Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 15:56:06 Player: Cinder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (315) 1575 Value Destroyed (11500) 11500 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (4950) 4950 TOTAL SCORE: 27065 Bonus ------- High Alert Combat Kills 1073 Follower Combat Kills 89 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -112 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 8/100 System Corruption 16% Temperature Warm (123) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit High-capacity Matter Pod (200) Advanced Plasma Cannon Advanced Plasma Cannon Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Dispersion Rifle Dispersion Rifle Heavy Neutron Cannon > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Wheel Centrium Wheel Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Huge Storage Unit Zionite Biocell High-capacity Matter Pod Makeshift Light Armor Plating High-powered Tractor Beam Phase Cannon Advanced Plasma Cannon Matter Neutralizer Heavy Neutron Cannon [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Utility 6 | . . . 1 . . . 1 . . 2 . . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 264 | 7 9 . 21 4 . 7 27 5 . 24 . 2 5 26 8 23 21 3 10 8 22 8 8 7 9 Power 27 | 1 2 . 3 1 . 1 3 . . 1 . . . 2 1 3 1 1 1 1 2 2 . . 1 Engine 11 | 1 2 . . . . . 3 . . 1 . . . . 1 1 1 . . 1 . . . . . Core 13 | . . . 3 1 . 1 . . . . . . . . . 2 . 1 1 . 2 2 . . . Reactor 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Propulsion 91 | 2 2 . 9 2 . 4 7 3 . 6 . 1 1 8 . 9 9 1 3 . 9 2 5 6 2 Treads 7 | . . . . . . . . . . . . . . 1 . . 5 . . . . . . . 1 Leg 18 | . . . . . . . . . . . . . . 2 . 3 . . 3 . 3 . 5 2 . Wheel 56 | 2 2 . 9 2 . 4 7 3 . 6 . 1 1 1 . 6 2 1 . . 6 2 . 1 . Hover 9 | . . . . . . . . . . . . . . 4 . . 2 . . . . . . 3 . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 73 | 2 3 . 4 1 . . 11 2 . 8 . 1 . 11 4 4 3 1 3 3 7 2 2 . 1 Device 30 | 1 1 . 3 1 . . 2 . . 3 . 1 . 3 2 3 2 1 1 1 4 1 . . . Storage 6 | 1 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . . Processor 5 | . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 32 | . . . 1 . . . 9 2 . 3 . . . 6 1 1 1 . 2 2 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 2 . 5 . . 2 6 . . 9 . . 4 5 3 7 8 . 3 4 4 2 1 1 5 Energy Gun 22 | 2 2 . . . . . . . . . . . 1 2 2 2 4 . . 1 3 1 1 . 1 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Ballistic Gun 28 | . . . 3 . . 1 6 . . 6 . . . 1 . 3 4 . 2 1 1 . . . . Ballistic Cannon 7 | . . . 2 . . . . . . 1 . . 1 1 1 1 . . . . . . . . . Launcher 4 | . . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . . . 2 . . . . . 2 9 . . . . 3 . 2 . . 4 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 System Corruption 31 | . . . . . . . . . . . . . . . . . . . 30 . . . . . 1 Parts Lost 161 | . 6 . 8 . . 2 8 1 . 8 1 1 . 29 4 14 11 9 . 3 15 5 9 9 18 Power 13 | . 1 . 1 . . 1 1 . . . . . . 1 . . . . . 1 3 1 . 1 2 Propulsion 68 | . 2 . 5 . . . 3 . . 4 1 1 . 10 . 6 4 7 . . 5 3 5 4 8 Utility 38 | . 1 . 1 . . . 1 1 . 2 . . . 11 1 3 3 1 . 2 3 . 3 1 4 Weapon 42 | . 2 . 1 . . 1 3 . . 2 . . . 7 3 5 4 1 . . 4 1 1 3 4 Highest Loss Streak 16 | . 2 . 3 . . 1 2 1 . 4 1 1 . 15 13 6 4 7 . 2 4 3 4 8 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 22 | 2 8 11 27 29 29 28 28 28 29 27 28 27 27 17 15 18 23 22 21 22 21 21 16 16 13 Power 1 | . . 1 2 1 1 . 2 2 2 2 2 2 2 1 2 3 2 3 2 2 1 1 2 1 . Propulsion 2 | 1 2 2 . 2 3 3 2 1 1 2 3 2 1 . . 1 5 7 1 1 1 5 3 4 4 Utility 12 | . 2 5 15 18 18 17 17 18 18 17 17 17 17 11 9 13 12 9 10 12 12 8 6 5 3 Weapon 5 | . 2 3 9 7 7 6 5 6 8 5 6 6 6 3 2 . 3 3 7 7 5 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | 1 . . 8 . . 2 4 2 . 3 . . 1 . . 1 6 . 1 1 2 2 . . 5 Power 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Utility 21 | . . . 3 . . 1 3 . . 2 . . 1 . . 1 4 . . 1 2 . . . 3 Weapon 12 | 1 . . 4 . . . . 2 . . . . . . . . 2 . 1 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 89 85 79 88 88 87 87 83 90 91 93 87 92 72 51 68 95 82 95 97 90 92 80 78 68 Engine 3 | . 13 14 . . . . 4 9 9 6 6 6 6 3 . 3 4 1 . 3 . . . . . Core 3 | . . . 9 11 11 11 4 . . . . . . . . 2 5 5 10 6 6 5 5 5 4 Treads 1 | . . . . . . . . . . . . . . . . . 11 17 . . . . . . . Leg 5 | . . . . . . . . . . . . . . 1 13 4 . . 20 23 13 2 19 20 12 Wheel 15 | . 27 28 24 33 33 33 34 36 36 25 26 21 25 2 . 12 9 1 . . 10 22 4 4 7 Hover 1 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . Device 10 | . 4 . 9 11 11 11 2 . . 5 6 6 6 9 11 8 21 20 22 16 13 15 10 10 8 Storage 6 | . 13 14 11 11 11 11 9 9 9 6 6 6 6 4 6 5 5 5 5 5 5 5 5 5 4 Processor 4 | . . . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 8 10 11 12 8 Protection 6 | . . . 1 . . . 14 11 18 13 13 13 13 9 . 3 3 . 3 9 11 9 5 2 7 Energy Gun 5 | . 27 28 2 . . . . . . . . . . 2 . 4 10 11 11 3 3 14 12 10 5 Ballistic Gun 9 | . . . 10 11 11 10 13 18 18 21 20 20 13 3 . 4 10 10 10 16 13 3 . . . Ballistic Cannon 4 | . . . 9 11 11 10 4 . . 2 6 6 12 4 12 4 . . . . . . . . . Peak Build Rating 103 | 7 9 11 25 25 24 24 30 30 29 48 48 51 56 89 50 72 80 70 91 92 96 90 98 103 86 Average Rating 52 | 5 7 10 23 24 24 23 26 29 29 43 47 47 47 55 34 49 72 61 80 86 81 82 87 85 70 On Entrance 44 | . 7 9 11 25 24 24 23 30 29 29 48 47 47 49 24 37 72 69 49 91 87 82 86 98 70 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . 1 . 3 8 10 . . 8 6 3 18 15 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 183 | 15 150 150 155 156 156 156 170 170 169 180 180 180 182 183 104 135 130 120 130 134 143 142 147 152 119 Greatest Support 120 | 20 20 20 48 30 30 36 52 50 42 42 42 42 42 56 48 63 107 107 75 75 95 62 110 120 75 Greatest Overweight (x) 41 | . 7 7 9 5 5 5 4 4 4 5 5 5 5 39 2 41 8 10 10 1 12 5 5 4 6 Average Overweight (x) 3 | . 3 7 4 5 5 4 3 3 4 4 4 4 4 4 1 2 1 2 1 1 3 2 1 2 3 Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 26 | 7 21 30 30 30 30 30 30 30 30 30 30 30 30 21 25 25 25 25 25 25 25 25 25 25 23 Most Carried 30 | 7 11 14 30 30 30 30 30 30 30 30 29 30 30 30 19 25 25 25 25 25 25 25 25 20 16 Average Carried 23 | 2 8 12 28 29 30 29 29 29 30 28 29 29 29 18 16 20 24 23 22 24 24 24 17 16 13 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 30 | 7 10 14 30 30 30 30 30 30 30 29 29 30 30 20 19 25 25 22 25 25 24 25 16 14 5 Class Distribution -------------------- 23% | Hauler-Mutant 19% | Scavenger-Gunner 18% | Hauler-Tank 13% | Mutant 10% | Scavenger-Tank 4% | Derelict-Tank 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Derelict-Tank | -4/Proximity Caves Derelict-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 10134 | 270 90 . 1167 404 . 337 1157 216 24 1451 41 432 150 539 237 903 515 200 70 575 710 158 119 71 298 Remotely 1751 | . . . 113 . . . 218 . . 726 41 312 100 10 . 231 . . . . . . . . . Salvage Created 11213 | 148 608 . 1107 286 . 320 1249 242 . 1191 . 152 . 188 133 1076 812 381 . 585 936 477 621 373 328 Parts 563 | 12 28 . 64 18 . 22 74 10 . 58 . 1 . 11 17 56 53 21 . 8 40 34 19 3 14 Haulers Intercepted 6 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 8 | . . . 1 1 . . 2 . . . . . . . . 3 . . . . 1 . . . . Parts Field Recycled 11 | . . . . . . . . . . . . . . . 1 10 . . . . . . . . . Retrieved Matter 260 | . . . . . . . . . . . . . . . 3 257 . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . . . . . . 1 . . 17 . 42 17 . 12 . 26 14 2 14 Prevented 13 | . . . . . . . . . . . . . . . . . 6 2 . . . 2 3 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 252 | . 14 . 24 12 . 6 26 3 . 23 . 4 . 17 9 13 20 6 . 20 28 13 9 . 5 Guns 148 | . 13 . 13 6 . 2 18 3 . 16 . 3 . 2 1 4 20 6 . 11 10 11 7 . 2 Cannons 58 | . . . 11 6 . 2 8 . . 3 . 1 . 3 8 9 . . . 1 2 . 1 . 3 AOE 43 | . . . . . . 2 . . . 4 . . . 12 . . . . . 8 16 1 . . . Classes Destroyed 24 | 2 4 . 2 2 . 1 3 . . 1 . 2 . 2 . . . 1 . 2 1 . 1 . . Worker 31 | . . . 3 . . 3 3 1 . 11 . . . . . 5 . . . . 5 . . . . Builder 7 | . . . . . . . 1 . . 2 . . . . . 3 . . . . 1 . . . . Tunneler 9 | 3 . . . 1 . 2 1 . . 1 . . . . . 1 . . . . . . . . . Hauler 6 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . 1 . . . . Recycler 8 | 1 . . 3 1 . . . . . . . . . . . 3 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Operator 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Watcher 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Swarmer 66 | . 3 . 7 6 . . 3 . . . . . . . 9 . 12 1 . 3 10 10 1 . 1 Grunt 103 | . 11 . 11 3 . 4 14 2 . 20 . 3 . . . 3 5 1 . 9 10 1 3 . 3 Brawler 11 | . . . . 1 . 1 3 . . 1 . . . . . 1 . . . 2 . . 1 . 1 Duelist 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 20 | . . . 6 . . . 5 1 . 1 . . . . . 1 1 1 . 2 1 . 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 1 . . . . . . . . 3 . 1 . . 2 2 1 . . Programmer 16 | . . . . . . . . . . 1 . . . . . 4 2 2 . 1 5 . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . Best Kill Streak 12 | 4 3 . 8 4 . 5 6 2 . 12 . 3 . 9 5 4 5 4 . 9 11 5 3 1 4 Combat Bots Only 9 | . 3 . 7 3 . 3 4 2 . 7 . 3 . 9 5 3 5 4 . 9 8 5 3 . 4 Max Kills in Single Turn 7 | 2 1 . 1 1 . 1 2 2 . 3 . 1 . 5 2 2 2 1 . 5 7 2 2 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . Exploded 6 | . . . . . . 1 . . . 1 . . . 4 . . . . . 5 6 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Perun (-4/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1827 | . 67 . 113 38 . 19 136 36 . 169 6 24 . 185 56 164 126 49 . 45 166 67 115 66 180 Missed 512 | . 10 . 18 9 . 5 35 11 . 64 2 9 . 52 15 47 37 10 . 15 45 24 34 20 50 Hits 1315 | . 57 . 95 29 . 14 101 25 . 105 4 15 . 133 41 117 89 39 . 30 121 43 81 46 130 Melee 15 | . . . . . . 4 . . . 1 . 2 . 4 . 1 . . . . . . 1 . 2 Projectile 1300 | . 57 . 95 29 . 10 101 25 . 104 4 13 . 129 41 116 89 39 . 30 121 43 80 46 128 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 32 | . . . . . . 1 2 4 . 2 . . . . . 5 2 . . 2 6 1 3 . 4 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Damage Taken 24090 | . 635 . 1168 234 . 208 1539 479 . 1847 59 265 . 3705 632 2102 1419 531 . 628 1959 728 1705 1717 2530 Core 2908 | . 185 . 294 19 . 26 122 52 . 184 . . . 394 102 282 118 23 . 31 177 39 116 250 494 Absorbed by Shields 643 | . . . . 82 . 78 71 . . 8 . . . 80 . . . . . 6 318 . . . . Reduced by Siege Mode 134 | . . . . . . . . . . . . . . . . . . . . . . . . . 134 Redirected to Shielding 369 | . . . . . . . . . . . . . . 277 . 8 21 . . . . . . . 63 Ignored by Resistances 679 | . . . . . . . 56 . . 166 . . . . . . 201 61 . . 133 18 44 . . Regen/Repaired (Parts) 90 | . . . . . . . . . . . . . . . . . . . 90 . . . . . . Core Remaining (%) 47 | 100 . 26 . . . 15 . . 68 . . . . . 20 . . . . 54 . . . . . Volleys Fired 735 | 7 63 . 72 27 . 22 101 19 4 67 . 14 . 16 16 71 47 18 . 24 53 27 33 15 19 Largest 4 | 2 2 . 2 2 . 2 2 2 1 4 . 4 . 4 3 3 4 4 . 4 4 4 4 4 3 Hottest 361 | 100 115 . 115 62 . 70 62 51 28 127 . 127 . 136 134 225 244 207 . 208 181 311 311 361 270 Shots Fired 1798 | 14 101 . 143 54 . 44 202 36 4 225 . 56 . 48 40 144 151 55 . 80 142 87 91 37 44 Gun 1429 | 14 101 . 86 27 . 20 156 36 4 197 . 42 . 20 14 93 151 55 . 75 134 85 73 33 13 Cannon 332 | . . . 57 27 . 22 46 . . 18 . 14 . 16 26 51 . . . . . 2 18 4 31 Launcher 18 | . . . . . . 2 . . . 10 . . . 6 . . . . . . . . . . . Special 19 | . . . . . . . . . . . . . . 6 . . . . . 5 8 . . . . Kinetic 1189 | . . . 134 54 . 42 202 36 4 215 . 56 . 33 28 87 89 28 . 64 111 6 . . . Thermal 535 | 14 101 . 9 . . . . . . . . . . . . 53 49 27 . 10 19 81 91 37 44 Explosive 37 | . . . . . . 2 . . . 10 . . . 12 . . . . . 5 8 . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . 13 . . 1 4 . . . . Phasic 19 | . . . . . . . . . . . . . . 3 12 4 . . . . . . . . . Robot Hit Streak 24 | 7 24 . 17 5 . 6 12 9 2 10 . 6 . 9 10 12 12 11 . 8 19 8 8 15 13 Robot Miss Streak 14 | 1 6 . 5 7 . 6 9 2 1 7 . 6 . 14 11 7 4 2 . 4 3 4 2 1 2 Penetration Max 1 | . . . . . . . 1 1 . 1 . 1 . . . 1 . . . 1 1 . . . . Secondary Targets 16 | . . . . . . . 2 . . 2 . . . . . . 8 1 . 1 . 1 1 . . Max Gunslinging Chain 2 | . . . . . . . 1 . . 1 . . . . . . 2 1 . 1 . 1 1 . . Shots Hit Robots 1198 | 10 73 . 107 32 . 33 140 22 3 138 . 39 . 20 23 101 94 39 . 52 104 46 62 27 33 Core Hits 800 | 5 32 . 70 32 . 30 89 8 . 135 . 19 . 32 25 67 38 16 . 60 76 18 23 11 14 Critical Kills 9 | . . . . 1 . . . . . 2 . . . . . 2 1 . . . 1 1 . 1 . Critical Parts Destroyed 16 | . . . . . . . . . . 5 . . . . . 2 . . . . 6 . . 3 . Critical Strikes 46 | 1 6 . 1 1 . . . . . 8 . . . 1 . 5 1 1 . 2 8 2 4 4 1 Burn 14 | 1 6 . 1 . . . . . . . . . . . . . . 1 . . . 1 3 . 1 Destroy 26 | . . . . 1 . . . . . 7 . . . . . 4 1 . . . 7 1 1 4 . Blast 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Impact 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36656 | 150 957 . 1874 570 . 726 2619 438 59 3749 . 861 . 4649 425 2444 1878 731 . 3452 6549 976 1616 831 1102 Guns 19065 | 150 957 . 1030 241 . 257 1746 438 59 2348 . 625 . 196 99 1394 1878 731 . 1043 2719 918 1208 791 237 Cannons 5652 | . . . 844 329 . 322 794 . . 242 . 236 . 138 326 1050 . . . . . 58 408 40 865 Explosions 11182 | . . . . . . 147 79 . . 1122 . . . 4116 . . . . . 2210 3508 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 37 | . . . . . . . . . . 37 . . . . . . . . . . . . . . . Kinetic 15761 | . . . 1787 570 . 579 2540 438 59 2590 . 861 . 268 326 1386 865 249 . 868 2347 28 . . . Thermal 10808 | 150 957 . 87 . . . . . . . . . . 2050 . 992 783 482 . 133 677 948 1616 831 1102 Explosive 8605 | . . . . . . 147 79 . . 950 . . . 2066 . . . . . 2210 3153 . . . . Electromagnetic 494 | . . . . . . . . . . 172 . . . . . . 230 . . 42 50 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 720 | . . . . . . . . . . . . . . 199 . . . . . 199 322 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 231 | . . . . . . . . . . . . . . 66 99 66 . . . . . . . . . Highest Corruption 20 | . . . . . . . 4 6 6 . . . . . . 8 11 12 20 2 2 2 6 9 16 Average Corruption 6 | . . . . . . . 4 4 6 . . . . . . 3 10 11 12 1 1 2 5 7 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . . . . . . 3 7 6 . . . . . . 16 40 27 5 10 5 18 26 22 16 Message Errors 40 | . . . . . . . . 2 2 . . . . . . 5 5 2 3 3 . 2 7 3 6 Matter Fused 40 | . . . . . . . 2 2 1 . . . . . . . 9 4 . 2 3 4 4 6 3 Heat Flow Errors 21 | . . . . . . . 1 1 . . . . . . . 2 3 5 1 1 . 1 2 2 2 Energy Discharges 29 | . . . . . . . . 2 . . . . . . . 4 5 6 . 1 1 2 4 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Parts Fused 5 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 . . Data Loss (minor) 22 | . . . . . . . . . 2 . . . . . . . 4 4 1 1 . 1 2 6 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 2 . . . 1 1 . 2 . Misfires 16 | . . . . . . . . . . . . . . . . 2 3 3 . 1 . 5 . 2 . Alerts 11 | . . . . . . . . . . . . . . . . 2 4 1 . . . 2 2 . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . 4 2 . . . . 2 . 1 Overload Shots 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Overflow Damage 1284 | . . . . . . . 34 . . 5 . 15 . 808 . 12 . . . 25 372 . . . 13 Projectiles 92 | . . . . . . . . . . 5 . 15 . 14 . 12 . . . . 33 . . . 13 Explosions 1192 | . . . . . . . 34 . . . . . . 794 . . . . . 25 339 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 91 | . . . 19 9 . 5 18 . . 2 . 5 . 6 7 20 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 82 | . . . 18 9 . 4 18 . . 1 . 5 . 6 3 18 . . . . . . . . . Secondary 9 | . . . 1 . . 1 . . . 1 . . . . 4 2 . . . . . . . . . Self-Inflicted Damage 584 | . . . . . . . 73 . . 61 . . . 450 . . . . . . . . . . . Shots 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | 156 234 . 189 40 . 51 180 158 . 246 . 188 . 165 164 308 296 307 110 414 394 250 272 145 186 Average Temperature 75 | 78 95 . 82 21 . 21 34 42 . 61 . 76 . 46 60 61 80 99 62 107 132 67 107 71 18 Received Heat Transfer 4761 | . 297 . 435 50 . 60 592 279 . 851 12 108 . 650 . 189 204 117 . 129 307 30 177 18 256 Effects 8 | . . . . . . . . . . 1 . . . . . 1 1 1 . . 3 . 1 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 5 | . . . . . . . . . . 1 . . . . . 1 1 1 . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Melted 29 | . 5 . 1 1 . . . . . . . . . . . 2 1 . . . 1 3 9 6 . Heat Transferred 15017 | 518 3145 . 296 . . . . . . . . . . . . 1395 1221 814 . 222 681 1934 2865 925 1001 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 4 | . . . 1 . . . 1 1 . 2 . . . . . 1 . . . . 4 . . . . Low Security (%) 68 | 100 100 100 98 100 . 100 66 65 100 25 . . . . . 64 . . . . . . . . . Level 1 13 | . . . 1 . . . 33 34 . 22 . . . . . 35 . . . . . . . . . Level 2 8 | . . . . . . . . . . 51 . . . . . . . . . . 11 . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . 43 . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 44 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1513 | 10 145 5 203 116 . 85 316 227 77 497 . . . . . 325 . . . . 1513 . . . . Initial 922 | . . 5 . 64 . . 1 130 77 . . . . . . 44 . . . . 922 . . . . Average 229 | 2 49 . 104 45 . 27 144 161 39 323 . . . . . 171 . . . . 1058 . . . . Influence Increases 8422 | 20 405 . 671 316 . 176 767 199 . 999 . 75 . . 200 683 460 130 . 435 2171 330 240 15 130 Destroy 0b10 Robot/C 4680 | . 280 . 480 240 . 120 520 60 . 500 . 60 . . 180 260 400 120 . 340 580 260 180 . 100 Destroy 0b10 Robot/NC 390 | 20 15 . 45 10 . 25 40 10 . 70 . 5 . . . 65 5 . . 15 40 10 . 15 . Destroy Leader 862 | . 66 . 136 50 . 20 134 22 . 90 . 10 . . 20 70 40 10 . 30 104 30 30 . . Allied During Kill 42 | . . . . 11 . . . . . 4 . . . . . . . . . 20 7 . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . Successful Hack 110 | . 12 . 10 5 . 6 8 15 . 18 . . . . . . . . . . 36 . . . . Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . Disable Machine 315 | . . . . . . . 30 15 . 90 . . . . . 60 . . . . 120 . . . . Anti-Garrison Action 400 | . . . . . . . . . . 200 . . . . . 200 . . . . . . . . . Destroy Structure 358 | . 2 . . . . 5 20 2 . 27 . . . . . 28 . . . . 274 . . . . Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . . 900 . . . . Lose Combat Pursuer 315 | . 30 . . . . . 15 75 . . . . . . . . 15 . . 30 60 30 30 . 30 Influence Decreases 8372 | 20 391 14 504 415 68 170 463 310 199 528 315 231 . . 130 612 594 137 . 399 832 902 612 446 80 Entered New Map 1882 | . . 9 . 103 68 . 5 180 122 . 175 30 . . . 26 53 2 . . 14 510 154 431 . Time Decay 5074 | 20 333 5 424 312 . 150 378 120 77 428 130 191 . . 120 446 431 77 . 319 368 342 368 15 20 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 1046 | . 58 . 80 . . 20 80 10 . 80 10 10 . . 10 140 110 58 . 30 150 50 90 . 60 Lost Ally 270 | . . . . . . . . . . 20 . . . . . . . . . 50 200 . . . . Squads Dispatched 34 | . 5 . 4 . . . 6 . . 6 . . . . . 6 . . . 1 5 . . . 1 Investigation 11 | . 2 . 3 . . . 1 . . 2 . . . . . 1 . . . . 2 . . . . Extermination 4 | . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Reinforcement 14 | . 3 . 1 . . . 4 . . 2 . . . . . 2 . . . . 2 . . . . Assault 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Garrison 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 14 | . 2 . 1 . . . 6 1 . . . . . . . 1 . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 398 | . 24 . 33 11 . 6 43 7 . 32 1 4 . 34 11 25 22 6 17 32 35 19 14 8 14 Peak Tracking Total 38 | . 4 . 7 3 . 3 5 4 . 5 1 3 . 38 5 6 5 4 16 10 6 5 4 3 9 Tactical Retreats 12 | . 1 . . . . . 1 2 . . . . . 1 . . 1 . . 2 1 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 9 | . 2 . 1 . . . 2 2 . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . . . 1 . . 1 . . . 2 2 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . . . . . . 1 . . 5 . . . 2 2 3 . . Triggered 8 | . . . . . . . . . . . . . . . . . 1 . . . 2 2 3 . . Most Traps Carried 3 | . . . . . . . . . . . . 1 1 1 . . 1 . . . 2 3 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 25 | . 1 . . . . . 2 1 . 6 . . . 1 . 4 . . . 1 8 . . 1 . Max in Single Turn 4 | . 1 . . . . . 1 1 . 2 . . . 1 . 1 . . . 1 4 . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 45 | . 6 1 5 1 . 1 5 2 . 5 . . . . . 4 1 . 3 . 6 . . 5 . Terminals 25 | . 5 . 3 1 . 1 4 2 . 3 . . . . . 2 1 . . . 3 . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Total Hacks 105 | . 18 1 15 2 . 1 14 2 . 9 . . . . . 7 1 . 9 . 8 . . 18 . Successful 58 | . 6 1 7 1 . 1 2 2 . 3 . . . . . 2 1 . 9 . 5 . . 18 . Failed 46 | . 12 . 7 1 . . 12 . . 6 . . . . . 5 . . . . 3 . . . . Catastrophic 12 | . 2 . 3 . . . 1 . . 2 . . . . . 1 . . . . 3 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 15 . 4 . . 3 12 7 . 9 . . 5 . . 4 . . . . 5 . . . . Terminals 48 | . 13 . 7 2 . 1 11 2 . 4 . . . . . 3 1 . . . 4 . . . . Fabricators 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 5 . . . . . . . . . . . . . . 3 . . . . 1 . . . . Scanalyzers 12 | . . . 8 . . . 3 . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Terminal Hacks 41 | . 3 1 2 1 . 1 2 2 . 1 . . . . . . 1 . 9 . . . . 18 . Record 15 | . . . . . . . . . . . . . . . . . 1 . 8 . . . . 6 . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 8 | . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Jam 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 5 1 . . 5 1 . 3 . . . . . 2 . . . . 5 . . . . Full Trace Events 6 | . . . 3 . . . 1 . . 1 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 7 | . . . . 1 . . . . . 1 . . 4 . . . . . . 1 . . . . . Largest Group 4 | . . . . 1 1 . . . . 1 . . 4 1 . . . . . 1 . . . . . Highest-Rated Group 154 | . . . . 31 31 . . . . 29 . . 154 38 . . . . . 48 . . . . . Highest-Rated Ally 48 | . . . . 31 31 . . . . 29 . . 39 38 . . . . . 48 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . 8 . . . . . 8 . . . 18 . . . . . . . . . . . Total Damage 243 | . . . . 87 . . . . . 135 . . . 21 . . . . . . . . . . . Kills 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 4581 | 30 167 . . . . . 2 . . . . . . . . . . 479 1221 162 579 769 858 314 . Seismic 2061 | 30 167 . . . . . 2 . . . . . . . . . . 479 1221 162 . . . . . Machine Analysis 2520 | . . . . . . . . . . . . . . . . . . . . . 579 769 858 314 . Robot Analysis Total 8 | . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . 2 1 2 . . . 2 . . 1 . . 2 . . Drone Launches 70 | . . . . . . . . . . . . . . 17 . . . . 40 . 13 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 21099 | 115 892 166 1306 786 256 474 1025 256 169 1230 271 944 1366 2394 997 1118 1094 647 1221 853 857 769 858 679 356 Spaces Moved 10771 | 79 496 89 622 459 177 274 483 137 120 626 201 585 980 822 434 541 510 279 628 356 347 561 414 353 198 Core 107 | 1 . . . . . . . . . . . . . 75 . 3 . . . . . . . . 28 Treads 373 | . . . . . . . . . . . . . . . . . 172 201 . . . . . . . Legs 2100 | . . . . . . . . . . . . . . 32 434 93 . . 586 356 141 . 285 167 6 Wheels 7655 | 78 496 89 622 459 177 274 483 137 120 626 201 585 980 179 . 445 338 78 42 . 206 561 129 186 164 Hover 536 | . . . . . . . . . . . . . . 536 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 185 130 145 145 140 122 120 135 135 135 135 120 62 210 110 120 130 187 187 104 94 123 148 50 Average Speed 162 | 79 133 185 159 145 145 140 127 132 135 136 135 147 135 272 211 148 168 184 189 187 166 114 175 167 136 Slowest Speed 2100 | 80 185 185 235 145 145 145 146 135 135 151 151 151 151 2000 310 2100 240 320 220 187 262 165 190 190 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 3 75 38 61 93 57 66 41 31 25 19 45 84 90 87 71 11 72 49 67 64 13 70 54 87 28 Regions Visited 25 Branch Regions 19 Pre-discovered Areas 9 | . . . . . . . . . . . 1 1 2 . . . . . . 1 1 . . 3 . Known Exits Taken 6 | . . . 1 . . . 1 1 . 1 . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 . . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 23 | . . 1 . 1 . 1 . . . . 1 2 3 . 2 . 3 . . 3 . 3 1 . 2 Spaces Dug 22 | . . . . . . . . . . . . . . 19 . 3 . . . . . . . . . Terrain Destroyed 423 | . . . . . . 6 23 . . 19 . 8 . 112 8 11 5 . . 38 170 11 5 . 7 Melee 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Projectile 87 | . . . . . . . . . . 6 . 8 . 5 8 9 5 . . . 23 11 5 . 7 AOE 334 | . . . . . . 6 23 . . 13 . . . 107 . . . . . 38 147 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 13003 | 113 626 91 810 534 176 329 716 179 123 847 200 631 1015 943 486 722 653 377 663 487 516 631 476 412 247 Wait 612 | 12 44 . 40 35 . 14 54 5 . 66 . 20 11 13 6 49 23 67 . 64 53 6 5 13 12 Move 10746 | 78 495 88 621 458 176 273 482 136 119 625 200 584 979 821 433 540 509 278 627 355 346 560 413 352 198 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | 8 10 3 34 3 . 5 17 5 . 18 . 6 5 26 6 20 20 2 10 5 19 12 5 4 4 Fast Attach 99 | 7 2 . 5 . . 1 6 1 . 2 . . 6 13 1 17 10 2 3 2 10 4 2 2 3 Attach 162 | . 5 . 8 . . 2 10 2 . 11 . 1 1 24 14 12 6 6 8 2 13 4 9 15 9 Detach 53 | . 1 . 2 . . . 2 . . . . . . 13 8 4 . 1 5 . 2 3 1 10 1 Swap 98 | . 2 . 10 5 . 5 18 5 . 15 . 2 3 4 . 1 10 1 2 7 5 2 . 1 . Drop 176 | 1 4 . 18 6 . 7 26 6 . 12 . 4 10 12 2 5 23 2 4 4 13 11 5 . 1 Fire 735 | 7 63 . 72 27 . 22 101 19 4 67 . 14 . 16 16 71 47 18 . 24 53 27 33 15 19 Melee 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . . 14 . . . . . . . . . 24 . . . . . Trap 13 | . . . . . . . . . . . . . . 1 . . 5 . . . 2 2 3 . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 454 | -10/Materials | Core integrity fell below 50% 508 | -10/Materials | Discovered new exit (range 8) 787 | -10/Materials | Build established: Hauler-Mutant 1008 | -10/Materials | Entered Mines 1015 | -10/Mines | Found the Drone Emporium 1023 | -10/Mines | Found Prototype Device 1063 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1067 | -10/Mines | Found Prototype Device 1123 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1145 | -10/Mines | Learned Materials terminal intel 1150 | -10/Mines | Discovered new exit (range 5) 1174 | -10/Mines | Entered Materials 1174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1175 | -9/Materials | Loaded intel: 12 terminal locations 1187 | -9/Materials | Central database locked down 1428 | -9/Materials | Destroyed 7 combat bots 1710 | -9/Materials | Identified Exp. Sensor Array 1870 | -9/Materials | Discovered new exit (range 7) 2037 | -9/Materials | Identified exit to Mines 2085 | -9/Materials | Core integrity fell below 50% 2265 | -9/Materials | Discovered new exit (range 16) 2337 | -9/Materials | Lost 3 parts (1p1n1w) 2480 | -9/Materials | Entered Mines 2584 | -9/Mines | Assembled infested the area 2675 | -9/Mines | Discovered new exit (range 10) 2807 | -9/Mines | Discovered new exit (range 5) 2818 | -9/Mines | Escorted by a lone wolf Derelict 3040 | -9/Mines | Learned Materials stockpile data 3260 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3260 | -9/Mines | Discovered new exit (range 5) 3266 | -9/Mines | Entered Exiles 3266 | -9/Exiles | Accompanied by 1 ally 3306 | -9/Exiles | Met 8R-AWN 3326 | -9/Exiles | Met EX-HEX 3381 | -9/Exiles | Met EX-DEC 3506 | -9/Exiles | Discovered new exit (range 14) 3522 | -9/Exiles | Entered Mines 3629 | -8/Mines | Core integrity fell below 20% 3971 | -8/Mines | Discovered new exit (range 10) 3996 | -8/Mines | Entered Materials 3996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4088 | -8/Materials | Identified exit to Storage 4396 | -8/Materials | Discovered new exit (range 8) 4540 | -8/Materials | Garrison activated, responded to threat 5021 | -8/Materials | Entered Storage 5033 | -8/Storage | Identified exit to Recycling 5273 | -8/Storage | Used back door to open Recycling access 5277 | -8/Storage | Entered Recycling 5400 | -8/Recycling | Discovered new exit (range 9) 5411 | -8/Recycling | Scanned before Scraplab entrance 5446 | -8/Recycling | Entered Factory 5446 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 5762 | -6/Factory | Build established: Hauler-Tank 5973 | -6/Factory | Destroyed 7 combat bots 6003 | -6/Factory | Discovered new exit (range 12) 6011 | -6/Factory | Identified exit to Lower Caves 6239 | -6/Factory | Lost 4 parts (2n1u1w) 6496 | -6/Factory | First assault squad dispatched 6676 | -6/Factory | Entered Lower Caves 6936 | -6/Lower Caves | Discovered new exit (range 5) 6941 | -6/Lower Caves | Spotted B-75 Beast 6942 | -6/Lower Caves | Learned Factory security intel 6947 | -6/Lower Caves | Entered another Lower Caves area 6997 | -6/Lower Caves | Discovered new exit (range 8) 7303 | -6/Lower Caves | Learned location of Extension (-4) 7886 | -6/Lower Caves | Discovered new exit (range 3) 7891 | -6/Lower Caves | Entered Zion 7951 | -6/Zion | Found Prototype Special Weapon 7952 | -6/Zion | Identified RU-N14's Throwing Claymores 7955 | -6/Zion | Found RU-N14's Throwing Claymores 8068 | -6/Zion | Discovered new exit (range 14) 8264 | -6/Zion | Learned Factory machine intel 8365 | -6/Zion | Given the Hacking Drone Bay 8431 | -6/Zion | Learned location of Warlord (-5) 8504 | -6/Zion | Learned 8 Factory zone layouts 8547 | -6/Zion | Learned location of Armory (-4) 8568 | -6/Zion | Found Prototype Energy Gun 8568 | -6/Zion | Identified Storm Laser 8652 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8945 | -6/Zion | Met Imprinter 9016 | -6/Zion | Imprinted 9018 | -6/Zion | Declared Zion's savior 9222 | -6/Zion | Opened final containment barrier to the Deep Caves 9245 | -6/Zion | Discovered new exit (range 3) 9245 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9257 | -6/Zion | Entered Deep Caves 9257 | -6/Deep Caves | Accompanied by 4 allies 9503 | -6/Deep Caves | Attacked by Z-Imprinter 9516 | -6/Deep Caves | Z-Facility disabled 9546 | -6/Deep Caves | Destroyed Z-Imprinter 9577 | -6/Deep Caves | Lost 15 parts (1p6n4u4w) 9790 | -6/Deep Caves | Build established: Mutant 10208 | -6/Deep Caves | Identified Bomb Drone Bay 10545 | -6/Deep Caves | Lost 5 allies 10603 | -6/Deep Caves | Found Prototype Protection 10752 | -6/Deep Caves | Identified Zio. Weapon Casing 10872 | -6/Deep Caves | Found Zio. Weapon Casing 11040 | -6/Deep Caves | Build established: Gunner 11261 | -6/Deep Caves | Discovered new exit (range 8) 11523 | -6/Deep Caves | Spotted Golem 11526 | -6/Deep Caves | Exposed GOLEM chamber 11527 | -6/Deep Caves | Triggered Deep Caves wall 11580 | -6/Deep Caves | Lost 11 allies 11608 | -6/Deep Caves | Destroyed 9 combat bots 11624 | -6/Deep Caves | Core integrity fell below 50% 11651 | -6/Deep Caves | Entered Proximity Caves 11689 | -5/Proximity Caves | Lost 13 parts (4n7u2w) 11880 | -5/Proximity Caves | Build established: Mutant 12588 | -5/Proximity Caves | Lost 3 parts (1u2w) 12609 | -5/Proximity Caves | Discovered new exit (range 15) 12648 | -5/Proximity Caves | Entered Factory 12648 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12649 | -5/Factory | Identified exit to Upper Caves 12651 | -5/Factory | Loaded intel: 291 machine locations 12723 | -5/Factory | Garrison activated, responded to threat 12957 | -5/Factory | Lost 5 parts (3n1u1w) 13306 | -5/Factory | Build established: Scavenger-Gunner 13497 | -5/Factory | Lost 6 parts (2n2u2w) 13545 | -5/Factory | Cargo convoy interrupted 13766 | -5/Factory | Entered Upper Caves 13821 | -5/Upper Caves | Learned location of 1 exit from Factory 13844 | -5/Upper Caves | Learned Factory emergency access door positions 13952 | -5/Upper Caves | Build established: Scavenger-Tank 14084 | -5/Upper Caves | System corruption reached 10% 14104 | -5/Upper Caves | Lost 4 parts (2n1u1w) 14296 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14636 | -5/Upper Caves | Lost 3 parts (1n1u1w) 14827 | -5/Upper Caves | Discovered new exit (range 15) 14860 | -5/Upper Caves | Entered another Upper Caves area 14887 | -5/Upper Caves | Build established: Scavenger-Gunner 15392 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15444 | -5/Upper Caves | Lost 7 parts (5n1u1w) 15498 | -5/Upper Caves | Discovered new exit (range 4) 15507 | -5/Upper Caves | Entered Warlord 15582 | -5/Warlord | System corruption cleaned by Quarantine Array 15617 | -5/Warlord | System corruption cleaned by Quarantine Array 15659 | -5/Warlord | System corruption cleaned by Quarantine Array 16147 | -5/Warlord | Found Prototype Device 16147 | -5/Warlord | Identified Minesniffer Drone Bay 16398 | -5/Warlord | Rebuked by Warlord 16422 | -5/Warlord | Warlord's base attacked by MAIN.C 16437 | -5/Warlord | Found Prototype Special Weapon 16437 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 16442 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16450 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16652 | -5/Warlord | P-70 Sage assimilated allied 1I-2Z6(Y) 16677 | -5/Warlord | Opened side exit 16713 | -5/Warlord | Discovered new exit (range 10) 16728 | -5/Warlord | Entered Proximity Caves 16728 | -4/Proximity Caves | Accompanied by 18 allies 16730 | -4/Proximity Caves | Spotter reported a threat 16731 | -4/Proximity Caves | Spotter reported a threat 16739 | -4/Proximity Caves | Lost 4 allies 16751 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16813 | -4/Proximity Caves | Spotter reported a threat 16847 | -4/Proximity Caves | Spotter reported a threat 16882 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16900 | -4/Proximity Caves | Spotter reported a threat 16901 | -4/Proximity Caves | Spotter reported a threat 16954 | -4/Proximity Caves | Spotter reported a threat 17025 | -4/Proximity Caves | Destroyed 9 combat bots 17030 | -4/Proximity Caves | Spotter reported a threat 17095 | -4/Proximity Caves | Learned location of Testing (-2) 17296 | -4/Proximity Caves | Build established: Derelict-Tank 17323 | -4/Proximity Caves | Lost 4 allies 17480 | -4/Proximity Caves | Discovered new exit (range 12) 17578 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17581 | -4/Proximity Caves | Entered Factory 17581 | -4/Factory | Accompanied by 12 allies 17581 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17582 | -4/Factory | Identified exit to Extension 17831 | -4/Factory | Search patrols dispatched 17903 | -4/Factory | Lost 6 allies 17906 | -4/Factory | Lost 4 parts (1p2n1w) 18091 | -4/Factory | Destroyed 7 combat bots 18151 | -4/Factory | Destroyed 8 combat bots 18260 | -4/Factory | Fabricated Huge Storage Unit (x1) 18419 | -4/Factory | Build established: Scavenger-Tank 18431 | -4/Factory | Discovered new exit (range 8) 18438 | -4/Factory | Entered Upper Caves 19026 | -4/Upper Caves | Lost 3 parts (1p2n) 19202 | -4/Upper Caves | Discovered new exit (range 4) 19207 | -4/Upper Caves | Entered another Upper Caves area 19345 | -4/Upper Caves | Lost 4 parts (2n2u) 19409 | -4/Upper Caves | Spotted B-86 Titan 19466 | -4/Upper Caves | Destroyed B-86 Titan 19489 | -4/Upper Caves | Lost 4 parts (2n1u1w) 19607 | -4/Upper Caves | Build established: Scavenger-Gunner 19608 | -4/Upper Caves | Identified exit to Zhirov 20030 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20065 | -4/Upper Caves | Entered Zhirov 20065 | -4/Zhirov | Discovered new exit (range 4) 20100 | -4/Zhirov | Met Zhirov 20141 | -4/Zhirov | Learned location of Quarantine (-3) 20170 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20201 | -4/Zhirov | Found Alien Artifact 20201 | -4/Zhirov | Identified Integrated Dissipator 20201 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20223 | -4/Zhirov | Found Alien Artifact 20377 | -4/Zhirov | Attacked by Zhirov 20379 | -4/Zhirov | Identified Transdimensional Reconstructor 20379 | -4/Zhirov | Warped through subspace 20430 | -4/Zhirov | Destroyed Perun 20440 | -4/Zhirov | Zhirov warped through subspace 20450 | -4/Zhirov | Zhirov detonated his lab 20450 | -4/Zhirov | Cloak Generator disabled 20451 | -4/Zhirov | Core integrity fell below 50% 20460 | -4/Zhirov | Enhanced Grunts warped into view 20481 | -4/Zhirov | Lost 8 parts (1p3n1u3w) 20737 | -4/Zhirov | Build established: Scavenger-Mutant 20744 | -4/Zhirov | Entered Proximity Caves 21030 | -3/Proximity Caves | System corruption reached 10% 21046 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21068 | -3/Proximity Caves | Released all parts (6) 21071 | -3/Proximity Caves | Core integrity fell below 20% 21100 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21065_ Adv. Heavy Treads destroyed. 21065_ Lgt. Antimatter Reactor destroyed. 21066_ B-74 Champion heat short circuits Med. Treads. 21068_ Released Mak. Light Armor Plating. 21068_ Released Adv. Heat Sink. 21068_ Released Huge Storage Unit. 21068_ Released Adv. Targeting Computer. 21068_ Released Matter Neutralizer. 21068_ Released Hvy. Neutron Cannon. 21069_ Acquired Hvy. Neutron Cannon. 21070_ Penetrated by Slug. 21070_ Critical hit (Burn: +37). 21070_ Acquired 69 matter. 21074_ Cld. Gravmag System destroyed. 21083_ WJYRBPPZSTSZY>P PZXPVWL,W%STPIN% 21083_ Acquired Q-thruster. 21084_ Q-thruster destroyed. 21086_ S-43 Plague destroyed. 21091_ Destroyed Unknown Flight Unit. 21098_ System corrupted: Heat flow error (+200). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######??????????######???????????####??????? | | ??????# #?????????## ##????????### #??????? | | ????### ##???????## s ##??????## ##?###?? | | ???## ####???## [% #?????## ### #?? | | ??## ##### ##@ #??#### ## #?? | | ### #### ##?## #### ###?? | | ##??## #### #??#####???? | | ???# ###????# ##??????????? | | ???# ## ### ######?# g #???????????? | | ???# #### #?# #?##### ##???????????? | | ##### ##??## #?# #?????## #????????????? | | ##????###?###### #??????## #????????????? | | #??????????????# ####???## ##???????????? | | ######???? #???###### # ##?## #???????????? | | ##?????? #??# ### #???????????? | | ##????? ### ####### ##??????????? | | #?????# ?#""??# #??????????? | | #??????# # ?# ## ###??????????? | | ##??????## ?# "####????????????? | | ##?????????# # "##???????????????? | | #????? ???# ??# "#!] ##????????????????? | | ##???? ## ?#""""!!= #?????????????????? | | ??????? ####"==% ####?????????????????? | | ?????????# %% ##????????????????????? | | ??????????????# %##?????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# ??# "##"##??????????????????????? | | ??????????????????# #?# ????????????????????????? | | ??????????????????# #?##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 29 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Are We The Baddies? Freedom! That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed LegAssemblySuit Manual? 0 Play Time 03:33:10 Cumulative 161.8 hours Start 2026.06.22 @ 11:12:38 End 2026.06.22 @ 15:56:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6260ee8-5fd5-4f21-83d6-1a8748fde3b0