Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.15 @ 21:13:03 Player: JACKBOI Result: Destroyed by H-66 Slayer via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (2324) 2324 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 7311 Bonus ------- Follower Combat Kills 147 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Target Analyzer System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Kinecellerator Improved Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Thermic Laser Heavy Ion Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Heat Sink Target Analyzer System Restoration Module Shock Rifle Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 4 | . . . 1 . . 1 . . 1 1 Propulsion 2 | . . . . . 1 . . . . 1 Utility 2 | . . . 1 . . 1 . . . . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 98 | 7 3 . 3 7 5 25 . 14 21 13 Power 22 | 2 . . 1 3 . 7 . 2 4 3 Engine 17 | 2 . . 1 3 . 4 . 2 2 3 Core 5 | . . . . . . 3 . . 2 . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . 1 2 2 4 . 3 1 2 Treads 6 | . . . . . . . . 3 1 2 Leg 11 | 2 . . 1 2 2 4 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 2 . 1 . 1 7 . 6 8 2 Device 13 | . 1 . 1 . . 3 . 1 6 1 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . . . . 1 . 1 1 . Hackware 1 | . . . . . . 1 . . . . Protection 9 | . . . . . 1 2 . 4 1 1 Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 . . 2 2 7 . 3 8 6 Energy Gun 15 | 2 . . . . 2 2 . 2 5 2 Energy Cannon 5 | . . . . . . 1 . . 1 3 Ballistic Gun 5 | . . . . 2 . 1 . 1 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 5 | . 1 . . . . 2 . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 39 | . . . . . . 7 7 . 3 22 Power 12 | . . . . . . 3 2 . . 7 Propulsion 7 | . . . . . . 1 1 . 1 4 Utility 8 | . . . . . . . 2 . 2 4 Weapon 12 | . . . . . . 3 2 . . 7 Highest Loss Streak 16 | . . . . . . 3 7 . 1 16 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 82 | . 98 100 99 100 100 92 67 63 82 53 Engine 15 | . 14 14 21 22 18 17 4 10 17 10 Core 1 | . . . . . . 2 10 . 1 3 Treads 6 | . . . . . . . . 19 16 6 Leg 12 | . 28 28 22 22 27 22 15 . . . Device 10 | . 12 14 22 22 13 5 4 5 10 10 Storage 4 | . 14 14 11 11 9 7 4 . . . Processor 2 | . . . . . . 3 4 1 3 . Protection 4 | . . . . . 4 4 4 8 6 3 Energy Gun 10 | . 26 14 11 . 13 9 . 12 12 5 Energy Cannon 1 | . . . . . . . 4 . 2 1 Ballistic Gun 7 | . . . . 19 13 9 4 2 8 6 Launcher 1 | . 1 14 11 2 . 1 . . . . Naked Turns 151 | . . . . . . . 36 30 . 85 Heaviest Build 63 | 14 17 16 23 24 33 44 44 49 63 61 Greatest Support 74 | 20 20 20 20 20 30 30 30 64 74 53 Greatest Overweight (x) 10 | 1 . . 1 1 1 1 5 . 1 10 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 4 8 8 7 8 8 8 6 5 5 5 Average Carried 5 | 2 7 8 6 7 7 7 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 8 8 7 8 8 6 5 5 5 3 Class Distribution -------------------- 39% | Scavenger-Tank 24% | Mutant 19% | Scavenger-Mutant 9% | Scavenger-Gunner 3% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Matter Collected 1825 | 267 19 30 40 88 69 495 . 235 281 301 Remotely . | . . . . . . . . . . . Salvage Created 2562 | . 119 . 14 83 316 881 . 143 540 466 Parts 141 | . 7 . 2 9 11 54 . 9 34 15 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 40 | . 2 . . 4 5 14 . 1 7 7 Guns 26 | . 1 . . 2 5 8 . 1 5 4 Cannons 5 | . . . . . . 3 . . 1 1 AOE 9 | . 1 . . 2 . 3 . . 1 2 Classes Destroyed 12 | . 3 . . 1 2 4 . . 1 1 Worker 7 | . 1 . . . . 5 . . . 1 Builder 8 | . . . . . . 3 . . 3 2 Hauler 1 | . . . . . . . . . . 1 Recycler 2 | . . . . . 1 . . 1 . . Operator 1 | . . . . . . . . . 1 . Watcher 5 | . 1 . 1 . . . . . 2 1 Swarmer 3 | . . . . 3 . . . . . . Grunt 16 | . 2 . . 1 4 7 . . 2 . Duelist 1 | . . . . . . 1 . . . . Sentry 9 | . . . . . 1 2 . 1 3 2 Hunter 3 | . . . . . . 1 . . 1 1 Programmer 8 | . . . . . . 3 . . 1 4 Best Kill Streak 8 | . 2 . 1 3 3 5 . 1 4 8 Combat Bots Only 3 | . 2 . . 3 2 3 . 1 3 2 Max Kills in Single Turn 3 | . 1 . 1 3 1 2 . 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . . 2 . 1 . . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Damage Taken 5793 | . 109 . 41 130 69 1052 202 69 1419 2702 Core 1636 | . 18 . . 17 . 149 118 29 251 1054 Absorbed by Shields 360 | . . . . . . . . . 96 264 Redirected to Shielding 28 | . . . . . . 28 . . . . Core Remaining (%) 85 | 100 . 92 . 95 100 . . 57 70 . Volleys Fired 130 | . 8 . 3 6 12 45 4 6 25 21 Largest 4 | . 2 . 2 2 3 3 3 1 4 4 Hottest 253 | . 90 . 70 70 151 147 139 50 253 191 Shots Fired 349 | . 16 . 4 10 36 111 10 7 94 61 Gun 298 | . 14 . 3 9 36 100 3 7 79 47 Cannon 35 | . . . . . . 6 7 . 13 9 Launcher 16 | . 2 . 1 1 . 5 . . 2 5 Special . | . . . . . . . . . . . Kinetic 151 | . . . . 8 19 56 7 1 31 29 Thermal 96 | . 6 . . . 17 16 . . 36 21 Explosive 16 | . 2 . 1 1 . 5 . . 2 5 Electromagnetic 86 | . 8 . 3 1 . 34 3 6 25 6 Robot Hit Streak 25 | . 4 . 7 8 12 25 11 4 21 15 Robot Miss Streak 3 | . 1 . . 2 1 3 1 1 3 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 4 | . . . . . 2 1 . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 Shots Hit Robots 250 | . 9 . 4 6 22 84 9 5 66 45 Core Hits 150 | . 5 . 3 7 11 46 1 4 33 40 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 9 | . . . . . . . . . 6 3 Burn 5 | . . . . . . . . . 2 3 Destroy 2 | . . . . . . . . . 2 . Corrupt 2 | . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6276 | . 242 . 96 151 342 2113 141 77 1641 1473 Guns 3937 | . 123 . 51 51 342 1350 55 77 1158 730 Cannons 676 | . . . . . . 130 86 . 245 215 Explosions 1625 | . 117 . 45 100 . 633 . . 227 503 Melee . | . . . . . . . . . . . Ramming 38 | . 2 . . . . . . . 11 25 Kinetic 2108 | . . . . 41 118 844 135 . 433 537 Thermal 1890 | . 37 . . . 224 488 . . 748 393 Explosive 1155 | . 117 . 45 100 . 286 . . 104 503 Electromagnetic 1085 | . 86 . 51 10 . 495 6 77 345 15 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 15 15 1 14 Average Corruption 8 | . . . . . . 2 8 15 1 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . . 2 4 19 2 10 Message Errors 9 | . . . . . . 1 1 6 . 1 Matter Fused 5 | . . . . . . 1 1 3 . . Heat Flow Errors 6 | . . . . . . . 1 4 . 1 Energy Discharges 6 | . . . . . . . . 3 . 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 2 1 2 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 2 | . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . 2 . . . . . . . 1 22 Projectiles 23 | . . . . . . . . . 1 22 Explosions 2 | . 2 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . 25 . 56 . . 32 37 Shots 6 | . . . . 1 . 3 . . 1 1 Rammed 5 | . . . . . . . . . 1 4 Targets Rammed 6 | . 1 . . . . . . . 1 4 Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 668 | . 166 . 19 26 570 621 389 232 668 456 Average Temperature 180 | . 83 . 7 11 186 182 197 105 223 178 Received Heat Transfer 982 | . 78 . 15 54 72 366 . 30 289 78 Effects 59 | . . . . . 6 22 2 . 25 4 Shutdowns 29 | . . . . . 3 8 2 . 14 2 Energy Bleed 8 | . . . . . . 3 . . 4 1 Interference 6 | . . . . . 1 5 . . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 6 | . . . . . 2 1 . . 3 . Damage (minor) 5 | . . . . . . 1 . . 3 1 Damage (major) 2 | . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . 1 . . . 3 4 Heat Transferred 3941 | . 111 . . . 444 631 . . 1783 972 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Peak Influence 259 | . 116 37 180 259 219 231 54 59 209 214 Initial 85 | . . 37 12 59 85 85 54 9 . 18 Average 83 | . 24 37 50 216 151 126 36 43 65 33 Maximum Alert Level 1 | . . . . 1 1 1 . . 1 1 Low Security (%) 91 | 100 100 100 100 23 89 94 100 100 97 99 Level 1 8 | . . . . 76 10 5 . . 2 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . 1 2 . . 5 4 Investigation 3 | . 1 . 1 . 1 . . . . . Extermination 3 | . . . . . . 1 . . 1 1 Reinforcement 3 | . . . . . . 1 . . 2 . Assault 1 | . . . . . . . . . 1 . Garrison 4 | . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Distress Signals 7 | . . . 2 . 1 3 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 4 . 4 6 6 23 6 1 12 13 Peak Tracking Total 6 | . 3 . 2 4 2 4 6 1 5 5 Tactical Retreats 4 | . 1 . . . . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 7 | . 1 . . . 1 1 . . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 10 | . . . . . . 6 . . 2 2 Max in Single Turn 2 | . . . . . . 2 . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 8 | . 3 . 1 . 2 2 . . . . Terminals 6 | . 2 . 1 . 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . 4 . 3 . 6 2 . . . . Successful 9 | . 3 . 2 . 3 1 . . . . Failed 6 | . 1 . 1 . 3 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . 3 . . . . Terminals 13 | . 3 . 3 . 6 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 2 . 2 . 3 1 . . . . Record 3 | . . . 2 . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 1 . 2 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Total Allies 3 | . . 2 . . . . 1 . . . Largest Group 2 | . . 2 2 1 1 . 1 . . . Highest-Rated Group 49 | . . 49 49 31 31 . 31 . . . Highest-Rated Ally 31 | . . 31 31 31 31 . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . 9 12 9 . 7 . . . Total Damage 593 | . . . 151 168 148 . 126 . . . Kills 8 | . . . 4 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Turns Passed 4265 | 74 249 85 209 334 271 936 124 463 906 614 Spaces Moved 2403 | 55 172 44 99 242 143 416 111 317 412 392 Core 405 | 10 . . . . . . 75 85 . 235 Treads 801 | . . . . . . . . 232 412 157 Legs 1197 | 45 172 44 99 242 143 416 36 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 120 50 50 150 50 Average Speed 143 | 110 120 120 190 122 147 173 97 122 172 130 Slowest Speed 550 | 120 120 120 190 190 190 190 300 150 232 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 34 17 15 47 15 19 69 10 12 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 110 | . 7 . 9 9 . 19 . . 32 34 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . 1 . . 1 1 AOE 107 | . 7 . 9 9 . 18 . . 31 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Total 2942 | 64 198 76 116 273 181 547 117 380 544 446 Wait 236 | . 8 33 11 10 17 36 3 38 65 15 Move 2394 | 54 171 43 98 241 142 416 110 316 411 392 Hop . | . . . . . . . . . . . Pick Up 27 | 3 5 . 1 2 2 7 . 2 5 . Fast Attach 55 | 6 2 . . 1 2 11 . 13 11 9 Attach 19 | . . . 2 . 2 9 . 1 3 2 Detach 6 | . . . . . . 3 . . 3 . Swap 24 | 1 1 . 1 6 1 5 . . 7 2 Drop 45 | . 2 . . 7 3 15 . 4 13 1 Fire 130 | . 8 . 3 6 12 45 4 6 25 21 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick 1 | . 1 . . . . . . . . . Crush 2 | . . . . . . . . . 1 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 395 | -10/Mines | Discovered new exit (range 12) 409 | -10/Mines | Entered Materials 409 | -9/Materials | Accompanied by 2 allies 409 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 414 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 590 | -9/Materials | Discovered new exit (range 16) 618 | -9/Materials | Entered Mines 618 | -9/Mines | Accompanied by 1 ally 627 | -9/Mines | Met a Derelict bent on vengeance 856 | -9/Mines | Assembled infested the area 928 | -9/Mines | Discovered new exit (range 11) 929 | -9/Mines | Met 8R-AWN 952 | -9/Mines | Entered Materials 952 | -8/Materials | Accompanied by 1 ally 952 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 953 | -8/Materials | Identified exit to Factory 1197 | -8/Materials | Discovered exit to Factory (range 10) 1223 | -8/Materials | Entered Factory 1223 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1388 | -7/Factory | Build established: Scavenger-Tank 1944 | -7/Factory | Lost 3 parts (1p1n1w) 2159 | -7/Factory | Sucked down chute 2159 | -7/Factory | Entered Waste 2160 | -7/Waste | Met a frightened Derelict 2174 | -7/Waste | EMP discharged 2212 | -7/Waste | Spotted C-40 Crusher 2214 | -7/Waste | Spotted C-40 Crusher 2229 | -7/Waste | Spotted C-40 Crusher 2235 | -7/Waste | Spotted C-40 Crusher 2238 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2241 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2243 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2244 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2247 | -7/Waste | Crushed by Compactor (1 part destroyed) 2253 | -7/Waste | Spotted C-40 Crusher 2258 | -7/Waste | Spotted C-40 Crusher 2274 | -7/Waste | EMP discharged 2274 | -7/Waste | System corruption reached 10% 2277 | -7/Waste | Discovered new exit (range 11) 2278 | -7/Waste | Lost 7 parts (2p1n2u2w) 2283 | -7/Waste | Entered Factory 2731 | -7/Factory | Discovered new exit (range 8) 2746 | -7/Factory | Entered another Factory area 2746 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3069 | -6/Factory | Spotted B-75 Beast 3195 | -6/Factory | Garrison activated, responded to threat 3618 | -6/Factory | Discovered new exit (range 16) 3650 | -6/Factory | Identified exit to Factory 3652 | -6/Factory | Entered another Factory area 3652 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3960 | -5/Factory | Garrison activated, responded to threat 4076 | -5/Factory | Core integrity fell below 50% 4099 | -5/Factory | Lost 16 parts (4p3n3u6w) 4122 | -5/Factory | Core integrity fell below 20% 4142 | -5/Factory | System corruption reached 10% 4176 | -5/Factory | Lost 5 parts (3p1n1w) 4266 | -5/Factory | Destroyed by H-66 Slayer via exploding Nuclear Reactor Last Messages --------------- 04199_ Slug penetrates Wall. 04203_ Triggered Segregator Trap. 04203_ Arcs of energy rise from the floor. 04203_ Phase Cannon blown off. 04211_ K-01 Serf cleans the Matter Pump. 04211_ R-10 Processor collects Phase Cannon. 04214_ K-01 Serf cleans the Matter Pump. 04221_ K-01 Serf collects debris. 04232_ System corrupted: Component data lost. 04233_ K-01 Serf collects debris. 04242_ ALERT: Cargo convoy en route, clear transfer corridor. 04261_ K-01 Serf cleans the Neutrino Reactor. 04264_ K-01 Serf cleans the Fusion Modulator. 04266_ Neutrino Reactor explodes. 04266_ K-01 Serf destroyed. 04266_ Matter Pump disabled. 04266_ Fusion Modulator explodes. 04266_ T-07 Excavator destroyed. 04266_ Nuclear Reactor explodes. 04266_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | """ """ ??????????????????????????????????????? | | """ """ ""????????????????????????????????????? | | ????????????????????????????????? | | """ """ ""????????????????????????????????????? | | """ """ ""????????????????????????????????????? | | """ """ """ ????????????????????????????????? | | ????????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##+####### ???????????????????????????????? | | #? ?????????????????????????????????? | | """ """ #???? ?????????##???????????????????????? | | """ """ # ??????? ???????????????????????? | | """ """ # #?????? ???????????????????????? | | # #????" ???????????????????????? | | """ """ # #????" ???????????????????????? | | """ """ # #??""" #??????????????????????? | | """ """ # # #???""" ""?????????????? | | # + """"" #???""" """ ??????????? | | ######+### # """"" #?? ??????????? | | ## # """ #? ???????????? | | ## # =#? ??????????????? | | """ ## # # #????????????????? | | """"" ## ####;;;;;# #????????????????? | | """"" # @ #????????????????? | | # #????????????????? | | """ # #????????????????? | | """"" # w ?????????? | | """"" + """ "% k H????????? | | # """ "% ??????????? | | """ # """ "% #######??????????? | | """"" # ???????????????? | | """"" # """ """ #??????????????? | | # """ """ #??????????????? | | """ # """ """ #??????????????? | | """"" # k % #??????????????? | | """"" # """ """ """ k#??????????????? | | # " " ? "?" """ """ ????????????????? | | ######### " " ? "?" "?? ??????????????????????? | | ????????# ""G""? ??? ??? ??????????????????????? | | ????????? ? ? ??? ??????????????????????????? | | ????????? ????? ??? ??????????????????????????? | | ?????????###?????##???#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 47 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredStealthCarapace Manual? 0 Play Time 00:45:04 Cumulative 5.6 hours Start 2022.06.15 @ 03:24:24 End 2022.06.15 @ 21:13:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90222b5c-803a-4a8f-a917-345b1721ba3f