Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.10 @ 15:33:24 Player: art-hropod Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (75) 375 Value Destroyed (2346) 2346 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (7685) 7685 TOTAL SCORE: 18026 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 62 Win 3000 Win Speed 4606 Friendly Fire -3 Cogmind --------- Core Integrity 1357/1600 Matter 288/300 Energy 446/450 System Corruption 3% Temperature Cool (6) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Biomechanical Wings Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Targeting Computer Core Analyzer Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Hardcell Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Nuclear Pulse Array Impulse Thruster Impulse Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Targeting Computer Core Analyzer Advanced Transmission Jammer Improved Phase Shifter Improved Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Quantum Rifle Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Medium Insulated Plating Hardcell Cannon Proton Missile Launcher Micro-nuke Launcher [Rating: 153] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Precision Assault Rifle Energy Gun Spread Laser Energy Cannon Compact HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Slots Evolved 19 | . 1 2 . 2 2 2 . . 2 2 . . 2 2 2 Power 2 | . . . . 1 . . . . . . . . 1 . . Propulsion 7 | . 1 1 . . . 1 . . . 1 . . 1 1 1 Utility 10 | . . 1 . 1 2 1 . . 2 1 . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 128 | 7 1 5 . 17 20 2 3 . 10 5 1 4 19 12 22 Power 32 | 1 . . . 6 4 . . . 3 . . 2 7 4 5 Engine 8 | 1 . . . 4 2 . . . . . . . . . 1 Core 18 | . . . . 2 2 . . . 3 . . 2 7 1 1 Reactor 6 | . . . . . . . . . . . . . . 3 3 Propulsion 36 | 2 1 2 . 6 6 1 . . 1 3 . 2 7 2 3 Treads . | . . . . . . . . . . . . . . . . Leg 9 | 2 1 2 . 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 27 | . . . . 2 6 1 . . 1 3 . 2 7 2 3 Utility 24 | 2 . 1 . 2 3 1 1 . 2 2 1 . 1 3 5 Device 10 | . . . . 1 1 . 1 . . . 1 . 1 2 3 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 7 | 1 . . . . . 1 . . 2 2 . . . 1 . Hackware 4 | . . . . 1 2 . . . . . . . . . 1 Protection 2 | . . 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 . 2 . 3 7 . 2 . 4 . . . 4 3 9 Energy Gun 12 | 1 . 2 . 2 4 . . . 1 . . . . 2 . Energy Cannon 3 | . . . . . . . . . . . . . 2 . 1 Ballistic Gun 6 | 1 . . . . 2 . 1 . 2 . . . . . . Ballistic Cannon 7 | . . . . 1 . . . . . . . . 1 1 4 Launcher 8 | . . . . . 1 . 1 . 1 . . . 1 . 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 2 . . . 1 . . . . 1 . Parts Lost 32 | . . 1 . 6 1 . . . . 3 . . 7 1 13 Power 3 | . . . . 1 . . . . . . . . 2 . . Propulsion 13 | . . . . 3 1 . . . . 1 . . 5 . 3 Utility 10 | . . . . 1 . . . . . 2 . . . 1 6 Weapon 6 | . . 1 . 1 . . . . . . . . . . 4 Highest Loss Streak 11 | . . 1 . 2 1 . . . . 3 . . 5 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 98 90 93 96 99 100 100 99 96 100 100 89 86 85 Engine 4 | . 12 10 10 10 3 . . . . . . . . . . Core 6 | . . . . 4 7 12 12 12 11 10 10 10 10 7 3 Reactor 1 | . . . . . . . . . . . . . . 4 7 Leg 12 | . 35 40 40 30 . . . . . . . . . . . Flight 16 | . . . . . 28 30 31 31 27 29 30 30 24 20 24 Device 8 | . . . . 7 14 12 12 12 11 8 10 10 9 11 11 Storage 3 | . 12 10 10 8 . . . . . . . . . . . Processor 15 | . 12 10 10 8 7 12 12 12 21 25 30 30 27 25 21 Hackware 9 | . . . . 6 20 18 18 18 16 13 10 10 9 8 7 Protection 1 | . . 10 10 . . . . . . . . . . . . Energy Gun 6 | . 12 10 10 13 10 . . . 2 5 5 5 . 2 1 Ballistic Gun 4 | . 12 8 . . 1 12 12 12 7 5 5 5 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 17 17 20 17 30 21 21 21 21 25 25 25 25 34 56 64 Greatest Support 65 | 20 30 43 43 43 21 26 26 26 27 33 33 33 48 58 65 Greatest Overweight (x) 2 | 2 . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 9 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 6 9 10 9 4 4 5 5 4 4 4 4 4 4 3 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 9 10 10 10 5 5 5 5 5 4 4 5 5 5 3 Class Distribution -------------------- 54% | Hacker-Sprinter 37% | Hacker-Mutant 7% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Matter Collected 2029 | 180 136 113 . 135 192 110 103 . 49 74 . 25 205 207 500 Remotely 295 | . . . . . . . . . . . . . . . 295 Salvage Created 2478 | . 370 437 . 560 192 . 101 . 127 215 . 114 133 111 118 Parts 154 | . 19 31 . 30 16 . 6 . 11 6 . 9 10 7 9 Haulers Intercepted 3 | . . 1 . 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 51 | . 7 9 . 12 5 . 3 . 3 3 . 4 3 1 1 Guns 37 | . 6 9 . 12 2 . 1 . . 3 . 4 . . . Cannons 4 | . . . . . . . . . . . . . 3 1 . AOE 10 | . 1 . . . 3 . 2 . 3 . . . . . 1 Classes Destroyed 12 | . 4 4 . 3 . . 1 . . . . . . . . Worker 3 | . . . . 2 . . . . . . . . . . 1 Builder 3 | . . . . 1 . . . . . . . . . . 2 Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 3 | . . 1 . 2 . . . . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . . . Operator 5 | . . 1 . . 1 . . . 1 . . . 1 . 1 Watcher 7 | . 1 1 . 1 1 . . . 1 . . . . 1 1 Swarmer 22 | . 2 3 . 2 3 . 2 . 3 . . 4 3 . . Grunt 20 | . 5 4 . 7 1 . . . . 3 . . . . . Brawler 2 | . . . . 2 . . . . . . . . . . . Sentry 4 | . . 2 . 1 1 . . . . . . . . . . Programmer 3 | . . . . . . . 1 . . . . . . 1 1 Best Kill Streak 7 | . 5 6 . 7 4 . 2 . 3 3 . 4 3 1 4 Combat Bots Only 5 | . 3 5 . 3 4 . 2 . 3 3 . 4 3 1 1 Max Kills in Single Turn 3 | . 2 1 . 2 1 . 2 . 2 1 . 2 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 1 . 2 . 2 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Damage Taken 4754 | . 190 380 . 568 249 84 85 . 82 276 89 81 659 501 1510 Core 752 | . 19 53 . 91 42 16 38 . . 47 45 9 76 73 243 Absorbed by Shields 18 | . . . . . . . . . . 18 . . . . . Redirected to Shielding 50 | . . 49 . 1 . . . . . . . . . . . Core Remaining (%) 91 | 100 92 . 86 83 94 . . 93 100 . . 91 94 94 84 Volleys Fired 153 | . 12 27 1 44 11 4 5 . 8 11 . 5 7 5 13 Largest 2 | . 2 2 1 2 2 2 2 . 2 2 . 2 2 2 2 Hottest 155 | . 60 65 65 130 128 56 67 . 114 108 . 108 155 155 130 Shots Fired 266 | . 24 43 1 64 22 8 10 . 14 22 . 10 14 10 24 Gun 220 | . 24 43 1 64 17 8 9 . 12 22 . 10 . 5 5 Cannon 27 | . . . . . . . . . . . . . 11 5 11 Launcher 19 | . . . . . 5 . 1 . 2 . . . 3 . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 101 | . 12 22 . . 3 8 9 . 9 11 . 5 7 4 11 Thermal 97 | . . 5 1 49 14 . . . 3 11 . 5 . 4 5 Explosive 12 | . . . . . 5 . . . . . . . . . 7 Electromagnetic 56 | . 12 16 . 15 . . 1 . 2 . . . 7 2 1 Robot Hit Streak 30 | . 17 27 13 30 13 10 11 . 3 13 . 4 11 11 13 Robot Miss Streak 5 | . 1 2 1 5 1 . 1 . 1 1 . 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 1 . 2 . . . . . 1 . 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . 1 . 1 . 1 . Shots Hit Robots 204 | . 23 36 1 62 10 6 6 . 8 19 . 7 9 9 8 Core Hits 191 | . 14 27 . 84 22 2 5 . 8 9 . 4 6 3 7 Critical Kills 5 | . . . . . . . . . . 1 . . 3 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . 1 . . . Critical Strikes 7 | . . . . . . . . . . 2 . 1 3 1 . Destroy 7 | . . . . . . . . . . 2 . 1 3 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4785 | . 416 568 18 1232 405 116 216 . 226 480 . 167 268 270 403 Guns 3430 | . 288 507 18 1126 168 116 154 . 144 480 . 167 . 140 122 Cannons 446 | . . . . . . . . . . . . . 189 130 127 Explosions 909 | . 128 61 . 106 237 . 62 . 82 . . . 79 . 154 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1497 | . 140 196 . . 60 116 154 . 123 257 . 94 100 130 127 Thermal 1896 | . 128 156 18 953 108 . . . 21 223 . 73 . 94 122 Explosive 391 | . . . . . 237 . . . . . . . . . 154 Electromagnetic 1001 | . 148 216 . 279 . . 62 . 82 . . . 168 46 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 3 . 3 Average Corruption 2 | . . . . . . . . . . . . . 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . 1 . 2 Message Errors 2 | . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 76 | . . . . 3 21 . . . . . . . 10 . 42 Projectiles 50 | . . . . . . . . . . . . . 10 . 40 Explosions 26 | . . . . 3 21 . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . 55 24 . 22 16 . . . . . . . . . 24 Shots 7 | . 2 1 . 1 1 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 232 | . 57 54 18 162 23 14 10 . 13 111 . 15 127 232 117 Average Temperature 40 | . 25 17 13 40 10 8 10 . 6 48 . 13 43 105 36 Received Heat Transfer 1410 | . 126 213 . 504 63 72 21 . 18 168 18 . 99 54 54 Effects 3 | . . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . 1 . . . . . . . . . . 3 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 2 . . . . 1 . . . . 1 Heat Transferred 2538 | . 100 255 20 1205 181 . . . 37 370 . 111 . 111 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Peak Influence 630 | . 282 404 111 310 229 232 . . 328 222 . . 411 530 630 Initial 200 | . . 85 111 30 25 82 . . 81 117 . . 111 173 200 Average 204 | . 142 246 111 147 104 135 . . 159 156 . . 215 350 376 Maximum Alert Level 2 | . 1 2 . 1 1 1 . . 1 1 . . 2 2 2 Low Security (%) 55 | 100 74 49 100 74 70 86 . . 78 92 . . 33 14 . Level 1 34 | . 25 44 . 25 29 14 . . 21 7 . . 66 45 63 Level 2 9 | . . 5 . . . . . . . . . . . 39 36 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 2 . 2 2 1 . . 2 1 . . 2 1 2 Investigation 4 | . 1 . . . . . . . . 1 . . 1 . 1 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 11 | . . 2 . 2 1 1 . . 2 . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . 1 . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Distress Signals 9 | . 1 3 . 2 . . . . . 2 . . . 1 . Communications Jammed 29 | . . . . . . . . . . . . . 15 13 1 Distress Signals 26 | . . . . . . . . . . . . . 15 11 . Times Spotted 204 | . 9 18 . 25 9 9 11 . 10 17 9 8 24 24 31 Peak Tracking Total 17 | . 6 8 . 6 3 6 5 . 6 11 7 5 15 9 17 Tactical Retreats 31 | . 1 1 . 1 1 2 2 . 3 . 2 . 5 6 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Traps Triggered 9 | . . . . 2 . 1 . . 1 2 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Machines Disabled 7 | . 1 . . . 4 . . . . . . . 1 . 1 Max in Single Turn 3 | . 1 . . . 3 . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Machines Accessed 19 | . 1 . . 2 1 1 . . 2 2 . . 2 1 7 Terminals 19 | . 1 . . 2 1 1 . . 2 2 . . 2 1 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 49 | . 4 . . 5 4 2 . . 6 6 . . 7 1 14 Successful 17 | . 3 . . 3 2 1 . . 2 2 . . 2 1 1 Failed 32 | . 1 . . 2 2 1 . . 4 4 . . 5 . 13 Catastrophic 3 | . 1 . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 44 | . 4 . . 5 4 2 . . 6 6 . . 6 1 10 Terminals 49 | . 4 . . 5 4 2 . . 6 6 . . 7 1 14 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . . 2 1 1 . . 2 1 . . 2 1 1 Record 1 | . . . . . . . . . . . . . 1 . . Level Access Points 7 | . . . . 1 1 . . . 1 1 . . 1 1 1 Transport Status 2 | . 1 . . 1 . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 1 1 . . . . 1 . . . . . Terminals 5 | . 2 . . 1 1 . . . . 1 . . . . . Botnet 4 | . 1 . . 1 1 . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . 1 . . . 1 . 1 Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 16 | . 1 . . 1 1 . . . 2 2 . . 2 . 7 Full Trace Events 5 | . 1 . . 1 . . . . . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Total Allies 2 | . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . . Highest-Rated Group 48 | . . . 48 48 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . . . . . . Total Damage 151 | . . . . 151 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Turns Passed 3122 | 57 319 217 50 526 225 100 353 11 210 114 58 67 199 306 310 Spaces Moved 6364 | 40 223 105 41 311 389 313 1386 45 587 227 254 179 495 775 994 Core 12 | 12 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 708 | 28 223 105 41 311 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5644 | . . . . . 389 313 1386 45 587 227 254 179 495 775 994 Fastest Speed 19 | 50 120 120 120 120 27 24 24 24 24 21 22 22 19 30 22 Average Speed 35 | 109 120 120 120 120 27 24 24 24 24 21 22 22 28 30 23 Slowest Speed 150 | 150 120 120 120 120 99 27 24 24 25 24 22 22 37 30 32 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 4 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 30 20 14 32 14 12 99 15 25 10 54 30 24 25 25 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 2 . . . 1 1 . . . Spaces Dug 99 | . . . . . . . . . . . . . . . 99 Terrain Destroyed 166 | . 5 3 . 1 9 . . . . 2 . . . . 146 Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . 2 . . . . 6 AOE 158 | . 5 3 . 1 9 . . . . . . . . . 140 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Total 6930 | 53 250 155 41 400 487 329 1394 44 634 270 255 197 537 837 1047 Wait 72 | . 5 4 . 7 36 7 . . . . . . . 12 1 Move 6334 | 39 222 104 40 310 388 312 1385 44 586 226 253 178 486 770 991 Hop 7 | . . . . . . . . . . . . . 4 2 1 Pick Up 94 | 7 10 9 . 14 12 3 . . 5 3 1 5 9 8 8 Fast Attach 26 | . . . . 3 6 . 1 . 4 . . 1 2 6 3 Attach 80 | 7 1 4 . 10 11 2 . . 2 5 1 3 14 6 14 Detach 12 | . . . . . 1 . . . . 1 . . 5 1 4 Swap 22 | . . 1 . 4 3 . 2 . 4 . . . 3 . 5 Drop 70 | . . 6 . 8 19 1 1 . 7 . . 5 7 9 7 Fire 153 | . 12 27 1 44 11 4 5 . 8 11 . 5 7 5 13 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . 18 24 . . . 18 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Propulsion x1 161 | -10/Materials | Identified exit to Materials 161 | -10/Materials | Discovered exit to Materials (range 6) 300 | -10/Materials | Build established: Hacker-Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Identified exit to Mines 578 | -9/Materials | Discovered exit to Mines (range 11) 594 | -9/Materials | Entered Mines 632 | -9/Mines | Identified exit to Materials 632 | -9/Mines | Discovered exit to Materials (range 11) 644 | -9/Mines | Entered Materials 644 | -8/Materials | Accompanied by 2 allies 644 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 649 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1122 | -8/Materials | Identified exit to Factory 1170 | -8/Materials | Entered Factory 1170 | -7/Factory | Evolved 2 slots: Utility x2 1186 | -7/Factory | Identified exit to Factory 1309 | -7/Factory | Garrison activated, responded to threat 1395 | -7/Factory | Entered another Factory area 1395 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -6/Factory | Build established: Hacker-Sprinter 1480 | -6/Factory | Identified exit to Lower Caves 1480 | -6/Factory | Discovered exit to Lower Caves (range 3) 1495 | -6/Factory | Entered Lower Caves 1713 | -6/Lower Caves | Identified exit to Lower Caves 1713 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 1753 | -6/Lower Caves | Encountered a Warlord checkpoint 1848 | -6/Lower Caves | Entered another Lower Caves area 1858 | -6/Lower Caves | Identified exit to Factory 1858 | -6/Lower Caves | Discovered exit to Factory (range 5) 1859 | -6/Lower Caves | Entered Factory 1859 | -5/Factory | Evolved 2 slots: Utility x2 1888 | -5/Factory | Identified exit to Extension 1888 | -5/Factory | Discovered exit to Extension (range 20) 1990 | -5/Factory | Identified exit to Factory 2069 | -5/Factory | Entered another Factory area 2069 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -4/Factory | Identified exit to Research 2180 | -4/Factory | Identified exit to Upper Caves 2180 | -4/Factory | Discovered exit to Upper Caves (range 17) 2181 | -4/Factory | Discovered exit to Upper Caves (range 8) 2183 | -4/Factory | Entered Upper Caves 2187 | -4/Upper Caves | Lost 3 parts (1n2u) 2206 | -4/Upper Caves | Learned Research stockpile data 2210 | -4/Upper Caves | Spotted B-86 Titan 2237 | -4/Upper Caves | Encountered a Warlord checkpoint 2239 | -4/Upper Caves | Identified exit to Upper Caves 2239 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 2241 | -4/Upper Caves | Entered another Upper Caves area 2306 | -4/Upper Caves | Discovered exit to Research (range 10) 2308 | -4/Upper Caves | Entered Research 2308 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2470 | -3/Research | Lost 5 parts (2p3n) 2483 | -3/Research | Identified exit to Research 2497 | -3/Research | Spotted B-86 Titan 2507 | -3/Research | Entered another Research area 2507 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2599 | -2/Research | Found Prototype Processor 2621 | -2/Research | Identified exit to Testing 2621 | -2/Research | Discovered exit to Testing (range 8) 2640 | -2/Research | Identified Exp. Targeting Computer 2750 | -2/Research | Identified exit to Access 2757 | -2/Research | Search patrols dispatched 2766 | -2/Research | Spotted B-90 Cyclops 2813 | -2/Research | Entered Access 2813 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3063 | -1/Access | Search patrols dispatched 3068 | -1/Access | Identified exit to Surface 3111 | -1/Access | Energy Cycler disabled 3123 | *** | Escaped! Last Messages --------------- 03088_ Lrn. Tractor Beam destroyed. 03090_ Penetrated by Slug. 03090_ Slug penetrates Wall. 03101_ U-05 Engineer lays Concrete. 03103_ U-05 Engineer builds a Wall. 03105_ The unstable cave ceiling collapses. 03105_ K-01 Serf collects debris. 03107_ CT%% WJXQHXWKOVAN1Y & WF,7|%FDN3CZA,RW 03107_ Slug penetrates Wall. 03110_ Acquired 8 matter. 03111_ ALERT: Power surge detected, dispatching additional patrols. 03111_ Energy Cycler explodes. 03111_ Nuclear Pulse Array destroyed. 03111_ Destroyed Nuclear Pulse Array. 03119_ The unstable cave ceiling collapses. 03121_ U-05 Engineer lays Concrete. 03121_ The Access Shell folds into the floor. 03122_ U-05 Engineer lays Concrete. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | #####?????????????????????????????????# ###### | | #?????????????????????????????????## #?????# | | #???????????????????????????######## #?????# | | #???????????????????????????# # #?????# | | #???????????????????????????# # #?????# | | #???????????????????????????# # #?????# | | #???????????????????????????# # #?????# | | #???????????????????????????# # #?????# | | #???????????????????????????#"" + #######+ | | #???????????????????????????#"" # # | | #???????????????????????????#"" # # [ | | #???????????????????????????#T # + | | #???????????????????????????#"" # # | | #####???????????????????????????#"" # # | | ????????????????????????????????#"" # #] = | | ????????????????????????????????# + # | | ????????????????????????????????# # # | | ????????????????????????????????######## # | | ???????????????????????????????????????# ######## | | ???????????????????#""""""""""#????????# # | | ???????????????????# #??####### # | | ???????????????????# ####"""""# # | | ???????????????????# ##" " # | | ##############?###?# "" ##" " # | | # ## ### "@ # " " # * | | # # # ##" " # * | | # # # # " " %# | | # ## # ##" " # ?? | | # ## #### #"" " ###+#### | | #""" ## #" " # | | #""F ## ###"" ##" " # | | #"" = ## # #"" # # + ##### # | | #""" # # "" # # + #???# # | | #""" # ## T # # # #???# # | | # # #"" #?# # #???# # | | # # # "" #?######## ##??# # | | #####+#+#### # # "" ####""### #??# # | | R H #??# + | | ^ #??# # | | ! ######### ##################### #??# # | | ## # #???????????###??####"###### # | | ## #????????????????# = + # | | ## ##????????????????# # # | | ## #????????????????# + # | | " ## ###????????????????# # + | | "" ## ##?????????????????# # # | | " ## #??????????????????# "" "" # # | | ## * #??????????????????# ""T"" # # | | ##=! #??????????????????# """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 50 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Omniscient Cartographer Rockin' Loadout Total Silence Challenges ------------ None Game ------ Seed ArchitectDeuteriumHumpback Manual? 0 Play Time 01:49:26 Cumulative 23.6 hours Start 2022.12.03 @ 17:34:31 End 2022.12.10 @ 15:33:24 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 25 Adventurer 0 Explorer 5 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4d05041d-3845-4356-93bf-60c0a84f8ffd