Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 14:55:41 Player: OccultOnion Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (37) 37 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 257 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 100/100 System Corruption 10% Temperature Cool (249) Movement Walking (150) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (10) --- Light Treads Light Treads Wheel Large Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Wheel Small Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | 7 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 2 1 Device 1 | 1 . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 2 | 1 1 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon 1 | . 1 Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 93 | . 93 Engine 13 | . 13 Leg 27 | . 27 Device 11 | . 11 Storage 14 | . 14 Energy Gun 11 | . 11 Ballistic Gun 9 | . 9 Ballistic Cannon 3 | . 3 Special Weapon 2 | . 2 Naked Turns . | . . Heaviest Build 23 | 11 23 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 6 10 Average Capacity 8 | 5 9 Most Carried 7 | 5 7 Average Carried 5 | 2 5 Final Capacity 10 | 6 10 Final Carried 5 | 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 292 | 273 19 Remotely . | . . Salvage Created 66 | 26 40 Parts 6 | 2 4 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 2 | 1 1 Tunneler 1 | 1 . Swarmer 3 | . 3 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 797 | . 797 Core 269 | . 269 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 39 | 3 36 Largest 2 | 2 2 Hottest 150 | 70 150 Shots Fired 60 | 6 54 Gun 34 | 6 28 Cannon 20 | . 20 Launcher . | . . Special 6 | . 6 Kinetic 32 | 3 29 Thermal 28 | 3 25 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 3 | 3 3 Robot Miss Streak 3 | 3 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 11 | 3 8 Core Hits 6 | 2 4 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 99 | 29 70 Guns 99 | 29 70 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 25 | 16 9 Thermal 74 | 13 61 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 10 | . 10 Average Corruption 8 | . 8 Corruption Purged . | . . Effects 7 | . 7 Message Errors 1 | . 1 Heat Flow Errors 2 | . 2 Targeting Errors 4 | . 4 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 373 | 70 373 Average Temperature 134 | 34 142 Received Heat Transfer . | . . Effects 1 | . 1 Energy Bleed 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 222 | 37 185 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 116 | 5 116 Average Influence 59 | 1 76 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 6 | . 6 Peak Tracking Total 2 | . 2 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 2 | . 2 Failed 2 | . 2 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 3 | . 3 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Level Access Points 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 359 | 79 280 Spaces Moved 165 | 46 119 Core 7 | 7 . Treads . | . . Legs 158 | 39 119 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 135 | 115 143 Slowest Speed 150 | 120 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 3 | . 3 Exploration Rate (%) 12 | 6 18 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 10 | . 10 Terrain Destroyed 10 | . 10 Melee . | . . Projectile 10 | . 10 AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 230 | 66 164 Wait . | . . Move 164 | 45 119 Hop . | . . Pick Up 15 | 11 4 Fast Attach . | . . Attach 9 | 7 2 Detach . | . . Swap 2 | . 2 Drop 1 | . 1 Fire 39 | 3 36 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 305 | -10/Materials | Crushed by falling debris 336 | -10/Materials | Lost 3 parts (1u2w) 352 | -10/Materials | Crushed by falling debris 352 | -10/Materials | Core integrity fell below 50% 352 | -10/Materials | System corruption reached 10% 361 | -10/Materials | Crushed by falling debris 361 | -10/Materials | Smashed by cave-in Last Messages --------------- 00305_ Med. Laser destroyed. 00305_ System corrupted by crushing effect (+5). 00305_ Imp. Terrain Scanner destroyed. 00305_ System corrupted by crushing effect (+1). 00311_ System corrupted: Lgt. Cannon targeting data glitched. 00315_ System corrupted: Heat flow error (+147). 00331_ System corrupted: Heat flow error (+214). 00332_ System corrupted: Lgt. Cannon targeting data glitched. 00334_ Overheating: Energy bleed (-27). 00338_ The unstable cave ceiling collapses. 00347_ System corrupted: Lgt. Cannon targeting data glitched. 00351_ ,L|>C#AMJN9ER 7XPIMZIVJBTVT 00352_ The unstable cave ceiling collapses. 00352_ Crushed by falling debris. 00352_ Lgt. Ion Engine destroyed. 00352_ System corrupted by crushing effect (+1). 00352_ Aluminum Leg destroyed. 00352_ System corrupted by crushing effect (+1). 00361_ The unstable cave ceiling collapses. 00361_ Crushed by falling debris. 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