Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 17:59:45 Player: Kinga Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (140) 700 Value Destroyed (4448) 4448 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 7958 Bonus ------- High Alert Combat Kills 170 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Flying (379) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved VTOL Module Improved Heat Sink Improved Melee Analysis Suite Kinecellerator Microactuators Hacking Suite Hacking Suite Hacking Suite System Shield Mini Assault Cannon Mini Grenade Launcher Axe Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Armored Treads Medium Treads Armored Huge Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Small Matter Pod Improved Melee Analysis Suite Kinecellerator Microactuators Weapon Shielding Hacking Suite Hacking Suite Hacking Suite System Shield Tractor Beam Mini Assault Cannon Mini Grenade Launcher Axe Axe [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 1 . . Parts Attached 90 | 6 12 15 14 35 8 Power 10 | 1 . 2 2 4 1 Engine 7 | 1 . 2 1 2 1 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 19 | 2 4 . 3 6 4 Treads 12 | 2 4 . 3 2 1 Leg . | . . . . . . Wheel 4 | . . . . 4 . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 25 | 1 4 2 3 12 3 Device 7 | . . . . 6 1 Storage 3 | 1 1 . . . 1 Processor 4 | . . 1 1 2 . Hackware . | . . . . . . Protection 11 | . 3 1 2 4 1 Artifact . | . . . . . . Weapon 36 | 2 4 11 6 13 . Energy Gun 2 | . . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 22 | 2 4 6 4 6 . Ballistic Cannon 10 | . . 4 1 5 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . Parts Lost 40 | . 5 2 7 25 1 Power 8 | . 1 . 1 5 1 Propulsion 8 | . 1 . 3 4 . Utility 11 | . 1 1 1 8 . Weapon 13 | . 2 1 2 8 . Highest Loss Streak 10 | . 2 2 3 10 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 96 98 99 87 55 Engine 7 | . 12 10 8 3 4 Core 1 | . . . . 2 . Treads 16 | . 28 22 18 9 . Wheel 2 | . . . . 5 5 Device 1 | . . . . 3 . Storage 9 | . 14 11 9 7 7 Processor 13 | . . 11 18 16 7 Protection 8 | . 13 10 9 5 4 Ballistic Gun 20 | . 28 17 22 18 7 Ballistic Cannon 8 | . . 14 10 9 15 Naked Turns . | . . . . . . Heaviest Build 111 | 13 96 108 111 111 104 Greatest Support 60 | 40 40 40 40 60 28 Greatest Overweight (x) 30 | . 2 2 2 30 3 Average Overweight (x) 1 | . . 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 6 10 25 25 25 25 Most Carried 25 | 3 8 25 25 25 24 Average Carried 19 | 1 7 19 23 23 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 8 25 25 24 13 Class Distribution -------------------- 71% | Gunner 17% | Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 3735 | 209 530 533 668 1760 35 Remotely 952 | . . . . 952 . Salvage Created 4604 | . 777 717 870 2205 35 Parts 299 | . 67 50 56 125 1 Haulers Intercepted 9 | . 2 3 2 2 . Recyclers Shooed 4 | . . 1 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 92 | . 19 10 21 41 1 Guns 59 | . 19 5 14 20 1 Cannons 22 | . . 5 7 10 . AOE 11 | . . . . 11 . Classes Destroyed 17 | . 7 3 3 4 . Worker 9 | . 1 2 . 6 . Builder 4 | . 1 . . 3 . Tunneler 2 | . . 1 . 1 . Hauler 9 | . 2 3 2 2 . Recycler 8 | . . 2 . 6 . Mechanic 2 | . . . . 2 . Operator 4 | . 2 1 . 1 . Watcher 10 | . 3 2 2 3 . Swarmer 13 | . 6 . 4 3 . Grunt 43 | . 13 6 7 17 . Brawler 2 | . . . 1 1 . Duelist 4 | . . . 1 3 . Protector 1 | . . . . 1 . Sentry 12 | . . 4 7 1 . Specialist 2 | . . . . 2 . Hunter 7 | . . . 1 5 1 Programmer 8 | . . . . 8 . Best Kill Streak 16 | . 8 3 7 16 1 Combat Bots Only 10 | . 8 2 6 10 1 Max Kills in Single Turn 4 | . 2 2 2 4 1 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 557 | . 129 30 104 272 22 Missed 144 | . 35 3 22 77 7 Damage Taken 6543 | . 972 670 1187 3540 174 Core 903 | . 100 26 61 668 48 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . 32 18 Core Remaining (%) 85 | 100 60 93 88 . . Volleys Fired 224 | . 66 29 40 87 2 Largest 4 | . 2 3 4 4 3 Hottest 174 | . 46 132 134 174 119 Shots Fired 696 | . 131 87 159 313 6 Gun 479 | . 131 45 113 188 2 Cannon 207 | . . 42 46 115 4 Launcher 10 | . . . . 10 . Special . | . . . . . . Kinetic 669 | . 131 87 142 303 6 Thermal 17 | . . . 17 . . Explosive 10 | . . . . 10 . Electromagnetic . | . . . . . . Robot Hit Streak 28 | . 10 6 20 28 5 Robot Miss Streak 12 | . 4 6 12 6 . Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . 4 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 436 | . 86 56 118 172 4 Core Hits 296 | . 37 49 69 138 3 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 1 . . 4 . Destroy 3 | . 1 . . 2 . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9816 | . 1352 1005 1849 5556 54 Guns 5115 | . 1311 410 1231 2144 19 Cannons 2407 | . . 580 561 1231 35 Explosions 2214 | . . . 40 2174 . Melee . | . . . . . . Ramming 80 | . 41 15 17 7 . Kinetic 7389 | . 1311 990 1659 3375 54 Thermal 273 | . . . 173 100 . Explosive 1872 | . . . . 1872 . Electromagnetic 202 | . . . . 202 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 . 1 7 7 Average Corruption 3 | . 2 . 1 5 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 67 | . 8 . 3 55 1 Message Errors 11 | . 1 . 1 9 . Matter Fused 17 | . 1 . . 16 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 14 | . 1 . 1 11 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 8 | . 2 . 1 5 . Data Loss (major) 4 | . 1 . . 3 . Misfires 2 | . . . . 2 . Alerts 2 | . 1 . . 1 . Weapon Failures 5 | . 1 . . 4 . Overload Shots . | . . . . . . Overflow Damage 118 | . . 10 . 108 . Projectiles 23 | . . . . 23 . Explosions 95 | . . 10 . 85 . Melee . | . . . . . . Knockbacks 31 | . . 4 10 16 1 Impact 1 | . . . 1 . . Kinetic 29 | . . 4 9 15 1 Secondary 1 | . . . . 1 . Self-Inflicted Damage 556 | . . 295 76 185 . Shots 13 | . . 4 2 7 . Rammed 13 | . 6 2 3 2 . Targets Rammed 14 | . 7 2 3 2 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 494 | . 118 251 418 494 15 Average Temperature 97 | . 37 69 118 120 10 Received Heat Transfer 1869 | . 402 174 432 837 24 Effects 8 | . . . 3 5 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Matter Decay 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . . 300 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 712 | . 421 288 471 712 . Initial 130 | . . 92 91 130 . Average 239 | . 256 139 332 236 . Maximum Alert Level 3 | . 2 1 2 3 . Low Security (%) 44 | 100 17 81 8 55 . Level 1 41 | . 79 18 72 21 . Level 2 13 | . 3 . 19 20 . Level 3 . | . . . . 1 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 6 3 4 9 . Investigation 7 | . 4 1 1 1 . Extermination 6 | . . . . 6 . Reinforcement 5 | . 2 2 . 1 . Assault 1 | . . . . 1 . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . . 2 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 35 15 28 56 2 Peak Tracking Total 13 | . 7 2 5 13 1 Tactical Retreats 12 | . 9 . 2 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 10 | . 4 . . 6 . Indirectly 3 | . . . . 3 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 17 | . . 9 2 6 . Max in Single Turn 6 | . . 6 1 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 19 | . 6 5 5 3 . Terminals 19 | . 6 5 5 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 17 10 13 5 . Successful 22 | . 4 9 8 1 . Failed 23 | . 13 1 5 4 . Catastrophic 5 | . 3 . 1 1 . Database Lockouts . | . . . . . . Manual 47 | . 17 10 15 5 . Terminals 45 | . 17 10 13 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 5 4 1 . Part Schematic 2 | . . . 2 . . Prototype ID Bank 2 | . . 2 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 3 | . 1 1 1 . . Fabricator Index 1 | . . . . 1 . Transport Status 2 | . 1 1 . . . Hauler Manifests 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . 4 4 . . Terminals 8 | . . 4 4 . . Botnet 8 | . . 4 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 15 | . 6 3 4 2 . Full Trace Events 7 | . 4 1 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 7385 | 91 1208 1423 1637 2977 49 Spaces Moved 2602 | 52 536 398 453 1143 20 Core 30 | 3 . . . 27 . Treads 1860 | 49 536 398 453 424 . Legs . | . . . . . . Wheels 712 | . . . . 692 20 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 125 145 Average Speed 236 | 153 176 320 320 208 145 Slowest Speed 1550 | 160 320 320 320 1550 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 83 40 47 32 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 125 | . . 45 3 75 2 Melee . | . . . . . . Projectile 20 | . . . . 18 2 AOE 105 | . . 45 3 57 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3309 | 60 666 484 541 1518 40 Wait 237 | . 23 . 9 205 . Move 2597 | 51 535 397 452 1142 20 Hop . | . . . . . . Pick Up 80 | 3 14 29 14 20 . Fast Attach 26 | 6 4 3 2 11 . Attach 43 | . 4 7 10 14 8 Detach 1 | . . . . . 1 Swap 22 | . 4 5 2 11 . Drop 53 | . 9 12 9 14 9 Fire 224 | . 66 29 40 87 2 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 13 | . 7 2 3 1 . Escape Stasis 12 | . . . . 12 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Destroyed 8 combat bots 430 | -10/Materials | Discovered new exit (range 6) 447 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Discovered new exit (range 4) 1300 | -10/Materials | Entered another Materials area 1300 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1584 | -9/Materials | Build established: Gunner 1886 | -9/Materials | Discovered new exit (range 13) 2602 | -9/Materials | Discovered new exit (range 7) 2723 | -9/Materials | Entered another Materials area 2723 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3175 | -8/Materials | Discovered new exit (range 9) 3644 | -8/Materials | Garrison activated, responded to threat 3702 | -8/Materials | Lost 3 parts (1n2w) 4331 | -8/Materials | Discovered new exit (range 10) 4360 | -8/Materials | Entered Factory 4360 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5665 | -7/Factory | Lost 3 parts (2n1u) 5688 | -7/Factory | Cargo convoy interrupted 5733 | -7/Factory | Destroyed 10 combat bots 5737 | -7/Factory | Lost 10 parts (1p1n3u5w) 6323 | -7/Factory | Core integrity fell below 50% 6907 | -7/Factory | Build established: Scavenger-Gunner 7096 | -7/Factory | Core integrity fell below 20% 7160 | -7/Factory | First assault squad dispatched 7311 | -7/Factory | Discovered new exit (range 16) 7337 | -7/Factory | Entered Lower Caves 7364 | -7/Lower Caves | Lost 5 parts (1p3u1w) 7368 | -7/Lower Caves | Spotted B-75 Beast 7386 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07333_ Knocked back. 07337_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 07337_ H-55 Commando knocked back. 07338_ Slug penetrates Wall. 07340_ Penetrated by Slug. 07341_ H-55 Commando destroyed. 07345_ Acquired 35 matter. 07348_ Carbon-fiber Leg fries itself beyond repair. 07348_ Dropped Sml. Matter Pod. 07369_ System corrupted: Energy discharge (-94). 07378_ Dropped Arm. Huge Wheel. 07382_ Dropped Arm. Treads. 07383_ Dropped Med. Treads. 07383_ Dropped Adv. Assault Cannon. 07384_ Dropped Mni. Assault Cannon. 07384_ Dropped Imp. Assault Rifle. 07386_ Dropped Weapon Shielding. 07386_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? ##????????????? | | ????????????????????????#######?? ##???????????? | | ????????????????????????# ### ## #?????? | | ???????????????????????##% #?????? | | ??????????????????????##]=[ #??????? | | ?????????????????????## =@###"" ##?????????? | | ???????????????????### !=] ?"" ## #??????????? | | ???????????????????#; ##; #? #?????????? | | ???????????????????## #?? 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BB #?????????????? | | ???????????????????#### #?? #?????????????? | | ??????????????????????## #?# #?????????????? | | ???????????????????????# ##?# ????????????? | | ???????????????????????###?? ###### ???????????? | | ???????????????????????????? ??????# ???????????? | | ???????????????????????????? ??????? ??????????? | | ???????????????????????????? ???????? ??????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingFireStick Manual? 0 Play Time 00:46:16 Cumulative 20.2 hours Start 2024.04.10 @ 17:11:10 End 2024.04.10 @ 17:59:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bdc7ca3-f0db-449d-9df8-f3670fa4769b