Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 00:39:27 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2474) 2474 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 5485 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 539/700 Matter 24/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (3) ------- High-powered Shotgun Mini Grenade Launcher > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Armored Treads Armored Treads Cooling System Reflective Plating System Shield Autogun Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Treads Armored Treads Armored Treads Armored Treads Cooling System Hardened Light Armor Plating System Shield Drone Bay Heavy Assault Rifle Assault Cannon Rocket Launcher Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 78 | . 8 19 23 14 14 Power 5 | . 2 2 . . 1 Engine 5 | . 2 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 30 | . 2 5 16 6 1 Treads 30 | . 2 5 16 6 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | . 2 6 4 4 7 Device 7 | . 1 1 1 1 3 Storage 1 | . . 1 . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 13 | . 1 3 2 3 4 Artifact . | . . . . . . Weapon 20 | . 2 6 3 4 5 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | . 2 5 1 3 2 Ballistic Cannon 5 | . . 1 2 . 2 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Parts Lost 21 | . . 6 2 3 10 Power 1 | . . . . . 1 Propulsion 7 | . . 1 1 1 4 Utility 9 | . . 3 1 2 3 Weapon 4 | . . 2 . . 2 Highest Loss Streak 10 | . . 3 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 96 94 98 95 Engine 9 | . 14 10 9 9 6 Treads 32 | . 27 33 35 35 29 Device 7 | . 2 . 9 6 13 Storage 9 | . 14 11 9 9 7 Processor 4 | . . 2 . 9 7 Protection 11 | . 10 17 13 11 6 Ballistic Gun 15 | . 25 17 3 13 19 Ballistic Cannon 4 | . . 2 14 3 2 Naked Turns . | . . . . . . Heaviest Build 54 | 12 22 44 46 48 54 Greatest Support 92 | 20 46 69 92 83 82 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 Average Capacity 13 | . 8 11 15 15 15 Most Carried 15 | . 8 15 15 15 15 Average Carried 12 | . 7 8 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 6 8 15 15 15 11 Class Distribution -------------------- 73% | Mutant 18% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 2462 | 200 39 755 545 556 367 Remotely . | . . . . . . Salvage Created 2722 | . 39 905 430 880 468 Parts 136 | . 3 53 12 41 27 Haulers Intercepted 7 | . . 1 . 4 2 Recyclers Shooed 4 | . . 1 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 62 | . 1 26 10 14 11 Guns 45 | . 1 25 1 10 8 Cannons 16 | . . 1 9 4 2 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 1 5 2 . 3 Builder 1 | . . 1 . . . Hauler 7 | . . 1 . 4 2 Recycler 2 | . . . 2 . . Operator 1 | . . . . . 1 Watcher 2 | . . . 1 1 . Swarmer 13 | . . 10 . . 3 Grunt 28 | . 1 9 8 7 3 Brawler 3 | . . 1 1 1 . Sentry 14 | . . 6 1 6 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 1 6 7 5 3 Combat Bots Only 6 | . 1 6 6 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 6217 | . 12 1799 1146 834 2426 Core 488 | . . 167 148 12 161 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 634 | . 81 . . 553 . Core Remaining (%) 82 | 100 100 58 . 70 . Volleys Fired 228 | . 7 84 43 47 47 Largest 3 | . 2 2 2 2 3 Hottest 113 | . 40 58 88 88 113 Shots Fired 480 | . 14 149 86 93 138 Gun 342 | . 14 129 10 78 111 Cannon 136 | . . 20 76 14 26 Launcher 2 | . . . . 1 1 Special . | . . . . . . Kinetic 478 | . 14 149 86 92 137 Thermal . | . . . . . . Explosive 2 | . . . . 1 1 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 4 15 8 22 18 Robot Miss Streak 10 | . 1 3 7 3 10 Penetration Max . | . . . . . . Secondary Targets 7 | . . 5 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 324 | . 10 105 59 68 82 Core Hits 127 | . 3 37 24 33 30 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 6 | . . 1 3 . 2 Destroy 2 | . . . . . 2 Blast 4 | . . 1 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5988 | . 129 1604 1362 1238 1655 Guns 3833 | . 125 1448 96 945 1219 Cannons 2056 | . . 156 1261 290 349 Explosions 83 | . . . . 3 80 Melee . | . . . . . . Ramming 16 | . 4 . 5 . 7 Kinetic 5889 | . 125 1604 1357 1235 1568 Thermal . | . . . . . . Explosive 83 | . . . . 3 80 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . 17 . . . Message Errors 3 | . . 3 . . . Matter Fused 7 | . . 7 . . . Heat Flow Errors 4 | . . 4 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 31 | . . . 22 6 3 Impact . | . . . . . . Kinetic 28 | . . . 21 4 3 Secondary 3 | . . . 1 2 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . 2 . 1 . 2 Targets Rammed 5 | . 2 . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 269 | . 2 269 12 39 50 Average Temperature 50 | . 2 66 5 15 16 Received Heat Transfer 2031 | . 6 540 639 351 495 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 519 | . 64 519 468 355 182 Initial 176 | . . 26 176 115 64 Average 185 | . 30 267 273 215 66 Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 55 | . 100 27 17 51 100 Level 1 38 | . . 57 71 48 . Level 2 5 | . . 14 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 2 1 1 6 Investigation 4 | . . 1 1 1 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 6 | . 1 2 . 3 . Communications Jammed 24 | . . . . . 24 Distress Signals 24 | . . . . . 24 Times Spotted 90 | . 5 32 12 21 20 Peak Tracking Total 8 | . 3 8 5 5 4 Tactical Retreats 9 | . . 3 1 1 4 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 3 | . . 1 1 1 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 19 | . 3 1 4 7 4 Terminals 11 | . 2 . 1 5 3 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 1 1 . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 49 | . 10 1 10 19 9 Successful 28 | . 8 . 5 11 4 Failed 21 | . 2 1 5 8 5 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual 24 | . 9 . . 10 5 Terminals 27 | . 8 . 3 10 6 Fabricators . | . . . . . . Repair Stations 12 | . 2 1 3 6 . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . 3 . . Garrison Access 6 | . . . . 3 3 Terminal Hacks 10 | . 4 . . 4 2 Robot Analysis 3 | . 2 . . 1 . Open Door 1 | . . . . 1 . Level Access Points 2 | . 1 . . 1 . Unreport Threat 3 | . . . . 1 2 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . 1 5 . Scan Component 5 | . 1 . 1 3 . Repair 3 | . 1 . . 2 . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 2 . . 1 2 Terminals 5 | . 2 . . 1 2 Track 1 | . . . . . 1 Botnet 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 14 | . 2 . 3 5 4 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . 2 . Time 102 | . 26 . . 76 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . 5 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . . 2 EXPLORE 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 3902 | . 252 928 764 853 1105 Spaces Moved 1728 | 1 105 364 352 343 563 Core . | . . . . . . Treads 1722 | . 100 364 352 343 563 Legs 6 | 1 5 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 163 163 Average Speed 164 | 120 158 166 163 165 164 Slowest Speed 250 | 120 160 170 167 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 25 34 17 53 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . 14 8 1 Melee . | . . . . . . Projectile 15 | . . . 14 1 . AOE 8 | . . . . 7 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2391 | . 177 540 463 561 650 Wait 241 | . 38 46 15 129 13 Move 1723 | . 104 363 351 342 563 Hop . | . . . . . . Pick Up 52 | . 8 15 13 12 4 Fast Attach 23 | . 6 6 3 3 5 Attach 13 | . . 4 4 . 5 Detach 1 | . . . 1 . . Swap 42 | . 2 9 16 11 4 Drop 63 | . 10 13 16 17 7 Fire 228 | . 7 84 43 47 47 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 . 1 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Repaired Assault Rifle 197 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 1030 | -9/Materials | Lost 3 parts (1n2u) 1160 | -9/Materials | Discovered new exit (range 8) 1181 | -9/Materials | Entered another Materials area 1181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -8/Materials | Discovered new exit (range 6) 1945 | -8/Materials | Entered Storage 2405 | -8/Storage | Identified exit to Factory 2503 | -8/Storage | Repaired Arm. Treads 2543 | -8/Storage | Repaired Arm. Treads 2798 | -8/Storage | Entered Factory 2798 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3169 | -7/Factory | Discovered new exit (range 17) 3424 | -7/Factory | Build established: Tank 3903 | -7/Factory | Self-destructed Last Messages --------------- 03842_ Y-54 Guardian emerges from the garrison. 03842_ Reflective Plating destroyed. 03843_ H-55 Commando destroyed. 03848_ Imp. Medium Armor Plating destroyed. 03848_ Slug penetrates Garrison Access. 03854_ Deuterium Engine destroyed. 03855_ Slammed into Y-54 Guardian. 03860_ Acquired 2 matter. 03865_ Acquired 3 matter. 03867_ Y-54 Guardian emerges from the garrison. 03867_ Acquired 4 matter. 03870_ Arm. Treads destroyed. 03870_ H-55 Commando destroyed. 03875_ Nuclear Reactor explodes. 03875_ Reflective Plating destroyed. 03877_ The unstable cave ceiling collapses. 03878_ Enh. Autogun destroyed. 03878_ Arm. Treads destroyed. 03881_ Y-54 Guardian destroyed. 03899_ U-05 Engineer builds a Wall. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumFlightChip Manual? 0 Play Time 00:41:01 Cumulative 236.3 hours Start 2022.05.09 @ 23:22:46 End 2022.05.10 @ 00:39:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 328 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3021466-c913-447b-b2f6-021ead41609e