Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.21 @ 13:12:18 // AFD2021/Volatile Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1147) 1147 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 3427 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 219 Friendly Fire -158 Cogmind --------- Core Integrity 550/550 Matter 163/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Seismic Detector Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Improved Ion Engine Light Treads Advanced Treads Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Splice Drone Bay (6/6) Autogun Autogun Light Cannon Improved Light Cannon Hammer Flail Makeshift Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Advanced Treads Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Splice Drone Bay Autogun Autogun Light Cannon Light Cannon Hammer Makeshift Sword [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . 1 . 1 2 Weapon . | . . . . . Parts Attached 27 | 7 8 4 8 . Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 . 5 . Treads 8 | 2 1 . 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 3 4 2 . Device 3 | . . 3 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | 1 2 1 2 . Artifact . | . . . . . Weapon 5 | 2 2 . 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . 2 . . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 100 94 83 Engine 11 | . 11 12 10 8 Treads 25 | . 24 25 28 25 Device 6 | . . 8 10 8 Storage 11 | . 12 12 10 8 Protection 17 | . 21 15 15 16 Ballistic Gun 23 | . 24 25 19 16 Peak Build Rating 27 | 7 13 19 27 27 Average Rating 14 | 5 11 13 21 27 On Entrance 12 | . 7 13 14 27 Naked Turns . | . . . . . Heaviest Build 41 | 20 40 40 41 41 Greatest Support 66 | 40 40 40 66 66 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 1 7 10 15 14 Average Carried 8 | . 4 8 12 14 Final Capacity 15 | 10 15 15 15 15 Final Carried 14 | 1 7 10 14 14 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 787 | 267 147 186 187 . Remotely . | . . . . . Salvage Created 1510 | . 636 . 874 . Parts 85 | . 41 . 44 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 17 . 12 . Guns 21 | . 13 . 8 . AOE 8 | . 4 . 4 . Classes Destroyed 10 | . 7 . 3 . Worker 7 | . 3 . 4 . Hauler 2 | . 1 . 1 . Recycler 2 | . . . 2 . Mechanic 2 | . 1 . 1 . Watcher 5 | . 3 . 2 . Swarmer 6 | . 6 . . . Grunt 16 | . 10 . 6 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Subdweller 1 | . 1 . . . Thug 1 | . . . 1 . Best Kill Streak 7 | . 6 . 7 . Combat Bots Only 4 | . 4 . 3 . Max Kills in Single Turn 6 | . 6 . 6 . Gunslinging 1 | . 1 . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 124 | . 99 . 25 . Missed 40 | . 34 . 6 . Damage Taken 907 | . 690 . 217 . Core 156 | . 94 . 62 . Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 51 . . . Ignored by Resistances 466 | . 335 . 131 . Regen/Repaired (Parts) 263 | . 188 . 75 . Core Remaining (%) 82 | 100 . 62 84 . Volleys Fired 58 | . 31 . 27 . Largest 2 | . 2 . 2 . Hottest 46 | . 46 . 46 . Shots Fired 116 | . 62 . 54 . Gun 116 | . 62 . 54 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 116 | . 62 . 54 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 35 | . 17 . 35 . Robot Miss Streak 3 | . 3 . 1 . Penetration Max . | . . . . . Secondary Targets 8 | . 6 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 98 | . 51 . 47 . Core Hits 73 | . 38 . 35 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3220 | . 1620 . 1600 . Guns 1525 | . 801 . 724 . Cannons . | . . . . . Explosions 1695 | . 819 . 876 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1525 | . 801 . 724 . Thermal 431 | . 180 . 251 . Explosive 304 | . 157 . 147 . Electromagnetic 167 | . 135 . 32 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Entropic 793 | . 347 . 446 . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 110 | . 76 . 34 . Projectiles . | . . . . . Explosions 110 | . 76 . 34 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . 14 . 3 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 53 | . 53 . 31 . Average Temperature 15 | . 20 . 8 . Received Heat Transfer 324 | . 198 . 126 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 730 | . 350 . 380 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 577 | . 267 87 577 110 Initial 110 | . . 21 . 110 Average 127 | . 128 7 294 110 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 68 | 100 64 100 28 100 Level 1 22 | . 35 . 36 . Level 2 9 | . . . 35 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 4 . Investigation 5 | . 3 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 23 . 24 . Peak Tracking Total 7 | . 4 . 7 . Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly 1 | . 1 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . 5 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 2 2 1 . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 18 | . 11 1 6 . Terminals 12 | . 8 . 4 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 71 | . 47 1 23 . Successful 57 | . 36 1 20 . Failed 14 | . 11 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 43 | . 31 . 12 . Terminals 50 | . 36 . 14 . Fabricators . | . . . . . Repair Stations 5 | . 3 . 2 . Recycling Units 8 | . 8 . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 21 | . 18 1 2 . Robot Analysis 4 | . 4 . . . Prototype ID Bank 6 | . 5 . 1 . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 4 | . 3 . 1 . Reprogram Traps 3 | . 3 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 3 | . 3 . . . Retrieve Components 3 | . 3 . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 13 . 10 . Terminals 19 | . 10 . 9 . Track 2 | . 1 . 1 . Assimilate 1 | . . . 1 . Botnet 5 | . 2 . 3 . Operators 1 | . . . 1 . Skim 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 2 | . 2 . . . Reject 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 11 . 6 . Full Trace Events 4 | . 3 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 17 | . . . 17 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 42 | . 26 . 16 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 . Highest-Rated Group 79 | . . 79 79 . Highest-Rated Ally 31 | . . 31 31 . Total Orders 5 | . . 4 1 . ROAM 2 | . . 1 1 . FOLLOW 3 | . . 3 . . Ally Attacks 44 | . . 5 39 . Total Damage 1760 | . . 128 1632 . Kills 14 | . . 2 12 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3431 | 77 1165 1243 940 6 Spaces Moved 1919 | 44 619 723 529 4 Core 3 | 3 . . . . Treads 1916 | 41 619 723 529 4 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 145 Average Speed 157 | 152 160 160 151 145 Slowest Speed 160 | 160 160 160 160 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 95 95 46 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . 4 . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 236 | . 86 . 150 . Melee . | . . . . . Projectile . | . . . . . AOE 236 | . 86 . 150 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2228 | 51 744 807 622 4 Wait 199 | . 73 78 48 . Move 1915 | 43 618 722 528 4 Hop . | . . . . . Pick Up 18 | 1 9 3 5 . Fast Attach 19 | 7 5 . 7 . Attach 2 | . 2 . . . Detach . | . . . . . Swap 6 | . 1 4 1 . Drop 11 | . 5 . 6 . Fire 58 | . 31 . 27 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 292 | -10/Materials | Identified exit to Materials 292 | -10/Materials | Discovered exit to Materials (range 8) 313 | -10/Materials | Build established: Hacker-Mutant 420 | -10/Materials | Discovered exit to Materials (range 15) 680 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Discovered exit to Mines (range 11) 685 | -10/Materials | Discovered exit to Materials (range 7) 711 | -10/Materials | Learned location of Recycling (-8) 774 | -10/Materials | Repaired Lgt. Treads 778 | -10/Materials | Derelicts attacked the area 780 | -10/Materials | Learned Storage stockpile data 840 | -10/Materials | Identified exit to Subcaves 840 | -10/Materials | Learned location of 1 exit from Materials 1044 | -10/Materials | Learned location of 1 exit from Storage 1085 | -10/Materials | Learned location of Subcaves (-10) 1135 | -10/Materials | Learned location of Storage (-8) 1166 | -10/Materials | Learned location of Mines (-9) 1208 | -10/Materials | Learned 4 Materials zone layouts 1243 | -10/Materials | Entered Mines 1282 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1469 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1624 | -10/Mines | Discovered exit to Materials (range 5) 1743 | -10/Mines | Found the Drone Emporium 1751 | -10/Mines | Found Prototype Device 1752 | -10/Mines | Identified Splice Drone Bay 1852 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1973 | -10/Mines | Discovered exit to Materials (range 6) 2486 | -10/Mines | Entered Materials 2486 | -9/Materials | Accompanied by 5 allies 2486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2487 | -9/Materials | Identified exit to Mines 2488 | -9/Materials | Identified exit to Materials 2491 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3078 | -9/Materials | Repaired Autogun 3426 | -9/Materials | Entered another Materials area 3426 | -8/Materials | Evolved 2 slots: Utility x2 3432 | -8/Materials | Self-destructed Last Messages --------------- 03271_ Acquired 10 matter. 03272_ U-05 Engineer lays Concrete. 03274_ G-34 Mercenary destroyed. 03275_ U-05 Engineer lays Concrete. 03279_ U-05 Engineer builds a Wall. 03281_ The unstable cave ceiling collapses. 03287_ K-01 Serf collects debris. 03294_ The unstable cave ceiling collapses. 03296_ K-01 Serf collects debris. 03324_ A-02 Transporter destroyed. 03334_ Acquired 49 matter. 03336_ The unstable cave ceiling collapses. 03368_ G-34 Mercenary destroyed. 03368_ Door malfunctions. 03412_ Acquired Imp. Light Cannon. 03415_ Dropped Lgt. Cannon. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 03432_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #####?????????????????? | | ???????????????????????+ T ??????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ??????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????+ ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronReactiveArchive Manual? 0 Play Time 00:20:49 Cumulative 552.8 hours Start 2024.11.21 @ 12:51:36 End 2024.11.21 @ 13:12:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2021/Volatile Game No. 85 Rogue 6 Adventurer 6 Explorer 73 Win Type - Total 39 Types 15/7/2/5/2/1/1/4/2 Lore% 87 Gallery% 86 Achievement% 91 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6865ca7f-19c6-4400-a426-38259940342b