Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 16:51:47 Player: FAQ Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (1287) 1287 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5182 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 140/140 System Corruption 10% Temperature Cool (60) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- Improved Spread Laser Improved Spread Laser Improved Spread Laser (fused) > --- INVENTORY (15) --- Scrap Suit Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Generic] Transmission Jammer > --- WEAPON ----------- Overtuned Coil Gun Overtuned Railgun Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Scrap Suit Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Heavy EM Pulse Gun Shock Rifle Medium Laser Salvaging Laser Salvaging Laser Heavy Particle Cannon Advanced Assault Cannon [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Salvaging Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 40 | 7 2 . 5 26 Power 6 | 1 . . . 5 Engine 4 | 1 . . . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 . . 1 4 Treads 5 | 2 . . 1 2 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 2 5 Device 2 | . . . . 2 Storage 4 | 2 . . 2 . Processor 4 | . 1 . . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 1 . 2 12 Energy Gun 8 | . 1 . . 7 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 24 | . . . . 24 Power 5 | . . . . 5 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 12 | . . . . 12 Highest Loss Streak 14 | . . . . 14 To Critical Strikes . | . . . . . Average Backups 9 | 1 5 7 9 11 Power 1 | . 1 1 1 1 Propulsion . | . . . 1 . Utility 2 | . 1 1 1 4 Weapon 5 | . 3 5 5 5 Tool/Special . | . . . . . Unused Backups 7 | . . . 3 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 89 100 95 81 Engine 11 | . 14 14 14 6 Core 1 | . . . . 4 Treads 25 | . 28 28 28 20 Device 3 | . . . . 10 Storage 11 | . 14 14 14 6 Processor 10 | . 4 14 10 12 Energy Gun 7 | . 7 14 9 2 Ballistic Gun 15 | . 21 14 18 9 Ballistic Cannon 1 | . . . . 5 Peak Build Rating 59 | 7 8 8 21 59 Average Rating 21 | 5 6 8 11 46 On Entrance 8 | . 6 8 8 19 Avg Prop Armor Cover (%) 5 | . . . 10 5 Naked Turns . | . . . . . Heaviest Build 58 | 10 10 10 32 58 Greatest Support 78 | 40 40 40 40 78 Greatest Overweight (x) 16 | . . . 1 16 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 15 Average Capacity 11 | 7 8 8 11 15 Most Carried 15 | 3 7 7 15 15 Average Carried 9 | 1 5 7 9 12 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 3 7 7 15 6 Scrap Suit Usage (%) 25 | . . . . 84 Parts Cannibalized 2 | . . . . 2 Class Distribution -------------------- 74% | Mutant 21% | Scrapper 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scrapper | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1244 | 278 39 . 10 917 Remotely . | . . . . . Salvage Created 1249 | 96 45 . . 1108 Parts 47 | 3 1 . . 43 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . 1 . . 18 Guns 12 | . 1 . . 11 Cannons 6 | . . . . 6 Classes Destroyed 10 | 1 1 . . 8 Worker 1 | . . . . 1 Recycler 2 | 1 . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . . . . 3 Grunt 11 | . 1 . . 10 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Programmer 5 | . . . . 5 Behemoth 1 | . . . . 1 Best Kill Streak 5 | 1 1 . . 5 Combat Bots Only 3 | . 1 . . 3 Max Kills in Single Turn 2 | 1 1 . . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 248 | . 3 . . 245 Missed 66 | . 2 . . 64 Hits 182 | . 1 . . 181 Projectile 182 | . 1 . . 181 Critical Strikes 5 | . . . . 5 Part Disruptions 1 | . . . . 1 Damage Taken 4020 | . 11 . . 4009 Core 860 | . . . . 860 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 20 | . . . . 20 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 87 | 4 5 . . 78 Largest 3 | 2 2 . . 3 Hottest 225 | 40 50 . . 225 Shots Fired 206 | 8 10 . . 188 Gun 136 | 8 10 . . 118 Cannon 70 | . . . . 70 Launcher . | . . . . . Special . | . . . . . Kinetic 158 | 8 9 . . 141 Thermal 44 | . 1 . . 43 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 8 | 4 6 . . 8 Robot Miss Streak 6 | 2 2 . . 6 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 133 | 5 7 . . 121 Core Hits 72 | 2 2 . . 68 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . . 3 Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3601 | 46 54 . . 3501 Guns 2011 | 46 54 . . 1911 Cannons 1317 | . . . . 1317 Explosions 273 | . . . . 273 Melee . | . . . . . Ramming . | . . . . . Kinetic 2578 | 46 46 . . 2486 Thermal 996 | . 8 . . 988 Explosive . | . . . . . Electromagnetic 27 | . . . . 27 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . . 26 Message Errors 5 | . . . . 5 Matter Fused 7 | . . . . 7 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 75 | . . . . 75 Projectiles 20 | . . . . 20 Explosions 55 | . . . . 55 Melee . | . . . . . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 68 | . . . . 68 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 629 | . 10 . . 629 Average Temperature 159 | . 6 . . 161 Received Heat Transfer 903 | . 6 . . 897 Effects 31 | . . . . 31 Shutdowns 6 | . . . . 6 Energy Bleed 2 | . . . . 2 Interference 12 | . . . . 12 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 955 | . 25 . . 930 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 86 | 100 100 . . 82 Level 1 13 | . . . . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 242 | 5 30 . . 242 Initial . | . . . . . Average 84 | . 2 . . 111 Influence Increases 787 | 5 30 . . 752 Destroy 0b10 Robot/C 380 | . 20 . . 360 Destroy 0b10 Robot/NC 40 | 5 . . . 35 Destroy Leader 116 | . 10 . . 106 Disable Machine 195 | . . . . 195 Destroy Structure 56 | . . . . 56 Influence Decreases 641 | 5 30 . . 606 Time Decay 401 | 5 30 . . 366 Lost Part 240 | . . . . 240 Squads Dispatched 10 | . 2 . . 8 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 29 | . 1 . . 28 Peak Tracking Total 4 | . 1 . . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 13 | . . . . 13 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . . . 6 2 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . . . 21 2 Successful 22 | . . . 21 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . . . 21 . Record 21 | . . . 21 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3449 | . 100 273 1763 1313 Optics 3366 | . 100 273 1763 1230 Decoding 925 | . . . . 925 Jamming 1024 | . . . . 1024 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Decoded 0b10 Intel 27 | . . . . 27 Traps 1 | . . . . 1 Emergency Access 3 | . . . . 3 Items 19 | . . . . 19 Machines 3 | . . . . 3 Patrols 1 | . . . . 1 Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4489 | 119 319 273 2411 1367 Spaces Moved 2535 | 64 177 157 1489 648 Core 10 | 5 . . . 5 Treads 2509 | 59 177 157 1489 627 Legs . | . . . . . Wheels 16 | . . . . 16 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 115 Average Speed 162 | 151 160 160 159 172 Slowest Speed 850 | 160 160 160 240 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 6 45 17 82 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . . 8 . Spaces Dug . | . . . . . Terrain Destroyed 66 | . . . . 66 Melee . | . . . . . Projectile 29 | . . . . 29 AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2764 | 77 204 179 1524 780 Wait 53 | . 16 23 3 11 Move 2531 | 63 176 156 1488 648 Hop . | . . . . . Pick Up 28 | 2 4 . 13 9 Fast Attach 23 | 7 3 . 1 12 Attach 22 | . . . 4 18 Detach 6 | 1 . . 5 . Swap 5 | . . . 2 3 Drop 8 | . . . 7 1 Fire 87 | 4 5 . . 78 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 227 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 3) 439 | -10/Materials | Entered Subcaves 439 | -10/Subcaves | Accompanied by 1 ally 440 | -10/Subcaves | Continued accompanying wandering Federalists (2) 440 | -10/Subcaves | Approached by a straggling Scientist 462 | -10/Subcaves | Learned location of Zion (-7) 462 | -10/Subcaves | Met a Zionite searching for "candidates" 707 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 712 | -10/Subcaves | Entered Scraptown 1038 | -9/Scraptown | Visited UFD Registry 1038 | -9/Scraptown | Registered with UFD as "Thermorigger" 1084 | -9/Scraptown | Visited Cave Peace 1136 | -9/Scraptown | Visited Shadow of the Wyrm 1156 | -9/Scraptown | Visited The Evicted 1203 | -9/Scraptown | Visited Awakened 1376 | -9/Scraptown | Discovered new exit (range 11) 1552 | -9/Scraptown | Visited Bundlers 1702 | -9/Scraptown | Learned location of Extension (-5) 1905 | -9/Scraptown | Visited Curators Association 1936 | -9/Scraptown | Visited Scrapoid Research Area 2332 | -9/Scraptown | Visited Modified Component R&D 2467 | -9/Scraptown | Visited Scrap Suit Storage 2475 | -9/Scraptown | Found Scrap Suit 2504 | -9/Scraptown | Found Scrap Suit 2555 | -9/Scraptown | Visited Infowarlord's Domain 2603 | -9/Scraptown | Visited Abandonware Association 2622 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 2665 | -9/Scraptown | Visited Cartography Club 2880 | -9/Scraptown | Discovered new exit (range 5) 3009 | -9/Scraptown | Met Optimus 3009 | -9/Scraptown | Accepted into 0bPrime 3121 | -9/Scraptown | Civil war broke out across Scraptown 3123 | -9/Scraptown | Entered Factory 3123 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3420 | -6/Factory | Build established: Scrapper 3916 | -6/Factory | Loaded intel: 8 recycling unit locations 4164 | -6/Factory | Lost 6 parts (1p3n2w) 4294 | -6/Factory | Spotted B-75 Beast 4320 | -6/Factory | System corruption reached 10% 4394 | -6/Factory | Lost 14 parts (2p1n2u9w) 4406 | -6/Factory | Destroyed B-75 Beast 4460 | -6/Factory | Core integrity fell below 50% 4468 | -6/Factory | Core integrity fell below 20% 4490 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04469_ Overheating: Imp. Spread Laser damaged (-39). 04469_ Overheating: Imp. Spread Laser damaged (-8). 04470_ Overheating: Lrg. Storage Unit damaged (-71). 04470_ System corrupted: Matter fused (-7). 04470_ G-50 Soldier destroyed. 04470_ U-05 Engineer lays Concrete. 04472_ Overheating: Core damaged (-110). 04472_ U-05 Engineer lays Concrete. 04473_ Overheating: Enh. Optical Array damaged (-17). 04474_ Acquired 6 matter. 04476_ Acquired 46 matter. 04477_ Power failure, Lgt. Deuterium Engine shutdown. 04477_ Overheating: Energy bleed (-18). 04481_ Overheating: System interference. 04481_ Imp. Spread Laser temporarily disabled. 04483_ Overheating: Energy bleed (-18). 04483_ U-05 Engineer lays Concrete. 04486_ SB%6U9DEOBR%UONTEKC4DF9O 04486_ U-05 Engineer lays Concrete. 04490_ Penetrated by Slug. 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"""???# ## | | # #??* #### | | # #####+###### | | # % | | # % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Link The Feds No Signal Uncivil War Challenges ------------ None Game ------ Seed SpliceInertialMask Manual? 0 Play Time 00:36:58 Cumulative 22.7 hours Start 2025.11.02 @ 16:10:16 End 2025.11.02 @ 16:51:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24bd12ac-1e11-4416-96a5-32b5b6f0d350