Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 20:20:45 Player: V_ Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (459) 459 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1524 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 100/100 System Corruption 10% Temperature Cool (26) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (4) ---- Light Ion Engine Heat Sink Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Shield Generator > --- WEAPON ----------- Small Laser Mining Laser > --- INVENTORY -------- Light Ion Engine Heat Sink Small Storage Unit Small Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 8 9 8 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 6 1 Device 4 | . 3 1 Storage 2 | 2 . . Processor 3 | . 3 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . . 2 Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 3 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 3 | . 1 2 Weapon 5 | . 2 3 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 72 | . 88 54 Engine 10 | . 13 7 Leg 22 | . 28 14 Device 9 | . 11 6 Storage 2 | . 4 . Processor 10 | . 10 11 Energy Gun 5 | . 6 5 Ballistic Gun 3 | . 6 . Launcher 5 | . 7 1 Special Weapon 2 | . . 5 Naked Turns . | . . . Heaviest Build 16 | 16 14 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 4 Average Capacity 4 | 5 4 4 Most Carried 4 | 2 4 4 Average Carried 2 | 1 2 3 Final Capacity 8 | 8 4 4 Final Carried 4 | 2 2 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 439 | 182 198 59 Remotely . | . . . Salvage Created 609 | 104 355 150 Parts 39 | 7 19 13 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 4 6 Guns 2 | . 2 . Cannons 5 | . . 5 AOE 3 | . 2 1 Classes Destroyed 5 | 2 2 1 Worker 2 | 1 1 . Recycler 3 | 1 2 . Watcher 2 | . 2 . Grunt 9 | . 4 5 Sentry 1 | . . 1 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1329 | . 308 1021 Core 487 | . 77 410 Absorbed by Shields 85 | . . 85 Core Remaining (%) 84 | 100 69 . Volleys Fired 42 | 5 15 22 Largest 2 | 2 2 2 Hottest 100 | 60 60 100 Shots Fired 68 | 10 25 33 Gun 47 | 10 22 15 Cannon 11 | . . 11 Launcher 6 | . 3 3 Special 4 | . . 4 Kinetic 26 | 5 10 11 Thermal 19 | . . 19 Explosive 6 | . 3 3 Electromagnetic 17 | 5 12 . Robot Hit Streak 12 | 2 6 12 Robot Miss Streak 3 | 3 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | 3 17 27 Core Hits 27 | 2 13 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 897 | 54 435 408 Guns 312 | 54 157 101 Cannons 175 | . . 175 Explosions 320 | . 278 42 Melee . | . . . Ramming 18 | . . 18 Kinetic 226 | 14 37 175 Thermal 299 | . 126 173 Explosive 194 | . 152 42 Electromagnetic 160 | 40 120 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . 2 10 Average Corruption 7 | . 2 10 Corruption Purged . | . . . Effects 19 | . . 19 Message Errors 3 | . . 3 Matter Fused 4 | . . 4 Energy Discharges 3 | . . 3 Data Loss (minor) 1 | . . 1 Misdirections 1 | . . 1 Targeting Errors 6 | . . 6 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles 8 | . . 8 Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 113 | . 83 30 Shots 4 | . 3 1 Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 148 | 20 41 148 Average Temperature 35 | 15 18 44 Received Heat Transfer 459 | . 93 366 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 575 | . 200 375 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 170 | 10 170 110 Average Influence 77 | 3 107 63 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 7 14 Peak Tracking Total 7 | . 2 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 5 | . 5 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 2 | . 2 . Disarm Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 911 | 114 440 357 Spaces Moved 558 | 77 246 235 Core 69 | 14 . 55 Treads . | . . . Legs 489 | 63 246 180 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 112 | 113 120 103 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 18 | 3 32 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 48 | . 30 18 Melee . | . . . Projectile 2 | . . 2 AOE 46 | . 30 16 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 766 | 92 369 305 Wait 121 | . 88 33 Move 556 | 76 245 235 Hop . | . . . Pick Up 7 | 2 3 2 Fast Attach 20 | 7 6 7 Attach 4 | 1 3 . Detach 6 | 1 4 1 Swap 1 | . . 1 Drop 6 | . 5 1 Fire 42 | 5 15 22 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Identified exit to Materials 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x2 613 | -9/Materials | Crushed by falling debris 613 | -9/Materials | System corruption reached 10% 644 | -9/Materials | Lost 3 parts (1n1u1w) 871 | -9/Materials | Core integrity fell below 50% 876 | -9/Materials | Lost 6 parts (1p2n1u2w) 880 | -9/Materials | Core integrity fell below 20% 912 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00819_ Shield Generator destroyed. 00826_ W-16 Scout sends out distress signal. 00836_ Sml. Laser destroyed. 00839_ U#QVNVZBKN|BUKRX/DD W> 00842_ Aluminum Leg destroyed. 00855_ Connecting with Scanalyzer... 00871_ System corrupted: Energy discharge (-22). 00877_ Slammed into G-34 Mercenary. 00882_ G-34 Mercenary destroyed. 00889_ Acquired Assault Cannon. 00893_ System corrupted: Matter fused (-10). 00895_ G-34 Mercenary knocked back. 00895_ G-34 Mercenary destroyed. 00901_ System corrupted: Assault Cannon jammed. 00901_ G-34 Mercenary destroyed. 00902_ U-05 Engineer lays Concrete. 00904_ System corrupted: Assault Cannon targeting data glitched. 00907_ U-05 Engineer builds a Wall. 00907_ Destroyed Particle Gun. 00910_ System corrupted: Assault Cannon targeting data glitched. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????###?????????????????????????????????????? | | ! ####### #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | " ## "S !#?????????????????????????????????????? | | " ## """ #?????????????????????????????????????? | | " ## "" #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ##### """ #?????????????????????????????????????? | | ????# """ ########??????????????????????????????? | | ????# """ # #??????????????????????????????? | | ????# # #??????????????????????????????? | | ????# """ # """ ??########?????????????????????? | | ????# """ # """ ??#!!==@]#?????????????????????? | | ????# """ / ?"" ???#!!== ]#?????????????????????? | | ????# #?? ???# #?????????????????????? | | ##########+####+#####Y # #???????????????? | | = =%Y #???????????????? | | *%= u= #????????????? | | [ = r ####????????????? | | ############################ #???????????????? | | ????????????????????????????## ###???????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalFireTrap Manual? 0 Play Time 00:11:33 Cumulative 4.3 hours Start 2020.04.09 @ 20:08:55 End 2020.04.09 @ 20:20:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5209464-c357-4841-a151-75b950672781