Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 22:14:21 Player: luckinvolved Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (3323) 3323 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 9528 Bonus ------- Follower Combat Kills 110 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Small Storage Unit Matter Compressor (250) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Alert Chip Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Enhanced Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Heat Sink Small Storage Unit Large Matter Pod Advanced Weight Redist. System ECM Suite System Shield Precision Shock Rifle Precision Shock Rifle Heavy Particle Cannon Heavy Assault Rifle Heavy Rocket Launcher Katana [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility 0b10 Alert Chip Device Improved Cooling System Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 . Utility 7 | . . . . . . 2 2 2 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 126 | 6 1 10 2 1 2 42 35 4 2 18 1 2 Power 13 | 1 1 2 1 . 2 4 1 . . 1 . . Engine 7 | 1 1 1 . . 2 1 1 . . . . . Core 6 | . . 1 1 . . 3 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 . 3 . . . 12 8 . . 7 1 . Treads 22 | 2 . 3 . . . 11 6 . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight 10 | . . . . . . . 2 . . 7 1 . Utility 23 | 1 . 1 . 1 . 8 8 2 . 2 . . Device 12 | . . . . . . 5 5 1 . 1 . . Storage 3 | 1 . . . . . 1 1 . . . . . Processor 6 | . . 1 . 1 . 1 2 1 . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 1 | . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 . 4 1 . . 18 18 2 2 8 . 2 Energy Gun 29 | 2 . 3 . . . 6 14 1 1 1 . 1 Energy Cannon 11 | . . 1 1 . . 7 1 . . 1 . . Ballistic Gun 1 | . . . . . . . . . . 1 . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . Launcher 6 | . . . . . . 2 . . . 4 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 3 1 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 1 . 5 2 . . . . . Parts Lost 42 | . 1 2 1 . . 10 2 . . 17 . 9 Power 7 | . 1 1 1 . . 1 1 . . 2 . . Propulsion 15 | . . . . . . 7 . . . 5 . 3 Utility 11 | . . . . . . 2 1 . . 5 . 3 Weapon 9 | . . 1 . . . . . . . 5 . 3 Highest Loss Streak 13 | . 1 1 1 . . 2 1 . . 13 . 9 To Critical Strikes 2 | . . . . . . 1 . . . 1 . . Average Slot Usage (%) 96 | . 85 86 100 100 100 97 99 100 100 80 41 37 Engine 5 | . 14 10 1 . 1 3 7 6 6 4 . . Core 2 | . . . 9 11 9 5 . . . . . . Treads 31 | . 28 32 44 44 44 34 29 26 26 12 . . Device 6 | . . . . . . 8 6 13 13 10 5 2 Storage 8 | . 14 11 11 11 11 9 7 6 6 4 . . Processor 21 | . . 9 11 11 11 15 29 33 33 28 11 10 Energy Gun 10 | . 28 21 11 11 11 3 12 12 12 5 . 2 Energy Cannon 5 | . . . 11 11 11 12 2 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 11 11 20 20 17 21 64 62 59 59 60 8 10 Greatest Support 88 | 40 40 80 80 80 80 82 88 88 88 88 17 17 Greatest Overweight (x) 2 | . . . . . . 1 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 5 5 Average Capacity 16 | 6 8 8 8 8 8 19 20 20 20 16 5 5 Most Carried 20 | 1 4 8 8 7 8 20 20 19 19 19 5 5 Average Carried 15 | . 2 7 7 7 7 18 17 18 19 15 5 3 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 5 5 5 Final Carried 20 | 1 4 8 7 7 8 18 20 19 19 5 5 3 Class Distribution -------------------- 36% | Skirmisher 25% | Scavenger-Skirmisher 20% | Scavenger-Mutant 10% | Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Matter Collected 1740 | 240 20 255 20 . . 496 377 . 33 160 . 139 Remotely . | . . . . . . . . . . . . . Salvage Created 3724 | . 59 311 102 . . 1785 1105 . . 362 . . Parts 214 | . 1 36 7 . . 114 36 . . 20 . . Haulers Intercepted 8 | . . . . . . 4 4 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 12 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Combat Hostiles Destroyed 82 | . 1 12 6 . . 37 15 . . 11 . . Guns 33 | . 1 12 1 . . 4 11 . . 4 . . Cannons 29 | . . . 5 . . 24 . . . . . . AOE 12 | . . . . . . 6 . . . 6 . . Classes Destroyed 16 | . 1 2 1 . . 8 2 . . 2 . . Worker 2 | . . . . . . 2 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 8 | . . . . . . 4 4 . . . . . Recycler 1 | . . . . . . . 1 . . . . . Operator 2 | . . . . . . 1 1 . . . . . Watcher 6 | . . . . . . 3 3 . . . . . Swarmer 28 | . . 8 3 . . 12 . . . 5 . . Grunt 25 | . 1 . . . . 12 9 . . 3 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 15 | . . 4 . . . 8 2 . . 1 . . Specialist 2 | . . . . . . 2 . . . . . . Hunter 3 | . . . . . . 2 1 . . . . . Programmer 3 | . . . . . . . 3 . . . . . Heavy 1 | . . . . . . 1 . . . . . . Assembled 3 | . . . 3 . . . . . . . . . Best Kill Streak 8 | . 1 4 3 . . 8 3 . . 7 . . Combat Bots Only 7 | . 1 4 3 . . 5 3 . . 7 . . Max Kills in Single Turn 5 | . 1 2 2 . . 5 2 . . 4 . . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . . . . . 3 . . . 4 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Hostile Shots Fired 632 | . 23 56 20 . . 206 107 4 . 116 . 100 Missed 222 | . 5 16 5 . . 69 47 3 . 38 . 39 Damage Taken 6736 | . 249 453 232 . . 2034 718 18 . 1704 . 1328 Core 1813 | . 42 86 14 . . 185 116 . . 367 . 1003 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 77 | 100 83 . . . 75 66 83 . . 56 . . Volleys Fired 217 | . 15 24 9 . . 101 50 1 . 13 . 4 Largest 2 | . 2 2 2 . . 2 2 1 . 2 . 1 Hottest 160 | . 90 96 124 . . 150 160 80 . 160 . 55 Shots Fired 424 | . 29 48 18 . . 205 97 1 . 22 . 4 Gun 269 | . 29 48 9 . . 66 97 1 . 15 . 4 Cannon 149 | . . . 9 . . 137 . . . 3 . . Launcher 6 | . . . . . . 2 . . . 4 . . Special . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . . . Thermal 349 | . 29 48 18 . . 160 75 1 . 18 . . Explosive 6 | . . . . . . 2 . . . 4 . . Electromagnetic 65 | . . . . . . 39 22 . . . . 4 Robot Hit Streak 29 | . 11 9 5 . . 12 20 . . 29 . 8 Robot Miss Streak 4 | . 3 4 2 . . 4 3 . . 4 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . Shots Hit Robots 313 | . 19 34 10 . . 136 91 . . 22 . 1 Core Hits 170 | . 5 17 7 . . 60 57 . . 22 . 2 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 . . 5 . . . . . 1 Burn 4 | . . . 2 . . 2 . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . Blast 1 | . . . . . . 1 . . . . . . Corrupt 2 | . . . . . . 1 . . . . . 1 Melee Attacks 26 | . . . . . . 3 16 1 1 1 . 4 Thermal 1 | . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . Slashing 25 | . . . . . . 3 16 1 1 . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7811 | . 224 428 203 . . 3482 2378 . . 1046 . 50 Guns 4395 | . 224 428 59 . . 915 2378 . . 341 . 50 Cannons 2360 | . . . 144 . . 2141 . . . 75 . . Explosions 1050 | . . . . . . 420 . . . 630 . . Melee . | . . . . . . . . . . . . . Ramming 6 | . . . . . . 6 . . . . . . Kinetic 59 | . . . . . . 59 . . . . . . Thermal 5494 | . 224 428 203 . . 2326 1897 . . 416 . . Explosive 1050 | . . . . . . 420 . . . 630 . . Electromagnetic 1202 | . . . . . . 671 481 . . . . 50 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 3 . . 16 . . Average Corruption 2 | . . . . . . 2 2 . . 11 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . . . 11 22 . . 5 . . Message Errors 6 | . . . . . . 1 4 . . 1 . . Matter Fused 10 | . . . . . . 3 5 . . 2 . . Heat Flow Errors 7 | . . . . . . 2 5 . . . . . Energy Discharges 4 | . . . . . . 1 3 . . . . . Data Loss (minor) 5 | . . . . . . 1 3 . . 1 . . Data Loss (major) 2 | . . . . . . . 2 . . . . . Misfires 3 | . . . . . . 3 . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 39 | . . . . . . 39 . . . . . . Projectiles 23 | . . . . . . 23 . . . . . . Explosions 16 | . . . . . . 16 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . . . 123 . . Shots 3 | . . . . . . . . . . 3 . . Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 335 | . 243 138 335 . . 242 228 . . 19 . . Average Temperature 75 | . 115 48 143 . . 49 67 . . 8 . . Received Heat Transfer 1588 | . 141 108 100 . . 738 141 9 . 339 . 12 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 9 | . . . . . . 4 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 3 4 . . 1 . . Combat Hostiles 7 | . . . . . . 2 4 . . 1 . . Parts Melted 38 | . . 1 1 . . 16 19 . . 1 . . Heat Transferred 11409 | . 607 1055 555 . . 4181 4125 . . 886 . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Peak Influence 359 | . 50 255 165 . . 359 164 49 . . 112 106 Initial 163 | . . 20 65 . . . 163 48 . . 112 78 Average 91 | . 23 113 102 . . 148 58 48 . . 112 80 Maximum Alert Level 1 | . . 1 . . . 1 . . . . . . Low Security (%) 93 | 100 100 94 100 . 100 81 100 100 . . 100 100 Level 1 6 | . . 5 . . . 18 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 8 6 . . 1 . . Investigation 7 | . . . . . . 4 3 . . . . . Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 6 | . 1 . . . . 4 1 . . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Distress Signals 10 | . . 5 . . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 144 | . 6 21 8 . . 49 21 3 . 25 . 11 Peak Tracking Total 15 | . 3 4 4 . . 5 3 3 . 8 . 15 Tactical Retreats 9 | . 1 . 1 . . 1 1 . . 3 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Traps Triggered 6 | . . . . . . 2 3 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Machines Disabled 3 | . . . . . . 2 . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 Garrison Access 3 | . . . . . . 1 2 . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Machines Accessed 26 | . 1 3 . . . 6 12 1 1 . 1 1 Terminals 20 | . 1 3 . . . 5 10 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 2 1 . . 1 . Total Hacks 58 | . 4 8 . . . 16 23 1 1 . 3 2 Successful 13 | . . 1 . . . 5 4 . 1 . 1 1 Failed 45 | . 4 7 . . . 11 19 1 . . 2 1 Catastrophic 15 | . 2 1 . . . 3 7 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 4 8 . 1 . 12 19 . . . . . Terminals 47 | . 4 8 . . . 14 19 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 4 1 . . 3 . Terminal Hacks 9 | . . 1 . . . 4 2 . 1 . . 1 Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . 2 1 . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 2 . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . 1 2 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 1 3 . . . 5 10 1 . . 1 1 Full Trace Events 6 | . 1 . . . . 3 2 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Total Allies 3 | . . . 3 . . . . . . . . . Largest Group 3 | . . . 3 3 3 3 . . . . . . Highest-Rated Group 40 | . . . 40 40 40 40 . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 39 | . . . 1 . . 38 . . . . . . Total Damage 394 | . . . 17 . . 377 . . . . . . Kills 5 | . . . 1 . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Turns Passed 8967 | 67 217 601 662 350 168 2293 2876 391 870 351 21 100 Spaces Moved 4730 | 38 95 310 338 218 74 1025 1374 219 472 347 56 164 Core 2 | 2 . . . . . . . . . . . . Treads 4281 | 36 95 310 338 218 74 1025 1374 219 472 120 . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 447 | . . . . . . . . . . 227 56 164 Fastest Speed 27 | 50 160 160 160 160 160 158 160 165 165 27 32 32 Average Speed 150 | 154 160 160 160 160 160 165 162 165 165 80 33 34 Slowest Speed 320 | 160 160 160 160 160 160 240 240 165 165 320 34 40 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 25 28 72 41 24 90 33 7 68 53 2 24 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken 5 | . . 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . 1 . . Scrap Searched 3 | . . . 1 . . . . . . 2 . . Spaces Dug 24 | . . . . . . 3 15 1 1 . . 4 Terrain Destroyed 104 | . . . . . . 35 15 1 1 48 . 4 Melee 24 | . . . . . . 3 15 1 1 . . 4 Projectile 20 | . . . . . . 20 . . . . . . AOE 60 | . . . . . . 12 . . . 48 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Total 6057 | 44 131 369 441 219 124 1406 1875 245 561 388 57 197 Wait 861 | . 17 6 92 . 45 191 374 20 87 8 . 21 Move 4719 | 37 94 309 337 217 73 1024 1373 218 471 346 56 164 Hop . | . . . . . . . . . . . . . Pick Up 55 | 1 4 9 1 . 2 23 13 1 . . . 1 Fast Attach 48 | 6 . 8 . 1 1 17 10 . . 4 1 . Attach 34 | . 1 1 2 . . 9 6 2 . 11 . 2 Detach 4 | . . 1 . . . 3 . . . . . . Swap 44 | . . 1 . . 1 16 19 2 2 3 . . Drop 48 | . . 10 . 1 2 18 14 . . 2 . 1 Fire 217 | . 15 24 9 . . 101 50 1 . 13 . 4 Melee 26 | . . . . . . 3 16 1 1 1 . 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 14) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 665 | -9/Materials | Discovered new exit (range 15) 813 | -9/Materials | Identified exit to Mines 886 | -9/Materials | Entered Mines 887 | -9/Mines | Assembled infested the area 1007 | -9/Mines | Discovered new exit (range 15) 1023 | -9/Mines | Discovered new exit (range 3) 1038 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1053 | -9/Mines | Build established: Scavenger-Mutant 1100 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1261 | -9/Mines | Learned location of Storage (-7) 1541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1541 | -9/Mines | Discovered new exit (range 5) 1548 | -9/Mines | Entered Exiles 1548 | -9/Exiles | Accompanied by 3 allies 1587 | -9/Exiles | Met 8R-AWN 1614 | -9/Exiles | Met EX-HEX 1659 | -9/Exiles | Met EX-BIN 1678 | -9/Exiles | Aligned with FarCom system 1680 | -9/Exiles | Given EX-Vault access code 1716 | -9/Exiles | Opened EX-Vault 1727 | -9/Exiles | Found Prototype Processor 1727 | -9/Exiles | Identified 0b10 Alert Chip 1768 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1880 | -9/Exiles | Discovered new exit (range 14) 1898 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1898 | -9/Exiles | Entered Mines 1898 | -8/Mines | Accompanied by 3 allies 2035 | -8/Mines | Discovered new exit (range 5) 2066 | -8/Mines | Entered Materials 2066 | -8/Materials | Accompanied by 3 allies 2066 | -8/Materials | Evolved 2 slots: Utility x2 2233 | -8/Materials | Lost 3 allies 2912 | -8/Materials | Build established: Skirmisher 2981 | -8/Materials | Discovered new exit (range 13) 3289 | -8/Materials | Discovered new exit (range 13) 4188 | -8/Materials | Discovered new exit (range 7) 4359 | -8/Materials | Entered Factory 4359 | -7/Factory | Evolved 2 slots: Utility x2 4840 | -7/Factory | Build established: Scavenger-Skirmisher 6970 | -7/Factory | Discovered new exit (range 12) 7018 | -7/Factory | Identified exit to Factory 7206 | -7/Factory | Build established: Skirmisher 7235 | -7/Factory | Entered another Factory area 7235 | -6/Factory | Evolved 2 slots: Utility x2 7558 | -6/Factory | Discovered new exit (range 13) 7601 | -6/Factory | Identified exit to Lower Caves 7626 | -6/Factory | Entered Lower Caves 8161 | -6/Lower Caves | Identified exit to Lower Caves 8279 | -6/Lower Caves | Encountered a Warlord checkpoint 8496 | -6/Lower Caves | Entered another Lower Caves area 8560 | -6/Lower Caves | Encountered a Warlord checkpoint 8690 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8744 | -6/Lower Caves | Destroyed 7 combat bots 8746 | -6/Lower Caves | Lost 4 parts (2n1u1w) 8761 | -6/Lower Caves | System corruption reached 10% 8836 | -6/Lower Caves | Lost 13 parts (2p3n4u4w) 8843 | -6/Lower Caves | Discovered new exit (range 13) 8847 | -6/Lower Caves | Entered Factory 8847 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8868 | -5/Factory | Identified exit to Garrison 8868 | -5/Factory | Entered Garrison 8901 | -5/Garrison | Spotted Striker 8901 | -5/Garrison | Spotted Striker 8914 | -5/Garrison | Spotted B-75 Beast 8937 | -5/Garrison | Garrison Relay disabled 8956 | -5/Garrison | Core integrity fell below 50% 8962 | -5/Garrison | Core integrity fell below 20% 8968 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08932_ Connecting with Garrison Terminal... >>Access(Emergency) Found 55 emergency access points. Map updated. 08937_ Garrison Relay disabled. 08937_ Relay Coupler [Sentry] tumbles out of relay unit. 08937_ Relay Coupler [Swarmer] tumbles out of relay unit. 08937_ Relay Coupler [Sentry] tumbles out of relay unit. 08937_ Relay Coupler [NC] tumbles out of relay unit. 08937_ Relay Coupler [Grunt] tumbles out of relay unit. 08941_ S-27 Virus destroyed. 08942_ Knocked back. 08945_ S-27 Virus misfires. 08945_ Prc. Shock Rifle destroyed. 08952_ Imp. Flight Unit destroyed. 08953_ Machine Analyzer destroyed. 08959_ S-27 Virus misfires. 08960_ Critical hit (Impale). 08961_ Adv. Terrain Scan Processor destroyed. 08967_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | #??# #???""""???????# ###### #?????????????????? | | #??# #?? "" "#??????# #????# #?????+???????????? | | #??# #?" 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"???????########## ############# ????? | | #??# #?????""????????????????# #?????????????????? | | #??# #???????????????????????# #???##????????????? | | +? #???????????????????????# #?? ##???????????? | | # ## #???????????????????????# ## #???????????? | | #??#+#???????????????????????# #???????????? | | ????????????????????????????# ### ##???????????? | | #?????????????+??????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????+???????????????????????# #?????????????????? | | ?????????????????????????????# #########?????????? | | ?????????????????????????????# ??? | | ?????????????????????????????# #T###"""#?????????? | | ?????????????????????????????# ###??sss??????????? | | ?????????????????????????????# #?????+???????+???? | | ???????????????????????#####?# #?????????????????? | | ???????????????????????#"""#?# #?????????????????? | | ???????????????????????#%!s### #?????????????????? | | ???????????????????????#%@KKpp +?????????????????? | | ???????????????????????#"!s#####?????????????????? | | ???????????????????????#[= #?????????????????????? | | ???????????????????????# ""#?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterAngularMatrix Manual? 0 Play Time 00:59:52 Cumulative 49.9 hours Start 2024.04.26 @ 21:15:40 End 2024.04.26 @ 22:14:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 77 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1c6b70f-5331-4287-95b0-ec961a53e4d1