Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.06.26 @ 12:20:49 Player: Damek Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (432) 432 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1672 Bonus ------- None Cogmind --------- Core Integrity 306/400 Matter 240/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Weapon Shielding Hardened Medium Armor Plating > --- WEAPON (3) ------- Assault Rifle Katana > --- INVENTORY (8) ---- Ion Engine Light Treads Targeting Computer Tractor Beam Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Mining Laser Katana > --- INVENTORY -------- Targeting Computer Tractor Beam Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | . 1 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 15 | 7 2 1 5 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | 1 1 . 1 Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 94 | . 89 100 94 Engine 22 | . 24 25 19 Treads 23 | . 25 25 20 Storage 11 | . 12 12 10 Protection 14 | . 12 12 19 Energy Gun 1 | . 3 . . Ballistic Gun 11 | . 12 12 10 Special Weapon 5 | . . 12 6 Slashing Weapon 3 | . . . 9 Naked Turns . | . . . . Heaviest Build 32 | 20 23 20 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 6 8 8 Average Carried 4 | 1 3 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 6 7 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 504 | 270 25 50 159 Remotely . | . . . . Salvage Created 551 | . 116 50 385 Parts 39 | . 7 1 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 4 . 9 Melee 1 | . . . 1 Guns 12 | . 4 . 8 Classes Destroyed 5 | . 2 1 2 Recycler 1 | . . 1 . Watcher 2 | . . . 2 Swarmer 4 | . 2 . 2 Grunt 7 | . 2 . 5 Sentry 2 | . . . 2 Best Kill Streak 4 | . 2 1 4 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 623 | . 102 . 521 Core 100 | . 6 . 94 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 97 . Volleys Fired 81 | . 17 7 57 Largest 1 | . 1 1 1 Hottest 100 | . 20 100 20 Shots Fired 81 | . 17 7 57 Gun 75 | . 17 1 57 Cannon . | . . . . Launcher . | . . . . Special 6 | . . 6 . Kinetic 75 | . 17 1 57 Thermal 6 | . . 6 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 43 | . 9 10 43 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 78 | . 14 3 61 Core Hits 29 | . 7 1 21 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1095 | . 166 72 857 Guns 790 | . 162 . 628 Cannons . | . . . . Explosions . | . . . . Melee 229 | . . . 229 Ramming 4 | . 4 . . Kinetic 790 | . 162 . 628 Thermal 72 | . . 72 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 229 | . . . 229 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles . | . . . . Explosions . | . . . . Melee 24 | . . . 24 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 4 120 12 Average Temperature 28 | . 3 55 4 Received Heat Transfer 423 | . 54 . 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 255 | . 117 5 255 Average Influence 46 | . 37 2 102 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 79 Level 1 6 | . . . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 . 16 Peak Tracking Total 5 | . 3 . 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 16 . 3 Successful 12 | . 10 . 2 Failed 7 | . 6 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 6 . 2 Terminals 19 | . 16 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Alert Level 4 | . 3 . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Recall Assault 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1323 | 110 420 357 436 Spaces Moved 675 | 66 234 201 174 Core 7 | 7 . . . Treads 668 | 59 234 201 174 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 148 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 50 55 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 820 | 75 262 220 263 Wait 14 | . 2 2 10 Move 672 | 65 233 200 174 Hop . | . . . . Pick Up 16 | 3 5 6 2 Fast Attach 9 | 6 . . 3 Attach 6 | 1 2 1 2 Detach 3 | . 1 . 2 Swap . | . . . . Drop 8 | . . 4 4 Fire 81 | . 17 7 57 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 111 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Evolved 1 slot: Power x1 302 | -10/Materials | Build established: Hacker-Mutant 403 | -10/Materials | Identified exit to Mines 403 | -10/Materials | Discovered exit to Mines (range 9) 531 | -10/Materials | Entered Mines 743 | -10/Mines | Identified exit to Materials 743 | -10/Mines | Discovered exit to Materials (range 8) 775 | -10/Mines | Learned Materials emergency access door positions 778 | -10/Mines | Discovered exit to Materials (range 5) 852 | -10/Mines | Found a hidden stash of uninstalled traps 888 | -10/Mines | Entered Materials 888 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1324 | -9/Materials | Self-destructed Last Messages --------------- 01206_ Acquired 3 matter. 01222_ R-06 Scavenger collects Imp. Heat Sink. 01224_ Destroyed Sml. Laser. 01228_ W-16 Scout destroyed. 01230_ R-06 Scavenger collects Hover Unit. 01233_ Acquired Lgt. Ion Engine. 01235_ R-06 Scavenger collects Visual Processing Unit. 01238_ R-06 Scavenger collects Signal Interpreter. 01239_ Acquired 13 matter. 01263_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-D >>Prototypes Downloading prototype IDs... Adv. Beam Cannon Prc. Beam Rifle 01263_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 01279_ Y-45 Defender destroyed. 01313_ G-34 Mercenary destroyed. 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