Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 09:10:24 Player: Zeta Lockhart Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (885) 885 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2665 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 83/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Heat Sink Utility Shielding Utility Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Utility Shielding > --- WEAPON ----------- Small Laser Small Laser Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Utility Shielding Utility Shielding Particle Gun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 34 | 7 4 14 9 Power 5 | 1 . 1 3 Engine 3 | 1 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 4 | 2 . 2 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 4 2 Device 4 | 1 1 . 2 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 13 | 2 2 5 4 Energy Gun 5 | . 1 1 3 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 1 9 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 90 92 86 Engine 8 | . 6 11 8 Core 1 | . . . 4 Treads 19 | . 28 18 16 Device 9 | . 14 6 8 Storage 10 | . 14 11 8 Protection 7 | . . 11 9 Energy Gun 13 | . 6 10 20 Ballistic Gun 16 | . 19 21 9 Peak Build Rating 18 | 7 7 11 18 Average Rating 9 | 5 6 8 12 On Entrance 5 | . 6 6 10 Naked Turns 4 | . . . 4 Heaviest Build 27 | 13 13 16 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . 5 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 5 | 2 5 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 4 Class Distribution -------------------- 40% | Scavenger-Tank 29% | Mutant 13% | Scavenger-Gunner 12% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 805 | 284 77 231 213 Remotely 158 | 158 . . . Salvage Created 1381 | 72 219 517 573 Parts 72 | 3 17 23 29 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 9 | . 1 5 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 6 7 10 Guns 21 | . 6 7 8 Cannons 2 | . . . 2 Classes Destroyed 10 | 2 3 2 3 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 5 | 1 . 2 2 Watcher 1 | . . . 1 Swarmer 5 | . 2 . 3 Grunt 14 | . 4 6 4 Duelist 1 | . . 1 . Sentry 1 | . . . 1 Specialist 2 | . . . 2 Best Kill Streak 6 | 1 3 5 6 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 130 | . 40 18 72 Missed 33 | . 12 2 19 Damage Taken 1818 | . 361 175 1282 Core 618 | . 18 36 564 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . . . 27 Core Remaining (%) 94 | 100 92 91 . Volleys Fired 107 | 7 31 27 42 Largest 4 | 2 2 3 4 Hottest 164 | 40 60 80 164 Shots Fired 306 | 14 62 80 150 Gun 295 | 14 62 80 139 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 174 | 14 53 54 53 Thermal 112 | . 9 26 77 Explosive . | . . . . Electromagnetic 20 | . . . 20 Robot Hit Streak 19 | 4 7 18 19 Robot Miss Streak 5 | 1 5 3 4 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 179 | 10 33 52 84 Core Hits 70 | 3 17 23 27 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . . 1 Destroy 1 | 1 . . . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2263 | 74 300 571 1318 Guns 1957 | 74 300 561 1022 Cannons 180 | . . . 180 Explosions 103 | . . . 103 Melee . | . . . . Ramming 23 | . . 10 13 Kinetic 1077 | 74 226 321 456 Thermal 917 | . 74 240 603 Explosive . | . . . . Electromagnetic 246 | . . . 246 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 8 | . . 1 7 Targets Rammed 8 | . . 1 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 38 177 240 Average Temperature 60 | . 14 39 83 Received Heat Transfer 618 | . 171 96 351 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2022 | . 175 550 1297 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 384 | 10 201 291 384 Initial 122 | . 6 84 122 Average 181 | 3 106 213 238 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 52 | 100 92 30 36 Level 1 47 | . 7 69 63 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 11 15 18 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1022 | 87 223 328 384 Spaces Moved 384 | 44 80 133 127 Core 21 | 17 . 2 2 Treads 361 | 27 80 129 125 Legs 2 | . . 2 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 157 | 117 160 162 164 Slowest Speed 300 | 160 160 300 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 5 24 13 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile 1 | . . . 1 AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 588 | 69 124 193 202 Wait 3 | . . . 3 Move 381 | 43 79 132 127 Hop . | . . . . Pick Up 31 | 11 7 8 5 Fast Attach 7 | . . 7 . Attach 23 | 7 2 5 9 Detach . | . . . . Swap 4 | . 2 2 . Drop 24 | 1 3 11 9 Fire 107 | 7 31 27 42 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush 5 | . . 1 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 88 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 627 | -9/Materials | Discovered new exit (range 7) 639 | -9/Materials | Entered another Materials area 639 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 949 | -8/Materials | Build established: Scavenger-Tank 1000 | -8/Materials | Core integrity fell below 50% 1020 | -8/Materials | Core integrity fell below 20% 1023 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01006_ Particle Gun destroyed. 01009_ Slammed into H-61 Shepherd. 01011_ U-05 Engineer builds a Wall. 01011_ Slammed into H-61 Shepherd. 01012_ Acquired 48 matter. 01013_ Slammed into H-61 Shepherd. 01015_ Lgt. Treads destroyed. 01016_ Lgt. Nuclear Core destroyed. 01016_ Critical hit (Blast). 01016_ Knocked back. 01017_ K-01 Serf collects debris. 01017_ Critical hit (Burn: +37). 01018_ U-05 Engineer builds a Wall. 01018_ Dropped Imp. Light Cannon. 01018_ Dropped Utility Shielding. 01019_ Dropped Imp. Heat Sink. 01019_ Knocked back. 01019_ Dropped Sml. Storage Unit. 01020_ Slammed into H-61 Shepherd. 01023_ Critical hit (Burn: +37). 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