Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 21:22:55 Player: Miguell Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2101) 2101 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 6012 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 322 Friendly Fire -173 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Coolant Injector Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Advanced Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Hammer > --- INVENTORY -------- Medium Treads Cesium-ion Thruster High-capacity Matter Pod Advanced Weight Redist. System Advanced Terrain Scan Processor Recoil Stabilizer Improved EM Shotgun Heavy Assault Rifle Shotgun Improved Datajack Plasma Cutter [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 2 . . . Weapon 3 | . . . 2 . . 1 . . Parts Attached 74 | 5 4 . 1 21 32 4 3 4 Power 11 | 1 . . . 5 4 1 . . Engine 8 | 1 . . . 5 2 . . . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . . 5 8 1 1 . Treads 7 | . . . . . 6 1 . . Leg 5 | . . . . 5 . . . . Wheel 4 | 2 . . . . 2 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 18 | . 2 . . . 11 2 . 3 Device 11 | . 1 . . . 7 1 . 2 Storage 4 | . . . . . 2 1 . 1 Processor 3 | . 1 . . . 2 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 . 1 11 9 . 2 1 Energy Gun 5 | . . . 1 2 1 . . 1 Energy Cannon 5 | . 1 . . 3 . . 1 . Ballistic Gun 8 | 2 . . . 4 1 . 1 . Ballistic Cannon 6 | . . . . 1 5 . . . Launcher 2 | . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . . . 2 2 . . . Parts Lost 33 | . . . . 9 11 2 8 3 Power 4 | . . . . 1 2 1 . . Propulsion 5 | . . . . 2 2 . 1 . Utility 10 | . . . . 1 5 . 2 2 Weapon 14 | . . . . 5 2 1 5 1 Highest Loss Streak 5 | . . . . 4 4 1 5 3 To Critical Strikes . | . . . . . . . . . Average Backups 5 | . 2 5 4 4 7 8 6 . Power . | . . . . 1 . . . . Propulsion 1 | . . . . . 1 2 . . Utility . | . . . . . . 1 2 . Weapon 2 | . 2 4 3 2 3 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . 3 3 2 . 1 . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . Utility 1 | . . . 1 . . . . . Weapon 5 | . . . 2 1 2 . . . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 75 | . 82 100 99 93 83 85 37 28 Engine 5 | . 14 14 11 10 4 . . . Core 2 | . . . . . 3 6 3 . Treads 4 | . . . . . 7 15 5 . Leg 4 | . . . . 14 2 . . . Wheel 5 | . 28 28 22 4 5 . . . Device 11 | . 9 14 11 10 10 14 5 14 Storage 3 | . . . . . 5 7 3 6 Processor 6 | . 2 14 11 11 7 7 3 . Energy Gun 3 | . . . 11 7 . . . 6 Energy Cannon 8 | . 10 14 11 12 12 2 1 . Ballistic Gun 5 | . 11 . 10 15 3 . 1 . Ballistic Cannon 5 | . . . . 3 8 15 6 . Launcher 2 | . 6 14 11 2 . 6 3 . Impact Weapon 3 | . . . . 1 6 7 . . Peak Build Rating 39 | 5 8 8 12 16 35 35 39 11 Average Rating 17 | 3 6 8 11 13 23 32 14 10 On Entrance 12 | . 5 8 8 12 15 30 33 . Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 131 | . . . . . . . 126 5 Heaviest Build 115 | 6 10 10 15 21 69 105 115 85 Greatest Support 56 | 26 26 26 26 26 56 56 56 12 Greatest Overweight (x) 28 | . . . . 6 8 1 17 28 Average Overweight (x) 1 | . . . . . 1 1 . 15 Largest Inventory Capacity 25 | 5 5 5 5 5 20 25 25 25 Average Capacity 13 | 5 5 5 5 5 13 20 13 23 Most Carried 13 | 4 5 5 5 5 13 11 12 3 Average Carried 5 | 1 2 5 4 4 7 8 6 . Final Capacity 25 | 5 5 5 5 5 20 25 5 25 Final Carried 11 | 1 5 5 5 5 9 11 2 . Class Distribution -------------------- 32% | Mutant 28% | Skirmisher 19% | Scavenger-Skirmisher 5% | Scavenger-Tank 5% | Gunner 4% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Matter Collected 2016 | 230 . 67 . 744 853 122 . . Remotely 184 | . . . . . 184 . . . Salvage Created 2421 | . 67 . 79 1186 1038 51 . . Parts 148 | . 4 . 3 61 77 3 . . Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 2 . 2 24 26 3 . . Guns 17 | . . . . 12 5 . . . Cannons 33 | . 2 . 1 10 18 2 . . AOE 6 | . . . 1 1 3 1 . . Classes Destroyed 9 | . 1 . 1 5 2 . . . Worker 3 | . . . . 1 2 . . . Builder 5 | . . . . 2 3 . . . Hauler 2 | . . . . . 2 . . . Recycler 4 | . . . . 3 1 . . . Watcher 2 | . . . . 1 1 . . . Swarmer 15 | . . . . 4 11 . . . Grunt 24 | . 2 . 1 12 7 2 . . Sentry 17 | . . . 1 8 7 1 . . Heavy 1 | . . . . . 1 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 8 | . 2 . 2 6 8 2 . . Combat Bots Only 5 | . 2 . 2 4 5 2 . . Max Kills in Single Turn 4 | . 1 . 1 2 4 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 1 3 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Hostile Shots Fired 439 | . 1 . 5 114 201 61 14 43 Missed 114 | . 1 . 1 24 51 19 2 16 Hits 325 | . . . 4 90 150 42 12 27 Melee 12 | . . . . . . . 12 . Projectile 313 | . . . 4 90 150 42 . 27 Critical Strikes 17 | . . . . 5 6 . 5 1 Damage Taken 4983 | . . . 68 1525 1944 493 545 408 Core 1372 | . . . . 244 418 75 469 166 Absorbed by Shields 260 | . . . . . 260 . . . Core Remaining (%) 65 | 100 . 100 . 39 24 . . . Volleys Fired 141 | . 5 . 4 55 62 8 1 6 Largest 5 | . 2 . 4 4 3 4 5 1 Hottest 234 | . 90 . 166 199 204 181 234 69 Shots Fired 379 | . 10 . 12 184 133 29 5 6 Gun 156 | . 5 . 7 116 21 . 1 6 Cannon 199 | . 3 . 3 59 110 21 3 . Launcher 24 | . 2 . 2 9 2 8 1 . Special . | . . . . . . . . . Kinetic 231 | . 5 . 4 114 89 16 3 . Thermal 124 | . 3 . 6 61 42 5 1 6 Explosive 24 | . 2 . 2 9 2 8 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 4 . 5 11 10 9 6 2 Robot Miss Streak 8 | . 1 . 3 8 6 3 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 209 | . 7 . 7 97 73 18 5 2 Core Hits 112 | . 4 . 4 49 43 12 . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 5 | . . . . 2 1 1 . 1 Burn 1 | . . . . . . . . 1 Meltdown 1 | . . . . 1 . . . . Destroy 1 | . . . . 1 . . . . Blast 2 | . . . . . 1 1 . . Melee Attacks 4 | . . . . 1 1 . 2 . Impact 3 | . . . . 1 1 . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5225 | . 121 . 114 1936 2316 527 163 48 Guns 1409 | . 53 . 37 1000 259 . 12 48 Cannons 2924 | . 51 . 53 680 1690 361 89 . Explosions 836 | . 17 . 24 248 319 166 62 . Melee 48 | . . . . . 48 . . . Ramming 8 | . . . . 8 . . . . Kinetic 2905 | . 53 . 22 963 1521 279 67 . Thermal 1428 | . 51 . 68 717 428 82 34 48 Explosive 836 | . 17 . 24 248 319 166 62 . Electromagnetic . | . . . . . . . . . Impact 48 | . . . . . 48 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . . . . 6 . . 24 27 Average Corruption 14 | . . . . 6 . . 12 24 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 67 | . . . . 29 . . 8 30 Message Errors 19 | . . . . 6 . . 2 11 Matter Fused 10 | . . . . 7 . . . 3 Heat Flow Errors 4 | . . . . 4 . . . . Energy Discharges 13 | . . . . 3 . . 2 8 Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 7 | . . . . 2 . . 1 4 Data Loss (major) 2 | . . . . 2 . . . . Misfires 3 | . . . . 2 . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 4 | . . . . . . . 3 1 Weapon Failures 3 | . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 93 | . . . . 27 66 . . . Projectiles 14 | . . . . 5 9 . . . Explosions 71 | . . . . 22 49 . . . Melee 8 | . . . . . 8 . . . Knockbacks 8 | . . . . 1 5 2 . . Impact 1 | . . . . . 1 . . . Kinetic 7 | . . . . 1 4 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 319 | . . . 16 82 89 132 . . Shots 12 | . . . 1 3 2 6 . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 572 | . 40 . 207 489 572 198 123 . Average Temperature 129 | . 19 . 96 148 112 119 66 . Received Heat Transfer 1227 | . . . 24 486 576 141 . . Effects 15 | . . . . 8 7 . . . Shutdowns 5 | . . . . 4 1 . . . Energy Bleed 3 | . . . . 2 1 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 3 | . . . . 1 2 . . . Damage (minor) 2 | . . . . 1 1 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 5 | . . . . 2 3 . . . Heat Transferred 2859 | . 111 . 148 1477 777 148 50 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Maximum Alert Level 2 | . . . . 2 2 1 . . Low Security (%) 46 | 100 100 100 100 16 . 66 100 100 Level 1 23 | . . . . 33 38 33 . . Level 2 29 | . . . . 49 61 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 634 | . 60 15 193 634 550 241 27 . Initial 267 | . . 15 . 72 267 241 27 . Average 233 | . 12 3 64 367 412 172 4 . Influence Increases 2329 | . 60 . 203 1076 865 120 5 . Destroy 0b10 Robot/C 1420 | . 40 . 120 640 560 60 . . Destroy 0b10 Robot/NC 85 | . . . . 40 45 . . . Destroy Leader 418 | . 20 . 30 212 136 20 . . Allied During Kill 79 | . . . 26 46 7 . . . Successful Hack 5 | . . . . . 5 . . . Disable Machine 90 | . . . . 45 30 15 . . Destroy Structure 187 | . . . 27 63 67 25 5 . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 30 | . . . . 15 15 . . . Influence Decreases 2329 | . 20 40 30 615 967 573 84 . Entered New Map 836 | . . 25 . 101 367 291 52 . Time Decay 1221 | . 20 15 30 404 470 262 20 . Lost Part 220 | . . . . 90 110 20 . . Lost Ally 52 | . . . . 20 20 . 12 . Squads Dispatched 18 | . 2 . 1 9 3 2 . 1 Investigation 3 | . . . . 3 . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . 2 . 1 2 2 2 . . Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . 2 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Distress Signals 9 | . 1 . . 4 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 4 . 3 35 40 8 6 1 Peak Tracking Total 7 | . 2 . 1 5 7 3 6 1 Tactical Retreats 2 | . . . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 2 | . . . . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 6 | . . . . 3 2 1 . . Max in Single Turn 2 | . . . . 1 2 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 8 | . . . . 5 2 . . 1 Terminals 6 | . . . . 4 2 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 14 | . . . . 10 2 . . 2 Successful 4 | . . . . 3 1 . . . Failed 10 | . . . . 7 1 . . 2 Catastrophic 3 | . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 3 1 . . . Terminals 9 | . . . . 7 2 . . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 3 | . . . . 2 1 . . . Open Door 2 | . . . . 2 . . . . Investigation Status 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . 4 . . . 1 Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total Allies 6 | . . 3 . 2 . . 1 . Largest Group 3 | . . 3 3 2 2 . 1 . Highest-Rated Group 81 | . . 81 81 62 62 . 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . 31 . Total Orders . | . . . . . . . . . Ally Attacks 73 | . . . 19 45 6 . 3 . Total Damage 945 | . . . 208 612 83 . 42 . Kills 15 | . . . 4 9 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Active Infowar (turns) 2859 | . 119 110 151 978 839 563 99 . Optics 2692 | . 28 110 151 978 763 563 99 . Terrain 267 | . . . . . 267 . . . Structural 1500 | . 119 110 151 906 214 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Turns Passed 4116 | 44 165 110 151 978 1186 563 232 687 Spaces Moved 1889 | 40 155 104 119 527 428 210 228 78 Core 318 | 13 . . . 26 1 . 200 78 Treads 413 | . . . . . 176 210 27 . Legs 430 | . . . . 354 76 . . . Wheels 727 | 27 155 104 119 147 175 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Fastest Speed 50 | 50 90 90 90 90 100 240 50 50 Average Speed 167 | 77 90 90 90 132 175 240 87 816 Slowest Speed 1450 | 90 90 90 90 350 450 240 1395 1450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 35 | 3 32 31 16 83 48 6 94 2 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 231 | . . . 25 68 87 46 5 . Melee . | . . . . . . . . . Projectile 24 | . . . . 2 19 3 . . AOE 207 | . . . 25 66 68 43 5 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total 2559 | 53 169 120 156 684 746 252 255 124 Wait 338 | 3 . 15 24 50 175 20 17 34 Move 1882 | 39 154 103 118 526 427 210 227 78 Hop . | . . . . . . . . . Pick Up 68 | 6 6 1 5 17 24 6 1 2 Fast Attach 14 | . . . . 1 13 . . . Attach 43 | 5 2 . 2 9 12 3 6 4 Detach 2 | . . . . . . 1 1 . Swap 29 | . 2 . . 11 14 2 . . Drop 37 | . . 1 3 13 18 2 . . Fire 141 | . 5 . 4 55 62 8 1 6 Melee 4 | . . . . 1 1 . 2 . Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 14) 210 | -10/Materials | Entered Mines 213 | -10/Mines | Received a Mining Laser from a helpful Derelict 298 | -10/Mines | Discovered new exit (range 8) 313 | -10/Mines | Build established: Mutant 320 | -10/Mines | Entered Materials 320 | -9/Materials | Accompanied by 3 allies 320 | -9/Materials | Evolved 2 slots: Weapon x2 327 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 422 | -9/Materials | Discovered new exit (range 9) 471 | -9/Materials | Entered Storage 471 | -9/Storage | Accompanied by 2 allies 621 | -9/Storage | Build established: Skirmisher 653 | -9/Storage | Crushed by falling debris 684 | -9/Storage | Lost 4 parts (2n2w) 762 | -9/Storage | Core integrity fell below 50% 791 | -9/Storage | Garrison activated, responded to threat 1176 | -9/Storage | Met a pair of Derelict thieves 1425 | -9/Storage | Discovered new exit (range 9) 1449 | -9/Storage | Entered Materials 1449 | -8/Materials | Accompanied by 2 allies 1449 | -8/Materials | Evolved 2 slots: Utility x2 1676 | -8/Materials | Garrison activated, responded to threat 2220 | -8/Materials | Core integrity fell below 50% 2301 | -8/Materials | Lost 3 parts (2u1w) 2404 | -8/Materials | Lost 4 parts (1p1n1u1w) 2520 | -8/Materials | Discovered new exit (range 16) 2635 | -8/Materials | Entered Factory 2635 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3178 | -7/Factory | Build established: Scavenger-Skirmisher 3198 | -7/Factory | Sucked down chute 3198 | -7/Factory | Entered Waste 3199 | -7/Waste | Met a frightened Derelict 3213 | -7/Waste | EMP discharged 3246 | -7/Waste | Spotted C-40 Crusher 3263 | -7/Waste | Spotted C-40 Crusher 3277 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3282 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3290 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3294 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3297 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3310 | -7/Waste | Spotted C-40 Crusher 3313 | -7/Waste | EMP discharged 3313 | -7/Waste | System corruption reached 10% 3319 | -7/Waste | Spotted C-40 Crusher 3319 | -7/Waste | Spotted C-40 Crusher 3328 | -7/Waste | Lost 5 parts (1n2u2w) 3328 | -7/Waste | Spotted C-40 Crusher 3329 | -7/Waste | Crushed by Compactor (1 part destroyed) 3330 | -7/Waste | Core integrity fell below 50% 3332 | -7/Waste | Crushed by Compactor (1 part destroyed) 3340 | -7/Waste | Crushed by Compactor (1 part destroyed) 3371 | -7/Waste | Lost 3 parts (3w) 3413 | -7/Waste | EMP discharged 3422 | -7/Waste | Discovered new exit (range 16) 3430 | -7/Waste | Entered Factory 3581 | -7/Factory | Build established: Mutant 4056 | -7/Factory | Core integrity fell below 20% 4117 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03760_ Current location identified: Factory 03791_ System corrupted: Component data lost. 03828_ A HF5>1#J=NK4VZEG4MP KAJ7BKQ,7PD 03849_ System corrupted: Component data lost. 03898_ Q|CNGPD=IB0MI/WLEH:5XT5 K 03921_ System corrupted: Energy discharge (-20). 03969_ W/3LAXV V>UBQECSCJ#7T9B#FMEXOO&O=0U#RMJF 03988_ System corrupted: Energy discharge (-26). 04003_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3O. 04040_ System corrupted: Energy discharge (-32). 04055_ ALERT: All DSF locations entering lockdown mode. 04065_ System corrupted: Hvy. Laser failed to cycle. 04071_ P-60 Hacker suffers critical hit (Burn). 04075_ %>W/91,FTKFOFNGWNDYPNCGOHVJ8ZJQJCK3