Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 22:43:36 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1260 Bonus ------- None Cogmind --------- Core Integrity 353/400 Matter 147/300 Energy 250/250 System Corruption 0% Temperature Cool (51) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (12) --- Ion Engine Heat Sink High-capacity Matter Pod (0) Small Laser Small Laser Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Cannon Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink High-capacity Matter Pod Small Laser Small Laser Small Laser Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 6 14 4 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 2 | . 1 1 Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 3 | 2 1 . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon 3 | . 2 1 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 96 | . 99 81 Engine 13 | . 14 11 Leg 4 | . 2 12 Wheel 22 | . 25 9 Storage 26 | . 27 22 Energy Gun 7 | . 9 . Energy Cannon 9 | . 9 11 Ballistic Cannon 9 | . 8 10 Naked Turns . | . . . Heaviest Build 34 | 12 27 34 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 11 | . 2 11 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 11 12 Most Carried 11 | 5 11 9 Average Carried 6 | 2 6 7 Final Capacity 12 | 6 12 12 Final Carried 8 | 4 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 374 | 207 163 4 Remotely . | . . . Salvage Created 278 | . 274 4 Parts 18 | . 16 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Guns 2 | . 2 . Cannons 5 | . 5 . AOE 4 | . 1 3 Classes Destroyed 2 | . 2 . Swarmer 6 | . 3 3 Grunt 6 | . 6 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 638 | . 410 228 Core 144 | . 97 47 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 61 . Volleys Fired 34 | . 28 6 Largest 2 | . 2 2 Hottest 95 | . 95 95 Shots Fired 63 | . 56 7 Gun 30 | . 30 . Cannon 27 | . 25 2 Launcher 6 | . 1 5 Special . | . . . Kinetic 13 | . 12 1 Thermal 44 | . 43 1 Explosive 6 | . 1 5 Electromagnetic . | . . . Robot Hit Streak 20 | . 20 2 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | . 37 1 Core Hits 16 | . 12 4 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 769 | . 548 221 Guns 260 | . 260 . Cannons 260 | . 260 . Explosions 249 | . 28 221 Melee . | . . . Ramming . | . . . Kinetic 119 | . 119 . Thermal 401 | . 401 . Explosive 249 | . 28 221 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 2 | . 2 . Energy Discharges 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 33 | . 11 22 Projectiles 11 | . 11 . Explosions 22 | . . 22 Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 216 | . 216 42 Average Temperature 81 | . 82 31 Received Heat Transfer 234 | . 207 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 1 | . 1 . Heat Transferred 931 | . 931 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 150 | . 150 138 Average Influence 59 | . 59 89 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 24 4 Peak Tracking Total 8 | . 8 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 12 10 Successful 16 | . 9 7 Failed 6 | . 3 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 22 | . 12 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 6 7 Alert Level 2 | . 1 1 Unreport Threat 1 | . 1 . Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Maintenance Status 1 | . . 1 Security Status 1 | . . 1 Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 2 | . 1 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 3 | . 3 . Track 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 797 | 62 611 124 Spaces Moved 617 | 58 473 86 Core 2 | 1 . 1 Treads . | . . . Legs 5 | . . 5 Wheels 610 | 57 473 80 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 92 | 79 90 111 Slowest Speed 600 | 80 100 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 71 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . . 32 Melee . | . . . Projectile . | . . . AOE 32 | . . 32 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 779 | 73 600 106 Wait 79 | . 70 9 Move 615 | 57 472 86 Hop . | . . . Pick Up 25 | 10 14 1 Fast Attach . | . . . Attach 17 | 6 9 2 Detach . | . . . Swap 7 | . 5 2 Drop 2 | . 2 . Fire 34 | . 28 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Discovered new exit (range 12) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Utility x2 798 | -9/Materials | Self-destructed Last Messages --------------- 5x Surveillance 5x Patrol 6x Transport >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... No active security squads found. 00728_ Destroyed Lgt. Ion Engine. 00730_ S-10 Pest destroyed. 00736_ Destroyed Lgt. Ion Engine. 00736_ S-10 Pest destroyed. 00740_ Acquired 4 matter. 00743_ Acquired Med. Armor Plating. 00746_ The unstable cave ceiling collapses. 00750_ U-05 Engineer builds a Door. 00758_ U-05 Engineer lays Concrete. 00759_ U-05 Engineer builds a Wall. 00771_ Wheel destroyed. 00774_ K-01 Serf collects debris. 00798_ Beam Cannon destroyed. 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""""" #??????? | | ??????????????# #??????? | | ??????????????# ?? ?????? | | ??????????????# ##### ####### ??????????? | | ??????????????### #?????# #?????? ??????????? | | ????????????????#???????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherIonKit Manual? 0 Play Time 00:10:50 Cumulative 51.2 hours Start 2019.12.27 @ 16:21:21 End 2019.12.27 @ 22:43:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29154435-0d30-4070-a0a8-87adc401c705