Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.22 @ 19:06:03 Player: Lukysa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (156) 780 Value Destroyed (7285) 7285 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3162) 3162 TOTAL SCORE: 15287 Bonus ------- High Alert Combat Kills 562 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 100/100 System Corruption 28% Temperature Hot (261) Movement Walking (105) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Microactuators System Shield > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Armor Integrity Analyzer Hacking Suite Gatling Laser Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Melee Analysis Suite Armor Integrity Analyzer Improved Reaction Control System System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon Katana > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Weight Redist. System Armor Integrity Analyzer Light Armor Plating Hacking Suite Assault Cannon Assault Cannon Rocket Launcher Remote Datajack [Rating: 55] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Armor Integrity Analyzer Device Weapon Cycler Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Katana Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Slots Evolved 8 | . . . 4 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . Utility 4 | . . . 1 . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 147 | 2 9 7 7 27 27 11 3 14 21 19 Power 16 | . 1 1 1 3 2 3 . 2 1 2 Engine 8 | . 1 1 . 1 1 . . 1 1 2 Core 8 | . . . 1 2 1 3 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 64 | . 3 2 3 10 15 7 . 7 7 10 Treads 3 | . . . . . . . . . . 3 Leg 37 | . . . . 6 10 6 . 6 5 4 Wheel 9 | . 3 2 . . 1 1 . . 2 . Hover 9 | . . . 1 . 4 . . 1 . 3 Flight 6 | . . . 2 4 . . . . . . Utility 30 | . 3 2 1 7 5 . 2 1 8 1 Device 13 | . . 2 . 4 1 . . . 5 1 Storage 4 | . 2 . . . 2 . . . . . Processor 7 | . 1 . . 2 2 . . . 2 . Hackware 3 | . . . . 1 . . 2 . . . Protection 3 | . . . 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . Weapon 37 | 2 2 2 2 7 5 1 1 4 5 6 Energy Gun 5 | 1 . 1 . . 2 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 1 3 1 . . . 2 1 Ballistic Cannon 7 | . 1 . 1 . . . . 2 2 1 Launcher 9 | . 1 . . 2 . 1 . 2 . 3 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . 1 . Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 16 | . . . . . . . . . . 16 Parts Lost 62 | . . . . 7 6 6 . 10 16 17 Power 6 | . . . . . . 1 . 1 1 3 Propulsion 36 | . . . . 6 5 4 . 5 7 9 Utility 5 | . . . . . . . . 1 3 1 Weapon 15 | . . . . 1 1 1 . 3 5 4 Highest Loss Streak 10 | . . . . 4 3 3 . 9 10 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 1 5 4 4 4 9 9 8 7 8 9 Power . | . 1 . . . . . . . . . Propulsion . | . . . . . . 1 2 1 1 . Utility 3 | . . 1 2 2 5 4 3 2 3 4 Weapon 2 | . 2 2 1 2 3 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . . 1 3 1 . 1 2 5 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 10 | . . . . 1 1 1 . 1 1 5 Weapon 3 | . . . . . 2 . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 75 100 86 95 96 94 89 82 93 79 Engine 3 | . 2 14 2 . 1 1 . 2 5 3 Core 4 | . . . 6 8 6 7 7 3 . . Leg 20 | . . . . 22 32 29 30 13 27 7 Wheel 5 | . 23 28 17 . . 3 . . 2 3 Flight 2 | . . . 5 10 . . . . . . Device 5 | . . 8 7 9 4 . . . 4 5 Storage 5 | . 20 5 2 . 7 9 7 7 6 5 Processor 13 | . 1 14 9 10 14 18 15 15 18 20 Hackware 2 | . . . . 4 . . 5 8 6 6 Protection 1 | . . . 4 2 . . . 3 1 . Energy Gun 1 | . 2 2 . . 3 . . . . 2 Ballistic Gun 6 | . 4 7 12 8 6 1 . . 3 5 Ballistic Cannon 5 | . 11 11 14 6 . . . 7 8 2 Launcher 2 | . 9 7 . 3 . 6 4 3 . 1 Slashing Weapon 8 | . . . . 7 16 18 15 9 4 3 Peak Build Rating 55 | 2 7 10 23 42 43 31 29 43 55 51 Average Rating 30 | 1 5 7 18 32 31 27 27 29 47 39 On Entrance 23 | . 2 7 9 20 40 31 26 29 43 48 Avg Prop Armor Cover (%) 9 | . . . 4 4 9 19 . 4 8 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 3 14 14 25 28 36 26 24 40 47 43 Greatest Support 90 | 3 32 40 26 61 61 42 40 72 90 60 Greatest Overweight (x) 5 | . . . 3 2 4 2 . 5 1 5 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 9 10 10 10 10 9 Most Carried 10 | 5 5 5 5 5 10 10 10 10 10 10 Average Carried 7 | 2 4 4 4 4 9 9 8 7 8 9 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 5 Final Carried 10 | 5 5 5 5 5 10 10 8 10 10 5 Class Distribution -------------------- 33% | Scavenger-Mutant 18% | Scavenger-Gladiator 13% | Hacker-Mutant 11% | Mutant 6% | Gunner 4% | Hacker-Sprinter 3% | Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Matter Collected 3746 | 170 45 242 242 909 589 241 . 203 669 436 Remotely . | . . . . . . . . . . . Salvage Created 5683 | . 42 99 182 1164 1833 608 . 266 642 847 Parts 316 | . 1 4 8 76 109 34 . 18 25 41 Haulers Intercepted 7 | . 1 . . . 5 . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Combat Hostiles Destroyed 128 | . . 3 4 32 28 21 . 9 10 21 Melee 43 | . . . . 9 16 9 . . 5 4 Guns 22 | . . 2 . 7 8 . . . . 5 Cannons 30 | . . 1 4 10 3 . . 4 5 3 AOE 33 | . . . . 6 1 12 . 5 . 9 Classes Destroyed 17 | . 1 1 3 8 3 . . 1 . . Worker 6 | . . . 1 . 4 . . . 1 . Builder 6 | . . . . . 3 . . . 3 . Hauler 7 | . 1 . . . 5 . . . 1 . Recycler 2 | . . . . . 1 . . . 1 . Operator 2 | . . . . . 2 . . . . . Watcher 5 | . . . . 1 3 . . . 1 . Swarmer 31 | . . . . 6 6 4 . 4 . 11 Cutter 2 | . . . . 2 . . . . . . Grunt 40 | . . . 2 2 14 12 . 2 5 3 Brawler 2 | . . . . 2 . . . . . . Duelist 9 | . . . . 5 1 1 . . . 2 Sentry 21 | . . . 2 9 6 . . . 2 2 Specialist 3 | . . . . 1 . . . 2 . . Hunter 4 | . . . . 2 1 . . . 1 . Programmer 10 | . . . . 1 . 4 . . 2 3 Heavy 1 | . . . . . . . . 1 . . Subdweller 3 | . . 3 . . . . . . . . Thug 2 | . . . . 2 . . . . . . Best Kill Streak 12 | . 1 2 2 6 5 11 . 4 7 12 Combat Bots Only 12 | . . 2 1 6 5 11 . 4 3 12 Max Kills in Single Turn 4 | . 1 1 1 1 2 3 . 2 3 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 1 1 3 . 2 . 4 Melee 1 | . . . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Hostile Shots Fired 1119 | . . 17 12 133 165 107 . 84 349 252 Missed 364 | . . 10 6 49 40 41 . 24 119 75 Hits 755 | . . 7 6 84 125 66 . 60 230 177 Melee 9 | . . . . 3 . . . 1 . 5 Projectile 746 | . . 7 6 81 125 66 . 59 230 172 AOE 1 | . . . . 1 . . . . . . Critical Strikes 31 | . . . 1 2 2 9 . 4 4 9 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 9220 | . . 113 76 1031 1246 802 . 1155 2675 2122 Core 1631 | . . 12 12 126 121 168 . 340 445 407 Absorbed by Shields 168 | . . . . . 136 . . 32 . . Ignored by Resistances 2684 | . . 34 23 297 400 231 . 332 759 608 Regen/Repaired (Parts) 165 | . . . . . 37 . . . 128 . Core Remaining (%) 67 | 100 . 95 . . . 22 . 51 . . Volleys Fired 237 | . 3 23 9 78 34 13 . 10 41 26 Largest 3 | . 2 2 3 3 2 1 . 2 3 3 Hottest 145 | . 50 60 97 97 89 33 . 74 111 145 Shots Fired 408 | . 6 33 26 124 54 12 . 19 86 48 Gun 168 | . 3 15 10 67 45 . . . 4 24 Cannon 198 | . 3 17 16 44 8 . . 16 77 17 Launcher 41 | . . 1 . 13 1 12 . 3 4 7 Special 1 | . . . . . . . . . 1 . Kinetic 334 | . 6 27 26 111 41 . . 16 81 26 Thermal 32 | . . 5 . . 12 . . . . 15 Explosive 31 | . . 1 . 11 . 12 . 3 4 . Electromagnetic 10 | . . . . 2 1 . . . . 7 Robot Hit Streak 23 | . 4 23 8 23 10 8 . 10 14 20 Robot Miss Streak 4 | . 1 . 3 3 4 2 . 1 1 3 Penetration Max 1 | . . . . 1 1 . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 460 | . 5 22 17 108 110 39 . 18 73 68 Core Hits 289 | . 1 6 11 78 66 27 . 15 40 45 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . 1 . . . . 1 . Critical Strikes 44 | . 1 3 2 6 10 6 . 2 9 5 Destroy 5 | . 1 1 1 1 . . . . 1 . Blast 11 | . . 2 1 1 . . . 2 3 2 Sever 28 | . . . . 4 10 6 . . 5 3 Melee Attacks 282 | . . . . 87 81 35 . 5 42 32 Impact . | . . . . . . . . . . . Slashing 279 | . . . . 87 81 35 . 5 39 32 Piercing . | . . . . . . . . . . . Sneak Attacks 31 | . . . . 9 17 . . . 4 1 Combat Hostiles 2 | . . . . 1 . . . . . 1 Follow-up Attacks 14 | . . . . . 10 4 . . . . Damage Inflicted 16301 | . 71 421 313 3311 3910 2139 . 928 2649 2559 Guns 2269 | . 22 217 139 718 619 . . . 61 493 Cannons 2501 | . 49 204 174 554 191 . . 302 708 319 Explosions 4072 | . . . . 765 144 1182 . 544 704 733 Melee 7459 | . . . . 1274 2956 957 . 82 1176 1014 Ramming . | . . . . . . . . . . . Kinetic 4285 | . 71 421 313 1272 654 . . 302 769 483 Thermal 933 | . . . . . 156 . . . 295 482 Explosive 2649 | . . . . 514 . 1182 . 544 409 . Electromagnetic 975 | . . . . 251 144 . . . . 580 Impact . | . . . . . . . . . . . Slashing 7459 | . . . . 1274 2956 957 . 82 1176 1014 Piercing . | . . . . . . . . . . . Highest Corruption 28 | . . . . 2 2 7 . . 3 28 Average Corruption 3 | . . . . 1 2 4 . . 2 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . . . . 18 25 9 . . 8 15 Message Errors 22 | . . . . 4 9 2 . . 3 4 Matter Fused 11 | . . . . 5 2 2 . . . 2 Heat Flow Errors 9 | . . . . 4 3 1 . . . 1 Energy Discharges 8 | . . . . 2 3 . . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . . 3 . . . . . Data Loss (minor) 8 | . . . . . 2 2 . . 3 1 Data Loss (major) 4 | . . . . 1 . 1 . . 2 . Misfires 2 | . . . . 1 1 . . . . . Alerts 2 | . . . . 1 1 . . . . . Weapon Failures 5 | . . . . . 1 1 . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 409 | . . . . 69 238 32 . 1 17 52 Projectiles 9 | . . . . . . . . . 9 . Explosions 30 | . . . . 4 . 25 . 1 . . Melee 370 | . . . . 65 238 7 . . 8 52 Knockbacks 32 | . . . 2 4 7 . . 5 9 5 Impact . | . . . . . . . . . . . Kinetic 29 | . . . 2 4 6 . . 4 8 5 Secondary 3 | . . . . . 1 . . 1 1 . Self-Inflicted Damage 169 | . . . . 42 . 59 . . 35 33 Shots 12 | . . . . 3 . 3 . . 2 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 346 | . . . 123 287 200 239 . 109 260 346 Average Temperature 65 | . . . 44 63 65 82 . 30 61 96 Received Heat Transfer 3062 | . . 12 54 207 665 153 . 288 1074 609 Effects 5 | . . . . 3 . . . . . 2 Energy Bleed 1 | . . . . 1 . . . . . . Interference 3 | . . . . 2 . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 1383 | . . . . . 333 . . . 150 900 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Maximum Alert Level 4 | . . . . 4 2 3 1 1 1 2 Low Security (%) 51 | 100 100 . 100 11 56 19 . 28 95 76 Level 1 16 | . . . . 9 20 37 100 71 4 12 Level 2 18 | . . . . 32 23 33 . . . 11 Level 3 10 | . . . . 36 . 10 . . . . Level 4 2 | . . . . 10 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Peak Influence 1192 | . 7 . 46 1192 550 742 337 339 249 450 Initial 500 | . . . . . 500 83 337 201 154 37 Average 327 | . . . 12 673 255 422 336 242 138 142 Influence Increases 4355 | . 7 . 151 1262 888 719 . 238 527 563 Destroy 0b10 Robot/C 2500 | . . . 80 640 560 420 . 180 200 420 Destroy 0b10 Robot/NC 140 | . 5 . 5 5 90 . . . 35 . Destroy Leader 412 | . 2 . 30 30 176 30 . 30 74 40 Successful Hack 79 | . . . 33 18 6 . . . 22 . Disable Machine 126 | . . . . 18 9 . . . 99 . Anti-Garrison Action 550 | . . . . 350 . 150 . . . 50 Destroy Structure 338 | . . . 3 171 2 59 . 13 82 8 Lose Combat Pursuer 210 | . . . . 30 45 60 . 15 15 45 Influence Decreases 3925 | . 7 . 151 70 1932 125 415 226 805 194 Entered New Map 1497 | . . . . . 692 65 405 126 185 24 Time Decay 1508 | . 7 . 151 . 880 . 10 . 460 . Lost Part 620 | . . . . 70 60 60 . 100 160 170 Purge Threat 300 | . . . . . 300 . . . . . Squads Dispatched 15 | . . . 1 . 6 . . 2 6 . Investigation 3 | . . . 1 . 2 . . . . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 8 | . . . . . 2 . . 2 4 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Distress Signals 3 | . . . . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . . 6 4 29 39 23 . 14 19 26 Peak Tracking Total 9 | . . 3 1 4 6 9 . 4 6 9 Tactical Retreats 12 | . . . . 2 3 3 . 1 1 2 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Traps Triggered 14 | . . . . 8 2 2 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Machines Disabled 22 | . . . . 7 1 2 . . 11 1 Max in Single Turn 5 | . . . . 1 1 1 . . 5 1 Garrison Relay 9 | . . . . 6 . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Machines Accessed 22 | . 1 . 4 3 8 2 1 . 3 . Terminals 11 | . . . 1 3 4 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . 2 . Recycling Units 3 | . 1 . 1 . 1 . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 3 | . . . 1 . 1 . . . 1 . Total Hacks 53 | . 1 . 13 5 20 6 1 . 7 . Successful 30 | . 1 . 6 2 14 . 1 . 6 . Failed 23 | . . . 7 3 6 6 . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . 4 . 3 . . . . . Terminals 28 | . . . 4 5 12 6 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . 3 . . . 5 . Recycling Units 3 | . 1 . 1 . 1 . . . . . Scanalyzers 8 | . . . 5 . 3 . . . . . Garrison Access 6 | . . . 3 . 1 . . . 2 . Terminal Hacks 12 | . . . 2 2 7 . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 3 | . . . . . 3 . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . 4 . Scan Component 3 | . . . . . 1 . . . 2 . Repair 3 | . . . . . 1 . . . 2 . Recycling Unit Hacks 3 | . 1 . 1 . 1 . . . . . Report Inventory 3 | . 1 . 1 . 1 . . . . . Scanalyzer 5 | . . . 2 . 3 . . . . . Retrieve Study 5 | . . . 2 . 3 . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . 2 . Unlock Access 3 | . . . 1 . 1 . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . . 3 3 5 2 . . 1 . Full Trace Events 5 | . . . 2 . 2 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . . . Parts Repaired 3 | . . . . . 1 . . . 2 . Time 101 | . . . . . 44 . . . 57 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . . . 1 Command Fork 1 | . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . 1 Robots Hacked 4 | . . . . . . . . . 4 . Non-combat 3 | . . . . . . . . . 3 . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . . . . 4 . parse_system 1 | . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . 1 . find_station 1 | . . . . . . . . . 1 . Relay Couplers Released 39 | . . . . 28 . 6 . . . 5 Machine Destruction 39 | . . . . 28 . 6 . . . 5 Attached 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Active Infowar (turns) 688 | . . 374 314 . . . . . . . Optics 688 | . . 374 314 . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Turns Passed 6912 | 31 195 589 428 1671 1763 509 21 306 934 465 Spaces Moved 4543 | 47 130 564 220 1355 1084 311 14 111 498 209 Core 74 | 47 19 . . 1 . . . 3 . 4 Treads 69 | . . . . . . . . . . 69 Legs 2662 | . . . . 755 1080 227 14 87 465 34 Wheels 993 | . 111 564 136 23 . 84 . 6 33 36 Hover 169 | . . . 84 . 4 . . 15 . 66 Flight 576 | . . . . 576 . . . . . . Fastest Speed 27 | 50 50 90 85 27 98 85 120 85 85 66 Average Speed 103 | 50 89 90 134 81 114 114 120 179 111 124 Slowest Speed 330 | 50 100 110 240 150 330 260 120 330 190 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 17 44 21 99 59 45 1 85 12 24 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 264 | . . 7 2 66 . 71 . 13 102 3 Melee . | . . . . . . . . . . . Projectile 2 | . . . 2 . . . . . . . AOE 262 | . . 7 . 66 . 71 . 13 102 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Gar Total 5947 | 53 200 611 331 1662 1452 404 17 188 725 304 Wait 437 | . 52 . 77 2 170 18 . 25 86 7 Move 4536 | 46 129 563 220 1354 1084 310 13 110 498 209 Hop . | . . . . . . . . . . . Pick Up 65 | 5 3 3 3 7 20 2 . 8 13 1 Fast Attach 116 | 2 5 5 9 21 24 9 . 7 16 18 Attach 31 | . 2 2 2 6 . 2 2 6 9 . Detach 7 | . . 2 1 2 . 1 . . 1 . Swap 57 | . 3 5 1 8 18 . 2 2 10 8 Drop 99 | . 3 8 9 22 37 4 . 4 9 3 Fire 237 | . 3 23 9 78 34 13 . 10 41 26 Melee 260 | . . . . 87 65 29 . 5 42 32 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 102 | . . . . 75 . 16 . 11 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 227 | -10/Materials | Entered Subcaves 228 | -10/Subcaves | Learned location of Zion (-7) 317 | -10/Subcaves | Build established: Mutant 804 | -10/Subcaves | Discovered new exit (range 10) 812 | -10/Subcaves | A Subdweller sparked back to life 812 | -10/Subcaves | A Subdweller sparked back to life 812 | -10/Subcaves | A Subdweller sparked back to life 816 | -10/Subcaves | Entered Materials 816 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1067 | -8/Materials | Discovered new exit (range 13) 1129 | -8/Materials | Build established: Gunner 1244 | -8/Materials | Identified exit to Garrison 1244 | -8/Materials | Entered Garrison 1260 | -8/Garrison | Triggered checkpoint 1284 | -8/Garrison | Garrison Relay disabled 1384 | -8/Garrison | Triggered checkpoint 1384 | -8/Garrison | Triggered checkpoint 1483 | -8/Garrison | Triggered checkpoint 1589 | -8/Garrison | Garrison Relay disabled 1612 | -8/Garrison | Garrison Relay disabled 1696 | -8/Garrison | Garrison Relay disabled 1720 | -8/Garrison | Triggered checkpoint 1760 | -8/Garrison | Discovered new exit (range 15) 1858 | -8/Garrison | Lost 4 parts (3n1w) 2098 | -8/Garrison | Discovered new exit (range 11) 2199 | -8/Garrison | Build established: Scavenger-Mutant 2204 | -8/Garrison | Triggered checkpoint 2299 | -8/Garrison | Garrison Relay disabled 2532 | -8/Garrison | Discovered new exit (range 14) 2714 | -8/Garrison | Triggered checkpoint 2724 | -8/Garrison | Triggered checkpoint 2780 | -8/Garrison | Garrison Relay disabled 2834 | -8/Garrison | Installed Relay Interface Framework 2915 | -8/Garrison | Entered Materials 3094 | -8/Materials | Lost 3 parts (2n1w) 3449 | -8/Materials | Discovered new exit (range 16) 3626 | -8/Materials | Repaired Matter Filter 4110 | -8/Materials | Build established: Scavenger-Gladiator 4513 | -8/Materials | Garrison activated, responded to threat 4584 | -8/Materials | Discovered new exit (range 15) 4678 | -8/Materials | Identified exit to Garrison 4678 | -8/Materials | Entered Garrison 4680 | -8/Garrison | Triggered checkpoint 4736 | -8/Garrison | Core integrity fell below 50% 4771 | -8/Garrison | Lost 3 parts (1p1n1w) 4832 | -8/Garrison | Triggered checkpoint 4880 | -8/Garrison | Garrison Relay disabled 4900 | -8/Garrison | Triggered checkpoint 4965 | -8/Garrison | Triggered checkpoint 5054 | -8/Garrison | Destroyed 11 combat bots 5085 | -8/Garrison | Expanded RIF knowledge: Command Fork 5104 | -8/Garrison | Triggered checkpoint 5133 | -8/Garrison | Garrison Relay disabled 5157 | -8/Garrison | Discovered new exit (range 15) 5187 | -8/Garrison | Entered Factory 5187 | -7/Factory | Evolved 2 slots: Utility x2 5207 | -7/Factory | Identified exit to DSF 5208 | -7/Factory | Entered DSF 5237 | -7/DSF | Additional patrols routed to DSF 5313 | -7/DSF | Lost 9 parts (1p4n1u3w) 5445 | -7/DSF | Sterilization system engaged 5465 | -7/DSF | Ambient heat levels rising (+10) 5480 | -7/DSF | Ambient heat levels rising (+10) 5495 | -7/DSF | Ambient heat levels rising (+10) 5496 | -7/DSF | Discovered new exit (range 15) 5510 | -7/DSF | Ambient heat levels rising (+10) 5514 | -7/DSF | Entered Factory 5514 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5607 | -6/Factory | Repaired Assault Cannon 5677 | -6/Factory | Repaired Katana+ 5870 | -6/Factory | Build established: Hacker-Mutant 6092 | -6/Factory | Lost 10 parts (1p5n2u2w) 6181 | -6/Factory | Core integrity fell below 50% 6441 | -6/Factory | Build established: Scavenger-Mutant 6448 | -6/Factory | Identified exit to Garrison 6448 | -6/Factory | Entered Garrison 6547 | -6/Garrison | System corruption reached 10% 6596 | -6/Garrison | Lost 6 parts (1p4n1w) 6622 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 6638 | -6/Garrison | Triggered checkpoint 6698 | -6/Garrison | Lost 4 parts (3n1w) 6710 | -6/Garrison | Garrison Relay disabled 6798 | -6/Garrison | Triggered checkpoint 6804 | -6/Garrison | Triggered checkpoint 6804 | -6/Garrison | Triggered checkpoint 6805 | -6/Garrison | Core integrity fell below 20% 6858 | -6/Garrison | Destroyed 12 combat bots 6870 | -6/Garrison | Triggered checkpoint 6913 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Microactuators. 06902_ L-41 Fighter overheating. 06903_ L-41 Fighter heat damages Carbon-fiber Leg. 06904_ Destroyed Carbon-fiber Leg. 06904_ Destroyed Broken Microactuators. 06905_ Critical hit (Burn: +37). 06906_ L-41 Fighter overheating. 06906_ G-50 Soldier misfires. 06907_ L-41 Fighter overheating. 06908_ System corrupted: Gatling Laser failed to cycle. 06908_ L-41 Fighter destroyed. 06908_ Carbon-fiber Leg+ destroyed. 06909_ Overheating: Matter decay (-48). 06910_ Assault Cannon destroyed. 06911_ Lgt. Angular Momentum Engine destroyed. 06912_ G-50 Soldier misfires. 06913_ System corrupted: Matter fused (-10). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????######? ????????????????????????? | | ????????????????# #? ????????????????????????? | | ???????????##??## ## ##??????????????????????? | | ????????#### ?? % ###????????????????????? | | ????????? ?? ?????????????????????? | | ?????????? ?? = ??????????????????????? | | ???????????# [?# % ## #??????????????????????? | | ?????????### %%##^[ ## ###????????????????????? | | ?????????# * #????????????????????? | | ?????????# #????????????????????? | | ??????????? % % #????????????????????? | | ?????????????? %=%= % ????????????#####????? | | ???????????# ???#% ![#[ #?????????????#"# #????? | | ?????????### ## ] ;;= #?????????????#"! #????? | | ??? g%g g %=#######???????# !!#????? | | ??? ]=[[[= T#????#" !#????? | | ?????####### !!%%%[@#### ##"#?????#"#!#????? | | ???????????###### ##==##?????????????### #????? | | ????????????????# ##==#????????????????# ###??? | | ????????????????####### #????????????????# ! #??? | | ??????????????????????# #????????????????# !#??? | | ??????????????????????# #????????????????# % #??? | | ??????????????????????# #????????????????# ###??? | | ??????????????????????# #????????????????# #????? | | ??????????????????????# ##############???# #????? | | ??????????????????????# |[ #???#[#????? | | ??????????????????????# ! #####!#????? | | ??????????????????????############## ! #????? | | ???????????????????????????????????# #####|#????? | | ???????????????????????????????????# #???# #????? | | ???????????????????????????????????# #??## ###### | | ???????????????????????????????????# #??# " | | ???????????????????????????????????# ####" | | ???????????????????????????????????# ##" | | ???????????????????????????????????# ##" | | ???????????????????????????????????# ##""""" | | ???????????????????????????????????############ | | ??????????????????????????????????????????#"""" | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#"""" " | | ??????????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 700 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Matter Filter | 7% | -8/Materials Assault Cannon | 26% | -6/Factory Katana | 64% | -6/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Wheel | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Infiltrator Not Today, Chutes You Will Be Upgraded Challenges ------------ None Game ------ Seed GammaArmageddonDisintegrator Manual? 0 Play Time 01:59:22 Cumulative 76.7 hours Start 2025.12.22 @ 03:10:18 End 2025.12.22 @ 19:06:03 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 29 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0effb26-96b2-4ac2-a948-6af537744dd7