Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.04 @ 12:16:30 Player: Finestep Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (319) 1595 Value Destroyed (9660) 9660 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4530) 4530 TOTAL SCORE: 19645 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3994 Aligned with FarCom 300 Friendly Fire -264 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 310/310 System Corruption 1% Temperature Cool (131) Movement Core (2050) Ox40 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Target Analyzer Core Shielding > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (28) --- Light Deuterium Engine Cold Fusion Reactor Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Hacking Suite Component Analysis Suite Tesla Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Heavy Missile Launcher Axe Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Improved EM Pulse Cannon Makeshift Axe > --- INVENTORY -------- Micro Nuclear Core Cold Fusion Reactor Reinforced Fission Core Light Treads Improved Flight Unit Improved Flight Unit Improved VTOL Module High-capacity Battery High-capacity Matter Pod Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield Component Analysis Suite Improved EM Pulse Cannon Improved Assault Rifle Enhanced Autogun Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun AWS/EX-DEC Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 269 | 7 18 8 42 5 28 10 61 90 Power 18 | 1 4 . 2 . 4 . 2 5 Engine 13 | 1 4 . 2 . 1 . 2 3 Core 4 | . . . . . 2 . . 2 Reactor 1 | . . . . . 1 . . . Propulsion 61 | 2 5 2 10 . 8 2 21 11 Treads 56 | 2 5 2 9 . 6 2 20 10 Leg . | . . . . . . . . . Wheel 4 | . . . . . 2 . 1 1 Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 64 | 2 2 . 12 . 7 . 10 31 Device 16 | . . . 2 . 1 . 1 12 Storage 18 | 2 2 . 5 . 2 . 2 5 Processor 4 | . . . . . 1 . . 3 Hackware . | . . . . . . . . . Protection 26 | . . . 5 . 3 . 7 11 Artifact . | . . . . . . . . . Weapon 126 | 2 7 6 18 5 9 8 28 43 Energy Gun 3 | 1 . . . . 2 . . . Energy Cannon 28 | . . . 10 . 1 5 5 7 Ballistic Gun 60 | 1 7 4 2 3 4 . 16 23 Ballistic Cannon 2 | . . 1 . . . . 1 . Launcher 28 | . . 1 6 2 1 3 5 10 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 . 2 . Parts Lost 48 | . 2 2 2 . 7 2 7 26 Power 8 | . 2 . 1 . 2 . 1 2 Propulsion 13 | . . . . . 3 1 2 7 Utility 14 | . . . 1 . 1 . 2 10 Weapon 13 | . . 2 . . 1 1 2 7 Highest Loss Streak 7 | . 1 2 2 . 4 2 2 7 Average Slot Usage (%) 94 | . 99 100 99 100 89 81 98 89 Engine 8 | . 13 14 10 11 6 . 5 5 Core 2 | . . . . . 4 11 3 1 Treads 20 | . 27 28 21 22 18 21 24 9 Wheel 1 | . . . . . 3 . 1 5 Device 1 | . . . . . 1 . . 5 Storage 27 | . 28 28 32 33 22 22 27 23 Processor 5 | . . . . . 5 11 9 16 Protection 6 | . . . 10 11 7 . 7 5 Energy Cannon 4 | . . . 15 2 . 8 4 2 Ballistic Gun 13 | . 26 15 4 19 17 . 12 9 Ballistic Cannon 1 | . . 12 2 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 157 | 15 39 43 116 116 157 143 131 130 Greatest Support 76 | 40 40 40 46 43 43 43 63 76 Greatest Overweight (x) 10 | . . 1 2 2 10 3 4 4 Average Overweight (x) 2 | . . . 1 2 3 3 1 3 Largest Inventory Capacity 40 | 8 16 16 28 28 40 32 40 28 Average Capacity 24 | 6 10 16 26 28 26 32 28 28 Most Carried 32 | 3 16 16 28 28 31 32 28 28 Average Carried 23 | 1 9 15 26 27 23 30 27 27 Final Capacity 32 | 8 16 16 28 28 32 32 28 28 Final Carried 31 | 3 16 16 28 28 31 29 28 24 Class Distribution -------------------- 81% | Hauler-Mutant 9% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 7401 | 264 836 184 1057 156 945 162 2166 1631 Remotely . | . . . . . . . . . Salvage Created 12528 | 143 1104 361 2124 79 580 454 3318 4365 Parts 694 | 9 75 20 143 1 57 13 178 198 Haulers Intercepted 17 | . 2 . 5 . . . 6 4 Recyclers Shooed 18 | . 5 3 5 . . . 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 233 | . 19 6 53 6 7 14 54 74 Melee 1 | . . . . . . . . 1 Guns 97 | . 18 3 8 2 2 5 35 24 Cannons 44 | . . . 22 . . 2 10 10 AOE 82 | . 1 3 23 4 5 7 9 30 Classes Destroyed 20 | 2 7 1 4 2 2 . 1 1 Worker 20 | . 2 . 4 1 . 1 9 3 Builder 6 | . 3 . . . . . 2 1 Tunneler 3 | 3 . . . . . . . . Hauler 17 | . 2 . 5 . . . 6 4 Recycler 18 | 1 4 3 2 . . . 7 1 Mechanic 2 | . . . 1 . . . . 1 Operator 6 | . 1 . 2 . . . 3 . Turret 1 | . . . . . 1 . . . Watcher 13 | . 2 . 5 . . . 3 3 Swarmer 40 | . 6 3 11 . . 5 11 4 Grunt 114 | . 13 1 28 . . 7 25 40 Brawler 12 | . . . 2 . . 2 4 4 Duelist 14 | . . . 3 . . . 4 7 Protector 6 | . . . 2 . . . . 4 Sentry 21 | . . 2 7 . . . 9 3 Demolisher 2 | . . . . 2 . . . . Hunter 9 | . . . . . . . 1 8 Programmer 4 | . . . . . . . . 4 Zionite 8 | . . . . . 8 . . . Assembled 11 | . . . . 4 7 . . . Best Kill Streak 20 | 4 11 4 17 6 6 4 9 20 Combat Bots Only 18 | . 5 3 14 6 6 3 4 18 Max Kills in Single Turn 5 | 1 1 4 4 4 4 2 5 4 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 3 3 4 4 2 3 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 12609 | . 765 433 1259 291 1122 303 2878 5558 Core 1559 | . 157 55 179 . 112 47 305 704 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 43 | 100 . 15 . . . 15 44 . Volleys Fired 865 | 11 140 28 135 12 90 12 229 208 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 250 | 60 60 58 136 136 250 136 136 97 Shots Fired 1598 | 22 280 54 252 20 170 35 441 324 Gun 1182 | 22 280 39 83 12 165 20 329 232 Cannon 345 | . . 14 151 4 2 6 103 65 Launcher 71 | . . 1 18 4 3 9 9 27 Special . | . . . . . . . . . Kinetic 1223 | 11 275 53 130 12 165 . 345 232 Thermal 203 | . . . 104 4 2 6 87 . Explosive 40 | . . 1 18 4 3 9 5 . Electromagnetic 132 | 11 5 . . . . 20 4 92 Robot Hit Streak 20 | 9 11 17 20 5 12 14 19 20 Robot Miss Streak 8 | 2 8 1 4 2 5 2 5 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 12 | . 2 . 1 . . . 7 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 Autonomous 20 | . . . . . . 20 . . Shots Hit Robots 1069 | 16 156 44 157 8 127 23 316 222 Core Hits 599 | 5 57 21 101 15 52 25 139 184 Critical Hits 36 | . 4 . 13 . 3 1 11 4 Critical Kills 10 | . 3 . 2 . 1 . 3 1 Critical Parts Destroyed 22 | . 1 . 9 . . 1 8 3 Melee Attacks 15 | . . . . . 7 . 1 7 Impact . | . . . . . . . . . Slashing 15 | . . . . . 7 . 1 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 28600 | 190 1932 502 4975 412 2925 1379 7127 9158 Guns 12637 | 190 1806 251 843 138 1699 543 4120 3047 Cannons 5095 | . . 138 1811 . . 82 1571 1493 Explosions 9987 | . 100 113 2298 274 480 754 1409 4559 Melee 746 | . . . . . 746 . . . Ramming 135 | . 26 . 23 . . . 27 59 Kinetic 12959 | 112 1778 389 1323 138 1699 . 4473 3047 Thermal 4651 | . 100 . 1331 . 66 175 1486 1493 Explosive 4712 | . . 113 2298 274 414 661 727 225 Electromagnetic 5397 | 78 28 . . . . 543 414 4334 Impact . | . . . . . . . . . Slashing 746 | . . . . . 746 . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 Average Corruption 1 | . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . Effects 8 | . . . . . . . . 8 Message Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Targeting Errors 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 604 | . . . 58 . 123 60 92 271 Projectiles 90 | . . . 30 . . . 43 17 Explosions 394 | . . . 28 . 29 60 49 228 Melee 120 | . . . . . 94 . . 26 Knockbacks 14 | . . 4 3 . . . 6 1 Impact 2 | . . . . . . . 1 1 Kinetic 12 | . . 4 3 . . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 310 | . . 8 28 . . 33 27 214 Shots 10 | . . 1 1 . . 1 2 5 Rammed 9 | . 6 . 1 . . . 1 1 Targets Rammed 11 | . 6 . 1 . . . 2 2 Kicked . | . . . . . . . . . Crushed 2 | . . . . . . . 1 1 Highest Temperature 436 | . 12 30 333 168 436 180 390 226 Average Temperature 79 | . 5 13 97 52 105 72 86 44 Received Heat Transfer 3587 | . 375 171 456 . 65 117 1098 1305 Effects 5 | . . . . . 1 . 4 . Interference 4 | . . . . . 1 . 3 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 10 Combat Hostiles 9 | . . . . . . . . 9 Parts Fried 36 | . . . . . . 2 . 34 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 1 . 1 . 4 . Heat Transferred 7181 | . 100 . 2405 . 480 198 2546 1452 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 24 | . 2 . . . . 1 6 15 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 2449 | 20 419 187 806 383 . 254 1420 2449 Initial 646 | . 13 112 31 313 . . 98 646 Average 554 | 9 241 134 509 159 . 127 657 1310 Maximum Alert Level 5 | . 2 . 3 1 . 1 4 5 Low Security (%) 28 | 100 33 100 7 72 . 84 6 . Level 1 21 | . 51 . 20 27 . 15 25 . Level 2 19 | . 15 . 44 . . . 34 5 Level 3 14 | . . . 27 . . . 7 37 Level 4 11 | . . . . . . . 26 31 Level 5 1 | . . . . . . . . 8 High Security 3 | . . . . . . . . 17 Max Security . | . . . . . . . . . Squads Dispatched 53 | . 5 . 8 . . . 14 26 Investigation 8 | . 2 . 2 . . . 2 2 Extermination 2 | . . . . . . . . 2 Reinforcement 14 | . 3 . 2 . . . 6 3 Assault 24 | . . . 4 . . . 1 19 Garrison 5 | . . . . . . . 5 . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . . . 4 . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 397 | . 58 7 78 11 17 14 92 120 Peak Tracking Total 16 | . 5 3 8 14 8 3 6 16 Tactical Retreats 33 | . 4 1 5 . 2 1 12 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 . . . . . 3 3 Indirectly 2 | . . . . . . . 1 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 26 | . 3 . 2 1 6 . 4 10 Max in Single Turn 3 | . 1 . 1 1 2 . 1 3 Garrison Access 3 | . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 29 | . 6 . 9 . 2 . 8 4 Terminals 16 | . 4 . 8 . . . 3 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 1 Recycling Units 4 | . 2 . 1 . . . 1 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 102 | . 20 . 42 . 5 . 29 6 Successful 63 | . 8 . 28 . 5 . 22 . Failed 39 | . 12 . 14 . . . 7 6 Catastrophic 9 | . 1 . 3 . . . 2 3 Database Lockouts . | . . . . . . . . . Manual 50 | . 10 . 29 . 1 . 9 1 Terminals 64 | . 14 . 40 . . . 9 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 6 | . . . . . . . 5 1 Recycling Units 12 | . 6 . 2 . . . 4 . Scanalyzers 8 | . . . . . . . 8 . Garrison Access 6 | . . . . . . . 3 3 Terminal Hacks 31 | . 2 . 19 . 5 . 5 . Record 4 | . . . . . 4 . . . Part Schematic 2 | . . . 2 . . . . . Robot Schematic 2 | . . . 2 . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 5 | . . . 4 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . 2 . Hauler Manifests 5 | . 1 . 3 . . . 1 . Registered Components 2 | . . . 1 . . . 1 . Zone Layout 4 | . 1 . 3 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . Retrieve Components 4 | . 2 . 1 . . . 1 . Scanalyzer 8 | . . . . . . . 8 . Insert Component 4 | . . . . . . . 4 . Analyze 4 | . . . . . . . 4 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 4 . 7 . . . 4 . Terminals 10 | . 2 . 6 . . . 2 . Track 2 | . . . 2 . . . . . Assimilate 1 | . . . . . . . 1 . Botnet 6 | . 2 . 3 . . . 1 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . Tunnel 4 | . 2 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Jam 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 4 . 8 . . . 7 4 Full Trace Events 4 | . . . 1 . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 3 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . Time 178 | . . . . . . . 178 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 35 | . 15 . 10 . . . 10 . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 Machine Destruction 6 | . . . . . . . . 6 Programmers 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 14008 | 128 1743 604 2335 1436 2482 769 2350 2161 Spaces Moved 6013 | 54 782 286 922 698 1073 329 885 984 Core 3 | 3 . . . . . . . . Treads 4724 | 51 782 286 922 698 850 329 714 92 Legs . | . . . . . . . . . Wheels 1286 | . . . . . 223 . 171 892 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 180 200 130 220 130 130 Average Speed 181 | 153 160 178 198 200 198 220 174 143 Slowest Speed 260 | 160 160 180 200 200 260 220 200 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 5 92 74 80 90 89 71 80 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 2 1 1 2 1 . 1 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug 39 | . . . 17 . . 16 1 5 Terrain Destroyed 427 | . 6 5 98 39 16 75 42 146 Melee 6 | . . . . . . . 1 5 Projectile 3 | . . . . . . . 3 . AOE 418 | . 6 5 98 39 16 75 38 141 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 7703 | 74 1016 336 1181 718 1265 357 1307 1449 Wait 201 | . 25 2 14 . 19 5 58 78 Move 6005 | 53 781 285 921 697 1072 328 884 984 Hop . | . . . . . . . . . Pick Up 168 | 3 25 6 35 2 22 1 32 42 Fast Attach 58 | 7 4 1 5 . 13 . 12 16 Attach 64 | . 3 2 6 . 10 3 14 26 Detach 10 | . . . . . 8 . 1 1 Swap 148 | . 11 5 31 5 5 7 36 48 Drop 158 | . 21 7 33 2 19 1 38 37 Fire 865 | 11 140 28 135 12 90 12 229 208 Melee 15 | . . . . . 7 . 1 7 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 10 | . 6 . 1 . . . 2 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 9) 687 | -10/Materials | Core integrity fell below 50% 922 | -10/Materials | Discovered new exit (range 16) 1268 | -10/Materials | Discovered new exit (range 16) 1349 | -10/Materials | Build established: Scavenger-Mutant 1649 | -10/Materials | Discovered new exit (range 16) 1872 | -10/Materials | Entered Mines 1944 | -10/Mines | Core integrity fell below 20% 2187 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2246 | -10/Mines | Learned location of Zion (-7) 2408 | -10/Mines | Discovered new exit (range 14) 2476 | -10/Mines | Entered Materials 2476 | -9/Materials | Evolved 2 slots: Utility x2 2875 | -9/Materials | Build established: Hauler-Mutant 3128 | -9/Materials | Destroyed 7 combat bots 3414 | -9/Materials | Discovered new exit (range 5) 3676 | -9/Materials | First assault squad dispatched 4063 | -9/Materials | Discovered new exit (range 6) 4223 | -9/Materials | Identified exit to Mines 4569 | -9/Materials | Destroyed 14 combat bots 4811 | -9/Materials | Entered Mines 4885 | -9/Mines | Met a Derelict bent on vengeance 4927 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4932 | -9/Mines | Found Prototype Device 4949 | -9/Mines | Assembled infested the area 5241 | -9/Mines | Learned location of Storage (-7) 5289 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5588 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5588 | -9/Mines | Discovered new exit (range 5) 5820 | -9/Mines | Discovered new exit (range 7) 6247 | -9/Mines | Entered Exiles 6297 | -9/Exiles | Met 8R-AWN 6325 | -9/Exiles | Met EX-HEX 6409 | -9/Exiles | Met EX-DEC 6521 | -9/Exiles | Discovered new exit (range 10) 6688 | -9/Exiles | Visited The Gauntlet 7085 | -9/Exiles | Met EX-BIN 7109 | -9/Exiles | Aligned with FarCom system 7111 | -9/Exiles | Given EX-Vault access code 7157 | -9/Exiles | Opened EX-Vault 7171 | -9/Exiles | Found Firepult 7213 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7623 | -9/Exiles | Attacked by the Exiles 7655 | -9/Exiles | Core integrity fell below 50% 7727 | -9/Exiles | Destroyed 8R-AWN 7755 | -9/Exiles | Lost 4 parts (2p1n1w) 8067 | -9/Exiles | Destroyed EX-BIN 8136 | -9/Exiles | Destroyed EX-HEX 8206 | -9/Exiles | Destroyed EX-DEC 8285 | -9/Exiles | Found Prototype Energy Gun 8285 | -9/Exiles | Identified AWS/EX-DEC 8729 | -9/Exiles | Entered Mines 8732 | -8/Mines | Core integrity fell below 20% 8898 | -8/Mines | Discovered new exit (range 13) 9498 | -8/Mines | Entered Materials 9498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10043 | -8/Materials | Garrison activated, responded to threat 10247 | -8/Materials | Identified Exp. Sensor Array 10584 | -8/Materials | Discovered new exit (range 9) 10994 | -8/Materials | Garrison activated, responded to threat 11381 | -8/Materials | Repaired Broken Cold Fusion Reactor? 11498 | -8/Materials | First assault squad dispatched 11524 | -8/Materials | Repaired Broken Rnf. Fission Core? 11614 | -8/Materials | Core integrity fell below 50% 11805 | -8/Materials | Discovered new exit (range 15) 11848 | -8/Materials | Entered Factory 11848 | -7/Factory | Evolved 2 slots: Utility x2 12643 | -7/Factory | Discovered new exit (range 10) 12648 | -7/Factory | First assault squad dispatched 12697 | -7/Factory | Identified exit to Factory 13314 | -7/Factory | Discovered new exit (range 9) 13421 | -7/Factory | Identified exit to Storage 13639 | -7/Factory | High security lockdown imminent 13715 | -7/Factory | Core integrity fell below 50% 13719 | -7/Factory | High security lockdown engaged 13916 | -7/Factory | Lost 6 parts (1p3n2u) 13942 | -7/Factory | Destroyed 18 combat bots 13988 | -7/Factory | Core integrity fell below 20% 14009 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 13993_ The floor emits a surge of raw power. 13993_ Chain reaction triggered in Lgt. Angular Momentum Engine. 13993_ Targeting Computer fried. 13993_ H-55 Commando destroyed. 13993_ G-47 Trooper destroyed. 13995_ Core Shielding destroyed. 13995_ G-50 Soldier misfires. 14002_ C-30 ARC bursts open, deploying its payload. 14002_ G-50 Soldier unfolds itself. 14002_ L-41 Fighter unfolds itself. 14002_ B-48 Gladiator unfolds itself. 14002_ G-47 Trooper unfolds itself. 14002_ I-36 Angel unfolds itself. 14003_ G-50 Soldier destroyed. 14006_ Enh. Autogun destroyed. 14007_ C-30 ARC bursts open, deploying its payload. 14007_ P-60 Hacker unfolds itself. 14007_ H-55 Commando unfolds itself. 14007_ M-28 Smith unfolds itself. 14009_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????? ???????????????? | | ?????????????????#########? ?????????????? | | ?????????????? # ??????????? | | ?????????????# # #??????????? | | ?????????????# % # #??????????? | | ?????????????# # #??????????? | | ?????????????# # #??????????? | | ?????????????# + #??????????? | | ?????????????# ?# #??????????? | | ?????????????# ?# #??????????? | | ?????????????? ??# #??????????? | | ???????????????? ??# #??????????? | | ????????????????? ???# #??????????? | | ?????????????????? ?? # #??????????? | | ?????????????#######;;# ##C ! #??????????? | | ?????????????# """ @ ! %g==%* #??????????? | | ?????????????# ""R" l% g[[ [^ ^#??????????? | | ?????????????# "" " =bi= = #?###??????? | | ?????????????# " %[ %[= ###%######## | | ?????????????# "" % % # ! | | ?????????????# "" ;*%%[ # ! | | ?????????????# """" # =m= # | | ?????????????# ! """" #hph # """ | | ?????????????# """" # % =# """ | | ?????????????#Y! ???"" # %%% !!!""" | | ?????????????#!! %??? # ==!!% !! | | ????????????? ! ???? # *%==% / """ | | ????????????###+??????##### [%==% ! """ | | ?????????????? ???????????#=%=[= % %*%""" | | ??????????????????????????# %[% =% = | | ??????????????????????????####=### | | ?????????????????????????????#%#??####/ #### | | ?????????????????????????????#[#?????? ?????? | | ?????????????????????????????#%#?????????????? | | ?????????????????????????????#"#?????????????? | | ?????????????????????????????# ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 19 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 33 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Cold Fusion Reactor | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicSuspensionSlayer Manual? 0 Play Time 01:21:26 Cumulative 670.9 hours Start 2021.10.04 @ 10:45:56 End 2021.10.04 @ 12:16:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/2/1/1/1/0/0/0/0 Lore% 91 Gallery% 93 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 980fd94c-170c-453b-8a07-1cb492a7daae