Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 13:26:50 Player: Smie Result: Destroyed by SD-79V(z) with Makeshift Hammer Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (101) 101 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 1880 Bonus ------- Met Imprinter 300 Friendly Fire -96 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Phasing AFG > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Makeshift Power Source Makeshift Power Source Light Assault Rifle Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Makeshift Armor Plating Phasing AFG > --- WEAPON ----------- Light Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Light Treads Aluminum Leg Aluminum Leg Grenade Launcher Makeshift Sword Makeshift Sword [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Makeshift Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 33 | 6 . 1 15 4 7 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . . 8 2 3 Treads 6 | . . . 6 . . Leg 4 | . . . 2 . 2 Wheel 5 | 2 . . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . 1 . . 2 Device 2 | . . 1 . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 . . 6 2 2 Energy Gun 2 | 2 . . . . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 6 | . . . 4 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 2 | . . . 1 1 . System Corruption 6 | . . . 2 4 . Parts Lost 11 | . . . 1 . 10 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 10 | . . . 1 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 85 86 68 74 87 Engine 11 | . 14 14 11 11 8 Treads 1 | . . . 6 . . Leg 3 | . . . 9 22 2 Wheel 18 | . 28 28 4 . 18 Device 9 | . . 1 11 11 18 Storage 12 | . 14 14 11 11 11 Protection 3 | . . . . . 10 Energy Gun 12 | . 28 28 3 . . Ballistic Gun 8 | . . . 7 19 17 Naked Turns . | . . . . . . Heaviest Build 40 | 14 14 15 16 13 40 Greatest Support 40 | 26 26 26 40 26 26 Greatest Overweight (x) 8 | . . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 7 8 8 8 7 8 Average Carried 7 | 3 7 8 6 6 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 7 8 8 6 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 419 | 260 . 10 40 22 87 Remotely . | . . . . . . Salvage Created 184 | 71 . 30 59 24 . Parts 12 | 1 . 4 4 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 6 | . . 2 1 3 . Guns 2 | . . 2 . . . Cannons 1 | . . . 1 . . AOE 3 | . . . . 3 . Classes Destroyed 3 | 1 . 1 1 . . Recycler 1 | 1 . . . . . Swarmer 5 | . . 2 . 3 . Sentry 1 | . . . 1 . . Best Kill Streak 3 | 1 . 2 1 3 . Combat Bots Only 3 | . . 2 1 3 . Max Kills in Single Turn 3 | 1 . 1 1 3 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 1608 | . . 109 123 59 1317 Core 439 | . . 16 33 . 390 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 93 . . . Volleys Fired 29 | 4 . 7 15 1 2 Largest 2 | 2 . 2 2 2 2 Hottest 100 | 80 . 80 100 50 54 Shots Fired 47 | 8 . 14 19 2 4 Gun 40 | 8 . 14 15 1 2 Cannon 4 | . . . 4 . . Launcher 3 | . . . . 1 2 Special . | . . . . . . Kinetic 12 | . . . 9 1 2 Thermal 4 | . . . 4 . . Explosive 3 | . . . . 1 2 Electromagnetic 28 | 8 . 14 6 . . Robot Hit Streak 5 | 4 . 2 5 . 3 Robot Miss Streak 10 | 1 . 3 8 . 10 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 21 | 6 . 5 7 . 3 Core Hits 13 | 2 . 2 2 3 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 461 | 82 . 58 92 116 113 Guns 205 | 82 . 56 40 . 27 Cannons 52 | . . . 52 . . Explosions 202 | . . . . 116 86 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 36 | . . . 9 . 27 Thermal 52 | . . . 52 . . Explosive 202 | . . . . 116 86 Electromagnetic 169 | 82 . 56 31 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . 2 6 14 Average Corruption 3 | . . . 2 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 5 . 1 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . 1 . 40 26 Shots 2 | . . . . 1 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 281 | 72 . 108 281 4 7 Average Temperature 71 | 37 . 58 96 3 4 Received Heat Transfer 147 | . . 9 45 . 93 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 111 | . . . 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 127 | 5 33 127 95 115 . Initial 36 | . 3 12 . 36 . Average 54 | . 10 63 53 113 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 3 7 7 3 20 Peak Tracking Total 19 | . 3 3 3 3 19 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 5 | . . . 5 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 1 | . 1 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . . 13 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 1181 | 72 66 406 229 49 359 Spaces Moved 1007 | 47 71 401 140 33 315 Core 2 | 1 . . . . 1 Treads 33 | . . . 33 . . Legs 122 | . . . 76 32 14 Wheels 850 | 46 71 401 31 1 300 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 101 | 90 90 90 122 119 108 Slowest Speed 450 | 100 90 90 160 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 19 84 9 16 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 Spaces Dug 3 | . . . . 3 . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 1120 | 66 73 431 177 39 334 Wait 24 | 2 . 22 . . . Move 1002 | 46 70 400 139 32 315 Hop . | . . . . . . Pick Up 17 | 8 2 . 1 1 5 Fast Attach 19 | 5 . 1 10 1 2 Attach 10 | 1 . . 5 1 3 Detach 5 | . . . 4 1 . Swap 4 | . . . . 2 2 Drop 9 | . 1 . 3 . 5 Fire 29 | 4 . 7 15 1 2 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 13) 139 | -10/Materials | Entered Mines 157 | -10/Mines | Learned Materials terminal intel 252 | -10/Mines | Discovered new exit (range 8) 311 | -10/Mines | Build established: Mutant 415 | -10/Mines | Learned Materials stockpile data 448 | -10/Mines | Discovered new exit (range 8) 545 | -10/Mines | Entered Materials 545 | -9/Materials | Evolved 2 slots: Utility x2 547 | -9/Materials | Loaded intel: 12 terminal locations 565 | -9/Materials | Discovered new exit (range 16) 774 | -9/Materials | Entered Mines 815 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 823 | -9/Mines | Entered Zion 880 | -7/Zion | Found Prototype Device 880 | -7/Zion | Identified Phasing AFG 902 | -7/Zion | System corruption cleaned by Quarantine Array 953 | -7/Zion | Learned location of Armory (-4) 1112 | -7/Zion | Attacked by Zionites 1126 | -7/Zion | Core integrity fell below 50% 1179 | -7/Zion | System corruption reached 10% 1181 | -7/Zion | Core integrity fell below 20% 1182 | -7/Zion | Destroyed by SD-79V(z) with Makeshift Hammer Last Messages --------------- Machinery. 01154_ Z9-XI1(z) heat damages core (-3). 01155_ Z9-XI1(z) overheating. 01159_ HB-C1P(z) emerges from the Twisted Machinery. 01159_ HB-C1P(z) sifts through the Twisted Machinery. 01159_ 5O-RZY(z) pulls a Mak. Spear out of the Twisted Machinery. 01160_ KF-66C(z) pulls a Mak. Sword out of the Twisted Machinery. 01161_ Q1-9YE(z) pulls a Mak. Sword out of the Twisted Machinery. 65-CPX(z) bursts out of the Twisted Machinery. 01164_ 65-CPX(z) pulls a Mak. Spear out of the Twisted Machinery. 01167_ Z9-XI1(z) heat damages Mak. Spear, Mak. Laser. 01170_ Knocked back. 01171_ Z9-XI1(z) heat damages Mak. Leg. 01172_ Aluminum Leg destroyed. 01172_ System corrupted by crushing effect (+3). 01174_ Z9-XI1(z) destroyed. 01178_ Aluminum Leg destroyed. 01178_ Mak. Armor Plating destroyed. 01178_ System corrupted by crushing effect (+2). 01178_ System corrupted by crushing effect (+3). 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""######" """" " """### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Force Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Point Defense System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Power Sword | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileNeutrinoSuite Manual? 0 Play Time 00:17:29 Cumulative 83.4 hours Start 2022.07.08 @ 13:10:28 End 2022.07.08 @ 13:26:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 43 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc801e37-bdef-4392-aba8-f7d0434dc673