Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 21:08:23 Player: Dingleton Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (144) 144 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 1290 Bonus ------- Friendly Fire -4 Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 44/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Flight Unit Heat Sink Small Storage Unit ECM Suite Arc Projector Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Flight Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Arc Projector Light Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Heat Sink Small Storage Unit ECM Suite Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Medium Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 40 | 5 14 8 13 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 7 1 6 Treads 2 | . . . 2 Leg . | . . . . Wheel 3 | 2 1 . . Hover 2 | . 1 1 . Flight 9 | . 5 . 4 Utility 9 | 1 3 3 2 Device 4 | . . 3 1 Storage 4 | 1 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 1 2 4 4 Energy Gun 6 | 1 2 . 3 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . . 4 . Unidentified Prototypes . | . . . . Parts Lost 13 | . 4 4 5 Power 2 | . 1 1 . Propulsion 8 | . 3 3 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . 3 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 56 | . 68 35 41 Engine 9 | . 14 6 . Wheel 12 | . 21 . . Flight 9 | . 6 13 13 Storage 12 | . 14 11 11 Processor 1 | . . . 6 Energy Gun 7 | . 11 . 4 Ballistic Gun 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 32 | 11 32 9 7 Greatest Support 28 | 26 26 8 28 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 8 8 Average Capacity 9 | 6 11 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 7 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 448 | 249 74 60 65 Remotely . | . . . . Salvage Created 234 | 52 116 . 66 Parts 20 | 3 10 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 9 | . 5 . 4 Melee 1 | . . . 1 Guns 8 | . 5 . 3 Classes Destroyed 3 | 1 2 . . Recycler 1 | 1 . . . Swarmer 7 | . 3 . 4 Grunt 2 | . 2 . . Best Kill Streak 3 | 1 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1287 | . 336 318 633 Core 480 | . 80 150 250 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 68 . . Volleys Fired 48 | 3 36 . 9 Largest 2 | 1 1 . 2 Hottest 80 | 40 40 . 80 Shots Fired 51 | 3 36 . 12 Gun 51 | 3 36 . 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 2 | . . . 2 Thermal 49 | 3 36 . 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 3 5 . 6 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 31 | 3 19 5 4 Core Hits 18 | 2 8 . 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . . 6 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 310 | 35 207 . 68 Guns 292 | 35 207 . 50 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 18 | . . . 18 Kinetic 4 | . . . 4 Thermal 288 | 35 207 . 46 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots . | . . . . Rammed 11 | . . . 11 Targets Rammed 11 | . . . 11 Kicked . | . . . . Crushed . | . . . . Highest Temperature 32 | 20 32 . . Average Temperature 16 | 20 15 . . Received Heat Transfer 249 | . 105 144 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 650 | 75 475 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 163 | 5 163 116 110 Initial 40 | . 3 7 40 Average 73 | 1 81 54 103 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 13 15 6 Peak Tracking Total 11 | . 4 11 4 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 6 | . 2 2 2 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 3 6 2 Successful 11 | . 3 6 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 3 4 2 Record 5 | . 2 3 . Open Door 2 | . . . 2 Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 3 | . . 3 . parse_system 1 | . . 1 . no_distress 1 | . . 1 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 879 | 59 481 195 144 Spaces Moved 1003 | 50 506 305 142 Core 48 | 22 . 17 9 Treads 5 | . . . 5 Legs . | . . . . Wheels 297 | 28 269 . . Hover 104 | . . 104 . Flight 549 | . 237 184 128 Fastest Speed 37 | 50 37 37 37 Average Speed 58 | 74 65 48 47 Slowest Speed 160 | 100 117 117 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 47 26 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1247 | 68 619 352 208 Wait 94 | 4 48 21 21 Move 1000 | 49 505 304 142 Hop . | . . . . Pick Up 26 | 7 8 4 7 Fast Attach 2 | 1 . . 1 Attach 33 | 4 11 8 10 Detach 17 | . 7 7 3 Swap 5 | . 3 . 2 Drop 5 | . 1 2 2 Fire 48 | 3 36 . 9 Melee 6 | . . 6 . Ram 11 | . . . 11 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 446 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Lost 3 parts (1p2n) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 696 | -9/Materials | Lost 3 parts (1p2n) 723 | -9/Materials | Discovered new exit (range 14) 736 | -9/Materials | Entered Mines 751 | -9/Mines | Core integrity fell below 50% 809 | -9/Mines | Met a Derelict shopkeep closing up shop 812 | -9/Mines | Assembled infested the area 817 | -9/Mines | Assisted by a Guerilla fighting off Assembled 840 | -9/Mines | Discovered new exit (range 17) 846 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 875 | -9/Mines | Core integrity fell below 20% 880 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Sealed Doors opened. 00-EKC(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 00-EKC(g): "I give up! Here you try, I'm outta here before something nasty happens..." Tosses Imp. Trap Extractor to the ground. Acquired Med. Treads. Dropped Flight Unit. 00-EKC(g) exits level. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Flight Unit destroyed. T-07 Excavator destroyed. The unstable cave ceiling collapses. Y4-JM3(h): "I'll hold them off! Go on ahead or try to find another way!" HV Slug penetrates D-53 Grenadier. D-53 Grenadier knocked back. Med. Treads destroyed. HV Slug penetrates Earth. Lgt. Assault Rifle destroyed. 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