Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 17:41:41 Player: YA-B01 Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (177) 885 Value Destroyed (4686) 4686 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (3302) 3302 TOTAL SCORE: 18293 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 16 Follower Combat Kills 186 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 160/300 Energy 100/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Extractor (4/4 Blade) Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Makeshift Terrain Scan Processor Improved Heavy Armor Plating Layered Heavy Armor Plating Medium Reflective Plating Makeshift Hacking Suite Advanced System Shield Authchip [R/Combat] Improved Trap Extractor > --- WEAPON ----------- Railgun Power Sword > --- INVENTORY -------- Armored Medium Treads Long-range Terrain Scanner Layered Heavy Armor Plating Mobile Refinery Mk. CCLXVII Trap Extractor Bomb Factory No. 2 01-MTF's Shockpuncher Railgun Railgun Advanced EMP Blaster Makeshift Axe [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Potential Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Makeshift Axe Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 . . . 4 . . . . 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . Utility 10 | . . . 1 . . . 2 . . . 3 . . . . 2 . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 7 10 5 21 2 3 3 8 12 . 1 5 4 2 5 4 2 9 14 . 2 . 3 13 1 Power 13 | 1 1 . 2 1 . . 2 1 . 1 . . . . . . . 1 . . . . 3 . Engine 7 | 1 1 . 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Propulsion 38 | 2 3 1 7 1 1 1 1 2 . . 2 1 2 . . . 5 4 . . . . 5 . Treads 24 | . 2 1 7 1 . 1 1 . . . . 1 2 . . . 5 1 . . . . 2 . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 10 | 2 1 . . . . . . . . . 1 . . . . . . 3 . . . . 3 . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Utility 52 | 2 3 2 7 . 1 . 4 6 . . 2 2 . 4 . 1 1 9 . 2 . 1 4 1 Device 17 | 1 1 2 1 . 1 . . 1 . . . 1 . 2 . 1 1 4 . . . . 1 . Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . Hackware 6 | . . . . . . . 3 . . . . . . 1 . . . 2 . . . . . . Protection 21 | . 1 . 5 . . . 1 5 . . 1 1 . 1 . . . 2 . 1 . 1 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 33 | 2 3 2 5 . 1 2 1 3 . . 1 1 . 1 4 1 3 . . . . 2 1 . Energy Gun 7 | 1 2 1 2 . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . 1 . . 1 . . . . . . . . 4 . . . . . . 2 . . Ballistic Cannon 9 | . . . 1 . . 1 . 1 . . 1 1 . . . 1 2 . . . . . 1 . Launcher 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 . . 5 . . 1 . . 2 . . 1 1 . . . . 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . Parts Lost 55 | . 3 1 1 3 . . 2 . . . . . 1 . 1 . 9 2 2 . . . 25 5 Power 7 | . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . 3 . Propulsion 16 | . . 1 . 1 . . . . . . . . 1 . . . 1 1 . . . . 11 . Utility 22 | . . . 1 . . . 1 . . . . . . . 1 . 5 1 2 . . . 8 3 Weapon 10 | . 2 . . 1 . . . . . . . . . . . . 2 . . . . . 3 2 Highest Loss Streak 16 | . 2 1 1 2 . . 1 . . . . . 1 . 1 . 4 2 1 . . . 16 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 13 | 5 9 9 12 14 15 15 14 14 15 14 14 14 14 14 13 14 13 13 14 12 13 13 12 2 Power . | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | 3 3 1 1 2 3 3 2 2 2 2 3 3 1 . . . 1 2 4 3 3 3 2 . Utility 4 | . 3 4 6 6 6 5 4 3 4 4 2 2 3 5 5 6 5 3 3 3 4 4 4 2 Weapon 5 | . 2 3 3 4 4 5 6 6 7 6 6 6 6 5 5 6 5 6 6 5 5 5 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 3 1 4 . . . . 4 . 2 . 1 . 1 . . . . . 1 . . 3 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . Utility 7 | . 1 . 1 . . . . 3 . 1 . . . 1 . . . . . . . . . . Weapon 8 | . . 1 3 . . . . . . . . 1 . . . . . . . 1 . . 2 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 99 99 96 99 100 94 98 100 100 87 93 96 99 96 86 76 78 92 89 94 92 85 8 Engine 6 | . 14 14 5 10 11 11 5 9 9 9 6 6 6 6 6 5 3 . . . . . . . Treads 22 | . 21 27 32 33 32 33 27 26 27 27 12 13 21 26 26 23 22 14 10 10 10 10 12 . Wheel 3 | . 6 . . . . . . . . . 5 6 . . . . . 9 15 15 15 15 14 . Device 5 | . 11 10 7 2 6 . . . . 4 5 4 6 9 6 9 9 12 10 10 10 10 5 . Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 3 . Processor 3 | . . . . . . . . . . . . 6 6 6 6 5 5 8 10 10 15 10 9 3 Hackware 9 | . . . . . . . 13 18 18 18 13 13 13 13 13 11 11 8 15 15 15 15 13 1 Protection 13 | . 2 3 14 19 15 21 17 17 18 13 21 21 20 16 16 11 4 6 8 4 5 9 10 . Energy Gun 4 | . 20 19 13 . . . . . . . . 2 . . . . . . . . . . . . Ballistic Gun 2 | . 5 . 4 2 . 3 9 5 . . . . . . 3 5 . . . . . 4 3 . Ballistic Cannon 4 | . . . 2 11 10 16 7 4 . . . 10 8 6 7 . 9 1 . . . . . . Launcher 1 | . . 5 . 5 11 2 . . . . 2 . 3 . 1 5 . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 3 9 9 6 . . 5 . . . 5 10 10 10 4 3 1 Special Melee Weapon 1 | . 1 2 1 . . . . 3 9 9 3 . . . . . . . . . . . . . Peak Build Rating 112 | 8 9 12 25 25 37 28 33 43 35 38 62 64 64 72 64 67 82 94 87 94 91 95 112 33 Average Rating 45 | 5 8 10 21 22 25 25 29 36 35 36 56 62 60 63 60 64 68 78 86 89 91 91 102 9 On Entrance 46 | . 8 9 11 25 23 28 25 33 35 35 38 62 64 62 62 57 67 46 87 74 91 91 95 24 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . 11 9 10 . . . 16 15 9 11 12 9 10 . Naked Turns 183 | . . . . . . . . . . . . . . . . . . . . . . . . 183 Heaviest Build 92 | 15 21 23 42 42 38 42 43 49 42 42 60 61 60 76 63 56 61 92 80 91 63 76 87 6 Greatest Support 109 | 26 40 40 66 66 66 67 67 64 64 64 28 42 82 82 82 82 108 109 54 32 32 32 48 3 Greatest Overweight (x) 6 | . . . . . . . . 1 . . 2 2 2 . . . . 6 2 2 1 2 6 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . . . 2 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 5 9 9 12 14 14 14 14 14 15 14 14 14 14 14 14 15 14 14 15 14 15 15 14 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 3 Class Distribution -------------------- 38% | Hacker-Mutant 36% | Mutant 7% | Hacker-Assassin 7% | Trapper-Mutant 4% | Trapper-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Trapper-Mutant | -5/Proximity Caves Trapper-Mutant | -5/Factory Trapper-Mutant | -5/DSF Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Trapper-Assassin | -4/Upper Caves Trapper-Gladiator | -4/Warlord Trapper-Skirmisher | -3/Proximity Caves Hacker-Assassin | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Matter Collected 5697 | 303 244 198 545 287 . 293 385 754 . 20 30 515 92 70 513 . 170 488 11 476 . 110 130 63 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6224 | 203 883 281 876 115 . 216 432 902 154 . 86 412 85 . 282 . 137 578 50 78 . . 454 . Parts 327 | 14 43 15 64 10 . 17 23 53 5 . 6 8 2 . 12 . 6 23 3 3 . . 20 . Haulers Intercepted 11 | . 2 . 2 . . . . 5 . . . . . . . . . 2 . . . . . . Recyclers Shooed 11 | . 4 1 3 . . . . 1 1 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 8 1 . 5 . . . 4 . . . . . Prevented 19 | . . . . . . . . . . . . . 2 . 10 . . . . 7 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 127 | . 15 4 26 18 . 11 10 10 . . 4 9 3 . 7 . 1 5 1 . . . 3 . Melee 9 | . . . . . . . . . . . . . . . . . . 5 1 . . . 3 . Guns 47 | . 15 1 19 2 . . 3 4 . . . 1 . . 2 . . . . . . . . . Cannons 27 | . . . 2 2 . 4 2 6 . . . 8 . . 2 . 1 . . . . . . . AOE 41 | . . 2 5 14 . 7 5 . . . 4 . 3 . 1 . . . . . . . . . Classes Destroyed 20 | 2 7 . 1 1 . 2 . . . . . 3 . . 2 . 1 . . 1 . . . . Worker 9 | . 2 1 1 1 . . . 3 . . . . . . . . . 1 . . . . . . Builder 8 | . 1 . . 1 . . 1 3 1 . . . . . . . . 1 . . . . . . Tunneler 8 | 5 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 2 . . . . 5 . . . . . . . . . 2 . . . . . . Recycler 16 | 1 2 2 1 . . 1 2 3 2 . . . . . . . . . . . . . 2 . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Operator 4 | . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 7 | . 3 . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . Swarmer 39 | . 5 . 12 3 . 7 3 1 . . 4 . 3 . . . . . 1 . . . . . Grunt 40 | . 10 4 8 . . 2 5 7 . . . 4 . . . . . . . . . . . . Brawler 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 10 | . . . 6 . . . 1 2 . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 7 | . . . . . . 1 . . . . . . . . 5 . . 1 . . . . . . Programmer 8 | . . . . . . . . . . . . 1 . . . . . 4 . . . . 3 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 6 5 6 7 6 . 4 3 4 2 . 4 4 3 . 2 . 1 4 1 1 . . 5 . Combat Bots Only 6 | . 4 2 6 6 . 4 3 3 . . 4 4 3 . 2 . 1 3 1 . . . 3 . Max Kills in Single Turn 4 | 1 2 3 3 2 . 4 3 2 1 . 3 1 2 . 1 . 1 1 1 1 . . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 2 . 4 3 . . . 3 . 2 . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1133 | . 76 15 69 36 . 31 33 28 . . 22 51 36 . 60 . 98 142 33 10 . . 393 . Missed 312 | . 8 4 14 6 . 9 11 6 . . 5 9 12 . 21 . 29 51 8 5 . . 114 . Hits 821 | . 68 11 55 30 . 22 22 22 . . 17 42 24 . 39 . 69 91 25 5 . . 279 . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 820 | . 68 11 55 29 . 22 22 22 . . 17 42 24 . 39 . 69 91 25 5 . . 279 . AOE 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . . . . . 1 2 2 . . 1 1 . . . . 6 2 1 . . . 15 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Disruptions 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 16267 | . 724 188 648 669 . 313 311 337 . . 263 735 325 . 662 . 2502 1124 253 83 . . 6182 948 Core 2170 | . 117 49 99 64 . 19 8 65 . . 52 22 24 . 46 . 165 64 32 18 . . 749 577 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . 63 40 . . . . . Ignored by Resistances 545 | . . . . . . . . . . . . . . . . . . 333 151 . . . 61 . Regen/Repaired (Parts) 1597 | . 130 . 67 . . . . 659 . . 105 . . 69 . . . 362 . . 205 . . . Core Remaining (%) 75 | 100 . 33 . . . 54 . . . 86 . . . . 83 . 83 . . . . 90 . . Volleys Fired 435 | 11 78 17 54 28 . 27 37 50 . . 4 28 5 . 39 . 15 10 . . . 4 4 24 Largest 2 | 2 2 2 2 2 . 2 2 2 . . 1 2 2 . 2 . 2 2 . . . 2 2 1 Hottest 130 | 70 115 115 130 60 . 70 61 65 . . 36 109 80 . 84 . 102 79 . . . 70 70 35 Shots Fired 761 | 22 155 26 102 33 . 34 73 99 . . 4 50 6 . 71 . 30 20 . . . 8 7 21 Gun 461 | 22 155 21 91 5 . . 36 49 . . . 5 . . 28 . 4 10 . . . 8 6 21 Cannon 256 | . . . 9 11 . 32 36 49 . . . 45 1 . 37 . 26 10 . . . . . . Launcher 44 | . . 5 2 17 . 2 1 1 . . 4 . 5 . 6 . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 500 | 11 40 . 35 16 . 32 72 98 . . . 45 1 . 65 . 30 20 . . . 8 6 21 Thermal 217 | 11 115 21 65 . . . . . . . . 5 . . . . . . . . . . . . Explosive 28 | . . 5 2 17 . 2 1 1 . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . 4 . 5 . 6 . . . . . . . 1 . Robot Hit Streak 12 | 8 8 5 11 4 . 5 6 12 . . . 10 2 . 7 . 5 5 . . . . 6 . Robot Miss Streak 14 | 1 4 3 6 14 . 6 2 5 . . . 4 . . 7 . 2 1 . . . . 2 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 472 | 15 95 13 71 11 . 19 25 65 1 . 1 40 1 . 29 . 21 42 1 6 . . 15 1 Core Hits 310 | 7 46 13 48 38 . 22 17 36 4 . 5 26 6 . 13 . 4 15 1 3 . . 6 . Critical Kills 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . 1 . . . . . . 1 . 2 5 . . . . . . Critical Strikes 43 | 5 4 3 3 . . 1 . 2 . . . 2 . . 5 . 4 10 . 2 . . 2 . Burn 14 | 5 3 3 3 . . . . . . . . . . . . . . . . . . . . . Destroy 13 | . 1 . . . . . . 2 . . . . . . 1 . 4 5 . . . . . . Blast 7 | . . . . . . 1 . . . . . 2 . . 4 . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . 5 . 2 . . 2 . Melee Attacks 169 | . 1 . 3 . . . 8 10 1 . 4 5 . 1 . . . 49 1 17 1 5 29 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 157 | . . . . . . . 8 7 1 . 4 . . 1 . . . 49 1 17 1 5 29 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . 1 . 3 . . . 2 6 1 . 1 5 . . . . . 7 . 2 . . 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Damage Inflicted 14471 | 182 1314 586 1426 1143 . 795 1016 1693 127 . 645 1062 399 . 934 . 418 1613 48 312 . . 673 85 Guns 4111 | 182 1240 174 1003 21 . . 224 749 . . . 97 . . 217 . 76 70 . . . . 58 . Cannons 3399 | . . . 143 116 . 436 186 645 . . . 965 . . 462 . 341 105 . . . . . . Explosions 3599 | . . 377 249 947 . 329 446 32 . . 565 . 399 . 255 . . . . . . . . . Melee 2904 | . . . . . . . 151 177 59 . 80 . . . . . . 1437 38 312 . . 613 37 Ramming 458 | . 74 35 31 59 . 30 9 90 68 . . . . . . . 1 1 10 . . . 2 48 Kinetic 5478 | 58 286 . 463 137 . 436 410 1394 . . . 965 . . 679 . 417 175 . . . . 58 . Thermal 2068 | 124 954 174 683 . . . . . . . . 97 36 . . . . . . . . . . . Explosive 2857 | . . 377 249 947 . 329 446 32 . . 477 . . . . . . . . . . . . . Electromagnetic 706 | . . . . . . . . . . . 88 . 363 . 255 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2904 | . . . . . . . 151 177 59 . 80 . . . . . . 1437 38 312 . . 613 37 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . . . . . . . . . . . 9 . . 5 5 5 5 . 19 48 Average Corruption 9 | . . . . . . . . . . . . . . . 9 . . 3 5 5 5 . 13 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . . . . . . . . . . 2 . . 12 13 22 . . 36 22 Message Errors 26 | . . . . . . . . . . . . . . . 1 . . 4 3 6 . . 6 6 Matter Fused 17 | . . . . . . . . . . . . . . . 1 . . . 1 3 . . 6 6 Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . 3 1 3 . . 4 2 Energy Discharges 13 | . . . . . . . . . . . . . . . . . . 1 3 3 . . 3 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 14 | . . . . . . . . . . . . . . . . . . 3 3 4 . . 4 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . 1 2 . . 3 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 529 | . . 36 24 46 . 3 56 35 . . 80 . 10 . 44 . . 92 7 66 . . 30 . Projectiles 45 | . . . . . . 1 . . . . . . . . 44 . . . . . . . . . Explosions 236 | . . 36 24 46 . 2 38 . . . 80 . 10 . . . . . . . . . . . Melee 248 | . . . . . . . 18 35 . . . . . . . . . 92 7 66 . . 30 . Knockbacks 43 | . . . 1 7 . 9 1 2 . . . 14 . . 7 . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . 1 6 . 9 1 2 . . . 13 . . 7 . . 2 . . . . . . Secondary 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 220 | . . 12 . 89 . . . . . . 20 . 45 . . . . . 5 . . . 1 48 Shots 6 | . . 1 . 2 . . . . . . 1 . 2 . . . . . . . . . . . Rammed 92 | . 30 11 8 5 . 5 4 17 7 . . . . . . . 2 1 1 . . . 1 . Targets Rammed 100 | . 32 11 8 7 . 6 4 18 9 . . . . . . . 2 1 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 2 . . 2 . 1 . 1 2 . . . . . . . . . . . . . . . Highest Temperature 355 | 54 291 355 288 12 . 336 74 63 . . . 279 10 . 45 . . 181 205 231 . 24 280 155 Average Temperature 70 | 25 57 207 95 4 . 129 18 27 . . . 89 6 . 12 . . 51 107 90 . 12 110 99 Received Heat Transfer 1769 | . 261 93 144 . . 144 153 189 . . . 282 24 . . . 174 27 9 9 . . 260 . Effects 7 | . . 2 2 . . . . . . . . 1 . . . . . . . . . . 2 . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . 2 . . . . . . . . 1 . . . . . . . . . . 2 . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 2 5 1 2 . . . . . . . . 1 1 . . . . . . . . . . . Heat Transferred 6414 | 740 2997 703 1813 . . . . . . . . 111 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Maximum Alert Level 5 | . . . 1 . . . . . . . . . . . . 3 2 1 . . . . . 5 Low Security (%) 90 | 100 100 100 65 100 . 100 100 100 100 . 100 . . . . . . 91 . . . . 100 . Level 1 5 | . . . 34 . . . . . . . . . . . . . . 8 . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . . 100 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . 100 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1711 | 15 105 78 396 190 . 102 91 116 12 . 199 . . . . 756 530 249 . . . . 184 1711 Initial 756 | . 6 10 . 140 . . . 33 . . . . . . . 756 510 249 . . . . 150 . Average 108 | 4 39 9 127 46 . 25 31 32 . . 78 . . . . 743 513 123 . . . . 89 1668 Influence Increases 5633 | 30 507 155 782 194 . 289 332 514 51 . 262 294 135 . 193 753 55 277 110 95 . . 490 115 Destroy 0b10 Robot/C 2280 | . 300 80 520 60 . 220 200 200 . . 80 200 100 . 120 . 20 100 20 . . . 60 . Destroy 0b10 Robot/NC 340 | 30 60 25 25 15 . 5 20 80 15 . 5 . . . 15 . 5 25 . 5 . . 10 . Destroy Leader 484 | . 80 10 116 10 . 40 42 72 . . 10 20 . . 40 . . 34 . . . . 10 . Allied During Kill 82 | . . . . . . . . . . . . 29 35 . 18 . . . . . . . . . Trap Triggered on 0b10 100 | . . . 20 . . . . . . . . . . . . . . 60 . . . . 20 . Successful Hack 242 | . 36 . 42 . . . 15 55 36 . 40 . . . . 3 . 15 . . . . . . Disable Machine 195 | . . . 45 . . . 15 45 . . 60 . . . . . . . . . . . . 30 Destroy Structure 350 | . 1 40 14 109 . 24 40 17 . . 37 . . . . . . 28 . . . . 30 10 Advance Influence 900 | . . . . . . . . . . . . . . . . 750 . . . . . . 150 . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 630 | . 30 . . . . . . 45 . . 30 45 . . . . 30 15 90 90 . . 195 60 Influence Decreases 5568 | 20 489 183 421 543 12 289 253 590 54 . 172 307 212 . 183 34 309 698 120 118 21 . 490 50 Entered New Map 853 | . 4 18 . 221 12 . . 46 3 . . 34 15 . . 4 219 226 21 9 21 . . . Time Decay 4234 | 20 473 155 411 292 . 289 242 544 51 . 172 253 187 . 133 30 . 452 89 109 . . 332 . Lost Part 421 | . 12 10 10 30 . . 11 . . . . . 10 . 10 . 90 20 10 . . . 158 50 Lost Ally 60 | . . . . . . . . . . . . 20 . . 40 . . . . . . . . . Squads Dispatched 45 | . 3 . 2 . . 1 2 2 . . 1 . . . . . 2 5 . . . . 7 20 Investigation 7 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Reinforcement 10 | . 2 . . . . 1 . 1 . . 1 . . . . . 2 . . . . . 3 . Assault 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Distress Signals 9 | . . 1 1 . . . 1 1 . . . . . . . . . 3 . . . . 1 1 Communications Jammed 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 34 5 37 20 . 10 13 22 . . 6 14 6 . 10 . 11 16 9 7 2 2 43 3 Peak Tracking Total 18 | . 4 2 5 4 . 4 6 5 . . 4 5 5 . 2 . 8 4 7 3 1 1 18 6 Tactical Retreats 22 | . 1 1 . 1 . . . 1 . . 1 1 . . . . 2 1 3 3 . . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Traps Triggered 5 | . . 1 2 . . . 2 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 194 | . 55 13 104 . . . . 6 . . 16 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . Reprogrammed 16 | . 5 2 4 . . . . 1 . . 4 . . . . . . . . . . . . . Reused 13 | . . . 2 . . . . . . . . 2 . . . . . 6 . 1 . . 2 . Traps Extracted 11 | . . 2 4 . . . . 1 . . 4 . . . . . . . . . . . . . Installed 14 | . . . 3 . . . . . . . . 2 . . . . . 6 . 1 . . 2 . Triggered 13 | . . . 2 . . . . . . . . 2 . . . . . 6 . 1 . . 2 . Fabricated Traps 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Most Traps Carried 10 | . . 3 4 4 4 4 4 5 5 5 8 8 6 6 10 10 10 10 4 10 10 10 10 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Machines Disabled 14 | . . . 3 . . . 1 3 . . 4 1 . . . . . . . . . . . 2 Max in Single Turn 3 | . . . 2 . . . 1 1 . . 3 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Machines Accessed 71 | . 10 1 14 . 1 . 4 11 6 1 5 2 1 . . 1 . 4 . 1 8 . 1 . Terminals 38 | . 7 . 10 . . . 2 7 6 . 2 . 1 . . 1 . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 7 | . 1 . 2 . . . . 2 . . 1 . . . . . . 1 . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 238 | . 33 1 43 . 2 . 11 57 30 2 22 6 1 . . 1 . 14 . 1 11 . 3 . Successful 154 | . 18 1 22 . 2 . 6 42 18 2 16 6 1 . . 1 . 7 . 1 11 . . . Failed 83 | . 15 . 21 . . . 5 15 11 . 6 . . . . . . 7 . . . . 3 . Catastrophic 6 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 92 | . 20 . 26 . 2 . 5 15 12 . 6 . . . . . . 6 . . . . . . Terminals 141 | . 25 . 33 . . . 3 28 30 . 11 . 1 . . 1 . 9 . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 30 | . 2 . 4 . . . . 20 . . 2 . . . . . . 2 . . . . . . Recycling Units 22 | . 6 . 6 . . . 5 5 . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 3 . . . 7 . . . . . . 3 . . . . . . Garrison Access 7 | . . . . . . . . 4 . . . . . . . . . . . . . . 3 . Terminal Hacks 68 | . 4 1 8 . 2 . 1 13 13 2 3 6 1 . . 1 . 1 . 1 11 . . . Record 24 | . . . . . 2 . . . 4 2 . 5 1 . . . . . . . 10 . . . Part Schematic 7 | . . . 3 . . . . 2 2 . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 2 . . . . 1 1 . 1 . . . . . . 1 . . . . . . Open Door 4 | . . 1 . . . . . . . . . 1 . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 2 . . . . 2 . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 27 | . 2 . 4 . . . . 17 . . 2 . . . . . . 2 . . . . . . Scan Component 14 | . 1 . 2 . . . . 9 . . 1 . . . . . . 1 . . . . . . Repair 13 | . 1 . 2 . . . . 8 . . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 2 . . . 7 . . . . . . 3 . . . . . . Insert Component 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Analyze 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Retrieve Study 6 | . . . . . . . 2 . . . 3 . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 11 . 9 . . . 2 10 5 . 4 . . . . . . 1 . . . . . . Terminals 32 | . 8 . 8 . . . . 7 5 . 3 . . . . . . 1 . . . . . . Botnet 6 | . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Skim 23 | . 5 . 5 . . . . 5 5 . 2 . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . 1 . . . 2 3 . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 10 . 11 . . . 3 9 4 . 4 . . . . . . 3 . . . . 1 . Full Trace Events 6 | . 1 . 3 . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 2 . 1 . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 3 . . . . 2 2 . 2 . . 14 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 2 . . . 3 . . . . . . 1 . . . . . . Parts Repaired 13 | . 1 . 2 . . . . 8 . . 1 . . . . . . 1 . . . . . . Time 598 | . 26 . 91 . . . . 406 . . 19 . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 7 . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . Non-combat 5 | . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . 1 . 3 . . . . 3 . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . no_distress 5 | . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Total Allies 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Largest Group 4 | . . . . . . . . . . . . 4 4 4 4 . . . . . . . . . Highest-Rated Group 116 | . . . . . . . . . . . . 116 116 116 116 . . . . . . . . . Highest-Rated Ally 29 | . . . . . . . . . . . . 29 29 29 29 . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 67 | . . . . . . . . . . . . 29 6 . 32 . . . . . . . . . Total Damage 817 | . . . . . . . . . . . . 356 113 . 348 . . . . . . . . . Kills 5 | . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Active Infowar (turns) 12934 | 9 1361 635 1260 211 . . . . . . 13 1298 882 1403 863 68 226 1136 585 954 566 476 819 169 Optics 9458 | . . . . . . . . . . . 13 1298 882 1403 863 68 226 1136 585 954 566 476 819 169 Terrain 3934 | . . . . . . . . . . . . . . . . . . 780 585 928 566 476 599 . Seismic 3476 | 9 1361 635 1260 211 . . . . . . . . . . . . . . . . . . . . Jamming 136 | . . . . . . . . . . . . . . . . 41 95 . . . . . . . Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . . 1 1 1 2 . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Turns Passed 23695 | 98 1796 1434 2003 976 435 1253 731 2708 1007 1009 553 1298 882 1403 863 68 226 1136 585 954 566 476 819 416 Spaces Moved 13020 | 47 930 665 921 546 289 575 323 1161 617 622 419 784 499 838 411 29 80 598 343 745 493 268 599 218 Core 219 | 1 . . . . . . . . . . . . . . . . . . . . . . . 218 Treads 8462 | . 607 662 921 546 289 575 323 1161 617 622 . 75 405 838 411 29 80 110 190 . . . 1 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4339 | 46 323 3 . . . . . . . . 419 709 94 . . . . 488 153 745 493 268 598 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 145 145 145 145 150 153 153 153 105 120 120 163 163 163 163 113 98 98 98 98 90 50 Average Speed 140 | 91 139 159 147 145 145 145 150 153 153 153 116 129 160 163 163 163 169 150 166 103 98 111 109 51 Slowest Speed 246 | 100 160 160 160 145 145 150 153 217 153 153 130 225 197 163 163 163 170 246 210 113 98 113 210 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 53 | . . . . . . . . . . . . . . . . . . . . . . 2 . 51 Cave-ins Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Exploration Rate (%) 60 | 3 97 96 72 97 62 96 29 96 98 59 12 72 70 85 57 1 69 19 54 68 87 44 32 48 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 11 | . . 1 3 . 1 . . 2 2 . . . . 1 . . . . . 1 . . . . Known Exits Taken 10 | . . . 1 . . 1 1 1 . 1 1 1 . . 1 1 . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . 1 . . . 1 1 . . . 1 1 1 1 1 . . Scrap Searched 22 | . . 1 . 2 . 1 . . . 4 . 1 5 3 2 . . . . 2 . 1 . . Spaces Dug 189 | . . 26 . 47 . . 10 3 . . 3 1 5 . 17 . . 14 . 4 1 8 15 35 Terrain Destroyed 484 | . . 47 13 159 . 32 42 15 . . 44 9 5 . 36 . . 14 . 4 1 8 15 40 Melee 79 | . . . . . . . 5 3 . . 3 . . . . . . 14 . 4 1 4 15 30 Projectile 78 | . . . . . . 4 13 4 . . . 9 . . 36 . . . . . . 4 . 8 AOE 325 | . . 47 13 159 . 28 24 8 . . 41 . 5 . . . . . . . . . . . Terrain Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Qua Total 17406 | 76 1257 1000 1456 693 306 956 484 1971 674 681 473 1010 574 874 530 52 141 747 356 919 574 428 709 465 Wait 3004 | 4 131 269 294 106 . 340 98 669 48 50 10 175 61 16 60 14 20 58 12 126 81 143 47 172 Move 12990 | 46 929 664 920 545 288 574 322 1160 616 621 418 783 498 837 410 28 79 597 342 744 492 267 599 211 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | 8 10 6 14 2 2 1 2 10 . 3 5 2 3 3 1 3 5 4 . 9 . . 2 1 Fast Attach 86 | 7 1 . 5 1 7 1 4 13 . . 2 2 . 3 5 2 4 13 . 2 . 3 9 2 Attach 44 | . 5 1 2 2 . 1 1 1 . . 4 . 2 . . . 4 4 . 7 . . 7 3 Detach 15 | . 1 . . . . . 1 1 . . 2 . . . 1 . 1 2 . 2 . 1 2 1 Swap 128 | . 8 14 30 2 . 4 4 14 . 2 6 7 4 6 8 1 5 4 . 1 . 4 4 . Drop 123 | . 6 5 19 . 9 2 3 19 . 4 2 5 1 8 6 4 6 3 . 13 . 2 4 2 Fire 435 | 11 78 17 54 28 . 27 37 50 . . 4 28 5 . 39 . 15 10 . . . 4 4 24 Melee 161 | . 1 . 3 . . . 8 10 1 . 4 5 . 1 . . . 45 1 14 1 4 29 34 Ram 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 98 | . 32 11 8 7 . 6 4 18 9 . . . . . . . 2 1 . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Rewire 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Trap 208 | . 55 13 107 . . . . 6 . . 16 2 . . . . . 6 . 1 . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / DSF) -5/DSF -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 13) 568 | -10/Materials | Discovered new exit (range 12) 911 | -10/Materials | Discovered new exit (range 16) 1299 | -10/Materials | Discovered new exit (range 5) 1416 | -10/Materials | Learned 4 Recycling zone layouts 1435 | -10/Materials | Discovered new exit (range 10) 1491 | -10/Materials | Learned location of 1 exit from Recycling 1557 | -10/Materials | Learned location of 2 exits from Subcaves 1656 | -10/Materials | Repaired Lgt. Treads 1657 | -10/Materials | Identified exit to Subcaves 1692 | -10/Materials | Learned location of 3 exits from Materials 1786 | -10/Materials | Learned 2 Storage zone layouts 1895 | -10/Materials | Entered Mines 1907 | -10/Mines | Core integrity fell below 50% 1984 | -10/Mines | Discovered new exit (range 8) 2000 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2301 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2494 | -10/Mines | Learned location of Zion (-6) 2600 | -10/Mines | Found a hidden stash of uninstalled traps 2671 | -10/Mines | Discovered exit to Subcaves (range 11) 2679 | -10/Mines | Excavation squad dispatched 2679 | -10/Mines | A large section of the Mines collapsed 3041 | -10/Mines | Discovered new exit (range 4) 3138 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3142 | -10/Mines | Found Prototype Device 3329 | -10/Mines | Entered Materials 3329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3330 | -9/Materials | Identified exit to Mines 3330 | -9/Materials | Identified exit to Materials 3962 | -9/Materials | Repaired Corrupted Arm. Treads 4226 | -9/Materials | Learned location of 3 exits from Materials 4287 | -9/Materials | Loaded intel: 2 recycling unit locations 4445 | -9/Materials | Learned Storage emergency access door positions 4853 | -9/Materials | Repaired Adv. Treads 4963 | -9/Materials | Discovered exit to Mines (range 11) 5332 | -9/Materials | Entered Mines 5526 | -9/Mines | Discovered exit to Materials (range 7) 5542 | -9/Mines | Learned Materials emergency access door positions 5543 | -9/Mines | Assembled infested the area 6032 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6062 | -9/Mines | Discovered exit to Materials (range 8) 6099 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6099 | -9/Mines | Discovered new exit (range 5) 6240 | -9/Mines | Learned Materials non-interactive machine intel 6308 | -9/Mines | Entered Exiles 6343 | -9/Exiles | Met 8R-AWN 6368 | -9/Exiles | Met EX-HEX 6409 | -9/Exiles | Met EX-BIN 6429 | -9/Exiles | Aligned with FarCom system 6430 | -9/Exiles | Given EX-Vault access code 6465 | -9/Exiles | Opened EX-Vault 6470 | -9/Exiles | Found Prototype Leg 6470 | -9/Exiles | Identified Potential Leg 6478 | -9/Exiles | Found Prototype Device 6478 | -9/Exiles | Identified Skeleton Box 6484 | -9/Exiles | Found Prototype Energy Cannon 6484 | -9/Exiles | Identified Firepult 6540 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6582 | -9/Exiles | Met EX-DEC 6727 | -9/Exiles | Discovered new exit (range 14) 6743 | -9/Exiles | Left Exiles lab with Skeleton Box 6743 | -9/Exiles | Entered Mines 7010 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7867 | -8/Mines | Discovered exit to Materials (range 9) 7901 | -8/Mines | Discovered exit to Materials (range 6) 7996 | -8/Mines | Entered Materials 7996 | -8/Materials | Evolved 2 slots: Utility x2 7997 | -8/Materials | Identified exit to Storage 7998 | -8/Materials | Identified exit to Factory 8000 | -8/Materials | Loaded intel: 35 non-interactive machine locations 8621 | -8/Materials | Build established: Hacker-Mutant 8727 | -8/Materials | Entered Storage 8728 | -8/Storage | Identified exit to Recycling 8774 | -8/Storage | Met 01-MTF 9594 | -8/Storage | Learned Factory repair station intel 9651 | -8/Storage | Loaded intel: 1 garrison access location 9675 | -8/Storage | Found 01-MTF's Shockpuncher 9791 | -8/Storage | Learned Factory emergency access door positions 10596 | -8/Storage | Repaired Adv. Treads+ 10668 | -8/Storage | Repaired Broken Beamcaster 10701 | -8/Storage | Repaired Battle Cannon 10810 | -8/Storage | Repaired Centrium Light Armor Plating 11026 | -8/Storage | Repaired Adv. Treads+ 11066 | -8/Storage | Repaired Arm. Treads 11105 | -8/Storage | Repaired Adv. Treads+ 11151 | -8/Storage | Repaired Gauss Rifle 11435 | -8/Storage | Entered Recycling 11436 | -8/Recycling | Identified exit to Factory 12305 | -8/Recycling | Learned location of Extension (-6) 12358 | -8/Recycling | Scanned before Scraplab entrance 12372 | -8/Recycling | Learned Storage security intel 12379 | -8/Recycling | Entered Scraplab 12386 | -8/Recycling | Learned Factory trap positions 12439 | -8/Recycling | Discovered new exit (range 2) 12442 | -8/Recycling | Entered Scraptown 12735 | -8/Scraptown | Visited Fellowship of the Rings 12762 | -8/Scraptown | Visited IN-MT5's Study 12785 | -8/Scraptown | Visited Scrapoid Research Area 12861 | -8/Scraptown | Visited Awakened 12890 | -8/Scraptown | Turned away by UFD registrar 12909 | -8/Scraptown | Visited Red Mages 12925 | -8/Scraptown | Visited The Evicted 12944 | -8/Scraptown | Visited Cyclists 13386 | -8/Scraptown | Discovered exit to Factory (range 11) 13451 | -8/Scraptown | Entered Factory 13451 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13452 | -6/Factory | Identified exit to Lower Caves 13452 | -6/Factory | Identified exit to Extension 13453 | -6/Factory | Loaded intel: 97 trap records 13455 | -6/Factory | Loaded intel: 6 repair station locations 13609 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 13902 | -6/Factory | Repaired Arm. Treads+ 14004 | -6/Factory | Entered Lower Caves 14005 | -6/Lower Caves | Identified exit to Lower Caves 14233 | -6/Lower Caves | Build established: Trapper-Mutant 14285 | -6/Lower Caves | Entered an active Warlord outpost 14315 | -6/Lower Caves | Learned location of 1 exit from Factory 14578 | -6/Lower Caves | Learned Factory trap positions 14748 | -6/Lower Caves | Build established: Hacker-Mutant 14968 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15142 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15302 | -6/Lower Caves | Entered another Lower Caves area 15302 | -6/Lower Caves | Accompanied by 4 allies 15308 | -6/Lower Caves | Discovered new exit (range 17) 15415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15473 | -6/Lower Caves | Spotted B-75 Beast 15625 | -6/Lower Caves | Learned location of 1 exit from Factory 15776 | -6/Lower Caves | Discovered new exit (range 5) 16184 | -6/Lower Caves | Entered Zion 16184 | -6/Zion | Accompanied by 4 allies 16218 | -6/Zion | Found Prototype Device 16218 | -6/Zion | Identified Phasing AFG 16355 | -6/Zion | Discovered new exit (range 21) 16911 | -6/Zion | Found Prototype Device 16911 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17128 | -6/Zion | Learned location of 1 exit from Factory 17181 | -6/Zion | Found Prototype Device 17298 | -6/Zion | Rebuked by Imprinter 17587 | -6/Zion | Entered Proximity Caves 17587 | -5/Proximity Caves | Accompanied by 4 allies 17799 | -5/Proximity Caves | Spotter reported a threat 17832 | -5/Proximity Caves | Spotter reported a threat 17926 | -5/Proximity Caves | Spotter reported a threat 17979 | -5/Proximity Caves | Spotter reported a threat 17999 | -5/Proximity Caves | Lost 3 allies 18078 | -5/Proximity Caves | Spotter reported a threat 18096 | -5/Proximity Caves | Build established: Trapper-Mutant 18286 | -5/Proximity Caves | Identified exit to Factory 18450 | -5/Proximity Caves | Entered Factory 18450 | -5/Factory | Evolved 2 slots: Utility x2 18451 | -5/Factory | Identified exit to Factory 18452 | -5/Factory | Loaded intel: 104 trap records 18516 | -5/Factory | Identified exit to DSF 18518 | -5/Factory | Entered DSF 18532 | -5/DSF | Identified Bomb Factory No. 2 18597 | -5/DSF | Additional patrols routed to DSF 18702 | -5/DSF | Lost 4 parts (1p3u) 18710 | -5/DSF | Discovered exit to Factory (range 19) 18744 | -5/DSF | Entered Factory 18744 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18745 | -4/Factory | Identified exit to Armory 18775 | -4/Factory | Lost 4 parts (1n1u2w) 18874 | -4/Factory | Found Hvy. Reactive Plating 19277 | -4/Factory | Garrison activated, responded to threat 19481 | -4/Factory | Repaired Arm. Medium Treads+ 19597 | -4/Factory | Build established: Hacker-Assassin 19795 | -4/Factory | Spotted B-86 Titan 19865 | -4/Factory | Discovered new exit (range 8) 19880 | -4/Factory | Entered Upper Caves 20268 | -4/Upper Caves | Learned Research emergency access door positions 20281 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20452 | -4/Upper Caves | Discovered new exit (range 12) 20465 | -4/Upper Caves | Entered another Upper Caves area 20575 | -4/Upper Caves | Discovered new exit (range 9) 20675 | -4/Upper Caves | Learned location of Armory (-4) 21142 | -4/Upper Caves | Build established: Trapper-Assassin 21168 | -4/Upper Caves | Discovered new exit (range 20) 21191 | -4/Upper Caves | Encountered a Warlord checkpoint 21201 | -4/Upper Caves | Found DCF Scrap (13 items) 21307 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21419 | -4/Upper Caves | Entered Warlord 21453 | -4/Warlord | System corruption cleaned by Quarantine Array 21689 | -4/Warlord | Build established: Trapper-Gladiator 21771 | -4/Warlord | Met Warlord 21777 | -4/Warlord | Warlord's base attacked by MAIN.C 21857 | -4/Warlord | Opened side exit 21877 | -4/Warlord | Discovered new exit (range 9) 21985 | -4/Warlord | Entered Proximity Caves 22230 | -3/Proximity Caves | Discovered new exit (range 14) 22324 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22382 | -3/Proximity Caves | Spotter reported a threat 22461 | -3/Proximity Caves | Entered Research 22461 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22616 | -3/Research | Found Prototype Processor 22616 | -3/Research | Identified Spectral Analyzer 22749 | -3/Research | System corruption reached 10% 22779 | -3/Research | Lost 3 parts (1p2n) 23199 | -3/Research | Build established: Hacker-Assassin 23200 | -3/Research | Lost 6 parts (1p1n3u1w) 23225 | -3/Research | Discovered new exit (range 24) 23239 | -3/Research | Spotted B-86 Titan 23276 | -3/Research | Core integrity fell below 50% 23278 | -3/Research | Identified exit to Quarantine 23280 | -3/Research | Entered Quarantine 23281 | -3/Quarantine | Maximum security lockdown engaged 23292 | -3/Quarantine | Found Alien Artifact 23292 | -3/Quarantine | Identified Phase Redirector 23304 | -3/Quarantine | Spotted Alpha 7 23311 | -3/Quarantine | Lost 16 parts (1p8n5u2w) 23344 | -3/Quarantine | Found Alien Artifact 23344 | -3/Quarantine | Identified Terrabomb 23344 | -3/Quarantine | Used Terrabomb 23351 | -3/Quarantine | Found Terrabomb 23423 | -3/Quarantine | Crushed by falling debris 23431 | -3/Quarantine | Crushed by falling debris 23442 | -3/Quarantine | Used Terrabomb 23449 | -3/Quarantine | Crushed by falling debris 23450 | -3/Quarantine | System corruption reached 30% 23461 | -3/Quarantine | Crushed by falling debris 23463 | -3/Quarantine | Crushed by falling debris 23474 | -3/Quarantine | Crushed by falling debris 23477 | -3/Quarantine | Crushed by falling debris 23492 | -3/Quarantine | Lost 4 parts (3u1w) 23511 | -3/Quarantine | Crushed by falling debris 23515 | -3/Quarantine | Crushed by falling debris 23522 | -3/Quarantine | Core integrity fell below 20% 23540 | -3/Quarantine | Build established: Mutant 23553 | -3/Quarantine | Crushed by falling debris 23606 | -3/Quarantine | Crushed by falling debris 23697 | -3/Quarantine | Crushed by falling debris 23697 | -3/Quarantine | Smashed by cave-in Last Messages --------------- 23524_ Slammed into Earth. 23524_ Destabilizing: Core damaged (-52). 23531_ System corrupted: Heat flow error (+161). 23547_ System corrupted: Matter fused (-6). 23553_ The unstable cave ceiling collapses. 23553_ Crushed by falling debris. 23562_ System corrupted: Energy discharge (-35). 23580_ System corrupted: Substantial component data lost. 23597_ System corrupted: Heat flow error (+241). 23606_ The unstable cave ceiling collapses. 23606_ Crushed by falling debris. 23615_ ZDIWB8YF5> /Y&AS6Q0SIR&#WF 23631_ System corrupted: Matter fused (-8). 23631_ ALERT: Heavy assault forces dispatched. 23648_ CA7,CTJEXWR Z4BBAVNPR/1KUMH,XEXWMEA%>VF 23665_ System corrupted: Matter fused (-6). 23683_ KXFQCIG>Z3ZP,9JFLOOE,X S NZ7ASTESCRB7E8S 23697_ The unstable cave ceiling collapses. 23697_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ????????????????????????????????????????####### ## | | ??????????????????????????????????????### | | ????????????????????????????????????### | | ????????????Y?????????????????????### | | ???????????Y?Y???????????????????## | | ????????????Y???????????????????## | | ?????????????????""????????????## | | ??????????????C??"""??????????## | | ??????????????C???"""?????????# | | ??????????????????##"#???????## | | ???????????????????"!!#??????# | | ?????????????????????!"##???## | | ????????g?????C???????#####?# | | ?????????g????????????###@### | | ??????????????????????###### | | ???????????????????????#### | | ???????????????????????##### | | ???????????????????????????# # | | ???????????????????????????# | | ?????????C?????????????????# | | ?????????C????????????????# | | ?????????????C????????????## | | ?????????????C?????????????# # | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????## | | ????????????????????????????# | | ????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????## | | ???????????????????????????????## | | ??????????????????????????????#### | | ?????????????????????????????## ### | | ????????????????????????????## ##?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 14 Armor Coverage 1425 Resistance: KI 40 Resistance: TH 15 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Recoil Stabilizer | -8/Storage | Hacked Arc Projector | -8/Storage | Hacked Imp. Sensor Array | -8/Recycling | Hacked Transmission Jammer | -8/Recycling | Hacked Imp. Trap Extractor | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Jamming Amplifier | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive EM Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Remote Shield | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive CPS Tube | -4/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked R-06 Scavenger | -8/Recycling | Hacked X-67 Chaingunner | -6/Factory | Hacked A-15 Conveyor | -6/Zion | Archive W-25 Informer | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -10/Materials Arm. Treads | 97% | -9/Materials | Corrupted Adv. Treads | 65% | -9/Materials Adv. Treads | 11% | -8/Storage Beamcaster | 74% | -8/Storage | Broken Battle Cannon | 50% | -8/Storage Centrium Light Armor Plating | 71% | -8/Storage Adv. Treads | 59% | -8/Storage Arm. Treads | 66% | -8/Storage Adv. Treads | 74% | -8/Storage Gauss Rifle | 40% | -8/Storage Arm. Treads | 65% | -6/Factory Arm. Medium Treads | 19% | -4/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Katana | -6/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- Phase Redirector Terrabomb Achievements -------------- Civilization 2243 Fancy Inventory Hornet's Nest Junior Dev Look Less Dangerous Next Time Professional Mechanic Spot Them First This Is My Hole Throw Away The Key Window Shopping You May Approach The Wall Challenges ------------ None Game ------ Seed ElectronShadeMonowheel Manual? 0 Play Time 03:22:14 Cumulative 300.2 hours Start 2026.03.26 @ 14:43:14 End 2026.03.27 @ 17:41:41 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 151 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 37fcc647-8ac3-45f9-8423-48fe894054ed