Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 17:39:08 Player: lrcTempest Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (802) 802 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4762 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 64/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (44) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System Gravmag System Linear Gravjet > --- UTILITY (8) ------ Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Salvage Targeting Computer Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Advanced Plasma Cannon Scythe > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Sensor Array Seismic Detector Stasis Canceller Improved Light Armor Plating Gauss Rifle Gauss Rifle Rocket Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System Gravmag System Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Seismic Detector Advanced Salvage Targeting Computer Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Scythe > --- INVENTORY -------- Light Angular Momentum Engine Structural Scanner Enhanced Optical Array Improved Sensor Array Stasis Canceller Gauss Rifle Gauss Rifle Rocket Launcher Smartbomb Launcher [Rating: 67] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 1 1 1 . Utility 6 | . . 1 1 1 1 2 Weapon . | . . . . . . . Parts Attached 55 | 5 3 21 6 9 7 4 Power 5 | . 1 2 1 . 1 . Engine 3 | . 1 2 . . . . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 . 8 1 3 . 1 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 11 | . . 6 1 3 . 1 Flight 2 | . . 2 . . . . Utility 21 | 1 . 6 3 4 5 2 Device 9 | 1 . 3 2 1 2 . Storage 1 | . . . . 1 . . Processor 5 | . . 1 1 1 1 1 Hackware 2 | . . . . . 1 1 Protection 4 | . . 2 . 1 1 . Artifact . | . . . . . . . Weapon 14 | 2 2 5 1 2 1 1 Energy Gun 3 | 2 1 . . . . . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 5 | . . 3 1 1 . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . 3 1 . . . . Power 1 | . 1 . . . . . Propulsion 1 | . 1 . . . . . Utility 1 | . . 1 . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 3 | . 3 1 . . . . To Critical Strikes . | . . . . . . . Average Backups 5 | 1 1 4 4 5 9 8 Power . | . . . . . . 1 Propulsion . | . . 1 . . . . Utility 1 | . . . 1 2 5 3 Weapon 2 | 1 1 1 2 3 4 4 Tool/Special . | . . . . . . . Unused Backups 16 | . . . 4 1 2 9 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 7 | . . . 2 . 2 3 Weapon 7 | . . . 1 1 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 51 83 99 95 92 95 Engine 2 | . 2 9 1 . . . Core 4 | . . . 7 7 6 5 Treads 2 | . 19 . . . . . Hover 24 | . . 13 36 33 33 31 Flight 3 | . . 12 . . . . Device 14 | . 8 18 17 14 11 15 Storage 1 | . . . . 1 6 5 Processor 7 | . . 8 9 7 13 12 Protection 7 | . . 2 9 13 6 10 Energy Gun 3 | . 14 6 . . . . Energy Cannon 1 | . . . . . 5 5 Ballistic Gun 7 | . . 12 9 9 . . Impact Weapon 1 | . . . 9 . . . Slashing Weapon 2 | . . . . 4 6 5 Peak Build Rating 67 | 5 6 17 25 41 49 67 Average Rating 24 | 3 3 9 22 30 44 58 On Entrance 19 | . 5 . 17 23 41 49 Avg Prop Armor Cover (%) 13 | 28 22 7 . . . 3 Naked Turns 7 | . 6 1 . . . . Heaviest Build 36 | 3 3 15 24 31 31 36 Greatest Support 43 | 3 3 24 32 43 43 43 Greatest Overweight (x) 2 | . . 2 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 10 10 Most Carried 10 | 4 4 5 5 10 10 10 Average Carried 5 | 2 1 4 4 5 9 9 Final Capacity 10 | 5 5 5 5 10 10 10 Final Carried 10 | 2 4 5 5 9 10 10 Class Distribution -------------------- 49% | Mutant 31% | Scavenger-Mutant 11% | Scout 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scavenger-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1073 | 190 100 367 162 238 . 16 Remotely . | . . . . . . . Salvage Created 1166 | 11 255 418 228 238 . 16 Parts 63 | 3 7 29 7 15 . 2 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 19 | . 7 7 . 5 . . Melee 1 | . . . . 1 . . Guns 16 | . 5 7 . 4 . . Classes Destroyed 11 | 1 3 4 2 1 . . Worker 1 | . . . 1 . . . Builder 2 | . . . 2 . . . Tunneler 4 | 1 . 3 . . . . Hauler 2 | . . 1 1 . . . Recycler 5 | . 1 1 2 1 . . Operator 2 | . . 1 . . . 1 Watcher 1 | . . 1 . . . . Swarmer 9 | . 3 3 . 3 . . Grunt 6 | . 4 2 . . . . Sentry 2 | . . 2 . . . . Programmer 2 | . . . . 2 . . Best Kill Streak 5 | 1 3 5 3 2 . 1 Combat Bots Only 3 | . 3 3 . 2 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 134 | . 54 39 2 39 . . Missed 39 | . 10 17 1 11 . . Hits 95 | . 44 22 1 28 . . Projectile 95 | . 44 22 1 28 . . Critical Strikes 3 | . . 1 . 2 . . Damage Taken 1234 | . 552 228 15 439 . . Core 204 | . 99 61 . 44 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 60 84 100 93 100 . Volleys Fired 103 | 4 37 34 . 23 2 3 Largest 2 | 2 2 2 . 2 1 1 Hottest 100 | 80 100 70 . 46 80 98 Shots Fired 188 | 8 67 63 . 45 2 3 Gun 175 | 8 60 62 . 45 . . Cannon 6 | . . 1 . . 2 3 Launcher . | . . . . . . . Special 7 | . 7 . . . . . Kinetic 95 | . . 50 . 45 . . Thermal 93 | 8 67 13 . . 2 3 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 6 10 12 . 5 . . Robot Miss Streak 4 | 1 4 3 . 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 134 | 7 42 39 11 32 1 2 Core Hits 43 | 2 11 17 2 10 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 5 . . . Critical Strikes 7 | . 1 . 5 . 1 . Burn 1 | . 1 . . . . . Smash 5 | . . . 5 . . . Sever 1 | . . . . . 1 . Melee Attacks 71 | . . 5 19 28 13 6 Impact 24 | . . 5 19 . . . Slashing 47 | . . . . 28 13 6 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 6 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2608 | 77 496 561 679 633 66 96 Guns 1596 | 77 472 541 . 506 . . Cannons 20 | . . 20 . . . . Explosions . | . . . . . . . Melee 968 | . . . 679 127 66 96 Ramming . | . . . . . . . Kinetic 940 | . . 434 . 506 . . Thermal 700 | 77 496 127 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 679 | . . . 679 . . . Slashing 289 | . . . . 127 66 96 Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . 1 . Average Corruption 1 | . . 2 . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . 10 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 3 | . . 3 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 354 | . . . 339 7 . 8 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 354 | . . . 339 7 . 8 Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 293 | 37 293 255 2 42 60 56 Average Temperature 72 | 26 138 46 2 15 33 28 Received Heat Transfer 402 | . 312 81 9 . . . Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 9 | . . . 9 . . . Robots Melted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Melted 4 | . 3 1 . . . . Heat Transferred 1779 | 175 1234 370 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 176 | 5 176 162 75 89 26 17 Initial 66 | . . 66 63 18 7 . Average 45 | . 128 74 54 19 5 3 Influence Increases 1307 | 5 338 448 120 268 70 58 Destroy 0b10 Robot/C 380 | . 140 140 . 100 . . Destroy 0b10 Robot/NC 85 | 5 5 35 30 5 . 5 Destroy Leader 116 | . 40 44 2 30 . . Successful Hack 118 | . 14 15 22 51 16 . Disable Machine 150 | . 30 . 15 15 45 45 Destroy Structure 53 | . 4 4 6 22 9 8 Partial Spotted 90 | . . 45 30 15 . . Lose Combat Pursuer 315 | . 105 165 15 30 . . Influence Decreases 1292 | 5 180 455 228 296 85 43 Entered New Map 213 | . . 92 88 25 8 . Time Decay 1038 | 5 150 353 140 270 77 43 Lost Part 40 | . 30 10 . . . . Purge Threat 1 | . . . . 1 . . Squads Dispatched 13 | . 3 2 1 4 3 . Investigation 3 | . 1 . . 1 1 . Extermination 4 | . . . . 3 1 . Reinforcement 5 | . 2 2 1 . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 1 3 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 18 24 6 12 . 1 Peak Tracking Total 7 | . 6 7 3 4 . . Tactical Retreats 14 | . 4 7 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 2 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 10 | . 2 . 1 1 3 3 Max in Single Turn 1 | . 1 . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 30 | . 4 6 3 7 6 4 Terminals 20 | . 4 4 2 5 3 2 Fabricators 2 | . . . . 1 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 1 1 1 . Scanalyzers 4 | . . 2 . . 1 1 Garrison Access 1 | . . . . . . 1 Total Hacks 65 | . 8 16 8 12 11 10 Successful 33 | . 4 10 7 9 3 . Failed 32 | . 4 6 1 3 8 10 Catastrophic 7 | . . 1 1 1 2 2 Database Lockouts . | . . . . . . . Manual 29 | . 1 9 5 5 5 4 Terminals 45 | . 8 11 6 10 4 6 Fabricators 5 | . . . . 1 4 . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 2 1 2 . Scanalyzers 8 | . . 5 . . 1 2 Garrison Access 2 | . . . . . . 2 Terminal Hacks 13 | . 4 1 2 5 1 . Prototype ID Bank 2 | . 1 . . 1 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 3 | . 1 . . 2 . . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . 1 1 . Network Status 2 | . . . . 1 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 5 | . . 5 . . . . Retrieve Study 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . . 4 5 2 1 . Terminals 9 | . . 4 3 2 . . Track 2 | . . 1 . 1 . . Botnet 2 | . . . 1 1 . . Disrupt 1 | . . 1 . . . . Skim 4 | . . 2 2 . . . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Reject 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 4 4 3 7 5 4 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 5 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . 5 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 1 Highest-Rated Group 74 | . . . . . 74 33 Highest-Rated Ally 37 | . . . . . 37 33 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 20 | . . . . . 20 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2943 | 4 207 831 282 1027 337 255 Optics 2544 | . . 643 282 1027 337 255 Sensors 614 | . . . . 22 337 255 Structural 2330 | . . 638 215 1006 271 200 Seismic 2010 | 4 207 342 282 929 . 246 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3140 | 45 329 865 282 1027 337 255 Spaces Moved 3112 | 42 329 520 333 964 468 456 Core 502 | 42 329 131 . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 2377 | . . 156 333 964 468 456 Flight 233 | . . 233 . . . . Fastest Speed 37 | 50 50 37 48 44 44 44 Average Speed 45 | 50 50 45 48 45 44 44 Slowest Speed 150 | 50 50 150 48 48 44 44 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 78 60 36 28 14 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 47 | . 2 4 6 22 9 4 Terrain Destroyed 49 | . 4 4 6 22 9 4 Melee 42 | . . 4 6 22 9 1 Projectile 7 | . 4 . . . . 3 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4531 | 57 413 1090 424 1474 575 498 Wait 1070 | . 35 468 52 428 73 14 Move 3104 | 41 328 517 332 963 467 456 Hop 1 | . . 1 . . . . Pick Up 58 | 7 4 18 7 8 7 7 Fast Attach 10 | . . 3 2 5 . . Attach 34 | 5 5 17 1 2 1 3 Detach 7 | . 3 4 . . . . Swap 33 | . . 10 3 8 8 4 Drop 40 | . 1 13 8 9 4 5 Fire 103 | 4 37 34 . 23 2 3 Melee 71 | . . 5 19 28 13 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 13) 211 | -10/Materials | Discovered new exit (range 7) 214 | -10/Materials | Lost 3 parts (1p1n1w) 257 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 6) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 379 | -9/Materials | Discovered new exit (range 15) 802 | -9/Materials | Build established: Scavenger-Mutant 1004 | -9/Materials | Discovered new exit (range 8) 1236 | -9/Materials | Discovered new exit (range 5) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1264 | -8/Materials | Identified exit to Factory 1454 | -8/Materials | Build established: Mutant 1522 | -8/Materials | Entered Factory 1522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1822 | -7/Factory | Identified exit to Lower Caves 2200 | -7/Factory | Discovered new exit (range 18) 2395 | -7/Factory | Build established: Scavenger-Mutant 2548 | -7/Factory | Identified exit to Factory 2549 | -7/Factory | Entered another Factory area 2549 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2814 | -6/Factory | Garrison activated, responded to threat 2841 | -6/Factory | Discovered new exit (range 12) 2846 | -6/Factory | Identified exit to Factory 2850 | -6/Factory | Build established: Scout 2886 | -6/Factory | Entered another Factory area 2886 | -5/Factory | Accompanied by 1 ally 2886 | -5/Factory | Evolved 2 slots: Utility x2 2893 | -5/Factory | Discovered new exit (range 5) 2895 | -5/Factory | Identified exit to Upper Caves 3067 | -5/Factory | Discovered exit to Upper Caves (range 19) 3141 | -5/Factory | Self-destructed Last Messages --------------- 03048_ Dropped Spear. 03049_ Dropped Mass Driver. 03053_ Acquired Linear Gravjet. 03055_ Acquired Smartbomb Launcher. 03059_ Connecting with Garrison Access... 03067_ EXIT=FOUND: UPPER CAVES 03073_ Connecting with Terminal... 03073_ Terminal disabled. 03077_ Dropped Power Amplifier. 03077_ Acquired Adv. Salvage Targeting Computer. 03088_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03089_ Destroyed Lgt. Ion Engine. 03094_ O-16 Technician destroyed. 03097_ Acquired 16 matter. 03098_ Dropped Enh. Optical Array. 03098_ Acquired Hacking Suite. 03117_ Connecting with Terminal... 03127_ TF Node disabled. 03127_ Imp. Sensor Array tumbles out of TF Node. 03127_ Imp. Signal Interpreter tumbles out of TF Node. 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""" | | ????????????????????????????"" ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 66 Evasion (%) 62 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed ThermalAerolevFlail Manual? 0 Play Time 00:56:26 Cumulative 7.6 hours Start 2025.11.03 @ 21:55:04 End 2025.11.04 @ 17:39:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 12 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7899d296-8c87-4f67-bdc1-627694d6350d