Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.01 @ 20:59:04 Player: K.Ioz Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1349) 1349 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4149 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Disposable Heat Sink Minigun Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Sensor Array Terrain Scan Processor Shield Generator > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Disposable Heat Sink Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 3 | . . 1 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 62 | 6 27 19 10 . . Power 13 | 1 6 5 1 . . Engine 12 | 1 5 5 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 24 | 2 9 9 4 . . Treads . | . . . . . . Leg 15 | 2 9 4 . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight 8 | . . 4 4 . . Utility 7 | 1 1 1 4 . . Device 4 | . . 1 3 . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 11 4 1 . . Energy Gun 10 | 1 8 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 3 1 . . Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . 10 15 4 4 1 Power 9 | . 2 5 1 1 . Propulsion 11 | . 2 5 2 2 . Utility 4 | . 1 1 . 1 1 Weapon 10 | . 5 4 1 . . Highest Loss Streak 7 | . 5 7 4 3 1 Average Slot Usage (%) 81 | . 95 73 75 31 13 Engine 11 | . 12 11 16 1 . Leg 20 | . 27 20 . . . Flight 2 | . . . 30 9 . Device 3 | . . 5 13 12 5 Storage 10 | . 14 11 . . . Hackware 6 | . 12 . . . . Energy Gun 8 | . 13 2 . . . Ballistic Gun 8 | . 3 19 10 . . Ballistic Cannon 5 | . 10 . . . . Naked Turns . | . . . . . . Heaviest Build 21 | 10 13 21 14 6 1 Greatest Support 30 | 20 20 30 28 14 3 Greatest Overweight (x) 4 | 3 4 2 . . . Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 4 4 4 Most Carried 6 | 2 6 6 5 4 4 Average Carried 4 | 1 5 4 3 3 4 Final Capacity 6 | 6 6 6 4 4 4 Final Carried 6 | 2 6 5 4 4 4 Class Distribution -------------------- 58% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1141 | 228 537 315 40 . 21 Remotely . | . . . . . . Salvage Created 1577 | . 709 782 86 . . Parts 105 | . 50 45 10 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 41 | . 17 20 4 . . Guns 33 | . 9 20 4 . . Cannons 8 | . 8 . . . . Classes Destroyed 9 | . 3 5 1 . . Worker 1 | . . 1 . . . Builder 1 | . . . 1 . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 4 | . 3 1 . . . Watcher 3 | . 3 . . . . Swarmer 13 | . . 9 4 . . Grunt 22 | . 17 5 . . . Sentry 6 | . . 6 . . . Best Kill Streak 8 | . 3 8 5 . . Combat Bots Only 7 | . 3 7 4 . . Max Kills in Single Turn 2 | . 1 2 2 . . Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3488 | . 992 1213 446 455 382 Core 1177 | . 157 199 105 348 368 Absorbed by Shields 19 | . . . 19 . . Core Remaining (%) 66 | 100 37 50 80 . . Volleys Fired 178 | . 88 71 19 . . Largest 2 | . 2 2 2 . . Hottest 85 | . 75 85 43 . . Shots Fired 326 | . 163 133 30 . . Gun 275 | . 112 133 30 . . Cannon 51 | . 51 . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 229 | . 86 113 30 . . Thermal 97 | . 77 20 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 15 21 4 . . Robot Miss Streak 6 | . 3 6 4 . . Penetration Max . | . . . . . . Secondary Targets 8 | . . 6 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 213 | . 106 92 15 . . Core Hits 98 | . 46 42 9 . 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2647 | . 1329 1105 212 . 1 Guns 2087 | . 770 1105 212 . . Cannons 557 | . 557 . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . 2 . . . 1 Kinetic 1935 | . 835 888 212 . . Thermal 709 | . 492 217 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . 18 . . . . Projectiles 18 | . 18 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . 8 . . . . Impact . | . . . . . . Kinetic 8 | . 8 . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 3 | . 1 . . 1 1 Targets Rammed 3 | . 1 . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . 162 257 20 . . Average Temperature 43 | . 34 89 8 . . Received Heat Transfer 1029 | . 507 360 36 126 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1656 | . 1125 531 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 267 | . 237 267 267 151 . Average Influence 105 | . 88 128 171 131 . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 90 | 100 96 84 55 100 . Level 1 9 | . 4 15 44 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 1 3 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 8 | . 4 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 35 26 28 19 8 Peak Tracking Total 13 | . 3 7 13 10 6 Tactical Retreats 10 | . 1 1 2 4 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 10 | . 8 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 10 | . 5 1 2 2 . Terminals 10 | . 5 1 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 14 3 7 4 . Successful 15 | . 9 2 4 . . Failed 13 | . 5 1 3 4 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 28 | . 14 3 7 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 9 2 4 . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . . 1 . . . Security Status 1 | . . . 1 . . Surveillance Status 1 | . 1 . . . . Transport Status 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . . . 1 . . Assault Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Recall Assault 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 1 2 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3368 | 117 1750 1004 212 204 81 Spaces Moved 2694 | 96 1107 543 374 414 160 Core 606 | 92 16 48 . 290 160 Treads . | . . . . . . Legs 1589 | 4 1091 494 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 499 | . . 1 374 124 . Fastest Speed 31 | 50 100 34 31 37 50 Average Speed 94 | 109 120 128 34 46 50 Slowest Speed 250 | 200 250 150 40 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . 6 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 96 36 34 18 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3196 | 105 1352 727 424 427 161 Wait 215 | 2 101 85 18 9 . Move 2678 | 95 1106 542 361 414 160 Hop 6 | . . . 6 . . Pick Up 28 | 2 16 7 1 2 . Fast Attach 41 | 6 20 8 7 . . Attach 17 | . 3 11 3 . . Detach 6 | . . 3 3 . . Swap 4 | . 4 . . . . Drop 21 | . 13 . 6 2 . Fire 178 | . 88 71 19 . . Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 401 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Lost 5 parts (1p2n2w) 746 | -10/Materials | Core integrity fell below 50% 831 | -10/Materials | Build established: Scavenger-Mutant 956 | -10/Materials | Discovered new exit (range 15) 1037 | -10/Materials | Discovered new exit (range 16) 1836 | -10/Materials | Lost 3 parts (1p1u1w) 1868 | -10/Materials | Entered another Materials area 1868 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2258 | -9/Materials | Discovered new exit (range 15) 2574 | -9/Materials | Destroyed 7 combat bots 2581 | -9/Materials | Lost 7 parts (2p2n1u2w) 2842 | -9/Materials | Build established: Mutant 2872 | -9/Materials | Entered another Materials area 2872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3081 | -8/Materials | Discovered new exit (range 8) 3084 | -8/Materials | Entered Factory 3084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3111 | -7/Factory | Lost 4 parts (1p2n1w) 3253 | -7/Factory | Lost 3 parts (2n1u) 3280 | -7/Factory | Discovered new exit (range 16) 3288 | -7/Factory | Entered Lower Caves 3297 | -7/Lower Caves | Encountered a Warlord checkpoint 3314 | -7/Lower Caves | Core integrity fell below 50% 3352 | -7/Lower Caves | Core integrity fell below 20% 3369 | -7/Lower Caves | Spotted B-75 Beast 3369 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03234_ Slug penetrates Wall. 03235_ Triggered Heavy Explosive Trap. 03235_ An explosion rips through the floor. 03280_ EXIT=FOUND 03288_ Slammed into Y-54 Guardian. 03288_ Destabilizing: System interference. 03288_ Terrain Scan Processor temporarily disabled. LOCATION=UNKNOWN GOAL=ESCAPE 03297_ 0K-EZO(M): "If you spot any more Unaware lurking around the area, let us know." 03301_ Searching scrap... 03301_ Found 21 Matter. 03301_ Found Hrd. Medium Armor Plating. 03301_ Found Shock Absorption System. 03301_ Found Enh. Flamer. 03301_ Found Mak. Terrain Scanner. 03302_ Acquired 21 matter. 03341_ Adv. Sensor Array destroyed. 03354_ Slammed into S-27 Virus. 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