotted B-75 Beast 1140 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1227 | -6/Lower Caves | Core integrity fell below 50% 1241 | -6/Lower Caves | Discovered new exit (range 12) 1242 | -6/Lower Caves | Lost 9 parts (2p5n1u1w) 1246 | -6/Lower Caves | Entered another Lower Caves area 1268 | -6/Lower Caves | Discovered new exit (range 5) 1271 | -6/Lower Caves | Entered Factory 1271 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1272 | -5/Factory | Identified exit to Upper Caves 1445 | -5/Factory | Discovered new exit (range 13) 1452 | -5/Factory | Entered another Factory area 1452 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1483 | -4/Factory | Lost 4 parts (2n2u) 1485 | -4/Factory | Build established: Mutant 1653 | -4/Factory | Lost 3 parts (1p2n) 1653 | -4/Factory | Discovered new exit (range 7) 1680 | -4/Factory | Discovered new exit (range 5) 1723 | -4/Factory | Entered Upper Caves 1784 | -4/Upper Caves | Encountered a Warlord checkpoint 1865 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2153 | -4/Upper Caves | Lost 3 allies 2203 | -4/Upper Caves | Core integrity fell below 50% 2242 | -4/Upper Caves | Learned Research terminal intel 2243 | -4/Upper Caves | Discovered new exit (range 7) 2246 | -4/Upper Caves | Entered another Upper Caves area 2272 | -4/Upper Caves | Lost 4 parts (1p3n) 2343 | -4/Upper Caves | Spotted B-86 Titan 2386 | -4/Upper Caves | Learned 4 Research zone layouts 2394 | -4/Upper Caves | Discovered new exit (range 6) 2402 | -4/Upper Caves | Core integrity fell below 20% 2405 | -4/Upper Caves | Entered Warlord 2446 | -4/Warlord | Discovered new exit (range 14) 2452 | -4/Warlord | Entered Proximity Caves 2510 | -3/Proximity Caves | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- S-27 Virus is broken beyond repair. Acquired derelict log, extracted data. Data stored: Research zone layouts (x4). Acquired 5 matter. EXIT=FOUND Acquired 1 matter. Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: IFF burst signal emitted. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE C1RUIRBM:ZSVA/0XWE9MR>/MOEXX Acquired Med. Treads. Dropped Med. Treads. Acquired 10 matter. Mak. Hacking Suite destroyed. System corrupted: Component data lost. Slammed into B-74 Champion. Map ----- +----------------------------------------------------+ | ????????????????????##??????######???????????????? | | ????####???????????## ###?### ????????????????? | | ???? ##?###??????# #?# ?????????????????? | | ??## ## ###????# #?# #?????????????????? | | ?## ###### ### #?????????????????? | | ?# ## ####??????????????? | | ?# ##?????????????? | | ?# #?????????????? | | ?# ####??????????? | | ?# ?????# #???????? | | ?# #??????????## ## #???????? | | ## ############?# ##? #######???????? | | # #### ## ####?? #?????????????? | | # # # ### ## #????? #?????????????? | | # ######## # ## ### #?????? #?????????????? | | # ### ##????## #?###?????? #?????????????? | | ##??## #?????## ## #?????????? ?????????????? | | ?????####??????## # ###?????????? ?????????????? | | ???????????????## #????????????# #????????????? | | ??????????????## ##????????????? #????????????? | | ??????????????# # ######?????????? #????????????? | | ??????????????# #???????????#????????????? | | ???????????#### #????????????????????????? | | ???????????# ### ######???????????????????? | | ???????????# ## ##?# bg #???????????????????? | | ???????????#??## #??# @% #???????????????????? | | ???????????????## ########## #???????????????????? | | ????????????????#!= #????# #???????????????????? | | ????????????????#%### #?#### ####????????????????? | | ?? ??????????#!### #?# ## # ##???????????????? | | ? ??????# ## ### # ##??????????????? | | ? ### # #??????????????? | | ????????#" %= % ##### #??????????????? | | ????????## ! #??###### #??????????????? | | ?????????# #### #??????# ##?????????????? | | ?????????#?????## #?????# #?????????????? | | ????????????????##### #???# #?????????????? | | ????????????????????#### ##???#####?????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed NullCargoStripper Manual? 0 Play Time 01:02:00 Cumulative 9.0 hours Start 2024.04.09 @ 19:29:50 End 2024.04.09 @ 20:33:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f914962-5ba3-4ec8-8da1-689239674178