Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 03:28:53 Player: Beef Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (171) 855 Value Destroyed (7543) 7543 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (3391) 3391 TOTAL SCORE: 19749 Bonus ------- High Alert Combat Kills 1533 Follower Combat Kills 1945 Met Zhirov 300 Friendly Fire -387 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 90/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Experimental Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) System Restoration Module Transdimensional Reconstructor Gamma Bomb Array Faulty Plasma Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Remote Shield Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Long-range Phase Cannon Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Antigrav System Antigrav Array Advanced Energy Well Advanced Sensor Array Improved Field Recycling Unit Transdimensional Reconstructor Gamma Rifle Matter Neutralizer Gamma Bomb Array Improved Remote Datajack [Rating: 146] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Gamma Bomb Array Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 2 . . . . . . . . 2 Utility 8 | . . . . . 2 2 . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 304 | 6 5 3 . 4 20 18 13 4 20 32 8 15 6 16 49 85 Power 34 | 1 1 . . 1 . 4 . 1 1 3 1 1 1 3 7 9 Engine 7 | 1 1 . . 1 . 3 . . . 1 . . . . . . Core 10 | . . . . . . 1 . . 1 1 1 1 1 2 1 1 Reactor 17 | . . . . . . . . 1 . 1 . . . 1 6 8 Propulsion 104 | 2 1 . . 3 9 3 6 1 5 8 3 4 . 7 18 34 Treads 13 | 2 1 . . 3 2 . . . . . . . . 1 1 3 Leg 44 | . . . . . 7 3 . . 4 2 2 4 . 5 4 13 Wheel 2 | . . . . . . . . . . . . . . . 2 . Hover 39 | . . . . . . . 6 1 1 6 1 . . 1 7 16 Flight 6 | . . . . . . . . . . . . . . . 4 2 Utility 106 | 1 2 2 . . 6 9 6 . 9 14 . 6 5 3 17 26 Device 47 | . . 2 . . 3 2 2 . 6 9 . 4 1 2 5 11 Storage 12 | 1 1 . . . . 1 . . . . . . 2 . 3 4 Processor 17 | . 1 . . . 2 . 1 . . 1 . 2 . . 4 6 Hackware 10 | . . . . . . . . . 1 1 . . . . 5 3 Protection 20 | . . . . . 1 6 3 . 2 3 . . 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | 2 1 1 . . 5 2 1 2 5 7 4 4 . 3 7 16 Energy Gun 15 | 1 . . . . 2 . . . . . . . . 2 4 6 Energy Cannon 23 | . 1 1 . . 1 2 . 1 3 4 . 2 . . 1 7 Ballistic Gun 5 | 1 . . . . 2 . . . . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . 1 2 2 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 1 1 1 2 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 2 1 . . 1 2 . . . . . . 3 . 1 4 Corrupted Parts 6 | . . . . . . . . . . . . 3 . . 3 . System Corruption 39 | . . . . . . . . . . . . 20 . . 19 . Parts Lost 104 | . . . . . 4 . . . 5 7 11 . . 10 27 40 Power 12 | . . . . . . . . . 1 1 2 . . 2 3 3 Propulsion 43 | . . . . . 1 . . . 3 2 5 . . 2 9 21 Utility 29 | . . . . . 1 . . . 1 3 3 . . 4 10 7 Weapon 20 | . . . . . 2 . . . . 1 1 . . 2 5 9 Highest Loss Streak 13 | . . . . . 4 . . . 4 2 8 . . 7 11 13 To Critical Strikes 6 | . . . . . . . . . . . 1 . . . 3 2 Average Slot Usage (%) 87 | . 95 98 100 100 94 92 100 100 86 86 79 78 86 72 78 81 Engine 3 | . 13 14 14 14 9 2 . . . 2 . . . . . . Core 2 | . . . . . . 4 6 4 5 1 . 4 5 3 . . Reactor 1 | . . . . . . . . 1 . . 2 . . . 4 3 Treads 5 | . 28 28 28 28 16 . . . . . . . . 1 3 1 Leg 12 | . . . . . 19 23 . . 23 18 4 12 23 21 8 7 Hover 6 | . . . . . . . 40 40 3 5 24 9 . . 7 14 Device 10 | . . 12 14 14 10 12 17 20 14 9 7 10 10 4 8 6 Storage 6 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 5 6 3 Processor 10 | . 10 . . . 7 7 6 6 6 11 11 16 17 13 15 20 Hackware 4 | . . . . . . . . . 4 10 8 5 5 . 7 7 Protection 4 | . . . . . 4 16 8 6 6 5 2 . 4 7 1 . Energy Gun 1 | . 3 . . . . 3 . . . . . . . 4 7 . Energy Cannon 9 | . 10 26 28 28 16 10 12 6 10 9 2 2 . . . 7 Impact Weapon 1 | . . . . . . . . 5 2 . 4 5 5 . . . Peak Build Rating 146 | 6 14 21 20 20 42 54 68 74 74 93 98 78 76 94 113 146 Average Rating 67 | 4 11 16 19 20 32 50 65 70 67 77 74 69 72 73 92 124 On Entrance 50 | . 6 14 17 20 20 42 54 68 74 65 93 55 75 73 94 83 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 34 37 37 37 42 58 58 58 60 66 62 49 40 63 75 78 Greatest Support 120 | 40 40 40 40 40 80 67 54 61 100 95 74 100 100 110 98 120 Greatest Overweight (x) 4 | . . . . . . . 1 1 1 1 1 . . 1 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 11 12 15 15 15 15 15 15 15 15 14 15 15 15 15 15 Average Carried 13 | 1 6 11 14 14 13 14 14 14 14 14 11 12 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 11 12 15 15 13 15 15 15 15 14 9 14 15 15 15 5 Class Distribution -------------------- 39% | Mutant 28% | Scavenger-Mutant 16% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -6/Factory Scout | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 3454 | 202 144 42 . 80 149 204 9 176 248 280 191 240 86 176 460 767 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9112 | . 224 241 12 36 555 374 106 239 283 1299 264 400 381 438 1114 3146 Parts 391 | . 16 15 . 3 39 21 5 . 17 36 13 13 1 19 58 135 Haulers Intercepted 3 | . 1 . . . 1 . . . . . . . . . . 1 Recyclers Shooed 8 | . . 1 . . 1 . . . . . . . . . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 7 12 . 14 . . Prevented 14 | . . . . . . . . . . . 6 8 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 137 | . 4 5 . 2 13 4 1 1 4 20 10 5 . 9 19 40 Melee 8 | . . . . . . . . . . . 4 1 . 3 . . Guns 23 | . 1 . . . . 2 . . . . . . . 5 13 2 Cannons 75 | . 3 5 . 2 13 1 1 1 4 14 1 . . . 1 29 AOE 8 | . . . . . . . . . . 4 1 3 . . . . Classes Destroyed 17 | . 3 2 . . 3 1 1 1 2 3 . 1 . . . . Worker 5 | . . . . . 1 1 1 . . . . . . . 1 1 Builder 8 | . 1 . . . 3 1 . . . 2 . . . . 1 . Hauler 3 | . 1 . . . 1 . . . . . . . . . . 1 Recycler 6 | . . 1 . . . 1 . . . . . . . . . 4 Operator 4 | . . . . . . . 1 . . . . . . . 1 2 Watcher 6 | . . . . . 2 . . . 1 . . . . . . 3 Swarmer 47 | . . 3 . 2 8 . . . . 3 9 1 . 4 7 10 Grunt 38 | . 4 2 . . 4 . . . 1 6 . 4 . 3 3 11 Brawler 2 | . . . . . . . . . . 2 . . . . . . Duelist 3 | . . . . . . . . . . 2 . . . . . 1 Sentry 11 | . . . . . 1 3 1 . 1 3 . . . . 1 1 Hunter 10 | . . . . . . . . . 1 . 1 . . . 4 4 Programmer 24 | . . . . . . 1 . . . 4 . . . 2 4 13 Heavy 1 | . . . . . . . . . 1 . . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 2 3 . 2 8 2 1 1 3 5 5 4 . 4 5 10 Combat Bots Only 9 | . 2 3 . 2 8 1 1 1 3 5 5 4 . 4 4 9 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 1 1 2 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 1 2 . . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1735 | . 15 24 . 13 114 131 36 . 113 131 122 41 . 123 343 529 Missed 624 | . 3 8 . 4 29 63 18 . 44 36 29 21 . 34 139 196 Damage Taken 18974 | . 171 168 . 68 1000 669 129 34 1158 2357 1512 368 . 1714 3051 6575 Core 2609 | . 12 19 . . 116 69 10 . 116 200 237 45 . 94 381 1310 Absorbed by Shields 36 | . . . . . . . . . . . . . . . . 36 Redirected to Shielding 73 | . . . . . . . . . . . . . . 68 5 . Ignored by Resistances 680 | . . . . . 46 . . . . . . . . . 407 227 Regen/Repaired (Parts) 1060 | . . . . . . . . 18 305 644 . . . . 93 . Core Remaining (%) 78 | 100 . . . 87 78 90 . . 85 . . . . 42 66 . Volleys Fired 534 | . 15 15 2 5 62 25 10 8 30 89 7 4 . 16 91 155 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 1 1 . 2 2 2 Hottest 240 | . 88 136 136 136 136 148 148 158 148 188 98 80 . 166 171 240 Shots Fired 950 | . 30 30 4 10 122 37 20 12 53 167 7 5 . 23 175 255 Gun 227 | . 15 1 . . . 5 . . . . . . . 23 168 15 Cannon 711 | . 15 29 4 10 122 32 20 12 52 164 5 1 . . 5 240 Launcher 12 | . . . . . . . . . 1 3 2 4 . . 2 . Special . | . . . . . . . . . . . . . . . . . Kinetic 39 | . 15 1 . . . . . . . . . . . 10 13 . Thermal 879 | . 15 29 4 10 122 32 20 12 52 164 5 1 . 13 160 240 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . 5 . . 1 3 2 4 . . 2 15 Robot Hit Streak 26 | . 6 6 1 1 11 15 5 8 10 14 2 2 . 3 11 26 Robot Miss Streak 7 | . 4 3 2 6 3 1 2 1 3 6 7 6 . 4 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 633 | . 15 13 1 2 77 30 13 10 30 108 16 7 5 29 103 174 Core Hits 281 | . 8 7 1 3 29 11 4 5 16 50 6 15 4 13 38 71 Critical Kills 11 | . . . . . . . . . . 2 . . . . . 9 Critical Parts Destroyed 7 | . . . . . . . . . . . 3 1 . 2 1 . Critical Strikes 27 | . . . . . . . . . . 2 3 1 . 5 6 10 Burn 5 | . . . . . . . . . . . . . . . 5 . Meltdown 11 | . . . . . . . . . . 2 . . . . . 9 Destroy 1 | . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 6 | . . . . . . . . . . . 3 1 . 2 . . Sever 3 | . . . . . . . . . . . . . . 3 . . Melee Attacks 95 | . . . . . . . 4 . 7 12 20 6 7 32 . 7 Impact 56 | . . . . . . . 4 . 7 12 20 5 2 6 . . Slashing 32 | . . . . . . . . . . . . 1 5 26 . . Piercing 7 | . . . . . . . . . . . . . . . . 7 Sneak Attacks 3 | . . . . . . . 1 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 1 5 . . Damage Inflicted 21590 | . 258 283 62 92 1682 643 361 262 910 3628 921 739 454 964 3017 7314 Guns 3254 | . 93 . . . . 65 . . . . . . . 231 2619 246 Cannons 14120 | . 165 266 62 83 1682 578 269 262 733 2925 32 . . . 98 6965 Explosions 1844 | . . . . . . . . . 177 703 183 481 . . 300 . Melee 2313 | . . . . . . . 92 . . . 706 258 454 733 . 70 Ramming 59 | . . 17 . 9 . . . . . . . . . . . 33 Kinetic 346 | . 93 . . . . . . . . . . . . 63 190 . Thermal 16717 | . 165 266 62 83 1682 578 269 262 733 2925 32 . . 168 2527 6965 Explosive 331 | . . . . . . . . . . 331 . . . . . . Electromagnetic 1824 | . . . . . . 65 . . 177 372 183 481 . . 300 246 Impact 1303 | . . . . . . . 92 . . . 706 175 152 178 . . Slashing 940 | . . . . . . . . . . . . 83 302 555 . . Piercing 70 | . . . . . . . . . . . . . . . . 70 Highest Corruption 29 | . . . . . . 2 . . 13 5 5 18 18 29 29 23 Average Corruption 10 | . . . . . . 1 . . 11 4 5 8 18 27 22 6 Corruption Purged 20 | . . . . . . . . . 13 . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 251 | . . . . . . 12 . . 25 30 9 28 11 34 62 40 Message Errors 58 | . . . . . . 1 . . 5 4 5 10 4 10 9 10 Matter Fused 59 | . . . . . . 4 . . 4 11 2 5 2 4 18 9 Heat Flow Errors 26 | . . . . . . 2 . . 4 6 1 2 . 4 5 2 Energy Discharges 37 | . . . . . . 2 . . 10 4 1 3 2 4 6 5 Parts Rejected 4 | . . . . . . . . . . . . . . 1 1 2 Parts Fused 3 | . . . . . . . . . . . . . . 1 1 1 Data Loss (minor) 25 | . . . . . . 2 . . 2 2 . 5 2 1 7 4 Data Loss (major) 14 | . . . . . . . . . . . . 2 1 4 5 2 Misfires 7 | . . . . . . . . . . 3 . 1 . . 2 1 Alerts 2 | . . . . . . 1 . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . 2 1 2 Weapon Failures 11 | . . . . . . . . . . . . . . 3 6 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1145 | . . . . . 15 . 58 . . 73 268 201 142 121 . 267 Projectiles 361 | . . . . . 15 . 6 . . 73 . . . . . 267 Explosions . | . . . . . . . . . . . . . . . . . Melee 784 | . . . . . . . 52 . . . 268 201 142 121 . . Knockbacks 3 | . . . . . . . . . . . 2 . . . . 1 Impact 3 | . . . . . . . . . . . 2 . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . . . . . . . 13 243 81 10 . . . 2 Shots 13 | . . . . . . . . . 1 3 8 1 . . . . Rammed 3 | . . 1 . 1 . . . . . . . . . . . 1 Targets Rammed 7 | . . 1 . 1 . 1 . . . . . . . . . 4 Kicked 4 | . . . . . . 1 . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 492 | . 156 231 72 180 308 276 270 149 327 391 348 229 . 189 274 492 Average Temperature 78 | . 56 87 37 93 68 82 105 69 85 68 146 62 . 57 72 86 Received Heat Transfer 1879 | . 93 51 . . 342 168 36 . 183 243 . 166 . 117 99 381 Effects 11 | . . . . . . 1 . . 5 . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . . . . 5 . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . 1 4 3 . 1 2 1 Combat Hostiles 10 | . . . . . . . . . . . 4 2 . 1 2 1 Parts Fried 13 | . . . . . . . 2 . . . 2 4 2 . 2 1 Impact Corruptions 25 | . . . . . . . 2 . . . 12 7 2 2 . . Robots Melted 17 | . . . . . . 1 . . . 3 . . . . 3 10 Combat Hostiles 14 | . . . . . . 1 . . . 2 . . . . 3 8 Parts Melted 60 | . . . . 1 3 4 1 . 5 14 . . . . 8 24 Heat Transferred 23125 | . 296 481 111 148 3034 1053 509 446 1392 5045 50 . . 272 3998 6290 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 1532 | . 117 170 . 104 613 310 131 71 1532 1160 . . . . 287 1125 Initial 750 | . . 45 . . . 210 40 45 49 750 . . . . 12 109 Average 414 | . 46 90 . 47 272 141 93 62 631 938 . . . . 140 564 Maximum Alert Level 4 | . . . . . 2 1 . . 4 4 . . . . 1 4 Low Security (%) 43 | 100 100 100 . 100 40 66 100 100 17 . . . . . 80 6 Level 1 19 | . . . . . 33 33 . . 30 . . . . . 19 31 Level 2 11 | . . . . . 25 . . . 23 . . . . . . 32 Level 3 19 | . . . . . . . . . 3 92 . . . . . 21 Level 4 6 | . . . . . . . . . 25 7 . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . . . . . 3 2 2 . 15 12 . . . . 6 16 Investigation 11 | . . . . . 2 . 1 . 3 . . . . . . 5 Extermination 12 | . . . . . . 1 . . 2 2 . . . . 3 4 Reinforcement 16 | . . . . . 1 1 1 . 5 2 . . . . 3 3 Assault 8 | . . . . . . . . . 2 4 . . . . . 2 Garrison 9 | . . . . . . . . . 3 4 . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . 2 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 10 | . . . . . . . . . . 1 . . . . 4 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 276 | . 5 5 . 4 34 4 2 6 26 32 13 21 . 14 45 65 Peak Tracking Total 11 | . 2 2 . 4 7 2 1 4 5 5 5 5 . 5 11 9 Tactical Retreats 22 | . . . . . 1 . . . . 1 1 4 . 2 8 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 8 | . . . . . . 3 1 . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 18 | . . . . . 2 . 1 . 3 7 . . 1 . 1 3 Max in Single Turn 2 | . . . . . 1 . 1 . 1 2 . . 1 . 1 1 Garrison Access 4 | . . . . . . 1 . . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 59 | . 1 . 2 . 3 7 3 . 8 13 1 . 5 1 6 9 Terminals 29 | . 1 . . . 3 3 3 . 4 6 . . . 1 4 4 Fabricators 6 | . . . . . . 2 . . 1 2 . . . . . 1 Repair Stations 3 | . . . . . . . . . 1 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 . . . 1 . . . . 1 3 Garrison Access 7 | . . . . . . 1 . . 2 3 . . . . . 1 Total Hacks 182 | . 2 . 5 . 9 16 7 . 26 36 1 . 18 1 37 24 Successful 104 | . . . 5 . 5 5 3 . 9 17 1 . 18 1 31 9 Failed 78 | . 2 . . . 4 11 4 . 17 19 . . . . 6 15 Catastrophic 17 | . . . . . 2 5 2 . 1 6 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 55 | . 2 . 2 . 2 5 4 . 6 18 . . . . 10 6 Terminals 82 | . 2 . . . 9 5 7 . 13 18 . . . 1 16 11 Fabricators 15 | . . . . . . 4 . . 2 7 . . . . . 2 Repair Stations 13 | . . . . . . . . . 5 5 . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . . 4 . . . 2 . . . . 18 8 Garrison Access 16 | . . . . . . 3 . . 6 4 . . . . . 3 Terminal Hacks 43 | . . . 5 . 3 . 1 . 4 3 1 . 18 1 7 . Record 11 | . . . 4 . . . . . . . . . 6 1 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . 1 . 1 . . . 4 . 1 . Open Door 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 1 . . . . 1 . Terminal Index 2 | . . . . . . . . . 1 . . . . . 1 . Alert Level 5 | . . . . . 1 . . . . 1 . . . . 3 . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . 2 . . . . . 1 Network Status 3 | . . . . . . 1 . . . 2 . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . 1 Repair Station Hacks 9 | . . . . . . . . . 3 4 . . . . 2 . Scan Component 5 | . . . . . . . . . 2 2 . . . . 1 . Repair 4 | . . . . . . . . . 1 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . . . . . . 1 . . . . 16 5 Insert Component 11 | . . . . . . . . . . 1 . . . . 7 3 Analyze 11 | . . . . . . . . . . . . . . . 9 2 Garrison Access Hacks 3 | . . . . . . 1 . . . 2 . . . . . . Seal Access 3 | . . . . . . 1 . . . 2 . . . . . . Unauthorized Hacks 22 | . . . . . 2 2 2 . 2 5 . . . . 6 3 Terminals 19 | . . . . . 2 1 2 . 2 4 . . . . 6 2 Track 1 | . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . . . . . . . . . . 1 2 Botnet 14 | . . . . . 2 1 2 . 2 4 . . . . 3 . Operators 1 | . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . Fabnet 2 | . . . . . . 1 . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 46 | . 1 . . . 3 6 3 . 8 9 . . . 1 6 9 Full Trace Events 8 | . . . . . 2 . 1 . 3 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . 4 . 6 2 Parts Built 3 | . . . . . . 1 . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 88 | . . . . . . 42 . . . . . . . . . 46 Total Part Build Rating 22 | . . . . . . 4 . . . . . . . . . 18 Parts Repaired 4 | . . . . . . . . . 1 2 . . . . 1 . Time 217 | . . . . . . . . . 95 88 . . . . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . . . . 1 . . . . 6 3 Part Schematics Acquired 8 | . . . . . . . . . . . . . . . 6 2 Parts Damaged 4 | . . . . . . . . . . . . . . . 3 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 1 1 1 1 3 3 1 Autooverrided 1 | . . . . . . . . . 1 . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 27 | . . . 3 2 . . . 20 1 . . . . . . 1 Largest Group 20 | . . . 3 5 5 . . 20 15 4 . . . . . 1 Highest-Rated Group 733 | . . . 50 104 104 . . 733 606 138 . . . . . 26 Highest-Rated Ally 50 | . . . 21 31 31 . . 50 50 46 . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 425 | . . . . 5 58 . . 137 203 22 . . . . . . Total Damage 11954 | . . . . 41 989 . . 4993 5549 382 . . . . . . Kills 72 | . . . . 2 16 . . 9 41 4 . . . . . . Allies Corrupted 4 | . . . . . . . . . 2 2 . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 12631 | 65 289 504 685 452 802 1185 336 151 1407 1604 417 881 281 574 1253 1745 Spaces Moved 8042 | 36 138 279 399 263 402 748 284 155 802 995 316 582 187 288 1011 1157 Core 66 | 2 . . . . . . . . . . . . . . . 64 Treads 1426 | 34 138 279 399 263 192 . . . . . . . . 1 120 . Legs 3947 | . . . . . 210 748 . . 774 646 105 575 187 287 157 258 Wheels 205 | . . . . . . . . . . . . . . . 205 . Hover 1954 | . . . . . . . 284 155 28 349 211 7 . . 247 673 Flight 444 | . . . . . . . . . . . . . . . 282 162 Fastest Speed 31 | 50 160 160 160 160 122 122 40 40 43 50 50 71 130 125 34 31 Average Speed 113 | 153 160 160 160 160 140 131 54 41 136 110 81 137 130 148 81 70 Slowest Speed 250 | 160 160 160 160 160 160 140 100 100 140 250 140 140 130 250 240 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . 7 1 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 4 26 61 90 64 32 27 7 85 26 28 46 58 60 43 27 24 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . . 3 . . . Known Exits Taken 9 | . . . . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . . . . . . 2 4 . 3 . . Spaces Dug 31 | . . . . . . . 3 . 7 15 . . . . . 6 Terrain Destroyed 146 | . . . . . . . 3 1 7 74 3 1 . . 4 53 Melee 24 | . . . . . . . 3 . 7 12 . . . . . 2 Projectile 75 | . . . . . . . . 1 . 15 3 1 . . 4 51 AOE 47 | . . . . . . . . . . 47 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Total 10469 | 43 177 307 442 282 522 913 440 231 1046 1313 426 644 217 367 1274 1825 Wait 1136 | . 5 6 1 8 8 97 115 58 167 146 75 24 7 10 80 329 Move 8012 | 35 137 278 398 262 401 747 284 154 801 994 315 581 186 287 997 1155 Hop 7 | . . . . . . . . . . . . . . . 6 1 Pick Up 144 | 2 9 2 1 1 15 7 7 3 10 22 1 6 4 4 17 33 Fast Attach 115 | 6 3 . . . 4 8 . . 2 4 . 8 5 11 23 41 Attach 96 | . . 2 . . 7 . 7 . 7 13 4 5 1 2 20 28 Detach 50 | . 2 2 . . 1 . 2 . 5 . . 5 1 . 17 15 Swap 94 | . 2 1 . 4 9 10 6 4 11 15 4 2 1 3 6 16 Drop 146 | . 4 . . 1 15 18 5 4 6 18 . 3 7 7 17 41 Fire 534 | . 15 15 2 5 62 25 10 8 30 89 7 4 . 16 91 155 Melee 88 | . . . . . . . 4 . 7 12 20 6 5 27 . 7 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . 1 . . . . . . . . . 3 Crush 2 | . . 1 . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 40 | . . . 40 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 371 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 375 | -10/Mines | Found Prototype Device 378 | -10/Mines | Identified Exp. Sensor Array 449 | -10/Mines | Learned location of Zion (-7) 461 | -10/Mines | Discovered new exit (range 10) 577 | -10/Mines | Found a hidden stash of uninstalled traps 671 | -10/Mines | Learned Materials emergency access door positions 818 | -10/Mines | Learned 2 Materials zone layouts 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 851 | -10/Mines | Discovered new exit (range 5) 859 | -10/Mines | Entered Exiles 859 | -10/Exiles | Found Exiles lab destroyed 883 | -10/Exiles | Discovered new exit (range 15) 1046 | -10/Exiles | Opened EX-Vault 1055 | -10/Exiles | Found Lightpack 2.0 1529 | -10/Exiles | Discovered new exit (range 11) 1544 | -10/Exiles | Entered Mines 1544 | -9/Mines | Accompanied by 3 allies 1559 | -9/Mines | Learned location of 2 exits from Materials 1931 | -9/Mines | Discovered new exit (range 11) 1996 | -9/Mines | Entered Materials 1996 | -8/Materials | Accompanied by 5 allies 1996 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1997 | -8/Materials | Identified exit to Factory 2001 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2652 | -8/Materials | Build established: Scavenger-Mutant 2709 | -8/Materials | Destroyed 8 combat bots 2717 | -8/Materials | Lost 4 parts (1n1u2w) 2798 | -8/Materials | Entered Factory 2798 | -7/Factory | Evolved 2 slots: Utility x2 3036 | -7/Factory | Discovered new exit (range 15) 3171 | -7/Factory | Identified exit to Lower Caves 3324 | -7/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 3582 | -7/Factory | Discovered exit to Lower Caves (range 4) 3875 | -7/Factory | Discovered new exit (range 10) 3887 | -7/Factory | Identified exit to Factory 3910 | -7/Factory | Build established: Mutant 3983 | -7/Factory | Entered another Factory area 3983 | -6/Factory | Evolved 2 slots: Propulsion x2 4319 | -6/Factory | Sucked down chute 4319 | -6/Factory | Entered Waste 4320 | -6/Waste | Met a frightened Derelict 4327 | -6/Waste | Found Gamma Bomb Array 4329 | -6/Waste | Spotted C-40 Crusher 4329 | -6/Waste | Spotted C-40 Crusher 4343 | -6/Waste | Warlord forces began an assault 4353 | -6/Waste | Spotted C-40 Crusher 4353 | -6/Waste | Destroyed C-40 Crusher 4363 | -6/Waste | Allies destroyed C-40 Crusher 4364 | -6/Waste | Spotted C-40 Crusher 4367 | -6/Waste | Spotted C-40 Crusher 4370 | -6/Waste | Spotted C-40 Crusher 4370 | -6/Waste | Allies destroyed C-40 Crusher 4374 | -6/Waste | Allies destroyed C-40 Crusher 4374 | -6/Waste | Allies destroyed C-40 Crusher 4385 | -6/Waste | Allies destroyed C-40 Crusher 4416 | -6/Waste | Lost 5 allies 4440 | -6/Waste | Discovered new exit (range 15) 4452 | -6/Waste | Build established: Scout 4470 | -6/Waste | Identified exit to Factory 4470 | -6/Waste | Entered Factory 4470 | -6/Factory | Accompanied by 15 allies 4571 | -6/Factory | Repaired Broken Gamma Bomb Array 4582 | -6/Factory | Crushed by falling debris 4582 | -6/Factory | System corruption reached 10% 4613 | -6/Factory | Lost 4 parts (1p3n) 4884 | -6/Factory | Build established: Assassin 4933 | -6/Factory | Identified exit to Lower Caves 4933 | -6/Factory | Identified exit to Extension 5224 | -6/Factory | Build established: Mutant 5520 | -6/Factory | First assault squad dispatched 5606 | -6/Factory | Lost 4 allies 5757 | -6/Factory | Discovered new exit (range 14) 5804 | -6/Factory | Identified exit to Factory 5814 | -6/Factory | Lost 3 allies 5877 | -6/Factory | Entered another Factory area 5877 | -5/Factory | Accompanied by 4 allies 5877 | -5/Factory | Evolved 2 slots: Utility x2 5999 | -5/Factory | Garrison activated, responded to threat 6097 | -5/Factory | Lost 4 allies 6699 | -5/Factory | Build established: Hacker-Mutant 6739 | -5/Factory | Repaired Lgt. Armored Exoskeleton 6784 | -5/Factory | Repaired Plasma Cannon 6820 | -5/Factory | Garrison activated, responded to threat 7077 | -5/Factory | First assault squad dispatched 7187 | -5/Factory | Spotted B-75 Beast 7362 | -5/Factory | Identified exit to Upper Caves 7481 | -5/Factory | Entered Upper Caves 7515 | -5/Upper Caves | Learned Factory terminal intel 7688 | -5/Upper Caves | Lost 3 parts (1n2u) 7770 | -5/Upper Caves | Lost 8 parts (2p4n1u1w) 7879 | -5/Upper Caves | Discovered new exit (range 5) 7884 | -5/Upper Caves | Identified exit to Upper Caves 7898 | -5/Upper Caves | Entered another Upper Caves area 7899 | -5/Upper Caves | Encountered a Warlord checkpoint 8000 | -5/Upper Caves | Build established: Mutant 8030 | -5/Upper Caves | Discovered new exit (range 10) 8052 | -5/Upper Caves | Identified exit to Factory 8247 | -5/Upper Caves | System corruption reached 10% 8352 | -5/Upper Caves | Learned location of 1 exit from Factory 8747 | -5/Upper Caves | Discovered new exit (range 8) 8758 | -5/Upper Caves | Identified exit to Zhirov 8779 | -5/Upper Caves | Entered Zhirov 8779 | -5/Zhirov | Discovered new exit (range 3) 8803 | -5/Zhirov | Met Zhirov 8828 | -5/Zhirov | Learned location of Quarantine (-2) 8828 | -5/Zhirov | Learned location of Testing (-3) 8828 | -5/Zhirov | Learned location of Command (-1) 8841 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8865 | -5/Zhirov | Found Alien Artifact 8881 | -5/Zhirov | Found Alien Artifact 8881 | -5/Zhirov | Identified Integrated Dissipator 8881 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9058 | -5/Zhirov | Identified exit to Proximity Caves 9060 | -5/Zhirov | Entered Proximity Caves 9137 | -4/Proximity Caves | Core integrity fell below 50% 9225 | -4/Proximity Caves | Lost 7 parts (2p1n3u1w) 9325 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 9506 | -4/Proximity Caves | Build established: Scavenger-Mutant 9572 | -4/Proximity Caves | Spotted B-86 Titan 9634 | -4/Proximity Caves | Entered Factory 9634 | -4/Factory | Evolved 2 slots: Utility x2 9635 | -4/Factory | Identified exit to Research 9636 | -4/Factory | Loaded intel: 26 terminal locations 9764 | -4/Factory | Identified exit to Upper Caves 9879 | -4/Factory | Lost 3 parts (1n2u) 9883 | -4/Factory | System corruption reached 10% 10009 | -4/Factory | Lost 6 parts (1p2n3u) 10272 | -4/Factory | Lost 3 parts (1p1n1w) 10349 | -4/Factory | Repaired Gamma Bomb Array 10374 | -4/Factory | Identified Transdimensional Reconstructor 10544 | -4/Factory | Lost 11 parts (1p4n3u3w) 10817 | -4/Factory | Found Prototype Processor 10817 | -4/Factory | Identified Exp. Signal Interpreter 10887 | -4/Factory | Entered Research 10887 | -3/Research | Evolved 2 slots: Propulsion x2 10954 | -3/Research | Fabricated Enh. Nova Cannon (x2) 11066 | -3/Research | Lost 3 parts (3n) 11270 | -3/Research | Found Prototype Processor 11270 | -3/Research | Identified Spectral Analyzer 11739 | -3/Research | Cargo convoy interrupted 11753 | -3/Research | Lost 6 parts (4n1u1w) 12007 | -3/Research | Garrison activated, responded to threat 12137 | -3/Research | First assault squad dispatched 12139 | -3/Research | Found Unknown Device 12139 | -3/Research | Identified Launcher Loader 12146 | -3/Research | Destroyed 7 combat bots 12252 | -3/Research | System corruption reached 10% 12289 | -3/Research | Lost 4 parts (1p1u2w) 12325 | -3/Research | Destroyed 9 combat bots 12404 | -3/Research | Lost 3 parts (2n1w) 12507 | -3/Research | Lost 4 parts (3n1u) 12532 | -3/Research | Core integrity fell below 50% 12601 | -3/Research | Core integrity fell below 20% 12617 | -3/Research | Build established: Hacker-Mutant 12632 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 12601_ System corrupted: Matter fused (-7). 12601_ U-05 Engineer lays Concrete. 12614_ Slammed into A-15 Conveyor. 12615_ A-15 Conveyor calls for reinforcements. 12615_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12623_ Slug penetrates Wall. 12623_ Penetrated by Slug. 12623_ Adv. Hacking Suite destroyed. 12623_ Slug penetrates Wall. 12624_ U-05 Engineer builds a Door. 12626_ Slug penetrates Wall. 12626_ Penetrated by Slug. 12627_ Acquired Unknown Power Core. 12627_ Identified Imp. Fusion Compressor. 12628_ System corrupted: Matter fused (-5). 12629_ Slug penetrates Wall. 12630_ Dropped Imp. Fusion Compressor. 12632_ Penetrated by Slug. 12632_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????" ????????????????? | | ???????????????????????????????" ??? #???????????? | | ???????????????????????????????? ? #???????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????####+"##############? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????######### #? | | ?????????????????????+ #? | | ??????????????????????????# ### #? | | ??????????????????????????# #?# #? | | ??????????????????????????# #?# ## | | ??????????????????????????# !#?# | | ?????????????????????###### =%#?# * | | ?????????????????????# # *### | | ?????????????????????# # ! ;## | | ?????????????????????# # |!######### | | ?????????????????????# # !u# | | ?????????????????????# @p # | | ?????????????????????# # h + """ | | ?????????????????????#* # # """ | | ?????????????????????# # # """ | | ?????????????????????# # #? """ | | ?????????????????????###### ### *###? """ | | ??????????????????????????# #?# #???? | | ??????????????????????????# #?# " #???? | | ??????????????????????????# #?# Y"#?????##### | | ??????????????????????????# #?# ""#?????????? | | ???????????????????#####??# #?# ""#?????????? | | ???????????????????# ?# #?# #?????????? | | ???????????????????# ?# #?# #?????????? | | ???????????????????# # #?# #?????????? | | ???????????????????# # #?######## #?????????? | | ???????????????????# / #????????# #?????????? | | ???????????????????# # #????????# #?????????? | | ???????????????## ######### ##########/###???????? | | ???????????????# / + #???????? | | ???????????????# ##+#### #???????? | | ???????????????# ?# ?# """" [ #???????? | | ???????????????#"?? ??# ## """" #???????? | | ?????????????????"" ????# ## """" #???????? | | ???????????????#""" ?????# ## """" #???????? | | ???????????????# ??????# ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 25 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Core Shielding 30 Power Shielding 33 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gamma Bomb Array | -4/Factory | Scanalyzed Adv. Energy Well | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Imp. Kinecellerator | -4/Factory | Scanalyzed Neutrino Core | -4/Factory | Scanalyzed Hvy. Plasma Cannon | -4/Factory | Scanalyzed Matter Neutralizer | -3/Research | Scanalyzed Biometal Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -7/Factory | Preloaded Enh. Nova Cannon | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingFlakCoupler Manual? 0 Play Time 01:46:52 Cumulative 165.5 hours Start 2025.01.19 @ 01:46:29 End 2025.01.19 @ 03:28:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69416964-74a7-4ff2-8747-f8ab113ea3c5