Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.15 @ 04:00:11 Player: GoldSpaghetti Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (6618) 6618 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1882) 1882 TOTAL SCORE: 16665 Bonus ------- High Alert Combat Kills 714 Follower Combat Kills 820 Met Imprinter 300 Was Imprinted 300 Friendly Fire -252 Cogmind --------- Core Integrity 0/1300 Matter 32/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (293) Compact Matter Pod (0) Point Defense Array Hacking Drone Bay (1/1) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Energy Well Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Corruption Screen > --- WEAPON ----------- Linear Accelerator Phasing Sabre > --- INVENTORY -------- Improved Fusion Compressor Linear Gravjet Advanced Trap Extractor Hacking Drone Bay [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Gravity Neutralizer Storage Medium Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . 1 . Utility 9 | . . 1 . 2 1 2 . . . . . . 1 1 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 325 | 4 12 7 46 10 42 28 11 11 1 6 7 2 44 60 17 17 Power 45 | 1 2 1 6 . 3 2 1 1 . . 1 . 3 19 2 3 Engine 16 | 1 2 . 6 . 1 . 1 1 . . 1 . 1 2 . . Core 16 | . . 1 . . 2 2 . . . . . . 2 7 2 . Reactor 13 | . . . . . . . . . . . . . . 10 . 3 Propulsion 93 | 2 . 3 11 1 21 10 1 3 . . . 2 16 12 6 5 Treads . | . . . . . . . . . . . . . . . . . Leg 14 | . . . 4 1 4 4 . 1 . . . . . . . . Wheel 11 | 2 . . 5 . 2 2 . . . . . . . . . . Hover 37 | . . 3 2 . 8 3 . . . . . . 1 10 5 5 Flight 31 | . . . . . 7 1 1 2 . . . 2 15 2 1 . Utility 103 | 1 3 2 8 4 10 9 . 6 1 4 5 . 18 24 5 3 Device 59 | . . 1 3 3 5 5 . 2 . 3 3 . 9 19 4 2 Storage 25 | 1 2 1 5 1 4 1 . 2 . . . . 4 3 . 1 Processor 14 | . 1 . . . 1 2 . 2 1 1 . . 4 2 . . Hackware 5 | . . . . . . 1 . . . . 2 . 1 . 1 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 84 | . 7 1 21 5 8 7 9 1 . 2 1 . 7 5 4 6 Energy Gun 33 | . 4 . 11 3 2 2 6 1 . 1 1 . . . 2 . Energy Cannon 8 | . . . . . 2 1 1 . . . . . 1 2 . 1 Ballistic Gun 4 | . 3 . . . 1 . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . 2 3 2 . Launcher 12 | . . . 2 1 1 . 1 . . . . . 2 . . 5 Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . Impact Weapon 7 | . . . 5 1 . . . . . 1 . . . . . . Slashing Weapon 9 | . . . 2 . 2 3 . . . . . . 2 . . . Piercing Weapon 2 | . . . . . . 1 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 5 . . 2 . 4 . . 1 . 2 3 . . Parts Lost 127 | . 1 . 12 1 25 12 7 4 . . . 2 19 20 . 24 Power 12 | . . . 1 . . 1 . . . . . . 1 6 . 3 Propulsion 59 | . 1 . 7 1 16 8 2 1 . . . 1 11 3 . 8 Utility 35 | . . . 1 . 6 3 3 2 . . . 1 4 8 . 7 Weapon 21 | . . . 3 . 3 . 2 1 . . . . 3 3 . 6 Highest Loss Streak 19 | . 1 . 4 1 7 6 7 2 . . . 1 12 6 . 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 83 97 87 98 89 86 37 24 31 46 83 89 84 81 40 48 Engine 3 | . 13 7 5 9 3 . . . . . 4 6 1 1 . . Core 2 | . . 3 5 . 3 5 2 . . . . . 2 2 3 . Leg 5 | . . . 6 27 16 12 . 2 . . . . . . . . Wheel 2 | . 16 . 8 . . 1 . . . . . . . . . . Hover 6 | . . 33 8 . 5 6 8 . . . . . . 15 8 16 Flight 4 | . . . . . 3 1 . 4 13 13 13 18 17 1 1 1 Device 11 | . . 8 8 18 14 11 4 1 . 4 20 17 13 16 7 6 Storage 9 | . 18 11 11 16 14 14 5 3 . . . . . 6 9 8 Processor 14 | . 7 11 11 9 9 18 8 6 18 23 21 20 24 25 5 . Hackware 1 | . . . . . . . 2 . . . 10 13 7 . 1 3 Energy Gun 6 | . 18 20 16 8 7 3 2 4 . 2 5 6 1 . . . Energy Cannon 1 | . . . . . 3 4 . . . . . . 1 . . . Slashing Weapon 1 | . . . . 9 2 1 . . . . . . 1 3 . . Naked Turns 148 | . . . . . . . 80 . . . . . . . . 68 Heaviest Build 66 | 8 39 32 25 44 53 57 46 11 . 7 15 14 40 61 35 66 Greatest Support 70 | 26 26 18 33 50 60 70 37 16 12 12 24 30 41 57 24 59 Greatest Overweight (x) 17 | . 3 1 7 1 4 14 1 3 . . 1 . 3 4 5 17 Average Overweight (x) . | . 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 5 5 5 5 10 10 10 10 Average Capacity 10 | 7 13 13 9 14 14 15 9 6 5 5 5 5 5 8 10 9 Most Carried 15 | 6 15 15 10 15 15 15 15 6 5 5 5 5 9 10 10 10 Average Carried 9 | 4 12 12 9 13 13 14 8 5 4 4 4 4 5 7 8 8 Final Capacity 15 | 8 15 8 10 15 15 15 5 5 5 5 5 5 5 10 10 5 Final Carried 15 | 6 15 8 10 14 11 15 5 3 5 5 5 5 4 6 9 5 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Mutant 14% | Infiltrator-Mutant 10% | Hacker-Mutant 7% | Derelict-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Matter Collected 4115 | 240 189 52 544 310 421 358 . 7 15 243 70 20 358 1001 30 257 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7634 | . 460 52 1415 266 1178 1152 . . . 420 . 136 1287 981 30 257 Parts 371 | . 36 4 86 13 54 51 . . . 1 . 5 52 61 1 7 Haulers Intercepted 7 | . 2 . 2 . . . . . . . . . 2 1 . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 10 . . . . Prevented 2 | . . . . . . . . . . 1 . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Combat Hostiles Destroyed 126 | . 7 1 30 4 20 18 . . . . . 5 15 15 . 11 Melee 41 | . . . 1 3 7 12 . . . . . 2 8 8 . . Guns 41 | . 7 1 20 1 8 3 . . . . . 1 . . . . Cannons 18 | . . . 3 . 1 1 . . . . . . 4 7 . 2 AOE 15 | . . . 6 . . . . . . . . . . . . 9 Classes Destroyed 16 | . 6 1 3 . 4 . . . . . . . 1 . . 1 Worker 11 | . 1 . 4 2 1 2 . . . . . . . . 1 . Builder 3 | . . . 1 1 . . . . . . . . . 1 . . Hauler 7 | . 2 . 2 . . . . . . . . . 2 1 . . Recycler 6 | . 1 . 1 . 1 1 . . . . . . 1 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . 3 1 . . Watcher 14 | . 3 . 2 . 1 . . . . . . . 6 2 . . Swarmer 33 | . 3 . 4 . 3 3 . . . . . 4 7 4 . 5 Grunt 41 | . 4 . 13 4 4 8 . . . . . 1 2 2 . 3 Brawler 2 | . . . . . 1 1 . . . . . . . . . . Duelist 4 | . . . 1 . 1 1 . . . . . . 1 . . . Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 24 | . . 1 11 . 7 2 . . . . . . 3 . . . Demolisher 1 | . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . . . 1 1 . . . . . . 1 1 . . Programmer 16 | . . . . . 3 2 . . . . . . 1 8 . 2 Wizard 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 5 1 8 3 3 6 . . . . . 4 5 4 1 5 Combat Bots Only 6 | . 4 1 6 2 3 6 . . . . . 4 4 4 . 5 Max Kills in Single Turn 8 | . 2 1 8 1 1 1 . . . . . 1 3 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 6 | . . . 6 . . . . . . . . . . . . 4 Melee 1 | . . . 1 1 1 1 . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Damage Taken 14951 | . 375 98 1093 510 2204 1314 249 491 109 . . 235 2429 2516 106 3222 Core 4888 | . 105 28 246 93 457 281 121 244 94 . . 98 884 931 15 1291 Absorbed by Shields 216 | . . . . . . 216 . . . . . . . . . . Regen/Repaired (Parts) 223 | . . . 96 . . . . . . . 127 . . . . . Core Remaining (%) 42 | 100 58 . 31 83 34 . . . . . . 1 11 19 . . Volleys Fired 310 | . 28 4 93 13 48 28 7 2 . 1 1 10 21 34 1 19 Largest 3 | . 2 2 2 1 2 2 2 1 . 1 1 1 2 2 1 3 Hottest 209 | . 130 130 130 65 149 140 150 80 . 75 75 75 165 176 66 209 Shots Fired 484 | . 56 7 149 13 87 49 14 2 . 1 1 10 25 39 1 30 Gun 338 | . 56 6 139 13 64 33 9 2 . 1 1 10 4 . . . Cannon 119 | . . . . . 18 16 5 . . . . . 21 39 1 19 Launcher 18 | . . . 2 . 5 . . . . . . . . . . 11 Special 9 | . . 1 8 . . . . . . . . . . . . . Kinetic 98 | . 38 . . . 7 5 . . . . . . 1 31 1 15 Thermal 305 | . 18 7 134 8 68 23 5 2 . 1 1 10 24 . . 4 Explosive 10 | . . . 1 . . . . . . . . . . . . 9 Electromagnetic 71 | . . . 14 5 12 21 9 . . . . . . 8 . 2 Robot Hit Streak 28 | . 20 3 28 16 28 11 7 8 . 9 . 14 7 10 . 12 Robot Miss Streak 5 | . 2 2 2 2 5 2 1 . . . . 3 4 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 548 | . 43 3 125 27 104 71 15 2 . 8 . 11 65 55 . 19 Core Hits 280 | . 21 2 65 9 52 39 3 . . . . 5 26 26 2 30 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . 1 . . 7 . . . Critical Strikes 30 | . 1 . 5 . 5 4 1 . . 1 . . 8 4 . 1 Burn 8 | . 1 . 5 . 1 . 1 . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . Blast 3 | . . . . . . . . . . . . . . 2 . 1 Smash 7 | . . . . . . . . . . 1 . . 6 . . . Sever 9 | . . . . . 3 3 . . . . . . 1 2 . . Impale 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 238 | . . . 1 17 30 33 3 . . 7 . 5 77 65 . . Impact 67 | . . . 1 1 . . . . . 7 . 5 53 . . . Slashing 149 | . . . . 16 30 14 . . . . . . 24 65 . . Piercing 22 | . . . . . . 19 3 . . . . . . . . . Sneak Attacks 12 | . . . . 3 1 2 . . . . . . 3 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . Damage Inflicted 19461 | . 577 44 2658 837 2999 2143 151 47 . 729 . 380 3402 2784 15 2695 Guns 4996 | . 577 44 1841 205 1315 642 90 47 . 21 . 146 68 . . . Cannons 2842 | . . . . . 398 360 8 . . . . . 535 1016 . 525 Explosions 3929 | . . . 599 33 253 83 . . . . . . 612 179 . 2170 Melee 7422 | . . . 26 599 1033 1058 53 . . 708 . 234 2187 1524 . . Ramming 80 | . . . . . . . . . . . . . . 65 15 . Kinetic 2028 | . 394 . . . 149 116 . . . . . . 14 957 . 398 Thermal 5990 | . 183 44 2009 134 1502 494 82 47 . 21 . 146 1201 . . 127 Explosive 2521 | . . . 287 . . . . . . . . . . 179 . 2055 Electromagnetic 1420 | . . . 336 104 315 475 16 . . . . . . 59 . 115 Impact 2321 | . . . 26 . . . . . . 708 . 234 1353 . . . Slashing 4502 | . . . . 599 1033 512 . . . . . . 834 1524 . . Piercing 599 | . . . . . . 546 53 . . . . . . . . . Highest Corruption 11 | . . . . . 1 . . . . . . . . 5 . 11 Average Corruption 2 | . . . . . 1 . . . . . . . . 1 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 34 | . . . . . . . . . . . . . 19 15 . . Effects 18 | . . . . . 3 . . . . . . . . 10 . 5 Message Errors 4 | . . . . . 1 . . . . . . . . 2 . 1 Matter Fused 5 | . . . . . 1 . . . . . . . . 1 . 3 Heat Flow Errors 4 | . . . . . 1 . . . . . . . . 3 . . Energy Discharges 3 | . . . . . . . . . . . . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Overflow Damage 1945 | . . . . 105 78 53 . . . 629 . 68 787 187 . 38 Projectiles 134 | . . . . . 44 . . . . . . . . 60 . 30 Explosions 245 | . . . . . . . . . . . . . 228 9 . 8 Melee 1566 | . . . . 105 34 53 . . . 629 . 68 559 118 . . Knockbacks 19 | . . . . . . . . . . 3 . 1 2 12 . 1 Impact 5 | . . . . . . . . . . 3 . 1 1 . . . Kinetic 13 | . . . . . . . . . . . . . 1 11 . 1 Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 492 | . . . . 23 45 15 . . . . . . 139 209 7 54 Shots 11 | . . . . 1 2 1 . . . . . . 2 3 . 2 Rammed 6 | . . . . . . . . . . . . . . 3 3 . Targets Rammed 6 | . . . . . . . . . . . . . . 3 3 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 207 138 465 . 355 348 310 18 . 1 21 172 244 502 8 343 Average Temperature 137 | . 52 52 131 . 134 81 164 13 . 1 16 76 109 187 6 117 Received Heat Transfer 3446 | . 225 39 588 369 579 495 . 141 9 . . 27 339 163 . 472 Effects 38 | . . . 8 . 5 1 . . . . . . . 23 . 1 Shutdowns 13 | . . . 1 . 1 . . . . . . . . 11 . . Energy Bleed 4 | . . . 1 . . . . . . . . . . 2 . 1 Interference 16 | . . . 4 . 4 . . . . . . . . 8 . . Matter Decay 3 | . . . 1 . . 1 . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . Parts Fried 28 | . . . 3 . 3 . . . . 1 . 3 18 . . . Impact Corruptions 38 | . . . . . . . . . . 14 . 4 19 1 . . Robots Melted 4 | . . . . . 3 1 . . . . . . . . . . Combat Hostiles 4 | . . . . . 3 1 . . . . . . . . . . Parts Melted 36 | . 2 . 10 1 17 4 . . . . . 1 1 . . . Heat Transferred 11181 | . 518 111 4818 272 2743 757 222 74 . 50 . 350 1155 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Peak Influence 1810 | . 199 76 594 190 180 346 96 130 . . . . 1810 664 225 496 Initial 1134 | . . . 27 147 31 33 81 31 . . . . 1134 664 158 102 Average 317 | . 48 36 218 83 50 175 50 35 . . . . 1491 425 178 274 Maximum Alert Level 5 | . . . 2 . . 1 . . . . . . 5 2 1 2 Low Security (%) 56 | 100 100 100 45 100 100 55 100 100 . . . . . 1 88 34 Level 1 22 | . . . 47 . . 44 . . . . . . . 45 11 45 Level 2 11 | . . . 6 . . . . . . . . . . 53 . 19 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . 57 . . . Level 5 4 | . . . . . . . . . . . . . 42 . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . . 1 6 4 9 3 . 1 . . . . 7 9 . 6 Investigation 8 | . . . 3 1 1 . . . . . . . 1 1 . 1 Extermination 13 | . . . . . 4 2 . . . . . . 1 4 . 2 Reinforcement 14 | . . 1 1 2 . 1 . 1 . . . . 4 1 . 3 Assault 2 | . . . 2 . . . . . . . . . . . . . Garrison 9 | . . . . 1 4 . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . 3 1 . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Distress Signals 16 | . . . 5 1 . 1 . 1 . . . 1 1 . 1 5 Communications Jammed 6 | . . . . . . . . . . . . . . 6 . . Distress Signals 3 | . . . . . . . . . . . . . . 3 . . Times Spotted 389 | . 10 8 48 23 32 31 6 14 9 . . 27 72 48 5 56 Peak Tracking Total 21 | . 4 8 10 11 4 5 6 7 7 . . 10 14 8 5 21 Tactical Retreats 65 | . . . 1 2 4 5 . 3 3 . . 5 15 10 2 15 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Traps Triggered 23 | . 5 1 3 . 1 2 . . . . . . . 5 6 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . 1 . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Machines Disabled 33 | . . . . . 1 5 . . . . . . 20 6 . 1 Max in Single Turn 19 | . . . . . 1 2 . . . . . . 19 4 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Machines Accessed 52 | . 8 1 10 5 11 3 . 5 . . . . 3 5 . 1 Terminals 36 | . 6 1 7 5 7 1 . 4 . . . . 2 2 . 1 Fabricators 7 | . . . . . 3 1 . 1 . . . . . 2 . . Repair Stations 3 | . . . 2 . 1 . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 92 | . 15 2 21 11 21 4 . 6 . . . . 4 7 . 1 Successful 41 | . 4 . 12 3 9 4 . 1 . . . . 2 5 . 1 Failed 51 | . 11 2 9 8 12 . . 5 . . . . 2 2 . . Catastrophic 9 | . 1 . 2 1 3 . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 84 | . 5 2 5 5 5 . . 1 . . 4 1 25 19 9 3 Terminals 60 | . 12 2 12 11 11 2 . 5 . . . . 2 2 . 1 Fabricators 13 | . . . . . 7 1 . 1 . . . . . 4 . . Repair Stations 8 | . . . 5 . 3 . . . . . . . . . . . Recycling Units 8 | . 3 . 4 . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Terminal Hacks 23 | . 2 . 6 3 4 2 . 1 . . . . 2 2 . 1 Record 5 | . 1 . . . 2 2 . . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . 3 . . . . . . . . . . . . 1 Open DSF 6 | . . . . . 1 . . 1 . . . . 2 2 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 4 1 . . . . . . . 3 . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . 2 . . . . . . . . 2 . . Build 3 | . . . . . 1 1 . . . . . . . 1 . . Repair Station Hacks 5 | . . . 4 . 1 . . . . . . . . . . . Scan Component 3 | . . . 2 . 1 . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . 1 . . . . . . . . . . Report Inventory 4 | . 2 . 1 . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 6 4 11 3 . 4 . . . 1 2 3 . 1 Full Trace Events 6 | . . . 3 1 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . . . 9 . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 205 | . . . . . . 53 . . . . . . . 152 . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . . . 3 . . Programmers 6 | . . . . . 3 . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Total Allies 30 | . . . 2 . 3 3 . . . . 6 . 7 6 1 2 Largest Group 6 | . . . 2 2 3 3 1 . . . 6 2 4 3 1 2 Highest-Rated Group 347 | . . . 62 62 90 93 31 . . . 347 192 223 243 29 162 Highest-Rated Ally 96 | . . . 31 31 30 31 31 . . . 96 96 70 81 29 81 Zionite Dispatches 7 | . . . . . . . . . . . . . 3 2 1 1 Light 1 | . . . . . . . . . . . . . 1 . . . Hacker 4 | . . . . . . . . . . . . . 1 2 . 1 Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . . 3 . 2 . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . DROP 2 | . . . . . . . . . . . . . 1 . 1 . PICKUP 1 | . . . . . . . . . . . . . 1 . . . COLLECT 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 163 | . . . 25 26 7 27 2 . . . . 30 14 27 . 5 Total Damage 4433 | . . . 313 443 265 455 44 . . . . 762 536 1482 . 133 Kills 33 | . . . 7 4 2 2 . . . . . 5 5 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 3 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . 15 . . . Traps 1 | . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . Items 9 | . . . . . . . . . . . . . 9 . . . Machines 1 | . . . . . . . . . . . . . 1 . . . Patrols 1 | . . . . . . . . . . . . . 1 . . . Guards 2 | . . . . . . . . . . . . . 2 . . . Zionite Intel Received 8 | . . . . . . . . . . . . . 4 3 1 . Guard Positions 1 | . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Turns Passed 11522 | 54 846 149 1273 530 1796 1021 165 455 147 298 574 236 1046 1730 358 844 Spaces Moved 11858 | 51 625 135 770 350 1034 577 199 517 417 796 1257 609 1895 1497 391 738 Core 620 | 14 . . 11 . . 2 157 238 . . . . 59 . 3 136 Treads . | . . . . . . . . . . . . . . . . . Legs 1441 | . . . 98 350 561 298 . 134 . . . . . . . . Wheels 1219 | 37 625 . 448 . 74 35 . . . . . . . . . . Hover 3305 | . . 135 213 . 253 216 29 . . . . . 146 1323 388 602 Flight 5273 | . . . . . 146 26 13 145 417 796 1257 609 1690 174 . . Fastest Speed 21 | 50 90 52 52 120 26 105 35 34 34 34 34 30 21 32 66 50 Average Speed 74 | 79 113 88 99 120 141 131 59 81 34 34 36 32 34 85 70 100 Slowest Speed 900 | 90 125 112 400 190 330 750 132 200 34 34 106 34 200 360 300 900 Overloaded Moves 6 | . . . . . . . . . . . . . 6 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 2 . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 92 16 85 35 28 21 87 17 71 89 91 79 56 35 8 38 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 9 | . . . . . . . . . . . . . 9 . . . Known Exits Taken 4 | . . . 1 . . . . . . 1 . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . 1 1 . 1 1 . . 1 . Scrap Searched 10 | . . . . . . . . . 1 5 3 1 . . . . Spaces Dug 61 | . . 1 . . . . . . . . . . 19 39 1 1 Terrain Destroyed 358 | . . 1 18 6 2 5 . . . . . . 73 90 1 162 Melee 54 | . . . . . . . . . . . . . 19 35 . . Projectile 20 | . . 1 . . . 1 . . . . . . 4 8 1 5 AOE 284 | . . . 18 6 2 4 . . . . . . 50 47 . 157 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Res Arm Total 13748 | 64 705 155 1113 427 1230 739 224 551 422 815 1376 634 2179 1824 474 816 Wait 410 | . 12 . 102 9 18 20 . . . . 96 3 47 39 44 20 Move 11838 | 50 624 134 769 349 1033 577 198 512 416 795 1256 608 1892 1496 391 738 Hop 3 | . . . . . . . . 2 . . . . 1 . . . Pick Up 367 | 10 22 6 45 18 40 35 2 14 4 4 10 4 55 67 17 14 Fast Attach 2 | . . . . . . . . . . 1 . . . 1 . . Attach 212 | 4 7 3 18 5 30 18 7 11 1 5 5 2 27 36 16 17 Detach 33 | . . . 2 1 4 2 2 3 . 1 1 . 7 5 2 3 Swap 111 | . 5 4 28 5 12 10 4 . . . 2 . 17 23 1 . Drop 181 | . 7 4 29 11 13 16 1 7 1 1 5 2 37 42 . 5 Fire 310 | . 28 4 93 13 48 28 7 2 . 1 1 10 21 34 1 19 Melee 235 | . . . 1 16 30 33 3 . . 7 . 5 75 65 . . Ram 5 | . . . . . . . . . . . . . . 3 2 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . 26 . . . . . . . . . . 13 . . Rewire 2 | . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp / Ext) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 9) 743 | -10/Materials | Discovered new exit (range 10) 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -9/Materials | Discovered new exit (range 5) 1050 | -9/Materials | Entered Storage 1088 | -9/Storage | Repaired Particle Gun 1204 | -9/Storage | Build established: Scavenger-Mutant 1368 | -9/Storage | Lost 4 parts (3n1w) 1728 | -9/Storage | Identified exit to Materials 1963 | -9/Storage | Core integrity fell below 50% 2126 | -9/Storage | Met a pair of Derelict thieves 2273 | -9/Storage | Repaired Katana 2323 | -9/Storage | Entered Materials 2323 | -8/Materials | Accompanied by 2 allies 2323 | -8/Materials | Evolved 2 slots: Utility x2 2532 | -8/Materials | Discovered new exit (range 10) 2684 | -8/Materials | Garrison activated, responded to threat 2853 | -8/Materials | Entered Factory 2853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3314 | -7/Factory | Fabricated L-41 Fighter (x3) 3695 | -7/Factory | P-70 Sage assimilated allied Fighter 4c 3848 | -7/Factory | Garrison activated, responded to threat 3937 | -7/Factory | Lost 3 parts (2n1u) 4138 | -7/Factory | Identified exit to Lower Caves 4323 | -7/Factory | Garrison activated, responded to threat 4412 | -7/Factory | Lost 7 parts (3n2u2w) 4439 | -7/Factory | Core integrity fell below 50% 4445 | -7/Factory | Discovered new exit (range 17) 4469 | -7/Factory | Lost 3 parts (2n1u) 4649 | -7/Factory | Entered another Factory area 4649 | -6/Factory | Evolved 2 slots: Utility x2 4778 | -6/Factory | Lost 6 parts (1p4n1u) 4929 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 5334 | -6/Factory | Lost 5 parts (3n2u) 5384 | -6/Factory | Discovered new exit (range 19) 5435 | -6/Factory | Allied Derelicts emerged from ambush trap array 5670 | -6/Factory | Sucked down chute 5670 | -6/Factory | Entered Waste 5682 | -6/Waste | Spotted C-40 Crusher 5685 | -6/Waste | 1 allies followed down the chute 5709 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5734 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5737 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5740 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5743 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5746 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5746 | -6/Waste | Spotted C-40 Crusher 5765 | -6/Waste | Spotted C-40 Crusher 5769 | -6/Waste | Spotted C-40 Crusher 5777 | -6/Waste | Lost 7 parts (2n3u2w) 5785 | -6/Waste | Spotted C-40 Crusher 5800 | -6/Waste | Spotted C-40 Crusher 5804 | -6/Waste | Found Prototype Device 5815 | -6/Waste | Discovered new exit (range 13) 5833 | -6/Waste | Found Quantum Capacitor 5835 | -6/Waste | Entered Factory 5835 | -6/Factory | Spotted B-75 Beast 5855 | -6/Factory | Identified Exp. ECM Suite 5956 | -6/Factory | Identified exit to DSF 6026 | -6/Factory | Build established: Mutant 6062 | -6/Factory | Core integrity fell below 50% 6281 | -6/Factory | Discovered new exit (range 20) 6290 | -6/Factory | Entered Lower Caves 6373 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6373 | -6/Lower Caves | Core integrity fell below 20% 6388 | -6/Lower Caves | Learned 4 Factory zone layouts 6433 | -6/Lower Caves | Discovered new exit (range 13) 6437 | -6/Lower Caves | Entered another Lower Caves area 6465 | -6/Lower Caves | Learned Factory terminal intel 6491 | -6/Lower Caves | Identified exit to Zion 6492 | -6/Lower Caves | Learned location of 1 exit from Factory 6526 | -6/Lower Caves | Encountered a Warlord checkpoint 6538 | -6/Lower Caves | Spotted B-75 Beast 6735 | -6/Lower Caves | Entered Zion 6745 | -6/Zion | Given the Hacking Drone Bay 6747 | -6/Zion | Found Prototype Device 6748 | -6/Zion | Identified Hacking Drone Bay 6783 | -6/Zion | Discovered new exit (range 19) 6880 | -6/Zion | Build established: Derelict-Mutant 6912 | -6/Zion | Visited the Megawrench Repair Shop 6914 | -6/Zion | Megawrench repaired 7 parts 6927 | -6/Zion | Given A8's code to call for help 6955 | -6/Zion | Found GAL Module 7097 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7098 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7132 | -6/Zion | Imprinted 7134 | -6/Zion | Declared Zion's savior 7309 | -6/Zion | Entered Proximity Caves 7309 | -5/Proximity Caves | Accompanied by 2 allies 7386 | -5/Proximity Caves | Spotter reported a threat 7386 | -5/Proximity Caves | Spotter reported a threat 7439 | -5/Proximity Caves | Spotter reported a threat 7439 | -5/Proximity Caves | Spotter reported a threat 7445 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7456 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7492 | -5/Proximity Caves | Spotter reported a threat 7520 | -5/Proximity Caves | Spotter reported a threat 7533 | -5/Proximity Caves | Discovered new exit (range 20) 7545 | -5/Proximity Caves | Entered Factory 7545 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7546 | -5/Factory | Identified exit to Upper Caves 7547 | -5/Factory | Identified exit to Extension 7548 | -5/Factory | Identified exit to Factory 7549 | -5/Factory | Loaded intel: 27 terminal locations 7680 | -5/Factory | Spotted B-75 Beast 7715 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7845 | -5/Factory | Search patrols dispatched 7878 | -5/Factory | Retrieved Zion intel report: Guard Positions 7879 | -5/Factory | Zion Light squad teleported in 7911 | -5/Factory | Zion Hacker squad teleported in 7985 | -5/Factory | Lost 3 parts (2n1w) 8004 | -5/Factory | Garrison activated, responded to threat 8145 | -5/Factory | Search patrols dispatched 8147 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8148 | -5/Factory | Zion Melee Resupply teleported in 8343 | -5/Factory | Discovered exit to Factory (range 18) 8346 | -5/Factory | Retrieved Zion intel report: Active Terminals 8445 | -5/Factory | Search patrols dispatched 8486 | -5/Factory | Core integrity fell below 50% 8510 | -5/Factory | Core integrity fell below 20% 8528 | -5/Factory | Lost 12 parts (1p7n3u1w) 8576 | -5/Factory | Discovered exit to Factory (range 21) 8591 | -5/Factory | Entered another Factory area 8591 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8592 | -4/Factory | Identified exit to DSF 8841 | -4/Factory | Search patrols dispatched 8959 | -4/Factory | Build established: Infiltrator-Mutant 9308 | -4/Factory | Retrieved Zion intel report: Active Terminals 9309 | -4/Factory | Zion Hacker squad teleported in 9472 | -4/Factory | Discovered new exit (range 9) 9540 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 9768 | -4/Factory | Lost 4 parts (3p1w) 9787 | -4/Factory | Spotted B-86 Titan 9890 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9891 | -4/Factory | Zion Hacker squad teleported in 10096 | -4/Factory | Core integrity fell below 50% 10259 | -4/Factory | Lost 6 parts (1p2n2u1w) 10319 | -4/Factory | Core integrity fell below 20% 10320 | -4/Factory | Identified exit to Research 10321 | -4/Factory | Entered Research 10321 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10335 | -3/Research | Lost 3 parts (1p1u1w) 10377 | -3/Research | Retrieved Zion intel report: Unaware Analyses 10378 | -3/Research | Zion Heavy Resupply teleported in 10598 | -3/Research | Discovered new exit (range 15) 10679 | -3/Research | Entered Armory 10691 | -3/Armory | Found Gamma Bomb Array 10694 | -3/Armory | Found Fusion Bomb Launcher 10912 | -3/Armory | Zion Hacker squad teleported in 11083 | -3/Armory | Spotted B-86 Titan 11191 | -3/Armory | Build established: Hacker-Mutant 11319 | -3/Armory | Found Fusion Bomb Launcher 11324 | -3/Armory | Found Fusion Bomb Launcher 11374 | -3/Armory | Core integrity fell below 50% 11431 | -3/Armory | System corruption reached 10% 11452 | -3/Armory | Core integrity fell below 20% 11482 | -3/Armory | Lost 19 parts (2p7n5u5w) 11484 | -3/Armory | Found Fusion Bomb Launcher 11523 | -3/Armory | Destroyed by B-86 Titan with Railgun Last Messages --------------- ALERT: Rogue bot located, Programmers report to Armory Zone 4E. [Achievement: Hunted] System corrupted: Matter fused (-9). Penetrated by Slug. Com. Battery destroyed. Slug penetrates G-67 Veteran. W-44 Eye distress signal alerts nearby ally. Slug penetrates D-63 Destroyer. Slug penetrates G-67 Veteran. System corrupted: Matter fused (-7). Penetrated by Slug. Gyrokinetic Inverter destroyed. Slug penetrates Wall. Slug penetrates G-67 Veteran. System corrupted: Energy discharge (-39). Dropped Adv. Trap Extractor. Acquired Fusion Bomb Launcher. Penetrated by Slug. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????######???????????????????????? | | ????????????????????#"""""???????????????????????? | | ???????????# ??????#"""""#??###?????????????????? | | ???????????# ####"" F"####;################### | | ???????????# ^ | | ???????????# @ ####??????#### | | ???????????# """#?????????? | | ???????????# !! """ """#?????????? | | ???????????# ! """ ""#?????????? | | ???????????# """ " " F""#?????????? | | ???????????? ? """ ! Y" """#?????????? | | ????????????????? ? ! = "" ####?????????? | | ??????????????????? ** ####?????????? | | ??????????????????? !%= #?????????? | | ??????????????????#""T""#BB;; ;#;;#! #?????????? | | ??????????????????#"""""#BB;# ; # ##????????? | | ?????????????????????######## ### =[# ###+###### | | ###?????????????????????????#+#?###!# | | #???????????????????????????????#%# ### ^ ^ | | #??????????????????????????????##+####### "" "" | | #??????????????????????????????#!! # ""T"" | | #??????????????????????????????# """ !# """ | | #??????????????????????????????# """ # | | #??????????????????????????????# """ + | | #??????????????????????????????# # ##### | | #??????????????????????????????# """ # #???# | | #??????????????????????????????# """ + #???# | | ###??????????????????????????????#] """ ! # #???# | | ?????????????????????????????????# # #???# | | ?????????????????????????????????#####/#### #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 51 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Jamming Range 14 Additional Mass Support 12 Corruption Block 15 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 12 Offensive Hacking 32 Item Schematics ----------------- Imp. Hover Unit | -9/Storage | Hacked Hvy. Neutron Cannon | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Prc. Rocket Launcher | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Adv. Thermal Defense Suite | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Scatter Rocket Array | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Help From High Places Hunted Prolific Hacker Challenges ------------ None Game ------ Seed DisposablePointPerforator Manual? 0 Play Time 04:23:09 Cumulative 19.0 hours Start 2023.03.09 @ 08:05:53 End 2023.03.15 @ 04:00:11 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57d3632c-0f60-4511-a721-f8e56f71cb16