Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.11 @ 02:57:42 // Halloween2020/ForbiddenLore

Player: Valguris

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (561)     2805
Value Destroyed (34350)    34350
Prototype IDs (110)        2200
Alien Tech Used (1)        200
Bonus (58872)              58872
              TOTAL SCORE: 109927

 Bonus
-------
High Alert Combat Kills    5545
Follower Combat Kills      7187
Entered Garrisons          1800
Used RIF Installer         4500
Network Hubs Disabled      800
Met Zhirov                 300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Read Decrypted Archives    300
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Destroyed Architect        15000
Win                        3000
Friendly Fire              -1860

 Cogmind 
---------
Core Integrity             1138/1600
Matter                     250/300
Energy                     93/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>          --- POWER (4) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (16) -----
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (4) ----
  Enhanced Armored Heavy Treads
           EMDS

 Peak State 
------------
>               --- POWER ------------
                Zero-point Reactor
                Zero-point Reactor
                Vortex Chain Reactor
>               --- PROPULSION -------
   Experimental Biometal Heavy Treads
   Experimental Biometal Medium Treads
>               --- UTILITY ----------
   Experimental Cooling System
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
   Experimental Targeting Computer
       Advanced Armor Integrity Analyzer
                Quantum Capacitor
                SHELL Armor
                Beam Splitter
                AEGIS Remote Shield
                Stealth Drone Bay
>               --- WEAPON -----------
   High-powered Disruptor Cannon
>               --- INVENTORY --------
                Quantum Reactor
                Zero-point Reactor
                Centrium Wheel
   High-density Centrium Wheel
                2N-1CE's Frost Array
   Experimental Energy Well
   Experimental Energy Well
   Experimental Matter Compressor
   Experimental Targeting Computer
       Improved Particle Charger
       Advanced Powered Armor
       Advanced Powered Armor
                AEGIS Remote Shield
                AEGIS Remote Shield
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                EMDS
                EMDS
       Enhanced Nova Cannon
                Potential Cannon
         Cooled Nova Cannon
                Null Cannon
                Omega Cannon
                Micro-nuke Launcher
       Advanced Remote Datajack
       Advanced Remote Datajack
[Rating: 228]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Light Angular Momentum Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Myomer Exoskeleton
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Quantum Capacitor
  Storage                  Large Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Relay Coupler [Grunt]
  Protection               Advanced Powered Armor
Weapon                     Advanced Remote Datajack
  Energy Gun               Small Laser
  Energy Cannon            EMDS
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Flak Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Advanced Remote Datajack
  Slashing Weapon          Axe
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -9  -9  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Res Gar Res Tes Gar Acc Com Ac0 
Slots Evolved              18   | .   .   2   .   2   .   .   .   .   .   4   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   2   .   .   2   .   .   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  14   | .   .   2   .   2   .   .   .   .   .   3   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             871  | 6   17  15  2   19  11  18  2   30  1   11  16  3   18  37  7   30  32  10  11  2   9   24  27  19  4   49  18  40  22  26  74  21  17  175 48  
  Power                    55   | 1   2   2   .   .   .   2   .   1   .   1   .   .   1   5   .   4   2   1   1   .   2   .   3   2   .   4   1   1   .   1   .   1   1   14  2   
    Engine                 16   | 1   2   2   .   .   .   2   .   1   .   1   .   .   1   2   .   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   3   2   .   4   1   1   .   1   .   1   1   14  2   
  Propulsion               52   | 2   4   2   .   5   1   3   .   .   .   1   1   .   1   2   .   1   2   1   .   .   .   1   1   5   2   1   1   .   .   2   4   .   .   9   .   
    Treads                 40   | 2   3   2   .   5   1   3   .   .   .   1   1   .   1   2   .   1   2   1   .   .   .   1   1   3   .   1   1   .   .   1   .   .   .   7   .   
    Leg                    4    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
    Wheel                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   1   1   .   .   2   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  368  | 1   4   4   .   7   4   7   .   .   .   5   1   1   2   4   2   15  18  6   8   2   4   19  18  .   .   20  6   24  16  7   27  10  4   94  28  
    Device                 208  | .   2   .   .   2   3   .   .   .   .   3   .   .   1   4   1   4   8   3   5   2   2   12  13  .   .   9   3   12  6   2   13  1   1   69  27  
    Storage                27   | 1   1   1   .   3   .   1   .   .   .   .   .   1   .   .   .   5   .   .   .   .   .   2   1   .   .   .   .   .   .   1   3   1   .   6   .   
    Processor              16   | .   1   1   .   1   .   2   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   1   1   .   .   2   .   .   .   .   1   .   .   3   .   
    Hackware               55   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   5   3   3   .   1   4   3   .   .   .   3   6   6   4   5   3   2   5   .   
    Protection             62   | .   .   2   .   1   1   4   .   .   .   2   1   .   .   .   .   4   4   .   .   .   1   .   .   .   .   9   .   6   4   .   5   5   1   11  1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   396  | 2   7   7   2   7   6   6   2   29  1   4   14  2   14  26  5   10  10  2   2   .   3   4   5   12  2   24  10  15  6   16  43  10  12  58  18  
    Energy Gun             4    | 1   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          215  | .   2   4   1   4   2   .   .   9   .   4   4   2   5   17  1   6   7   1   1   .   2   3   3   4   .   10  8   7   3   10  22  6   9   41  17  
    Ballistic Gun          17   | 1   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   1   1   1   .   1   .   1   3   1   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       55   | .   .   1   .   1   3   5   1   10  .   .   2   .   4   2   .   .   .   .   .   .   .   .   .   .   .   12  .   2   .   2   6   .   .   4   .   
    Launcher               44   | .   .   1   1   2   1   1   1   10  1   .   8   .   5   2   3   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   3   1   1   .   
    Special Weapon         56   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   1   1   4   1   2   2   5   2   4   14  1   2   12  1   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  36   | .   .   2   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   11  .   .   16  4   
Parts Lost                 76   | .   4   1   3   2   2   1   .   .   .   2   2   .   8   8   9   1   10  1   .   .   .   .   .   .   .   5   1   2   .   1   4   1   1   4   3   
  Power                    13   | .   1   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   1   
  Propulsion               9    | .   1   .   1   1   .   .   .   .   .   1   1   .   1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  34   | .   .   .   .   .   2   .   .   .   .   1   1   .   3   1   6   1   4   1   .   .   .   .   .   .   .   5   1   1   .   1   3   .   1   1   1   
  Weapon                   20   | .   2   1   2   1   .   1   .   .   .   .   .   .   2   3   2   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   
  Highest Loss Streak      8    | .   2   1   3   1   1   1   .   .   .   2   2   .   8   2   8   1   5   1   .   .   .   .   .   .   .   2   1   1   .   1   3   1   1   3   1   
Average Slot Usage (%)     87   | .   98  96  99  98  99  99  100 100 100 97  99  100 85  90  37  52  97  96  88  90  88  83  83  84  88  84  87  85  84  86  85  85  83  77  82  
  Engine                   3    | .   13  11  11  9   9   9   9   9   9   13  13  13  6   2   1   1   3   5   5   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   1   6   6   5   5   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   10  9   10  10  10  10  9   9   8   8   7   12  14  11  
  Treads                   7    | .   24  21  22  17  18  18  18  18  18  12  13  13  12  6   1   4   8   7   5   5   5   5   5   5   .   4   5   4   4   4   .   .   .   4   7   
  Device                   12   | .   5   11  11  10  17  6   .   .   .   11  13  13  17  29  13  9   13  18  22  27  22  8   4   5   5   9   15  13  15  17  14  16  12  11  23  
  Storage                  19   | .   14  15  22  18  18  21  27  27  27  20  20  20  20  17  6   5   17  17  17  15  15  20  21  21  21  21  21  19  19  17  17  17  20  23  15  
  Processor                6    | .   7   8   11  15  9   17  18  18  18  13  13  13  11  11  6   .   3   3   .   .   .   .   .   .   .   3   5   4   4   4   4   4   4   5   11  
  Hackware                 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  12  17  15  17  22  26  26  26  16  14  20  15  18  20  19  19  4   .   
  Protection               6    | .   .   6   .   8   9   9   9   9   9   11  12  13  2   .   .   12  13  9   5   5   5   5   5   5   5   8   5   4   5   5   8   5   4   6   7   
  Energy Cannon            5    | .   12  20  18  14  8   .   .   1   .   12  7   12  4   9   .   7   7   4   .   5   4   5   4   9   5   4   4   3   4   3   2   3   3   3   3   
  Ballistic Cannon         2    | .   .   1   .   3   9   17  17  13  10  .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   5   5   5   5   4   .   2   .   4   2   2   1   3   4   3   1   .   
Naked Turns                69   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   24  38  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
Heaviest Build             297  | 11  18  33  33  75  75  106 106 108 106 140 124 140 140 127 116 99  100 92  84  87  133 165 165 177 177 188 150 173 186 188 196 220 240 297 251 
  Greatest Support         125  | 40  40  40  40  40  40  43  40  40  40  40  40  40  48  70  70  70  70  70  70  70  70  70  70  80  80  80  80  80  80  80  100 100 100 125 125 
  Greatest Overweight (x)  12   | .   .   .   1   1   1   2   2   2   2   3   3   3   6   2   1   1   1   1   1   1   1   2   2   2   5   5   1   2   2   2   12  2   2   6   2   
  Average Overweight (x)   1    | .   .   .   .   .   1   1   2   2   2   2   2   3   2   1   .   .   1   1   1   1   1   1   2   2   4   1   1   1   1   2   1   1   2   1   1   
Largest Inventory Capacity 50   | 6   8   12  12  18  18  24  24  24  24  24  24  26  26  26  26  18  18  18  18  18  18  30  32  28  28  28  28  28  28  30  32  38  38  50  32  
  Average Capacity         27   | 5   6   9   12  16  18  20  24  24  24  24  24  25  26  26  12  9   18  18  18  18  18  24  26  28  28  28  28  28  28  28  30  33  38  41  31  
  Most Carried             50   | 6   8   12  12  18  18  24  24  24  24  24  24  23  23  26  25  16  18  18  18  18  18  26  28  28  28  28  28  28  28  30  32  38  38  50  32  
  Average Carried          25   | 2   5   9   12  14  17  20  24  23  24  23  23  22  21  24  12  7   16  17  17  17  17  23  24  27  27  27  27  27  26  27  29  32  37  38  30  
  Final Capacity           38   | 6   8   12  12  18  18  24  24  24  24  24  24  26  26  26  4   18  18  18  18  18  18  26  28  28  28  28  28  28  28  30  32  38  38  32  4   
  Final Carried            38   | 6   8   12  12  18  18  24  24  24  24  24  22  23  22  25  4   16  18  18  18  18  18  25  28  28  28  28  28  28  28  29  31  38  37  32  4   

 Class Distribution 
--------------------
 50% | Botlord-Mutant
 14% | Bothacker-Mutant
 11% | Mutant
 10% | Scavenger-Mutant
  7% | Generator-Mutant
  5% | Hauler-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
           Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
           Mutant | -8/Materials
    Hauler-Mutant | -8/Storage
    Hauler-Mutant | -8/Garrison
 Bothacker-Mutant | -8/Recycling
 Bothacker-Mutant | -6/Factory
 Bothacker-Mutant | -6/Garrison
 Bothacker-Mutant | -6/Factory
 Bothacker-Mutant | -6/Garrison
 Bothacker-Mutant | -5/Factory
           Mutant | -5/Waste
           Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Waste
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Extension
   Botlord-Mutant | -4/Cetus
   Botlord-Mutant | -4/Archives
 Bothacker-Mutant | -4/Hub_04(d)
   Botlord-Mutant | -4/Garrison
   Botlord-Mutant | -3/Research
   Botlord-Mutant | -3/Garrison
   Botlord-Mutant | -2/Research
   Botlord-Mutant | -2/Testing
   Botlord-Mutant | -2/Garrison
   Botlord-Mutant | -1/Access
   Botlord-Mutant | -1/Command
 Generator-Mutant | -1/Access_0

 Resources                       | -11  -10  -9   -9   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Mat  Min  Mat  Gar  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Gar  Res  Gar  Res  Tes  Gar  Acc  Com  Ac0  
Matter Collected           22122 | 233  439  166  38   316  226  1424 .    612  52   75   266  130  413  649  .    514  530  214  67   87   323  383  950  276  .    1452 524  982  588  846  2150 633  375  5432 757  
  Remotely                 75    | .    .    .    .    .    .    .    .    .    .    75   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            32153 | .    732  523  161  823  288  1330 69   469  52   75   385  130  671  3120 .    1097 815  571  .    .    313  472  310  312  .    2889 296  1429 374  2313 4133 638  731  5628 1004 
  Parts                    1313  | .    50   32   14   58   12   70   10   16   10   5    16   1    22   103  .    48   22   10   .    .    6    10   5    8    .    110  9    85   9    102  170  25   29   199  47   
Haulers Intercepted        25    | .    1    3    .    2    .    6    1    .    .    .    .    .    .    5    .    1    .    .    .    .    .    1    1    .    .    .    .    .    .    3    1    .    .    .    .    
Recyclers Shooed           11    | .    .    .    .    .    .    1    1    .    .    1    .    1    .    2    .    3    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Res Gar Res Tes Gar Acc Com Ac0 
Combat Hostiles Destroyed  445  | .   14  7   7   16  11  28  5   13  5   1   11  .   13  32  .   11  16  2   .   .   1   1   3   5   .   35  7   21  8   25  49  18  9   60  11  
  Melee                    3    | .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     12   | .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  242  | .   3   7   3   10  8   26  1   6   .   1   2   .   4   15  .   3   15  1   .   .   1   1   3   1   .   21  7   9   1   16  25  5   6   38  3   
  AOE                      89   | .   .   .   4   6   3   2   4   6   3   .   9   .   8   7   .   6   .   .   .   .   .   .   .   2   .   .   .   4   6   .   2   12  .   4   1   
Classes Destroyed          24   | .   5   2   .   2   1   1   .   1   1   .   1   .   .   3   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   4   .   .   .   .   
  Worker                   20   | .   .   .   .   1   .   2   .   .   .   .   .   .   .   3   .   1   .   1   .   .   .   1   .   .   .   .   .   2   .   1   4   .   .   4   .   
  Builder                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   25   | .   1   3   .   2   .   6   1   .   .   .   .   .   .   5   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   3   1   .   .   .   .   
  Recycler                 23   | .   2   1   .   .   .   5   .   .   .   .   .   1   .   3   .   2   .   3   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   3   .   
  Mechanic                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Operator                 6    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Drone                    5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  27   | .   3   1   .   3   .   3   .   .   .   .   .   .   .   5   .   1   .   .   .   .   .   .   .   1   .   3   .   .   .   1   2   .   .   4   .   
  Swarmer                  62   | .   3   .   4   3   4   4   4   .   .   .   .   .   4   4   .   .   3   .   .   .   .   .   .   2   .   .   3   7   3   .   .   13  .   1   .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   
  Grunt                    180  | .   11  4   3   7   4   17  .   9   .   .   9   .   6   17  .   7   13  1   .   .   .   .   2   2   .   13  1   .   6   3   15  1   4   25  .   
  Brawler                  14   | .   .   .   .   1   1   .   .   .   .   .   1   .   1   4   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   1   .   .   2   .   
  Duelist                  9    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   
  Protector                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Sentry                   38   | .   .   3   .   5   2   7   1   1   .   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   3   1   5   .   4   2   .   .   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   
  Hunter                   43   | .   .   .   .   .   1   .   .   2   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   2   .   5   .   8   7   2   3   10  .   
  Programmer               52   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   2   .   .   .   .   .   1   .   .   .   2   .   4   .   7   14  2   2   14  .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   
  Compactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Enhanced Hunter          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Lightning                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Protovariant P           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           13   | .   3   3   4   5   5   4   5   4   2   1   6   1   7   5   .   7   4   2   .   .   1   1   1   2   .   8   4   5   6   6   13  8   4   8   3   
  Combat Bots Only         13   | .   3   2   4   4   5   4   4   4   2   1   6   .   7   4   .   7   4   2   .   .   1   1   1   2   .   8   4   5   6   5   13  8   4   8   3   
Max Kills in Single Turn   5    | .   2   1   2   3   2   2   4   2   1   1   2   1   3   4   .   5   1   1   .   .   1   1   1   1   .   2   1   3   3   2   3   2   1   2   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   2   3   2   1   4   2   1   .   2   .   3   4   .   5   .   .   .   .   .   .   .   1   .   .   .   3   3   .   2   2   .   1   1   
  Melee                    1    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -9    -9    -8    -8    -8    -8    -8    -8    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Mat   Min   Mat   Gar   Mat   Sto   Gar   Rec   Fac   Gar   Fac   Gar   Fac   Was   Fac   Gar   Fac   Gar   Fac   Was   Fac   Ext   Cet   Arc   Hub   Gar   Res   Gar   Res   Tes   Gar   Acc   Com   Ac0   
Damage Taken               24389 | .     707   330   646   460   436   861   88    521   4     78    577   .     1473  1886  477   635   1881  151   192   .     86    355   400   420   .     2306  290   737   328   563   2220  447   324   2643  1867  
  Core                     1951  | .     151   35    163   48    62    71    .     13    .     10    18    .     128   166   204   25    38    .     10    .     .     .     16    22    .     57    12    48    55    68    126   50    26    218   111   
  Absorbed by Shields      6870  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     13    10    .     .     .     513   301   537   626   358   309   2459  1736  
  Reduced by Siege Mode    66    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     27    .     .     10    .     .     .     .     .     .     .     .     29    .     .     .     .     .     .     .     .     .     
Core Remaining (%)         72    | 100   39    .     50    .     .     .     .     .     64    .     .     .     81    .     .     .     .     .     55    .     .     .     .     .     .     .     90    .     92    .     .     83    .     .     71    
Volleys Fired              1986  | .     64    34    10    39    23    98    6     26    9     5     14    3     38    83    6     27    59    22    16    4     44    33    84    42    3     121   50    82    47    95    205   61    56    386   91    
  Largest                  2     | .     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     1     1     1     1     1     2     2     1     2     1     1     1     1     1     1     1     1     1     
  Hottest                  200   | .     120   136   136   136   128   88    88    138   88    138   138   138   138   162   90    180   180   90    90    90    90    110   200   191   50    122   110   113   113   113   120   120   130   200   200   
Shots Fired                2457  | .     128   67    18    71    39    194   9     47    10    10    26    6     57    143   10    31    97    23    16    4     43    34    88    43    3     165   51    82    47    95    207   61    56    385   91    
  Gun                      109   | .     94    .     .     .     .     .     .     .     .     .     .     .     .     4     .     2     5     .     .     .     2     .     2     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   1931  | .     34    66    16    65    35    192   6     31    2     10    7     6     43    122   1     27    81    16    6     3     34    16    28    36    .     164   28    60    16    83    184   39    42    343   89    
  Launcher                 127   | .     .     1     2     6     4     2     3     16    8     .     19    .     14    17    9     .     .     .     .     .     .     .     .     2     .     .     .     3     5     .     .     9     .     7     .     
  Special                  290   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     11    7     10    1     7     18    58    5     3     1     23    19    26    12    23    13    14    35    2     
  Kinetic                  485   | .     85    9     .     2     14    192   6     16    2     .     2     .     14    8     .     2     5     .     .     .     2     .     2     .     .     92    .     3     .     8     12    .     .     9     .     
  Thermal                  849   | .     43    57    16    63    21    .     .     .     .     .     .     .     7     3     1     12    81    4     6     3     34    3     26    9     .     22    17    24    8     38    75    34    27    171   44    
  Explosive                100   | .     .     1     2     6     4     2     3     14    .     .     19    .     14    .     9     .     .     .     .     .     .     .     .     2     .     .     .     3     5     .     .     9     .     7     .     
  Electromagnetic          734   | .     .     .     .     .     .     .     .     17    8     10    5     6     22    132   .     15    .     12    .     .     .     13    2     27    .     50    11    34    8     37    97    5     15    163   45    
  Robot Hit Streak         40    | .     24    18    11    25    14    23    10    23    1     7     9     11    7     18    17    12    8     7     7     6     12    8     17    5     5     14    10    11    16    34    40    18    22    17    31    
  Robot Miss Streak        8     | .     3     3     1     2     5     8     4     3     8     .     1     .     2     2     1     3     3     1     2     .     2     4     4     3     .     3     3     3     3     2     3     4     2     4     1     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     1     .     1     1     .     
  Secondary Targets        1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                717   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     28    28    57    16    75    105   39    42    239   88    
Shots Hit Robots           1717  | .     90    49    14    56    28    183   6     32    2     7     13    6     43    110   8     22    53    17    9     1     35    21    69    20    3     113   29    64    29    74    162   36    36    203   74    
  Core Hits                1004  | .     31    16    10    32    23    167   10    36    5     3     38    1     39    75    1     79    26    4     .     .     4     5     6     7     .     46    10    38    17    33    61    25    11    100   45    
  Critical Hits            151   | .     2     .     .     .     .     .     .     1     .     .     .     .     .     2     .     .     4     .     .     .     1     .     1     .     .     44    .     5     .     11    30    2     5     27    16    
  Critical Kills           49    | .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     19    .     3     .     3     6     1     2     8     3     
  Critical Parts Destroyed 83    | .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     3     .     .     .     1     .     1     .     .     24    .     1     .     7     21    1     3     14    5     
Melee Attacks              3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           76935 | .     1341  893   541   1569  1069  3170  471   1810  286   190   1631  235   2167  5966  664   2447  1929  592   48    5     1163  375   867   1159  .     3640  484   2671  1342  3578  8397  3209  1404  12666 8956  
  Guns                     1156  | .     945   .     .     .     .     .     .     .     .     .     .     .     .     74    .     24    65    .     .     .     27    .     21    .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  54675 | .     387   893   283   1026  519   2893  135   576   6     190   189   184   1113  3359  .     922   1864  592   48    .     1136  365   846   879   .     3536  484   1917  278   3578  7736  1160  1404  10432 5745  
  Explosions               20669 | .     .     .     258   543   550   192   336   1216  239   .     1442  51    1054  2436  664   1493  .     .     .     .     .     .     .     280   .     .     .     737   1064  .     620   2049  .     2234  3211  
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  418   | .     9     .     .     .     .     85    .     18    41    .     .     .     .     97    .     8     .     .     .     5     .     10    .     .     .     104   .     .     .     .     41    .     .     .     .     
  Kinetic                  7677  | .     808   134   .     .     187   2893  135   277   6     .     66    .     379   279   .     24    65    .     .     .     27    .     21    .     .     1002  .     38    .     207   224   .     .     905   .     
  Thermal                  31167 | .     524   759   283   1026  332   .     .     166   .     .     .     51    160   1460  .     370   1864  139   48    .     1136  47    752   233   .     299   203   777   37    1166  3678  943   783   6145  7786  
  Explosive                12102 | .     .     .     258   543   550   192   336   1050  .     .     1442  .     1054  71    664   988   .     .     .     .     .     .     .     280   .     .     .     659   1064  .     .     2049  .     902   .     
  Electromagnetic          25571 | .     .     .     .     .     .     .     .     299   239   190   123   184   574   4059  .     1057  .     453   .     .     .     318   94    646   .     2235  281   1197  241   2205  4454  217   621   4714  1170  
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         19    | .     .     .     .     .     .     .     .     .     .     .     1     1     2     3     8     19    19    19    14    .     9     7     3     .     .     5     5     3     2     6     16    12    2     12    .     
  Average Corruption       6     | .     .     .     .     .     .     .     .     .     .     .     1     1     1     2     7     15    19    18    5     .     7     4     2     .     .     3     5     1     1     3     10    6     1     5     .     
  Corruption Purged        93    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     1     .     .     5     14    .     6     4     3     .     .     3     .     3     2     .     12    13    2     22    .     
  Effects                  623   | .     .     .     .     .     .     .     .     .     .     .     .     .     6     12    4     37    111   41    41    .     17    22    9     .     .     32    22    8     1     14    115   35    1     95    .     
    Message Errors         128   | .     .     .     .     .     .     .     .     .     .     .     .     .     2     2     .     5     25    5     8     .     4     5     2     .     .     11    4     1     .     3     15    7     1     28    .     
    Matter Fused           106   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     12    10    7     8     .     2     3     3     .     .     1     6     1     .     5     16    11    .     19    .     
    Heat Flow Errors       63    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     4     6     8     8     .     .     2     1     .     .     2     2     1     1     2     12    3     .     9     .     
    Energy Discharges      60    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     5     .     2     6     2     6     .     3     4     2     .     .     6     2     .     .     1     8     3     .     9     .     
    Parts Rejected         7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     2     1     .     .     .     1     .     .     .     1     .     .     .     .     .     1     .     .     .     
    Data Loss (minor)      72    | .     .     .     .     .     .     .     .     .     .     .     .     .     3     2     1     2     7     4     8     .     2     3     .     .     .     5     1     2     .     .     13    8     .     11    .     
    Data Loss (major)      15    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     3     .     1     1     .     .     .     .     1     .     .     .     5     .     .     1     .     
    Misfires               13    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     1     .     .     .     1     .     .     .     .     2     .     .     .     3     .     .     3     .     
    Alerts                 3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misdirections          42    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     18    6     .     .     .     .     .     .     .     .     .     .     .     .     11    .     .     1     .     
    Targeting Errors       100   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     27    5     .     .     4     2     1     .     .     5     3     3     .     3     31    2     .     10    .     
    Weapon Failures        14    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     2     3     .     .     .     1     .     .     .     .     1     1     .     .     .     1     .     .     4     .     
Overload Shots             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            2695  | .     .     1     .     33    36    .     1     24    18    .     1     2     74    243   30    77    58    81    .     .     .     17    8     97    .     85    13    29    88    72    309   387   46    481   384   
  Projectiles              1651  | .     .     1     .     23    .     .     .     .     .     .     .     2     54    89    .     70    58    81    .     .     .     17    8     33    .     85    13    .     .     72    257   77    46    397   268   
  Explosions               1044  | .     .     .     .     10    36    .     1     24    18    .     1     .     20    154   30    7     .     .     .     .     .     .     .     64    .     .     .     29    88    .     52    310   .     84    116   
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 80    | .     .     2     .     .     3     40    1     4     .     .     .     .     3     3     .     .     .     .     .     .     .     .     .     .     .     16    .     .     .     .     .     .     .     8     .     
  Impact                   4     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     
  Kinetic                  75    | .     .     2     .     .     3     38    1     4     .     .     .     .     3     2     .     .     .     .     .     .     .     .     .     .     .     14    .     .     .     .     .     .     .     8     .     
  Secondary                1     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      1405  | .     .     .     .     .     .     .     28    37    4     .     25    .     203   267   200   .     .     .     .     .     .     .     .     .     .     .     .     127   231   .     91    84    .     108   .     
  Shots                    41    | .     .     .     .     .     .     .     1     3     1     .     1     .     8     8     7     .     .     .     .     .     .     .     .     .     .     .     .     2     4     .     1     3     .     2     .     
  Rammed                   42    | .     4     .     .     1     .     10    .     3     3     .     .     .     .     7     .     3     .     .     .     1     .     1     .     .     .     8     .     .     .     .     1     .     .     .     .     
Targets Rammed             46    | .     4     .     .     1     .     11    .     4     4     .     .     .     .     7     .     3     .     .     .     1     .     1     .     .     .     8     .     .     .     .     2     .     .     .     .     
  Kicked                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Crushed                  3     | .     .     .     .     .     .     1     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        447   | .     252   144   213   306   45    240   60    319   30    24    9     18    40    204   10    447   345   238   212   .     80    367   360   252   42    301   256   407   247   326   416   159   33    408   206   
  Average Temperature      84    | .     73    40    113   86    17    53    27    90    18    11    6     9     15    57    7     133   114   64    88    .     33    93    111   46    22    84    62    144   48    105   88    47    5     85    55    
  Received Heat Transfer   4270  | .     327   138   75    225   90    423   9     180   .     36    198   .     225   573   .     117   588   27    36    .     .     21    78    21    .     357   36    21    33    53    182   24    24    117   36    
  Effects                  32    | .     .     .     .     2     .     2     .     .     .     .     .     .     .     1     .     3     2     .     .     .     .     1     4     .     .     2     .     3     .     3     4     .     .     5     .     
    Shutdowns              6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     1     1     .     .     .     .     2     .     .     .     .     .     .     .     
    Energy Bleed           10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     3     .     .     .     .     1     .     2     .     .     .     1     .     
    Interference           14    | .     .     .     .     2     .     2     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     2     .     .     .     1     3     .     .     3     .     
    Matter Decay           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
Siege Activations          6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     3     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     
  Total Turns              72    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     15    .     .     .     .     .     .     .     .     40    .     .     .     .     5     .     .     .     .     
  Longest Duration         40    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     6     .     .     .     .     .     .     .     .     40    .     .     .     .     5     .     .     .     .     
Robots Corrupted           110   | .     .     .     .     .     .     .     .     .     .     .     .     1     3     12    .     2     .     2     .     .     .     .     1     2     .     14    .     8     1     11    22    1     3     20    7     
  Combat Hostiles          98    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     10    .     2     .     1     .     .     .     .     .     2     .     14    .     8     1     9     21    1     3     18    7     
  Parts Fried              228   | .     .     .     .     .     .     .     .     5     2     .     .     .     8     34    .     5     .     5     .     .     .     2     1     4     .     32    .     9     6     15    41    2     6     29    22    
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Combat Hostiles          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Parts Melted             39    | .     1     5     .     5     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     1     .     .     .     .     2     .     1     6     .     3     12    .     
  Heat Transferred         20419 | .     1110  1554  481   1813  555   .     .     200   .     .     .     50    222   1025  .     346   1062  75    25    .     965   25    510   125   .     150   125   642   37    888   2570  646   629   3453  1136  
Parts Sabotaged            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      16    | .     .     .     .     .     .     .     .     1     .     .     .     1     .     6     .     2     .     .     .     .     .     .     .     .     .     .     .     1     1     .     3     .     .     1     .     
Missiles Intercepted       5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     

 Alert                          | -11  -10  -9   -9   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Mat  Min  Mat  Gar  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Gar  Res  Gar  Res  Tes  Gar  Acc  Com  Ac0  
Peak Influence             1239 | .    215  222  246  434  598  600  403  852  569  1163 1100 588  688  1086 412  744  960  563  809  464  170  255  514  674  238  359  786  827  895  1239 907  870  842  957  .    
  Initial                  1138 | .    .    39   86   83   209  291  143  266  383  1138 707  577  411  361  380  240  423  504  357  424  162  .    79   229  208  83   251  441  579  503  556  44   521  7    .    
  Average                  439  | .    92   132  169  307  490  391  200  543  500  1114 947  582  642  668  361  489  806  494  395  446  163  117  222  458  210  126  610  572  781  828  386  270  265  406  .    
Maximum Alert Level        4    | .    1    1    1    2    2    2    2    3    2    4    4    2    2    3    2    3    3    2    3    2    .    1    2    2    1    1    3    3    3    4    3    3    3    4    .    
  Low Security (%)         21   | 100  88   70   68   13   .    3    77   .    .    .    .    .    .    .    .    .    .    .    .    .    100  90   53   3    .    78   .    .    .    .    14   67   49   9    .    
  Level 1                  21   | .    11   29   31   59   23   47   22   15   .    .    .    .    .    7    93   30   .    20   87   .    .    9    32   11   100  21   21   3    .    .    53   4    28   10   .    
  Level 2                  26   | .    .    .    .    27   76   48   .    63   99   .    .    100  100  49   6    66   20   79   5    100  .    .    13   85   .    .    41   73   24   38   19   14   9    10   .    
  Level 3                  15   | .    .    .    .    .    .    .    .    20   .    25   86   .    .    43   .    3    79   .    7    .    .    .    .    .    .    .    36   22   75   47   12   12   12   6    .    
  Level 4                  14   | .    .    .    .    .    .    .    .    .    .    74   13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    62   .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          104  | .    6    3    .    2    .    6    2    .    .    1    .    1    .    6    .    2    .    2    .    .    .    4    3    .    .    6    .    12   .    8    14   .    9    17   .    
  Investigation            28   | .    2    2    .    1    .    3    1    .    .    .    .    1    .    .    .    1    .    1    .    .    .    1    1    .    .    1    .    .    .    1    1    .    3    8    .    
  Extermination            16   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    1    .    2    .    2    4    .    .    5    .    
  Reinforcement            29   | .    4    1    .    .    .    3    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    1    2    .    .    2    .    2    .    3    5    .    2    1    .    
  Assault                  12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    2    1    .    .    3    .    
  Garrison                 19   | .    .    .    .    1    .    .    1    .    .    1    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    1    .    6    .    .    3    .    4    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    1    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Res Gar Res Tes Gar Acc Com Ac0 
Distress Signals           50   | .   1   .   .   2   .   3   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   1   5   2   .   1   .   1   .   6   .   .   3   22  .   
Communications Jammed      21   | .   .   .   .   .   .   3   .   .   .   .   .   .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         20   | .   .   .   .   .   .   3   .   .   .   .   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              853  | .   26  11  9   23  13  44  7   15  14  1   11  .   11  48  6   13  36  6   17  1   5   23  37  23  3   48  35  45  34  54  61  31  22  93  27  
  Peak Tracking Total      14   | .   5   2   4   5   6   4   4   4   3   1   5   .   6   6   6   7   6   3   4   1   2   5   4   6   8   9   14  7   9   6   7   4   7   7   4   
  Tactical Retreats        24   | .   2   1   .   1   1   1   .   2   .   .   .   .   1   3   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   3   4   .   

 Traps                          | -11 -10 -9  -9  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Res Gar Res Tes Gar Acc Com Ac0 
Traps Triggered            51   | .   4   1   .   .   1   1   .   3   .   .   .   .   3   3   .   .   2   .   4   1   .   1   7   .   .   .   5   2   3   .   1   4   .   5   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Machines                       | -11 -10 -9  -9  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Res Gar Res Tes Gar Acc Com Ac0 
Machines Disabled          100  | .   .   1   .   .   .   .   3   8   1   .   2   .   .   9   .   8   4   .   3   .   .   5   2   4   .   .   4   3   3   3   15  8   1   7   6   
  Max in Single Turn       5    | .   .   1   .   .   .   .   2   2   1   .   1   .   .   4   .   5   1   .   1   .   .   .   1   1   .   .   1   1   1   1   2   1   1   1   1   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Garrison Relay           20   | .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   3   .   2   .   .   .   .   .   .   .   4   .   3   .   .   4   .   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Res Gar Res Tes Gar Acc Com Ac0 
Machines Accessed          126  | .   4   6   .   5   .   11  4   .   5   1   .   1   .   6   .   5   .   5   .   3   .   5   11  2   1   9   .   5   .   4   14  .   8   11  .   
  Terminals                83   | .   3   4   .   3   .   8   2   .   2   .   .   .   .   3   .   3   .   2   .   2   .   3   11  2   .   7   .   3   .   3   7   .   6   9   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   
  Repair Stations          5    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   
  Recycling Units          12   | .   1   1   .   1   .   2   1   .   3   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Garrison Access          17   | .   .   .   .   1   .   .   1   .   .   1   .   1   .   2   .   1   .   1   .   1   .   2   .   .   .   2   .   1   .   .   1   .   2   .   .   
Total Hacks                475  | .   19  18  .   15  .   34  11  .   16  3   .   3   .   16  .   18  .   13  .   7   .   11  21  3   25  47  .   17  .   19  59  .   46  54  .   
  Successful               206  | .   12  8   .   6   .   19  7   .   5   2   .   1   .   7   .   7   .   6   .   4   .   3   7   1   25  28  .   7   .   5   20  .   13  13  .   
  Failed                   268  | .   7   10  .   9   .   15  4   .   11  1   .   2   .   9   .   11  .   7   .   3   .   8   14  2   .   19  .   10  .   14  39  .   32  41  .   
    Catastrophic           69   | .   1   1   .   2   .   .   1   .   .   1   .   1   .   1   .   2   .   4   .   1   .   1   2   .   .   7   .   4   .   4   13  .   12  11  .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Manual                   223  | .   10  10  .   10  .   10  5   .   2   2   .   2   .   13  .   11  .   7   .   3   .   3   3   1   .   31  .   12  .   2   20  .   32  34  .   
  Terminals                297  | .   16  14  .   7   .   26  7   .   6   .   .   .   .   8   .   13  .   4   .   5   .   7   21  3   .   35  .   12  .   18  25  .   33  37  .   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   5   .   .   .   .   .   .   .   .   .   2   .   1   1   .   .   .   .   
  Repair Stations          29   | .   .   3   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   8   .   
  Recycling Units          33   | .   3   1   .   3   .   2   2   .   10  .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
  Scanalyzers              14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   
  Garrison Access          67   | .   .   .   .   5   .   .   2   .   .   3   .   3   .   7   .   3   .   3   .   2   .   4   .   .   .   12  .   3   .   .   7   .   13  .   .   
Terminal Hacks             99   | .   6   3   .   2   .   9   2   .   1   .   .   .   .   1   .   2   .   1   .   2   .   .   7   1   25  12  .   1   .   4   8   .   9   3   .   
  Record                   28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   25  1   .   .   .   .   1   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Robot Analysis           7    | .   3   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Prototype ID Bank        13   | .   1   1   .   .   .   2   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   1   .   .   2   .   .   1   .   
  Open Door                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   1   .   3   1   .   
  Branch Access Points     2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Unreport Threat          9    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   .   1   .   .   
  Locate Traps             10   | .   .   .   .   .   .   2   1   .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Patrol Status            1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   1   .   .   
  Zone Layout              4    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       10   | .   .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Scan Component           7    | .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Repair                   3    | .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       7    | .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Retrieve Components      7    | .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Scanalyzer                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Garrison Access Hacks      17   | .   .   .   .   1   .   .   1   .   .   1   .   1   .   2   .   1   .   1   .   1   .   2   .   .   .   2   .   2   .   .   1   .   1   .   .   
  Unlock Access            13   | .   .   .   .   1   .   .   1   .   .   1   .   1   .   2   .   1   .   1   .   1   .   .   .   .   .   2   .   1   .   .   1   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Unauthorized Hacks         68   | .   4   3   .   2   .   6   4   .   2   1   .   .   .   4   .   4   .   2   .   1   .   1   .   .   .   14  .   4   .   1   4   .   3   8   .   
  Terminals                50   | .   4   2   .   .   .   4   2   .   .   .   .   .   .   2   .   4   .   1   .   1   .   1   .   .   .   12  .   2   .   1   3   .   3   8   .   
    Track                  20   | .   2   1   .   .   .   2   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   2   .   1   5   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Botnet                 22   | .   1   1   .   .   .   2   1   .   .   .   .   .   .   2   .   1   .   1   .   1   .   1   .   .   .   3   .   2   .   1   1   .   2   2   .   
    Detonate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   
    Operators              2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Haulers                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   .   1   .   1   .   2   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 7    | .   .   1   .   1   .   2   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          6    | .   .   .   .   1   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Reprogram              5    | .   .   .   .   1   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         108  | .   4   5   .   5   .   9   3   .   4   1   .   1   .   5   .   5   .   5   .   3   .   4   8   1   .   7   .   5   .   4   11  .   8   10  .   
  Full Trace Events        17   | .   .   .   .   1   .   .   .   .   2   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   8   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 285  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   285 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   76   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   76  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     90   | .   .   26  .   .   .   64  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     30   | .   10  .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Res Gar Res Tes Gar Acc Com Ac0 
Used RIF Installer         9    | .   .   .   .   .   1   .   .   1   .   .   1   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Zone Cloak               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Robots Hacked              171  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   9   3   5   1   7   11  11  4   3   1   13  13  17  14  14  11  6   26  .   
  Non-combat               22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   1   .   .   .   3   .   4   3   .   2   6   .   
  Combat                   149  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   9   3   5   .   7   11  10  3   3   1   13  10  17  10  11  11  4   20  .   
  Autoassimilated          15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   1   .   6   .   
Robot Hacks Applied        189  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   9   3   5   1   7   11  13  4   3   1   18  14  18  12  18  11  14  25  .   
  parse_system             31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   6   4   3   1   2   .   2   2   .   1   1   8   .   
  find_chute               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  hold_bot                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  drop_inventory           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   
  recall_reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  find_recycling           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  find_station             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  check_alert              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  purge_threat             14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   4   1   .   
  find_terminals           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  locate_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  map_route                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   1   .   
  relay_feed               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  disable_scanner          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  locate_prototypes        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  ignore_targets           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  link_fov                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  disrupt_area             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  amplify_resonance        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  reboot_system            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   4   .   .   .   .   10  1   8   1   .   1   4   2   .   
  formatsys_low            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   
  formatsys_high           73   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   2   4   .   .   6   7   .   .   .   5   9   8   5   3   9   .   9   .   
Relay Couplers Released    94   | .   .   .   .   .   .   .   .   11  .   .   4   .   .   .   .   3   13  .   10  .   .   .   .   .   .   3   17  3   14  .   .   16  .   .   .   
  Machine Destruction      88   | .   .   .   .   .   .   .   .   11  .   .   4   .   .   .   .   .   13  .   10  .   .   .   .   .   .   3   17  .   14  .   .   16  .   .   .   
  Programmers              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Attached                 55   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   5   3   3   .   1   4   3   .   .   .   3   6   6   4   5   3   2   5   .   
Robots Rewired             22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   1   1   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -9   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Mat  Min  Mat  Gar  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Gar  Res  Gar  Res  Tes  Gar  Acc  Com  Ac0  
Total Allies               179   | .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    1    8    4    8    .    .    11   37   5    .    1    15   11   18   10   11   12   5    19   1    
  Largest Group            32    | .    .    .    .    .    1    .    .    .    .    1    1    .    .    .    .    1    4    4    7    6    3    7    32   18   .    1    5    6    4    8    5    8    9    13   .    
  Highest-Rated Group      1413  | .    .    .    .    .    15   .    .    .    .    32   32   .    .    .    .    49   176  157  254  230  123  258  1413 789  .    49   209  324  251  593  270  472  530  930  .    
  Highest-Rated Ally       222   | .    .    .    .    .    15   .    .    .    .    32   32   .    .    .    .    49   49   49   49   49   41   56   156  156  .    49   115  115  115  147  69   147  64   222  .    
Total Orders               60    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    .    3    .    2    39   10   
  STAY                     16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    2    .    1    10   .    
  ROAM                     5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    
  FOLLOW                   12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    1    8    .    
  AID                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  EXPLORE                  21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   8    
  RETURN                   5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    
Ally Attacks               1313  | .    .    .    .    .    1    .    .    .    .    .    9    .    .    .    .    .    33   21   70   4    77   64   198  171  .    .    58   125  50   132  48   35   56   160  1    
  Total Damage             45119 | .    .    .    .    .    29   .    .    .    .    .    344  .    .    .    .    .    914  926  1704 20   2582 2150 6728 5219 .    .    1500 3998 1877 4290 1083 1078 1926 8701 50   
  Kills                    195   | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    5    2    13   .    5    13   30   17   .    .    13   18   11   22   2    6    11   25   .    
Allies Corrupted           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    1    .    .    .    .    .    .    .    1    .    .    4    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Res Gar Res Tes Gar Acc Com Ac0 
Robot Analysis Total       7    | .   3   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Derelict Logs Recovered    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  6   
  Drone Recoveries         20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  5   

 Exploration                     | -11  -10  -9   -9   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Mat  Min  Mat  Gar  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Gar  Res  Gar  Res  Tes  Gar  Acc  Com  Ac0  
Turns Passed               42364 | 88   1420 774  236  919  505  2682 218  899  367  535  844  119  838  1477 115  579  1427 751  2543 322  409  1146 1738 625  70   1623 932  1311 1597 1067 2103 2158 787  8487 653  
Spaces Moved               18204 | 49   663  356  125  414  218  1125 90   362  162  222  355  43   340  573  128  417  604  381  197  172  118  407  736  249  42   625  448  570  569  478  1268 436  409  4559 294  
  Core                     368   | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    114  238  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Treads                   13876 | 45   663  356  125  414  218  1125 90   362  162  222  355  43   340  573  14   179  604  381  197  172  118  407  736  249  4    621  448  570  569  478  105  .    .    2649 282  
  Legs                     3913  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1162 436  409  1906 .    
  Wheels                   47    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   4    .    .    .    .    1    .    .    4    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  160  180  180  210  210  210  205  205  225  205  180  50   50   180  180  180  180  180  180  200  200  140  140  180  180  180  185  120  120  140  140  50   
  Average Speed            171   | 151  160  160  160  177  180  199  210  210  210  224  217  225  208  186  64   103  180  180  180  180  180  194  200  200  145  190  180  195  197  186  125  136  140  156  152  
  Slowest Speed            290   | 160  160  160  180  180  180  210  210  210  210  230  225  225  290  205  180  180  180  180  180  180  180  200  200  200  200  200  180  200  200  200  210  140  140  235  175  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       47    | 4    82   32   37   41   54   95   23   64   44   6    68   1    57   20   78   8    78   9    49   5    72   12   88   78   65   72   76   14   60   20   94   81   12   95   31   
  Regions Visited          35
    Branch Regions         10
  Pre-discovered Areas     7     | .    .    1    .    1    .    2    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        13    | .    .    1    .    1    .    1    1    .    .    1    .    1    .    .    .    1    .    1    .    .    .    1    .    .    .    1    .    1    .    1    1    .    .    .    .    
  Unknown Exits Taken      9     | 1    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    1    1    .    
Scrap Searched             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 204   | .    .    12   .    .    .    .    .    .    .    .    .    .    .    2    1    .    2    .    .    2    .    .    .    64   .    14   .    2    11   1    .    .    3    81   9    
Terrain Destroyed          1279  | .    .    12   8    36   12   20   28   52   .    .    75   5    47   57   31   26   21   1    2    3    4    .    4    64   .    18   4    45   53   12   31   69   7    204  328  
  Melee                    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               203   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    21   1    2    3    4    .    4    .    .    18   4    8    1    12   8    4    7    96   6    
  AOE                      1074  | .    .    12   8    36   12   20   28   52   .    .    75   5    47   55   30   23   .    .    .    .    .    .    .    64   .    .    .    37   52   .    23   65   .    108  322  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Mat  Min  Mat  Gar  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Gar  Res  Gar  Res  Tes  Gar  Acc  Com  Ac0  
Total                      27894 | 60   894  497  142  529  290  1367 109  443  175  249  395  60   407  827  149  529  838  429  2378 181  278  743  967  339  50   918  581  753  1037 654  1712 1993 624  5812 485  
  Wait                     5695  | .    119  58   6    23   35   75   11   .    .    .    11   7    3    66   4    16   106  5    2133 .    94   255  86   9    .    53   27   20   369  13   62   1421 130  476  2    
  Move                     18175 | 48   663  355  124  414  217  1124 90   361  162  221  354  42   339  573  127  416  603  381  196  172  117  406  735  248  41   625  447  570  568  477  1267 435  408  4556 293  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  424   | 6    13   15   .    19   2    19   .    9    .    6    .    3    3    29   1    24   23   5    7    1    3    13   10   6    1    21   15   18   14   19   33   20   3    49   14   
  Fast Attach              204   | 6    8    10   .    2    .    6    .    .    .    5    .    .    2    8    3    13   4    4    1    2    3    5    6    4    .    12   2    8    4    3    18   1    1    52   11   
  Attach                   314   | .    4    1    .    6    2    3    .    1    .    4    2    .    4    8    2    11   13   3    4    .    .    3    4    2    2    22   13   14   9    18   32   12   9    78   28   
  Detach                   165   | .    3    3    .    1    .    1    .    .    .    1    .    .    .    1    1    5    2    1    .    .    .    1    2    3    .    11   5    6    1    8    17   4    6    65   17   
  Swap                     355   | .    5    4    2    11   9    9    2    29   1    2    14   3    12   21   2    6    15   3    6    .    6    16   17   13   2    15   3    18   9    5    25   8    7    45   10   
  Drop                     424   | .    12   17   .    13   2    21   .    9    .    5    .    2    .    26   3    8    8    5    5    1    11   9    9    12   1    30   8    17   10   16   46   7    3    89   19   
  Fire                     1986  | .    64   34   10   39   23   98   6    26   9    5    14   3    38   83   6    27   59   22   16   4    44   33   84   42   3    121  50   82   47   95   205  61   56   386  91   
  Melee                    3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Kick                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Crush                    42    | .    3    .    .    1    .    11   .    4    3    .    .    .    .    7    .    3    .    .    .    1    .    1    .    .    .    8    .    .    .    .    .    .    .    .    .    
  Escape Stasis            83    | .    .    .    .    .    .    .    .    4    .    .    .    .    6    2    .    .    4    .    8    .    .    .    10   .    .    .    10   .    6    .    .    20   .    13   .    
  Rewire                   21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    1    4    .    .    .    1    .    .    .    4    4    1    3    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar)
-8/Garrison (discovered 2 exits: *Mat x2)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto x2)
-8/Storage
-8/Garrison (discovered 2 exits: *Rec x2)
-8/Recycling
-6/Factory (discovered 2 exits: [*Low] / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 3 exits: *Fac / Gar / Gar)
-5/Waste
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 2 exits: *Fac / Gar)
-5/Garrison
-4/Factory
-4/Waste
-4/Factory
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives
-4/Hub_04(d) (discovered 3 exits: *Res x2 / Gar)
-4/Garrison (discovered 2 exits: *Res x2)
-3/Research (discovered 2 exits: *Res / Gar)
-3/Garrison (discovered 3 exits: *Res x3)
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing (discovered 2 exits: *Acc / Gar)
-2/Garrison (discovered 3 exits: *Acc x3)
-1/Access
-1/Command (discovered 2 exits: [*Sur] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location      | Event
    10 | -11/Scrapyard | Discovered new exit (range 15)
    89 | -11/Scrapyard | Entered Materials
   306 | -10/Materials | Build established: Mutant
   348 | -10/Materials | Discovered new exit (range 8)
   684 | -10/Materials | Core integrity fell below 50%
   816 | -10/Materials | Discovered new exit (range 7)
  1135 | -10/Materials | Discovered new exit (range 3)
  1294 | -10/Materials | Discovered new exit (range 12)
  1509 | -10/Materials | Entered another Materials area
  1509 | -9/Materials  | Evolved 2 slots: Utility x2
  1597 | -9/Materials  | Identified exit to Mines
  1756 | -9/Materials  | Repaired Lgt. Treads
  2003 | -9/Materials  | Build established: Scavenger-Mutant
  2283 | -9/Materials  | Entered Mines
  2295 | -9/Mines      | Learned 8 Materials zone layouts
  2468 | -9/Mines      | Discovered new exit (range 9)
  2500 | -9/Mines      | Assembled infested the area
  2519 | -9/Mines      | Entered Materials
  2519 | -8/Materials  | Evolved 2 slots: Utility x2
  2520 | -8/Materials  | Identified exit to Factory
  2520 | -8/Materials  | Identified exit to Storage
  2545 | -8/Materials  | Lost 3 parts (1n2w)
  2780 | -8/Materials  | Discovered exit to Storage (range 10)
  2926 | -8/Materials  | Build established: Mutant
  3436 | -8/Materials  | Identified exit to Garrison
  3438 | -8/Materials  | Entered Garrison
  3438 | -8/Garrison   | Accompanied by 1 ally
  3482 | -8/Garrison   | Triggered checkpoint
  3630 | -8/Garrison   | Triggered checkpoint
  3779 | -8/Garrison   | Discovered new exit (range 10)
  3855 | -8/Garrison   | Build established: Scavenger-Mutant
  3856 | -8/Garrison   | Triggered checkpoint
  3905 | -8/Garrison   | Discovered new exit (range 12)
  3936 | -8/Garrison   | Installed Relay Interface Framework
  3943 | -8/Garrison   | Entered Materials
  4276 | -8/Materials  | Build established: Mutant
  4624 | -8/Materials  | Discovered exit to Storage (range 7)
  4710 | -8/Materials  | Repaired Flak Cannon
  4736 | -8/Materials  | Repaired Lgt. Armor Plating
  4857 | -8/Materials  | Discovered exit to Storage (range 16)
  5261 | -8/Materials  | Discovered exit to Factory (range 13)
  5780 | -8/Materials  | Discovered exit to Factory (range 11)
  5812 | -8/Materials  | Build established: Hauler-Mutant
  6372 | -8/Materials  | Discovered exit to Factory (range 5)
  6625 | -8/Materials  | Entered Storage
  6799 | -8/Storage    | Garrison activated, responded to threat
  6843 | -8/Storage    | Identified exit to Garrison
  6843 | -8/Storage    | Entered Garrison
  6918 | -8/Garrison   | Triggered checkpoint
  6980 | -8/Garrison   | Garrison Relay disabled
  7092 | -8/Garrison   | Triggered checkpoint
  7161 | -8/Garrison   | Discovered new exit (range 10)
  7365 | -8/Garrison   | Triggered checkpoint
  7408 | -8/Garrison   | Garrison Relay disabled
  7500 | -8/Garrison   | Triggered checkpoint
  7610 | -8/Garrison   | Triggered checkpoint
  7649 | -8/Garrison   | Garrison Relay disabled
  7704 | -8/Garrison   | Discovered new exit (range 10)
  7734 | -8/Garrison   | Expanded RIF knowledge: Program Shield
  7742 | -8/Garrison   | Entered Recycling
  7758 | -8/Recycling  | Spotter reported a threat
  7782 | -8/Recycling  | Spotter reported a threat
  7791 | -8/Recycling  | Spotter reported a threat
  7814 | -8/Recycling  | Spotter reported a threat
  7893 | -8/Recycling  | Spotter reported a threat
  7941 | -8/Recycling  | Build established: Bothacker-Mutant
  7990 | -8/Recycling  | Spotter reported a threat
  8002 | -8/Recycling  | Spotter reported a threat
  8017 | -8/Recycling  | Spotter reported a threat
  8067 | -8/Recycling  | Spotter reported a threat
  8093 | -8/Recycling  | Discovered new exit (range 9)
  8109 | -8/Recycling  | Entered Factory
  8109 | -6/Factory    | Evolved 4 slots: Power x1, Utility x3
  8166 | -6/Factory    | Discovered new exit (range 11)
  8536 | -6/Factory    | Identified exit to Garrison
  8644 | -6/Factory    | Entered Garrison
  8644 | -6/Garrison   | Accompanied by 1 ally
  8706 | -6/Garrison   | Triggered checkpoint
  8758 | -6/Garrison   | Garrison Relay disabled
  8844 | -6/Garrison   | Triggered checkpoint
  8855 | -6/Garrison   | Triggered checkpoint
  8968 | -6/Garrison   | Discovered new exit (range 10)
  9170 | -6/Garrison   | Discovered new exit (range 12)
  9373 | -6/Garrison   | Triggered checkpoint
  9451 | -6/Garrison   | Discovered new exit (range 10)
  9479 | -6/Garrison   | Expanded RIF knowledge: Zone Cloak
  9488 | -6/Garrison   | Entered Factory
  9527 | -6/Factory    | Identified exit to Garrison
  9607 | -6/Factory    | Entered Garrison
  9676 | -6/Garrison   | Triggered checkpoint
  9734 | -6/Garrison   | Destroyed 7 combat bots
  9743 | -6/Garrison   | Triggered checkpoint
  9833 | -6/Garrison   | Lost 8 parts (2p1n3u2w)
 10061 | -6/Garrison   | Discovered new exit (range 8)
 10236 | -6/Garrison   | Discovered new exit (range 14)
 10406 | -6/Garrison   | Discovered new exit (range 10)
 10434 | -6/Garrison   | Expanded RIF knowledge: Zone Cloak
 10445 | -6/Garrison   | Entered Factory
 10445 | -5/Factory    | Evolved 2 slots: Utility x2
 10636 | -5/Factory    | Identified exit to Garrison
 11045 | -5/Factory    | First assault squad dispatched
 11229 | -5/Factory    | Identified exit to Garrison
 11248 | -5/Factory    | Discovered new exit (range 8)
 11789 | -5/Factory    | Spotted B-75 Beast
 11922 | -5/Factory    | Sucked down chute
 11922 | -5/Factory    | Entered Waste
 11937 | -5/Waste      | EMP discharged
 11950 | -5/Waste      | Spotted C-40 Crusher
 11952 | -5/Waste      | Spotted C-40 Crusher
 11952 | -5/Waste      | Spotted C-40 Crusher
 11960 | -5/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
 11966 | -5/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 11969 | -5/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 11972 | -5/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 11987 | -5/Waste      | Spotted C-40 Crusher
 11988 | -5/Waste      | Spotted C-40 Crusher
 12003 | -5/Waste      | Lost 8 parts (1n5u2w)
 12013 | -5/Waste      | Crushed by Compactor (1 part destroyed)
 12017 | -5/Waste      | Spotted C-40 Crusher
 12033 | -5/Waste      | Discovered new exit (range 10)
 12037 | -5/Waste      | EMP discharged
 12037 | -5/Waste      | System corruption reached 10%
 12037 | -5/Waste      | Entered Factory
 12166 | -5/Factory    | Identified exit to Garrison
 12236 | -5/Factory    | Destroyed 7 combat bots
 12260 | -5/Factory    | Build established: Mutant
 12564 | -5/Factory    | Garrison activated, responded to threat
 12616 | -5/Factory    | Entered Garrison
 12616 | -5/Garrison   | Accompanied by 1 ally
 12680 | -5/Garrison   | Triggered checkpoint
 12710 | -5/Garrison   | Garrison Relay disabled
 12800 | -5/Garrison   | Triggered checkpoint
 12984 | -5/Garrison   | Discovered new exit (range 15)
 13032 | -5/Garrison   | Triggered checkpoint
 13082 | -5/Garrison   | Lost 3 parts (1p2w)
 13093 | -5/Garrison   | Build established: Bothacker-Mutant
 13220 | -5/Garrison   | Garrison Relay disabled
 13231 | -5/Garrison   | Lost 5 parts (1n4u)
 13319 | -5/Garrison   | Triggered checkpoint
 13400 | -5/Garrison   | Garrison Relay disabled
 13529 | -5/Garrison   | Build established: Botlord-Mutant
 13655 | -5/Garrison   | Spotted B-75 Beast
 13727 | -5/Garrison   | Discovered new exit (range 10)
 13866 | -5/Garrison   | Triggered checkpoint
 13897 | -5/Garrison   | Discovered new exit (range 14)
 13935 | -5/Garrison   | Expanded RIF knowledge: Command Fork
 14043 | -5/Garrison   | Entered Factory
 14043 | -5/Factory    | Accompanied by 1 ally
 14328 | -5/Factory    | Fabricated H-66 Slayer?
 14441 | -5/Factory    | Discovered new exit (range 15)
 14792 | -5/Factory    | Identified exit to Garrison
 14794 | -5/Factory    | Entered Garrison
 14794 | -5/Garrison   | Accompanied by 4 allies
 16978 | -5/Garrison   | Triggered checkpoint
 17006 | -5/Garrison   | Garrison Relay disabled
 17102 | -5/Garrison   | Triggered checkpoint
 17108 | -5/Garrison   | Triggered checkpoint
 17109 | -5/Garrison   | Triggered checkpoint
 17138 | -5/Garrison   | Triggered checkpoint
 17185 | -5/Garrison   | Discovered new exit (range 10)
 17212 | -5/Garrison   | Expanded RIF knowledge: Coupler Efficiency
 17256 | -5/Garrison   | Triggered checkpoint
 17266 | -5/Garrison   | Garrison Relay disabled
 17337 | -5/Garrison   | Entered Factory
 17337 | -4/Factory    | Accompanied by 6 allies
 17337 | -4/Factory    | Evolved 2 slots: Utility x2
 17581 | -4/Factory    | Identified exit to Garrison
 17659 | -4/Factory    | Sucked down chute
 17659 | -4/Factory    | Entered Waste
 17674 | -4/Waste      | EMP discharged
 17674 | -4/Waste      | Spotted C-40 Crusher
 17676 | -4/Waste      | Spotted C-40 Crusher
 17693 | -4/Waste      | Spotted C-40 Crusher
 17707 | -4/Waste      | Spotted C-40 Crusher
 17736 | -4/Waste      | Allies destroyed C-40 Crusher
 17760 | -4/Waste      | Spotted C-40 Crusher
 17774 | -4/Waste      | EMP discharged
 17786 | -4/Waste      | Spotted C-40 Crusher
 17796 | -4/Waste      | Destroyed C-40 Crusher
 17810 | -4/Waste      | 5 allies followed down the chute
 17818 | -4/Waste      | Allies destroyed C-40 Crusher
 17821 | -4/Waste      | Found Damper Plating
 17864 | -4/Waste      | Allies destroyed C-40 Crusher
 17867 | -4/Waste      | Found Damper Plating
 17874 | -4/Waste      | EMP discharged
 17900 | -4/Waste      | Allies destroyed C-40 Crusher
 17919 | -4/Waste      | Allies destroyed C-40 Crusher
 17947 | -4/Waste      | Discovered new exit (range 16)
 17974 | -4/Waste      | EMP discharged
 18068 | -4/Waste      | Entered Factory
 18068 | -4/Factory    | Accompanied by 2 allies
 18385 | -4/Factory    | Garrison activated, responded to threat
 18524 | -4/Factory    | Spotted B-86 Titan
 18663 | -4/Factory    | Found Quantum Capacitor
 18851 | -4/Factory    | Discovered new exit (range 16)
 18916 | -4/Factory    | Identified exit to Extension
 19214 | -4/Factory    | Entered Extension
 19214 | -4/Extension  | Accompanied by 5 allies
 19780 | -4/Extension  | Spotted B-86 Titan
 19798 | -4/Extension  | Destroyed B-86 Titan
 19801 | -4/Extension  | Spotted B-86 Titan
 19816 | -4/Extension  | Allies destroyed B-86 Titan
 19823 | -4/Extension  | Discovered new exit (range 3)
 20035 | -4/Extension  | Rescued A7
 20107 | -4/Extension  | Rescued a captive Derelict
 20108 | -4/Extension  | Rescued a captive Derelict
 20351 | -4/Extension  | Rescued a captive Derelict
 20524 | -4/Extension  | Rescued a captive Derelict
 20598 | -4/Extension  | Build established: Commander-Mutant
 20697 | -4/Extension  | Rescued a captive Derelict
 20757 | -4/Extension  | Discovered new exit (range 10)
 20759 | -4/Extension  | Discovered new exit (range 6)
 20952 | -4/Extension  | Entered Cetus
 20952 | -4/Cetus      | Accompanied by 18 allies (A7)
 20957 | -4/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 20984 | -4/Cetus      | Spotted Cetus Guard
 20984 | -4/Cetus      | Spotted Cetus Guard
 20986 | -4/Cetus      | Spotted Cetus Guard
 20986 | -4/Cetus      | Spotted Cetus Guard
 21004 | -4/Cetus      | Allies destroyed Cetus Guard
 21009 | -4/Cetus      | Allies destroyed Cetus Guard
 21011 | -4/Cetus      | Allies destroyed Cetus Guard
 21012 | -4/Cetus      | Extracted ID and sensor layout for unrecognized location from A7's data core
 21015 | -4/Cetus      | Allies destroyed Cetus Guard
 21142 | -4/Cetus      | Started Cetus Manufacturing Module
 21167 | -4/Cetus      | Manufactured an Enhanced Grunt
 21169 | -4/Cetus      | Found a strange terminal
 21192 | -4/Cetus      | Manufactured an Enhanced Grunt
 21217 | -4/Cetus      | Manufactured an Enhanced Grunt
 21242 | -4/Cetus      | Manufactured an Enhanced Grunt
 21267 | -4/Cetus      | Manufactured an Enhanced Grunt
 21295 | -4/Cetus      | P-70 Sage assimilated allied AL-N5W(b)
 21296 | -4/Cetus      | Cetus Manufacturing Module disabled
 21300 | -4/Cetus      | Build established: Botlord-Mutant
 21392 | -4/Cetus      | Discovered new exit (range 15)
 21424 | -4/Cetus      | Spotted Cetus Guard
 21424 | -4/Cetus      | Spotted Cetus Guard
 21429 | -4/Cetus      | Spotted Cetus Guard
 21429 | -4/Cetus      | Spotted Cetus Guard
 21443 | -4/Cetus      | Allies destroyed Cetus Guard
 21450 | -4/Cetus      | Allies destroyed Cetus Guard
 21459 | -4/Cetus      | Destroyed Cetus Guard
 21489 | -4/Cetus      | Discovered new exit (range 15)
 21499 | -4/Cetus      | Met Revision 17
 21577 | -4/Cetus      | Entered Archives
 21604 | -4/Archives   | Met Zhirov
 21610 | -4/Archives   | Reinforcements dispatched to Archives
 21620 | -4/Archives   | Read partially decrypted archive contents
 21630 | -4/Archives   | Discovered new exit (range 13)
 21647 | -4/Archives   | Entered Hub_04(d)
 21979 | -4/Hub_04(d)  | Identified exit to Garrison
 22160 | -4/Hub_04(d)  | Found Quantum Capacitor
 22210 | -4/Hub_04(d)  | Discovered new exit (range 5)
 22216 | -4/Hub_04(d)  | Network Hub disabled
 22216 | -4/Hub_04(d)  | Network Hub disabled
 22219 | -4/Hub_04(d)  | Build established: Bothacker-Mutant
 22279 | -4/Hub_04(d)  | Spotted Lightning
 22296 | -4/Hub_04(d)  | Spotted Lightning
 22297 | -4/Hub_04(d)  | Spotted Lightning
 22300 | -4/Hub_04(d)  | Destroyed Lightning
 22319 | -4/Hub_04(d)  | Destroyed Lightning
 22334 | -4/Hub_04(d)  | Destroyed Lightning
 22352 | -4/Hub_04(d)  | Found Exp. Targeting Computer
 22407 | -4/Hub_04(d)  | Found EMDS
 22471 | -4/Hub_04(d)  | Spotted Lightning
 22471 | -4/Hub_04(d)  | Spotted Lightning
 22473 | -4/Hub_04(d)  | Spotted Lightning
 22476 | -4/Hub_04(d)  | Network Hub disabled
 22494 | -4/Hub_04(d)  | Destroyed Lightning
 22503 | -4/Hub_04(d)  | Destroyed Lightning
 22512 | -4/Hub_04(d)  | Destroyed Lightning
 22537 | -4/Hub_04(d)  | Found EMDS
 22708 | -4/Hub_04(d)  | Discovered new exit (range 17)
 22761 | -4/Hub_04(d)  | Spotted Lightning
 22761 | -4/Hub_04(d)  | Spotted Lightning
 22761 | -4/Hub_04(d)  | Spotted Lightning
 22801 | -4/Hub_04(d)  | Network Hub disabled
 22839 | -4/Hub_04(d)  | Destroyed Lightning
 22845 | -4/Hub_04(d)  | Destroyed Lightning
 22858 | -4/Hub_04(d)  | Destroyed Lightning
 22871 | -4/Hub_04(d)  | Found EMDS
 22879 | -4/Hub_04(d)  | Destroyed 8 combat bots
 22895 | -4/Hub_04(d)  | Found Exp. Phase Shifter
 23099 | -4/Hub_04(d)  | Spotted Lightning
 23101 | -4/Hub_04(d)  | Spotted Lightning
 23119 | -4/Hub_04(d)  | Spotted Lightning
 23130 | -4/Hub_04(d)  | Destroyed Lightning
 23139 | -4/Hub_04(d)  | Destroyed Lightning
 23151 | -4/Hub_04(d)  | Destroyed Lightning
 23173 | -4/Hub_04(d)  | Found EMDS
 23188 | -4/Hub_04(d)  | Found EMDS
 23193 | -4/Hub_04(d)  | Destroyed 7 combat bots
 23265 | -4/Hub_04(d)  | Identified exit to Garrison
 23270 | -4/Hub_04(d)  | Entered Garrison
 23270 | -4/Garrison   | Accompanied by 1 ally
 23316 | -4/Garrison   | Triggered checkpoint
 23373 | -4/Garrison   | Triggered checkpoint
 23431 | -4/Garrison   | Spotted B-86 Titan
 23442 | -4/Garrison   | Assimilated Titan 7a with formatsys_high
 23450 | -4/Garrison   | Triggered checkpoint
 23476 | -4/Garrison   | Triggered checkpoint
 23552 | -4/Garrison   | Triggered checkpoint
 23578 | -4/Garrison   | Garrison Relay disabled
 23634 | -4/Garrison   | Build established: Botlord-Mutant
 23634 | -4/Garrison   | Discovered new exit (range 14)
 23667 | -4/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 23858 | -4/Garrison   | Garrison Relay disabled
 23990 | -4/Garrison   | Triggered checkpoint
 23990 | -4/Garrison   | Triggered checkpoint
 24006 | -4/Garrison   | Garrison Relay disabled
 24049 | -4/Garrison   | Discovered new exit (range 9)
 24202 | -4/Garrison   | Entered Research
 24202 | -3/Research   | Accompanied by 3 allies
 24202 | -3/Research   | Evolved 2 slots: Utility x2
 24218 | -3/Research   | Discovered new exit (range 103)
 24397 | -3/Research   | Destroyed Titan 7a
 24702 | -3/Research   | First assault squad dispatched
 24828 | -3/Research   | Found Quantum Capacitor
 25135 | -3/Research   | Garrison activated, responded to threat
 25513 | -3/Research   | Identified exit to Garrison
 25513 | -3/Research   | Entered Garrison
 25595 | -3/Garrison   | Garrison Relay disabled
 25658 | -3/Garrison   | Triggered checkpoint
 25660 | -3/Garrison   | Spotted B-86 Titan
 25664 | -3/Garrison   | Assimilated Titan 8a with formatsys_high
 25753 | -3/Garrison   | Discovered new exit (range 14)
 25898 | -3/Garrison   | Triggered checkpoint
 25968 | -3/Garrison   | Discovered new exit (range 12)
 26002 | -3/Garrison   | Expanded RIF knowledge: Autoassimilate
 26064 | -3/Garrison   | Triggered checkpoint
 26102 | -3/Garrison   | Garrison Relay disabled
 26597 | -3/Garrison   | Found Adv. Powered Armor
 26601 | -3/Garrison   | Found Adv. Powered Armor
 26605 | -3/Garrison   | Found Adv. Powered Armor
 26610 | -3/Garrison   | Found Adv. Powered Armor
 26625 | -3/Garrison   | Found Unknown Device
 26625 | -3/Garrison   | Identified Antimissile System
 26682 | -3/Garrison   | Discovered new exit (range 15)
 26750 | -3/Garrison   | Triggered checkpoint
 26781 | -3/Garrison   | Garrison Relay disabled
 27110 | -3/Garrison   | Entered Research
 27110 | -2/Research   | Accompanied by 1 ally
 27110 | -2/Research   | Evolved 2 slots: Propulsion x1, Utility x1
 27479 | -2/Research   | Spotted B-90 Cyclops
 27486 | -2/Research   | Assimilated Cyclops 9a with formatsys_high
 27664 | -2/Research   | Identified exit to Testing
 27860 | -2/Research   | First assault squad dispatched
 28177 | -2/Research   | Entered Testing
 28404 | -2/Testing    | Found Prototype Leg
 28404 | -2/Testing    | Identified Myomer Exoskeleton
 28455 | -2/Testing    | Found Enh. Gamma Bomb Array
 28615 | -2/Testing    | Found Prototype Processor
 28654 | -2/Testing    | Spotted Striker
 28655 | -2/Testing    | Spotted Striker
 28658 | -2/Testing    | Destroyed Striker
 28665 | -2/Testing    | Spotted Alpha 7
 28666 | -2/Testing    | Destroyed Striker
 28677 | -2/Testing    | Garrison activated, responded to threat
 28679 | -2/Testing    | Identified Exp. Armor Integrity Analyzer
 28701 | -2/Testing    | Destroyed Alpha 7
 28723 | -2/Testing    | Lost 3 parts (3u)
 28768 | -2/Testing    | Found Prototype Processor
 28775 | -2/Testing    | Identified exit to Garrison
 28964 | -2/Testing    | Found Prototype Energy Cannon
 28964 | -2/Testing    | Identified Hpw. Disruptor Cannon
 29034 | -2/Testing    | System corruption reached 10%
 29309 | -2/Testing    | Identified Exp. Core Analyzer
 29365 | -2/Testing    | Found AEGIS Remote Shield
 29465 | -2/Testing    | Spotted PP-6T3434M1OL
 29508 | -2/Testing    | Destroyed PP-6T3434M1OL
 29558 | -2/Testing    | Found SHELL Armor
 29622 | -2/Testing    | Found Null Cannon
 29829 | -2/Testing    | P-80 Master assimilated allied Artificer 9a
 29855 | -2/Testing    | Destroyed 13 combat bots
 29860 | -2/Testing    | Found Prototype Slashing Weapon
 29860 | -2/Testing    | Identified Nanosword
 29868 | -2/Testing    | Found Prototype Processor
 29868 | -2/Testing    | Identified Exp. Melee Analysis Suite
 29927 | -2/Testing    | First assault squad dispatched
 29992 | -2/Testing    | Found Quantum Capacitor
 29998 | -2/Testing    | Discovered new exit (range 7)
 30017 | -2/Testing    | Found Prototype Ballistic Cannon
 30017 | -2/Testing    | Identified Omega Cannon
 30070 | -2/Testing    | Found Prototype Energy Cannon
 30075 | -2/Testing    | Identified Potential Cannon
 30280 | -2/Testing    | Entered Garrison
 31733 | -2/Garrison   | Triggered checkpoint
 31769 | -2/Garrison   | Garrison Relay disabled
 31816 | -2/Garrison   | Spotted B-90 Cyclops
 31820 | -2/Garrison   | Triggered checkpoint
 31828 | -2/Garrison   | Triggered checkpoint
 31880 | -2/Garrison   | Triggered checkpoint
 31880 | -2/Garrison   | Triggered checkpoint
 31909 | -2/Garrison   | Destroyed 8 combat bots
 31964 | -2/Garrison   | Discovered new exit (range 8)
 31981 | -2/Garrison   | Expanded RIF knowledge: Hotswap
 32013 | -2/Garrison   | Triggered checkpoint
 32037 | -2/Garrison   | Garrison Relay disabled
 32132 | -2/Garrison   | Discovered new exit (range 10)
 32158 | -2/Garrison   | Triggered checkpoint
 32173 | -2/Garrison   | Garrison Relay disabled
 32290 | -2/Garrison   | Triggered checkpoint
 32333 | -2/Garrison   | Garrison Relay disabled
 32391 | -2/Garrison   | Discovered new exit (range 8)
 32438 | -2/Garrison   | Entered Access
 32438 | -1/Access     | Accompanied by 8 allies
 32438 | -1/Access     | Evolved 2 slots: Power x2
 32494 | -1/Access     | Garrison activated, responded to threat
 32896 | -1/Access     | Garrison activated, responded to threat
 33086 | -1/Access     | Central database locked down
 33086 | -1/Access     | Discovered new exit (range 7)
 33225 | -1/Access     | Entered Command
 33308 | -1/Command    | Found Antimissile System
 33361 | -1/Command    | Spotted B-99 Colossus
 33395 | -1/Command    | Rewired B-99 Colossus
 33561 | -1/Command    | Spotted M Guard
 33569 | -1/Command    | Destroyed M Guard
 33583 | -1/Command    | Destroyed M Guard
 33592 | -1/Command    | Spotted Combat Programmer
 33593 | -1/Command    | Spotted Combat Programmer
 33601 | -1/Command    | System corruption reached 10%
 33604 | -1/Command    | Destroyed Combat Programmer
 33606 | -1/Command    | Destroyed Combat Programmer
 33606 | -1/Command    | All MAIN.C guards destroyed
 33635 | -1/Command    | Lost 3 parts (2p1u)
 33662 | -1/Command    | Found Prototype Device
 33662 | -1/Command    | Identified Thermal Barrier
 33668 | -1/Command    | Found Zero-point Reactor
 33672 | -1/Command    | Found Prototype Energy Cannon
 33672 | -1/Command    | Identified Cld. Nova Cannon
 33682 | -1/Command    | Found Zero-point Reactor
 33698 | -1/Command    | Found AEGIS Remote Shield
 34149 | -1/Command    | Destroyed 8 combat bots
 34975 | -1/Command    | First assault squad dispatched
 35063 | -1/Command    | Destroyed 7 combat bots
 36194 | -1/Command    | Met MAIN.C
 36202 | -1/Command    | 0b10 Conduit disabled
 36213 | -1/Command    | Destroyed MAIN.C Shell
 36214 | -1/Command    | MAIN.C activated Command garrisons
 36250 | -1/Command    | Destroyed MAIN.C
 36559 | -1/Command    | Found AEGIS Remote Shield
 36564 | -1/Command    | Found Prototype Reactor
 36564 | -1/Command    | Identified Vortex Chain Reactor
 36569 | -1/Command    | Found Prototype Device
 36569 | -1/Command    | Identified Beam Splitter
 36572 | -1/Command    | Found Prototype Device
 36572 | -1/Command    | Identified Exp. Focal Shield
 36578 | -1/Command    | Found Prototype Device
 36578 | -1/Command    | Identified Exp. Force Field
 36599 | -1/Command    | Found Zero-point Reactor
 36636 | -1/Command    | Found Exp. Targeting Computer
 36858 | -1/Command    | Build established: Generator-Mutant
 37084 | -1/Command    | Discovered new exit (range 12)
 37468 | -1/Command    | Found Exp. Targeting Computer
 38501 | -1/Command    | Found Prototype Protection
 38501 | -1/Command    | Identified Hvy. Regenerative Plating
 39149 | -1/Command    | Build established: Scavenger-Mutant
 40041 | -1/Command    | Spotted B-99 Colossus
 40202 | -1/Command    | Destroyed B-99 Colossus
 40252 | -1/Command    | Found Powered Armor
 40601 | -1/Command    | Crushed by falling debris
 41566 | -1/Command    | Crushed by falling debris
 41595 | -1/Command    | Crushed by falling debris
 41657 | -1/Command    | Crushed by falling debris
 41659 | -1/Command    | Discovered new exit (range 3)
 41712 | -1/Command    | Entered Access_0
 41713 | -1/Access_0   | Met Architect
 41724 | -1/Access_0   | Destroyed A8
 41740 | -1/Access_0   | Architect warped through subspace
 41805 | -1/Access_0   | Architect warped through subspace
 41842 | -1/Access_0   | Found Prototype Device
 41842 | -1/Access_0   | Identified Exp. Weapon Cycler
 41864 | -1/Access_0   | Architect warped through subspace
 41887 | -1/Access_0   | Found Prototype Device
 41887 | -1/Access_0   | Identified Desublimator
 41896 | -1/Access_0   | Found Exp. Phase Shifter
 41917 | -1/Access_0   | Architect warped through subspace
 41954 | -1/Access_0   | Build established: Generator-Mutant
 41972 | -1/Access_0   | Architect warped through subspace
 42022 | -1/Access_0   | Architect warped through subspace
 42057 | -1/Access_0   | A6 warped into view
 42064 | -1/Access_0   | Destroyed A6
 42112 | -1/Access_0   | Subspace Access Node disabled
 42119 | -1/Access_0   | Architect warped through subspace
 42178 | -1/Access_0   | Subspace Access Node disabled
 42226 | -1/Access_0   | Architect warped through subspace
 42254 | -1/Access_0   | Subspace Access Node disabled
 42255 | -1/Access_0   | Architect warped through subspace
 42276 | -1/Access_0   | Architect warped through subspace
 42295 | -1/Access_0   | Architect warped through subspace
 42310 | -1/Access_0   | Architect warped through subspace
 42321 | -1/Access_0   | Architect warped through subspace
 42329 | -1/Access_0   | Architect warped through subspace
 42332 | -1/Access_0   | Architect warped through subspace
 42337 | -1/Access_0   | Subspace Access Node disabled
 42357 | -1/Access_0   | Destroyed Architect
 42358 | -1/Access_0   | Architect triggered a singularity event
 42358 | -1/Access_0   | Released all parts (21)
 42360 | -1/Access_0   | Extracted unknown sensor trigger ID from Architect's data core
 42361 | -1/Access_0   | Found Alien Artifact
 42361 | -1/Access_0   | Identified Hpw. Transdimensional Reconstructor
 42361 | -1/Access_0   | Warped through subspace to slip node
 42361 | -1/Access_0   | Discovered new exit (range 8)
 42365 | ***           | Escaped singularity!

 Last Messages 
---------------
42358_ Released 2N-1CE's Frost Array.
42358_ Released Imp. Quantum Reactor.
42358_ Released Exp. Power Amplifier.
42358_ Released Quantum Capacitor.
42358_ Released Zero-point Reactor.
42358_ Released Adv. Powered Armor.
42358_ Released Potential Cannon.
42358_ Released Energy Filter.
42359_ A0_COM: 10.
42360_ A0_COM: 9.
42360_ Acquired data core, extracted unknown sensor trigger ID.
42361_ A0_COM: 8.
42361_ Acquired Alien Artifact.
42361_ Identified Hpw. Transdimensional Reconstructor.
42361_ Warped through subspace, drawn to slip node.
42361_ EXIT=FOUND
42362_ A0_COM: 7.
42363_ A0_COM: 6.
42364_ A0_COM: 5.
42365_ A0_COM: 4.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           190
Coolant Potential          120
Energy Generation          147
Energy Capacity            1090
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Jamming Range              12
Power Amplification        40
Armor Coverage             2850
Resistance: KI             30
Resistance: TH             75
Resistance: EM             90
Point Defense Rating       240
Phase Shifting             20
Evasion (%)                60
Targeting Accuracy         24
Melee Accuracy             12
Armor Integrity Analysis   66
Recoil Reduction           3
Energy Filtering           30
Particle Charging          20
Overload Amplification     50
Relay Coupler Types        144
Relay Coupler Value        6

 Item Schematics 
-----------------
 Lgt. Regenerative Plating | -2/Testing | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 H-66 Slayer | x2 | -5/Factory | Preloaded

 Alien Tech Used 
-----------------
High-powered Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DamperBarrageFirepult
  Manual?         0
Play Time         09:54:13
  Cumulative      1325.6 hours
  Start           2021.04.09 @ 20:57:25
  End             2021.04.11 @ 02:57:42
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      Halloween2020/ForbiddenLore
Game No.          417
  Rogue           417
  Adventurer      0
  Explorer        0
Win Type          6
  Total           262
  Types           215/7/15/4/3/2/15/0/1
Lore%             99
Gallery%          99
Achievement%      95
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              14/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ad3390e7-798b-4e17-ae08-7a9fcd6257fb