Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 21:31:33 Player: Phillammon Result: Destroyed by as-37694 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (866) 866 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2381 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 39 | 7 8 9 8 7 Power 5 | 1 1 2 . 1 Engine 2 | 1 . 1 . . Core 3 | . 1 1 . 1 Reactor . | . . . . . Propulsion 18 | 2 2 4 6 4 Treads . | . . . . . Leg 18 | 2 2 4 6 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 3 4 3 2 2 Energy Gun 5 | 2 3 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes . | . . . . . Parts Lost 20 | . 2 6 4 8 Power 3 | . . 2 . 1 Propulsion 7 | . 1 2 . 4 Utility 1 | . . . 1 . Weapon 9 | . 1 2 3 3 Highest Loss Streak 8 | . 2 2 3 8 Average Slot Usage (%) 89 | . 90 95 90 71 Engine 6 | . 10 2 11 . Core 5 | . 3 9 . 9 Leg 31 | . 27 27 44 40 Storage 21 | . 20 28 15 11 Energy Gun 9 | . 18 7 . . Energy Cannon 1 | . . . 5 7 Ballistic Gun 8 | . . 19 11 . Special Melee Weapon 3 | . 8 . . . Naked Turns . | . . . . . Heaviest Build 16 | 11 15 16 16 13 Greatest Support 52 | 20 20 20 52 52 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 6 Average Carried 4 | 1 4 5 4 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 5 | 2 5 5 5 . Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 803 | 244 96 370 56 37 Remotely . | . . . . . Salvage Created 1097 | . 219 575 99 204 Parts 76 | . 14 46 7 9 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 43 | . 5 19 2 17 Guns 24 | . 5 19 . . Cannons 5 | . . . 1 4 AOE 14 | . . . 1 13 Classes Destroyed 4 | . 1 1 1 1 Swarmer 11 | . . 9 . 2 Grunt 19 | . 5 10 1 3 Sentry 1 | . . . 1 . Assembled 12 | . . . . 12 Best Kill Streak 12 | . 3 4 2 12 Combat Bots Only 12 | . 3 4 2 12 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2620 | . 428 829 306 1057 Core 629 | . 64 149 26 390 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 . 14 . . Volleys Fired 124 | . 36 60 11 17 Largest 2 | . 2 2 2 1 Hottest 80 | . 80 80 76 56 Shots Fired 181 | . 37 110 17 17 Gun 158 | . 37 110 11 . Cannon 18 | . . . 6 12 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 109 | . . 98 11 . Thermal 49 | . 37 12 . . Explosive 5 | . . . . 5 Electromagnetic 18 | . . . 6 12 Robot Hit Streak 15 | . 11 15 4 7 Robot Miss Streak 4 | . 2 4 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 135 | . 42 69 9 15 Core Hits 77 | . 12 34 3 28 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 17 | . 14 . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . 9 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2308 | . 337 721 183 1067 Guns 1111 | . 337 721 53 . Cannons 315 | . . . 82 233 Explosions 880 | . . . 48 832 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 689 | . . 636 53 . Thermal 542 | . 337 85 48 72 Explosive 760 | . . . . 760 Electromagnetic 315 | . . . 82 233 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . . . 57 Projectiles . | . . . . . Explosions 57 | . . . . 57 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . . 48 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 133 | . 60 96 91 133 Average Temperature 26 | . 26 16 40 44 Received Heat Transfer 870 | . 243 342 102 183 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1125 | . 775 200 50 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 325 | . 135 325 144 187 Average Influence 82 | . 51 160 100 152 Maximum Alert Level 1 | . . 1 . . Low Security (%) 90 | 100 100 67 100 100 Level 1 9 | . . 32 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 10 21 7 27 Peak Tracking Total 18 | . 4 4 4 18 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 2 1 2 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 8 1 4 . Successful 7 | . 4 1 2 . Failed 6 | . 4 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 6 | . 3 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 5 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Reject 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 6 | . 6 . . . Non-combat 5 | . 5 . . . Combat 1 | . 1 . . . Robot Hacks Applied 8 | . 8 . . . parse_system 2 | . 2 . . . no_distress 4 | . 4 . . . find_recycling 1 | . 1 . . . check_alert 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1792 | 486 453 491 189 173 Spaces Moved 855 | 107 276 255 117 100 Core 10 | 10 . . . . Treads . | . . . . . Legs 845 | 97 276 255 117 100 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 113 120 120 120 120 Slowest Speed 150 | 120 150 150 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 48 60 15 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . . . 2 56 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . . . 2 56 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1437 | 472 344 337 151 133 Wait 359 | 350 2 4 2 1 Move 851 | 106 275 254 116 100 Hop . | . . . . . Pick Up 31 | 8 7 6 8 2 Fast Attach 5 | . 1 4 . . Attach 22 | 7 2 3 4 6 Detach 1 | 1 . . . . Swap 12 | . 5 2 4 1 Drop 13 | . 2 4 6 1 Fire 124 | . 36 60 11 17 Melee 17 | . 14 . . 3 Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 487 | -11/Scrapyard | Entered Materials 488 | -10/Materials | Build established: Mutant 724 | -10/Materials | Discovered new exit (range 13) 732 | -10/Materials | Identified exit to Mines 882 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | Entered Mines 1068 | -10/Mines | Excavation squad dispatched 1068 | -10/Mines | A large section of the Mines collapsed 1118 | -10/Mines | Build established: Scavenger-Mutant 1204 | -10/Mines | Core integrity fell below 50% 1318 | -10/Mines | Excavation squad dispatched 1368 | -10/Mines | Core integrity fell below 20% 1378 | -10/Mines | Discovered new exit (range 15) 1431 | -10/Mines | Entered Materials 1431 | -9/Materials | Evolved 2 slots: Propulsion x2 1561 | -9/Materials | Lost 3 parts (1u2w) 1597 | -9/Materials | Discovered new exit (range 16) 1620 | -9/Materials | Entered Mines 1724 | -9/Mines | Assembled infested the area 1763 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1777 | -9/Mines | Core integrity fell below 50% 1784 | -9/Mines | Core integrity fell below 20% 1793 | -9/Mines | Destroyed by as-37694 with Assembled Blade Last Messages --------------- The unstable cave ceiling collapses. Imp. Aluminum Leg destroyed. as-74059 destroyed. The unstable cave ceiling collapses. Knocked back. Destroyed Asb. Hover Unit. Destroyed Asb. F-torch. as-82981 destroyed. Rocket Launcher destroyed. Imp. Aluminum Leg destroyed. Knocked back. Jacked as-45952... Command string: trojan(Reject) No effect. Lgt. Nuclear Core destroyed. Jacked as-45952... Command string: overwrite_iff No effect. Datajack destroyed. Kicked as-45952 out of the way. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????#####????????????? | | ??????????????????# ????????????? | | ?????????????????? ?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ?????????????####?# ###?????#?????? | | ????????????## ### ##??? #?????? | | ????????????# #??? #?????? | | ????????????# ###? #?????? | | ????????????## #?????? | | ?????????????# ## #### #?????? | | ?#####??????## ##?####??? #?????? | | ?# #??????# ##????????? #?????? | | ?# #??????# ##????###### ##????? | | ??# #?????## ##??### #????? | | ??# ##??### ## ## #????? | | ?## #### # #?????? | | ?# ! # @aa#??????? | | ## =% ## a ##??????? | | # #### !## a ##???????? | | # #??# % # ######????????? | | # #??## # #?????????????? | | #???# % #?????????????? | | ##??## % ##?????????????? | | ###?# # #???????????????? | | ## ###????????????????? | | ## #???????????????????? | | # # ????????????????????? | | ### ## #????????????????????? | | ??## ### ????????????????????? | | ???## #?## ????????????????????? | | ????## #???# ???????????????????? | | ??????# ##????#???????????????????? | | ???????###?????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupShadeArmor Manual? 0 Play Time 00:21:50 Cumulative 8.2 hours Start 2020.07.24 @ 21:07:10 End 2020.07.24 @ 21:31:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 67fc5549-9faa-4a3a-8275-69e26fc7b528