Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 21:31:51 Player: Jack Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (128) 128 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 745 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/250 Matter 159/300 Energy 76/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Signal Interpreter Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- EMP Trap EMP Trap EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 6] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | 2 4 2 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 1 2 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 1 2 . Utility 2 | . 2 . . Device . | . . . . Storage . | . . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 1 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups . | . 1 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 62 | . 47 70 70 Flight 14 | . 3 15 27 Processor 24 | . 18 28 28 Energy Gun 3 | . 8 . 2 Ballistic Gun 18 | . 17 25 13 Peak Build Rating 6 | 2 5 5 6 Average Rating 4 | 1 3 4 5 On Entrance 3 | . 2 5 5 Naked Turns . | . . . . Heaviest Build 3 | 3 3 2 3 Greatest Support 8 | 3 4 8 8 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 1 5 5 Average Carried 2 | . 1 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 1 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 157 | . 124 33 . Remotely . | . . . . Salvage Created 192 | . 144 48 . Parts 13 | . 10 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 8 | . 5 3 . Guns 8 | . 5 3 . Classes Destroyed 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 2 | . 2 . . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 53 | . 31 12 10 Missed 18 | . 10 4 4 Hits 35 | . 21 8 6 Projectile 35 | . 21 8 6 Damage Taken 570 | . 203 66 301 Core 301 | . 80 24 197 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 32 | . 19 8 5 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 60 Shots Fired 46 | . 27 10 9 Gun 46 | . 27 10 9 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 33 | . 19 10 4 Thermal . | . . . . Explosive . | . . . . Electromagnetic 13 | . 8 . 5 Robot Hit Streak 6 | . 4 6 5 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 26 | . 14 6 6 Core Hits 17 | . 8 5 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 197 | . 135 43 19 Guns 197 | . 135 43 19 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 121 | . 63 43 15 Thermal . | . . . . Explosive . | . . . . Electromagnetic 76 | . 72 . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | . 26 . 28 Average Temperature 13 | . 13 . 12 Received Heat Transfer 45 | . 45 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 85 | . 85 50 . Initial 33 | . . 33 . Average 21 | . 33 12 . Influence Increases 225 | . 155 70 . Destroy 0b10 Robot/C 160 | . 100 60 . Destroy Leader 20 | . 10 10 . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 225 | . 70 115 40 Entered New Map 92 | . . 52 40 Time Decay 80 | . 60 20 . Lost Part 20 | . 10 10 . Lost Ally 33 | . . 33 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 11 2 8 Peak Tracking Total 12 | . 6 2 12 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies 5 | . . 5 . Largest Group 5 | . . 5 . Highest-Rated Group 82 | . . 82 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 27 | . . 27 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 449 | 16 155 153 125 Spaces Moved 830 | 24 195 316 295 Core 126 | 24 102 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 704 | . 93 316 295 Fastest Speed 37 | 50 40 37 37 Average Speed 40 | 50 45 39 37 Slowest Speed 50 | 50 50 40 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . 2 3 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 40 64 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 893 | 26 233 332 302 Wait 24 | . 18 5 1 Move 818 | 23 191 309 295 Hop 4 | . 1 3 . Pick Up 5 | 1 . 4 . Fast Attach 7 | 2 4 1 . Attach 1 | . . . 1 Detach . | . . . . Swap 1 | . . 1 . Drop 1 | . . 1 . Fire 32 | . 19 8 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 163 | -10/Materials | Discovered new exit (range 13) 169 | -10/Materials | Identified exit to Mines 172 | -10/Materials | Entered Mines 173 | -10/Mines | Assembled infested the area 180 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 200 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 211 | -10/Mines | Found a hidden stash of uninstalled traps 222 | -10/Mines | Lost 4 allies 243 | -10/Mines | Identified exit to Materials 307 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered exit to Materials (range 15) 324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 324 | -10/Mines | Discovered new exit (range 5) 325 | -10/Mines | Identified exit to Exiles 325 | -10/Mines | Entered Exiles 335 | -10/Exiles | Met 8R-AWN 341 | -10/Exiles | Met EX-HEX 359 | -10/Exiles | Met EX-DEC 376 | -10/Exiles | Met EX-BIN 429 | -10/Exiles | Attacked by the Exiles 443 | -10/Exiles | Core integrity fell below 50% 445 | -10/Exiles | Core integrity fell below 20% 450 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- moving through Complex 0b10 in real time, when combined with local relay data. More specifically, we extract data from their central systems and transmit it to you or anyone else we have a bead on, and you process that locally together with our algorithms to determine their precise locations! It's pretty reliable so far, and once we've tweaked it to perfection it'll be much safer for us to move around anywhere in the complex. Want in on the action? Just step right into the FarCom Aligner and I'll do the rest. Now, I'll admit there could be side effects, but if you're willing to participate in the trials you can have one of our prototypes. How's that for a sweet deal? EX-BIN: "Please do it. The faster we get more data and tweak this thing to perfection, the faster I can get back to my spacelab designs." EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! EX-BIN: "I just want to science!" Machine disabled. Flight Unit destroyed. Knocked back. Lgt. Assault Rifle destroyed. EM Pulse Gun destroyed. Knocked back. 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"" | | ????????????????"" ????"## ##""" " " | | ?????????????????? ????????# ??#####""" " | | ????????????????????? ????????#???????###""" | | ??????????????????????? ??????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 170 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadCouplerWarhead Manual? 0 Play Time 00:05:15 Cumulative 223.7 hours Start 2025.05.30 @ 21:23:28 End 2025.05.30 @ 21:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 35 Adventurer 177 Explorer 12 Win Type - Total 61 Types 18/1/16/2/12/0/4/3/0/5 Lore% 49 Gallery% 50 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 3c47371a-b9ca-4f07-8f6c-78d2423a682f