Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 18:20:59 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (4391) 4391 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1703) 1703 TOTAL SCORE: 12494 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 835 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 723/1000 Matter 300/300 Energy 310/310 System Corruption 37% Temperature Cool (0) Movement Hovering (151) Ox2 Location -5/Extension Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (6) --- Gravmag Array Gyrokinetic Inverter > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Expert System (Blank) Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Phasing Sabre Heavy Pick > --- INVENTORY (20) --- Neutrino Core High-capacity Storage Unit Matter Compressor (250) Experimental Sensor Array Launcher Guidance Computer Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Authchip [Armor] Advanced EMP Blaster Long-range Missile Launcher Phasing Sabre DM-GVY's Chainsaw Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Combat Airjet Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Fission Core Fission Core Gravmag Array High-capacity Storage Unit Matter Compressor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Launcher Guidance Computer Expert System Improved Reaction Control System Improved Light Armor Plating Layered Light Armor Plating Focal Shield Authchip [Armor] Advanced EMP Blaster Long-range Missile Launcher Phasing Sabre DM-GVY's Chainsaw [Rating: 93] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Aerolev Unit Treads Improved Treads Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Light Cannon Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Slots Evolved 10 | . . . 2 . 2 . . . 4 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 2 . . . . Utility 6 | . . . 1 . 1 . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 111 | 7 10 . 14 3 12 10 4 9 11 1 11 7 12 Power 11 | 1 1 . 2 . 1 . 1 1 1 . . 1 2 Engine 6 | 1 1 . 2 . 1 . 1 . . . . . . Core 5 | . . . . . . . . 1 1 . . 1 2 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 3 . 5 . 3 5 1 . 4 . 2 3 3 Treads 13 | 2 3 . 5 . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 18 | . . . . . . 5 1 . 4 . 2 3 3 Flight . | . . . . . . . . . . . . . . Utility 46 | 2 2 . 4 2 5 3 1 5 4 1 7 3 7 Device 8 | 1 . . 1 . 3 1 . . 1 . . . 1 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 14 | . . . . 1 1 . 1 1 2 1 3 1 3 Hackware 5 | . . . . . . 1 . . . . 2 1 1 Protection 16 | . 1 . 3 . 1 1 . 4 1 . 2 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 4 . 3 1 3 2 1 3 2 . 2 . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . 1 . . . . Ballistic Gun 4 | 2 1 . . . 1 . . . . . . . . Ballistic Cannon 8 | . 2 . 1 1 2 . 1 1 . . . . . Launcher 3 | . . . 2 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . Piercing Weapon 3 | . . . . . . . . 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 . . . . . . . Parts Lost 35 | . 3 . . 1 1 3 2 1 6 . 1 1 16 Power 5 | . 1 . . . . . . 1 . . . 1 2 Propulsion 13 | . . . . . 1 1 1 . 5 . . . 5 Utility 15 | . 1 . . 1 . 2 1 . 1 . 1 . 8 Weapon 2 | . 1 . . . . . . . . . . . 1 Highest Loss Streak 10 | . 1 . . 1 1 3 2 1 2 . 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 1 11 15 14 15 19 19 18 19 18 20 19 18 13 Power 1 | . 2 2 1 1 2 2 2 1 2 2 2 1 . Propulsion 1 | . 2 4 2 2 2 2 1 1 . . . 2 1 Utility 7 | . 2 4 5 6 8 7 7 10 11 11 11 10 8 Weapon 4 | . 4 5 5 5 6 6 6 4 3 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 2 . 8 1 4 4 . 2 3 1 6 . 9 Power 5 | . . . 1 . . 1 . . 1 1 . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 19 | . . . 3 1 3 1 . 1 . . 3 . 7 Weapon 13 | . 2 . 3 . 1 1 . 1 2 . 2 . 1 Tool/Special 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 98 100 90 89 92 90 95 99 92 80 85 87 75 Engine 7 | . 13 14 11 11 9 9 9 8 . . . . . Core 1 | . . . . . . . . . 6 6 6 5 4 Treads 13 | . 27 28 33 33 35 3 . . . . . . . Hover 17 | . . . . . . 32 36 36 32 20 25 23 17 Device 2 | . 3 . 2 . 8 1 6 . 2 3 4 3 1 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 5 5 Processor 7 | . . . . 1 2 6 1 12 15 16 19 23 17 Hackware 2 | . . . . . . 1 9 4 . . 6 10 8 Protection 9 | . 9 14 11 10 9 9 9 9 14 13 1 1 3 Ballistic Gun 3 | . 19 . . . 4 . . . . . . . . Ballistic Cannon 10 | . 6 28 21 21 13 17 16 9 . . . . . Slashing Weapon 1 | . . . . . . . . . 5 6 3 . 3 Piercing Weapon 3 | . . . . . . . . 7 5 6 8 11 7 Peak Build Rating 93 | 7 9 8 21 22 34 41 39 58 77 71 83 93 93 Average Rating 40 | 5 7 8 18 20 30 36 37 45 69 69 80 91 80 On Entrance 37 | . 7 9 8 19 22 28 38 35 48 71 67 83 93 Avg Prop Armor Cover (%) 12 | . . . . . . 1 . . . . 18 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 15 32 32 51 71 75 72 61 62 71 64 61 59 75 Greatest Support 92 | 40 40 40 69 69 92 89 36 36 57 41 68 69 66 Greatest Overweight (x) 2 | . 1 . . 1 1 2 1 1 1 1 2 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 18 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 11 15 14 15 19 19 18 19 18 20 19 19 14 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 18 20 19 20 20 20 20 20 20 13 Class Distribution -------------------- 72% | Mutant 14% | Gladiator 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Waste Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Gladiator | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Matter Collected 4480 | 308 575 98 713 238 465 626 213 405 141 20 385 125 168 Remotely . | . . . . . . . . . . . . . . Salvage Created 4528 | 115 706 118 872 121 308 594 282 197 244 . 115 343 513 Parts 283 | 7 47 5 71 11 27 22 11 7 18 . 13 19 25 Haulers Intercepted 5 | . 1 . 1 . 2 1 . . . . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Combat Hostiles Destroyed 131 | . 18 4 28 26 13 14 4 3 6 . 1 6 8 Melee 19 | . . . . . . . . 1 3 . 1 6 8 Guns 16 | . 16 . . . . . . . . . . . . Cannons 54 | . 2 4 22 7 6 9 4 . . . . . . AOE 42 | . . . 6 19 7 5 . 2 3 . . . . Classes Destroyed 20 | 2 5 . 2 2 . 3 . 4 1 . 1 . . Builder 4 | . 1 . . 1 . 1 . . 1 . . . . Tunneler 4 | 2 . . . . . . . . . . 1 1 . Hauler 5 | . 1 . 1 . 2 1 . . . . . . . Recycler 7 | 1 . . 1 1 . 1 2 . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . . . 2 . . Turret 1 | . . . . . . . . 1 . . . . . Watcher 7 | . 3 . 4 . . . . . . . . . . Swarmer 37 | . 6 . 11 6 7 . . . 3 . . 4 . Grunt 40 | . 12 4 8 . 2 10 . . . . . 1 3 Brawler 2 | . . . . . . 1 . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . Sentry 24 | . . . 9 . 4 1 4 . 2 . 1 . 3 Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . 1 . . 1 . Ranger 1 | . . . . . . . . 1 . . . . . Guru 1 | . . . . . . . . 1 . . . . . Scrapper 1 | . . . . . . . . 1 . . . . . Assembled 18 | . . . . 18 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 Best Kill Streak 17 | 2 3 2 6 17 4 7 3 2 3 . 1 5 3 Combat Bots Only 17 | . 3 2 6 17 4 6 2 2 3 . 1 4 3 Max Kills in Single Turn 4 | 1 1 1 3 4 4 4 1 2 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 3 3 4 3 . 2 2 . . . . Melee 1 | . . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Hostile Shots Fired 672 | . 85 16 88 53 39 80 17 33 95 . 51 43 72 Missed 202 | . 32 6 31 10 15 15 4 6 24 . 24 17 18 Hits 470 | . 53 10 57 43 24 65 13 27 71 . 27 26 54 Melee 15 | . . . . 2 . 2 . . . . . . 11 Projectile 455 | . 53 10 57 41 24 63 13 27 71 . 27 26 43 AOE 2 | . . . . 2 . . . . . . . . . Critical Strikes 7 | . 1 . 1 . 1 . . . . . 1 . 3 Damage Taken 6974 | . 579 143 757 614 421 1050 200 310 643 . 275 491 1491 Core 906 | . 79 12 108 54 46 81 14 77 111 . 47 103 174 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 45 | . 9 3 2 . . . . 16 15 . . . . Regen/Repaired (Parts) 261 | . 114 . . . . . . . . 104 43 . . Core Remaining (%) 72 | 100 . 63 . 59 . . . 60 . . 81 . . Volleys Fired 269 | 8 75 11 66 27 26 38 13 1 4 . . . . Largest 2 | 2 2 2 2 2 2 2 2 1 1 . . . . Hottest 90 | 40 50 60 60 70 65 63 66 36 90 . . . . Shots Fired 510 | 16 147 22 128 45 49 71 27 1 4 . . . . Gun 163 | 16 133 . . . 14 . . . . . . . . Cannon 325 | . 14 22 124 36 33 67 27 . 2 . . . . Launcher 22 | . . . 4 9 2 4 . 1 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 486 | 16 147 22 124 36 47 67 27 . . . . . . Thermal 2 | . . . . . . . . . 2 . . . . Explosive 21 | . . . 4 9 2 4 . . 2 . . . . Electromagnetic 1 | . . . . . . . . 1 . . . . . Robot Hit Streak 13 | 2 11 11 11 9 13 11 6 . . . . . . Robot Miss Streak 4 | 4 3 1 3 2 4 3 3 1 2 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 403 | 7 91 17 86 24 32 46 15 7 17 . 11 15 35 Core Hits 231 | 4 36 5 44 44 18 36 6 5 8 . 4 7 14 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 30 | . . 2 4 . 1 3 . 1 8 . 2 2 7 Destroy 1 | . . . . . 1 . . . . . . . . Blast 9 | . . 2 4 . . 3 . . . . . . . Sever 15 | . . . . . . . . 1 7 . 2 . 5 Impale 5 | . . . . . . . . . 1 . . 2 2 Melee Attacks 117 | . 3 . . . . . . 11 26 . 18 19 40 Impact 3 | . 3 . . . . . . . . . . . . Slashing 59 | . . . . . . . . 8 21 . 11 . 19 Piercing 55 | . . . . . . . . 3 5 . 7 19 21 Sneak Attacks 8 | . . . . . . . . . 1 . 3 2 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . 4 . 2 1 4 Damage Inflicted 12778 | 103 1260 304 2034 1905 1292 1371 376 381 955 . 595 642 1560 Guns 1407 | 103 1111 . . . 193 . . . . . . . . Cannons 4227 | . 146 304 1589 410 493 909 376 . . . . . . Explosions 3268 | . . . 445 1495 603 462 . 99 164 . . . . Melee 3870 | . . . . . . . . 282 791 . 595 642 1560 Ramming 6 | . 3 . . . 3 . . . . . . . . Kinetic 5634 | 103 1257 304 1589 410 686 909 376 . . . . . . Thermal 323 | . . . . . 253 . . 70 . . . . . Explosive 2916 | . . . 445 1495 350 462 . . 164 . . . . Electromagnetic 29 | . . . . . . . . 29 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2026 | . . . . . . . . 236 652 . 300 . 838 Piercing 1844 | . . . . . . . . 46 139 . 295 642 722 Highest Corruption 37 | . 1 1 . . . 5 5 . . . . 2 37 Average Corruption 5 | . 1 1 . . . 3 5 . . . . 1 25 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 57 | . 7 4 . . . 8 18 . . . . 1 19 Message Errors 16 | . 1 . . . . 3 5 . . . . . 7 Matter Fused 10 | . . . . . . 1 4 . . . . 1 4 Heat Flow Errors 7 | . 2 . . . . 2 2 . . . . . 1 Energy Discharges 7 | . 3 2 . . . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . 1 1 . . . 1 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . 2 . . . . . . Alerts 2 | . . . . . . 1 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 645 | . 32 . 11 70 139 . . 1 75 . 120 140 57 Projectiles 56 | . 32 . 6 18 . . . . . . . . . Explosions 196 | . . . 5 52 139 . . . . . . . . Melee 393 | . . . . . . . . 1 75 . 120 140 57 Knockbacks 22 | . 1 . 9 3 3 6 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 21 | . 1 . 9 3 3 5 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 235 | . . . 20 93 88 34 . . . . . . . Shots 8 | . . . 1 4 2 1 . . . . . . . Rammed 2 | . 1 . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 246 | . 192 45 106 60 81 246 125 6 100 . 18 . 225 Average Temperature 41 | . 37 27 29 21 24 69 31 4 56 . 10 . 123 Received Heat Transfer 1842 | . 255 81 168 . 117 441 45 144 162 . 123 18 288 Effects 4 | . . . . . . 4 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . Heat Transferred 237 | . . . . . 150 . . 87 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Maximum Alert Level 2 | . 1 . 2 . 1 2 1 . . . 2 . . Low Security (%) 68 | 100 90 100 29 100 53 48 87 . 100 100 18 100 100 Level 1 21 | . 9 . 57 . 46 20 12 . . . 24 . . Level 2 10 | . . . 13 . . 30 . . . . 57 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 530 | 5 231 88 507 188 288 436 227 . 64 23 530 187 73 Initial 188 | . . 38 11 188 63 89 162 . . . . 187 45 Average 153 | 1 109 38 253 102 135 238 154 . 9 5 360 67 23 Influence Increases 4845 | 15 609 100 915 234 478 635 299 . 180 66 900 226 188 Destroy 0b10 Robot/C 2600 | . 360 80 560 160 260 360 80 . 120 . 340 120 160 Destroy 0b10 Robot/NC 160 | 15 25 . 35 10 10 15 10 . 5 . 25 10 . Destroy Leader 554 | . 88 20 170 20 64 72 . . 30 . 60 20 10 Allied During Kill 323 | . . . . . . 24 . . . . 299 . . Successful Hack 158 | . 28 . 14 . 5 22 27 . 12 . 24 8 18 Select Force Hacks 210 | . 60 . . . . . 150 . . . . . . Disable Machine 240 | . . . 30 . 90 45 30 . . . 45 . . Destroy Structure 315 | . 3 . 46 44 34 22 2 . 13 66 77 8 . Lose Combat Pursuer 285 | . 45 . 60 . 15 75 . . . . 30 60 . Influence Decreases 4845 | 15 510 169 461 556 428 431 552 163 180 66 517 515 282 Entered New Map 1260 | . . 61 19 296 99 123 254 163 . . . 196 49 Time Decay 3038 | 15 485 108 442 230 319 238 278 . 180 66 357 160 160 Lost Part 178 | . 25 . . 10 10 30 20 . . . 10 . 73 Lost Ally 210 | . . . . 20 . 40 . . . . 150 . . Purge Threat 159 | . . . . . . . . . . . . 159 . Squads Dispatched 26 | . 4 . 3 . 1 5 . . 3 . 9 1 . Investigation 4 | . 2 . . . . . . . . . 2 . . Extermination 4 | . . . . . . . . . 1 . 2 1 . Reinforcement 15 | . 2 . 2 . 1 3 . . 2 . 5 . . Assault 3 | . . . 1 . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Distress Signals 16 | . 4 . 5 . 1 2 1 . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 28 4 44 29 17 32 3 13 8 2 19 12 10 Peak Tracking Total 14 | . 5 2 9 14 5 10 1 5 4 1 5 4 5 Tactical Retreats 17 | . 3 . 3 . 1 3 . 3 . . 1 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Traps Triggered 12 | . 3 . 1 . . 2 . . 1 . 3 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Machines Disabled 18 | . . . 2 . 6 3 2 2 . . 3 . . Max in Single Turn 4 | . . . 1 . 4 1 1 1 . . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Machines Accessed 62 | . 9 . 7 . 3 5 10 6 4 . 7 8 3 Terminals 37 | . 6 . 5 . 3 5 5 . 2 . 4 4 3 Fabricators 3 | . . . . . . . . . 1 . 1 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 5 . . . . 1 . Scanalyzers 3 | . . . 1 . . . . . . . 1 1 . Garrison Access 3 | . . . . . . . . . 1 . 1 1 . Total Hacks 164 | . 23 . 18 . 11 14 26 16 10 . 18 21 7 Successful 105 | . 15 . 12 . 3 7 16 16 4 . 9 19 4 Failed 57 | . 8 . 5 . 8 7 9 . 6 . 9 2 3 Catastrophic 8 | . 2 . 4 . . . 1 . . . 1 . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . Manual 73 | . 14 . 6 . 3 8 20 . 3 . 9 7 3 Terminals 107 | . 16 . 12 . 11 14 18 . 6 . 10 13 7 Fabricators 4 | . . . . . . . . . 1 . 2 1 . Repair Stations 4 | . 4 . . . . . . . . . . . . Recycling Units 14 | . 3 . 2 . . . 8 . . . . 1 . Scanalyzers 13 | . . . 4 . . . . . . . 5 4 . Garrison Access 6 | . . . . . . . . . 3 . 1 2 . Terminal Hacks 50 | . 6 . 5 . 1 5 4 16 2 . . 9 2 Record 15 | . . . . . . . . 15 . . . . . Robot Analysis 8 | . 2 . . . . 1 3 . . . . 2 . Prototype ID Bank 3 | . . . 1 . . . . . . . . 1 1 Open Door 3 | . . . . . . 2 . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 4 | . . . 1 . 1 . . . . . . 1 1 Unreport Threat 2 | . . . . . . . . . . . . 2 . Locate Traps 4 | . 1 . 1 . . 1 . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . 1 . Registered Components 3 | . . . 1 . . . . . 1 . . 1 . Registered Prototypes 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 1 1 . Network Status 2 | . . . . . . . . . 1 . . 1 . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 2 . . . 2 . . . . 1 . Process 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 2 . . . . . . Scanalyzer 12 | . . . 3 . . . . . . . 5 4 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . . . 2 . Retrieve Study 9 | . . . 3 . . . . . . . 5 1 . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . 1 1 . Unauthorized Hacks 29 | . 5 . 2 . 2 2 10 . 1 . 2 3 2 Terminals 22 | . 3 . 2 . 2 2 5 . 1 . 2 3 2 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 21 | . 3 . 2 . 2 2 5 . 1 . 2 3 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 5 . . . . . . Tunnel 7 | . 2 . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . 6 . 3 5 6 . 4 . 5 5 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . Total Robot Build Rating 9 | . . . . . . . . . . . 9 . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 3 . . . . . . . 5 1 . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 234 | . . . 234 . . . . . . . . . . Retrieved Matter 277 | . . . 277 . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Total Allies 26 | . . . . 1 . 2 . . . 19 3 . 1 Largest Group 19 | . . . . 1 . 2 . . . 19 12 . 1 Highest-Rated Group 702 | . . . . 31 . 62 . . . 702 507 . 26 Highest-Rated Ally 50 | . . . . 31 . 31 . . . 50 50 . 26 Total Orders 1 | . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . 1 Ally Attacks 201 | . . . . 5 . 33 . . . 87 76 . . Total Damage 7684 | . . . . 62 . 573 . . . 4434 2615 . . Kills 37 | . . . . . . 4 . . . 13 20 . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . Allies Melted 3 | . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Active Infowar (turns) 4939 | 10 311 . 1 . . . 69 1920 897 286 927 404 114 Optics 4617 | . . . . . . . 69 1920 897 286 927 404 114 Sensors 1616 | . . . . . . . . . 413 149 718 298 38 Seismic 321 | 10 311 . . . . . . . . . . . . ECM 1 | . . . 1 . . . . . . . . . . Robot Analysis Total 8 | . 2 . . . . 1 3 . . . . 2 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Turns Passed 10640 | 123 1452 230 1658 489 750 509 605 1920 897 286 927 404 390 Spaces Moved 7576 | 54 675 123 850 242 389 307 487 1374 573 201 1431 590 280 Core 1 | 1 . . . . . . . . . . . . . Treads 2352 | 53 675 123 850 242 389 20 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 5223 | . . . . . . 287 487 1374 573 201 1431 590 280 Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 160 107 107 107 97 118 53 48 45 Average Speed 108 | 157 160 160 160 160 160 111 107 107 104 118 54 52 76 Slowest Speed 240 | 160 240 160 160 200 200 200 107 107 118 118 196 115 151 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 99 27 80 68 35 36 93 88 22 95 35 17 28 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 9 | . 2 2 . . . . 5 . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . . . . . Scrap Searched 9 | . . . . 1 . . . 8 . . . . . Spaces Dug 99 | . 2 . 25 52 . . . . 13 . 3 4 . Terrain Destroyed 210 | . 2 . 54 73 32 27 2 . 13 . 3 4 . Melee 16 | . 2 . . . . . . . 7 . 3 4 . Projectile 10 | . . . . 1 4 1 2 . 2 . . . . AOE 184 | . . . 54 72 28 26 . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Total 9303 | 72 890 134 1031 297 474 403 545 1799 829 250 1546 644 389 Wait 990 | 2 101 . 60 11 14 28 36 382 193 47 54 7 55 Move 7564 | 53 674 122 849 241 388 306 486 1373 573 200 1430 589 280 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 2 16 . 15 7 12 4 2 9 12 . 10 3 5 Fast Attach 48 | 7 7 . 2 . 8 10 1 3 3 1 3 1 2 Attach 37 | . 3 . 3 2 3 2 2 3 5 . . 3 11 Detach 6 | . . . . . 1 1 2 . 1 1 . . . Swap 71 | . 5 1 14 6 5 3 1 7 7 . 11 10 1 Drop 95 | . 5 . 22 3 16 11 2 10 10 1 12 3 . Fire 269 | 8 75 11 66 27 26 38 13 1 4 . . . . Melee 101 | . 3 . . . . . . 11 21 . 13 18 35 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . 13 10 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 4) 634 | -10/Materials | Discovered new exit (range 6) 1044 | -10/Materials | Repaired Lgt. Treads 1096 | -10/Materials | Discovered new exit (range 15) 1220 | -10/Materials | Discovered new exit (range 13) 1283 | -10/Materials | Discovered new exit (range 16) 1390 | -10/Materials | Discovered new exit (range 9) 1576 | -10/Materials | Entered Mines 1621 | -10/Mines | Met a Derelict bent on vengeance 1678 | -10/Mines | Learned location of Mines (-9) 1691 | -10/Mines | Learned location of Storage (-8) 1747 | -10/Mines | Discovered new exit (range 12) 1766 | -10/Mines | Discovered new exit (range 6) 1806 | -10/Mines | Entered Materials 1806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1867 | -9/Materials | Discovered new exit (range 15) 2009 | -9/Materials | Central database locked down 2071 | -9/Materials | Discovered new exit (range 10) 2892 | -9/Materials | Identified exit to Mines 2927 | -9/Materials | Discovered new exit (range 9) 3336 | -9/Materials | Discovered new exit (range 3) 3406 | -9/Materials | First assault squad dispatched 3464 | -9/Materials | Entered Mines 3467 | -9/Mines | Received a Mining Laser from a helpful Derelict 3504 | -9/Mines | Assembled infested the area 3509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3567 | -9/Mines | Destroyed 17 combat bots 3640 | -9/Mines | Found DCF Scrap (13 items) 3716 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3719 | -9/Mines | Found Prototype Device 3833 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3892 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3905 | -9/Mines | Destroyed 7 combat bots 3945 | -9/Mines | Discovered new exit (range 3) 3953 | -9/Mines | Entered Materials 3953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4010 | -8/Materials | Identified Exp. Sensor Array 4537 | -8/Materials | Discovered new exit (range 13) 4583 | -8/Materials | Identified exit to Storage 4703 | -8/Materials | Entered Storage 4791 | -8/Storage | Met a pair of Derelict thieves 5086 | -8/Storage | Lost 3 parts (1n2u) 5197 | -8/Storage | Discovered new exit (range 14) 5210 | -8/Storage | Used back door to open Recycling access 5212 | -8/Storage | Entered Recycling 5499 | -8/Recycling | Discovered new exit (range 11) 5521 | -8/Recycling | Scanned before Scraplab entrance 5806 | -8/Recycling | Entered Scraplab 5814 | -8/Recycling | Discovered new exit (range 2) 5817 | -8/Recycling | Entered Scraptown 5817 | -8/Scraptown | System corruption cleaned by C-Scrubber 5926 | -8/Scraptown | Visited UFD Registry 5926 | -8/Scraptown | Registered with UFD as "Megatorch" 5941 | -8/Scraptown | Visited Cyclists 5958 | -8/Scraptown | Entered Cyclist Reading Room 5981 | -8/Scraptown | Visited Awakened 6076 | -8/Scraptown | Discovered new exit (range 13) 6380 | -8/Scraptown | Visited Shadow of the Wyrm 6389 | -8/Scraptown | Visited Cave Peace 6424 | -8/Scraptown | Visited Bundlers 6534 | -8/Scraptown | Visited SPCMW 6568 | -8/Scraptown | Visited Supply Room 6587 | -8/Scraptown | Visited Science Guys 6624 | -8/Scraptown | Visited Scrapoid Research Area 6704 | -8/Scraptown | Visited Observation Area 6743 | -8/Scraptown | Visited Infowarlord's Domain 6749 | -8/Scraptown | Found Exp. Sensor Array 6767 | -8/Scraptown | Visited Junk Repository 6798 | -8/Scraptown | Visited Curators Association 6839 | -8/Scraptown | Visited A0-MCA Data Center 6845 | -8/Scraptown | Given an A- rating by A0-MCA 6851 | -8/Scraptown | Found Unknown Processor 6851 | -8/Scraptown | Identified A0-MCA's Component Scanner 6877 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6882 | -8/Scraptown | Found DCF Scrap (26 items) 6923 | -8/Scraptown | Visited Scrapoid Pod Storage 7045 | -8/Scraptown | Met Optimus 7045 | -8/Scraptown | Accepted into 0bPrime 7445 | -8/Scraptown | Civil war broke out across Scraptown 7453 | -8/Scraptown | Found Expert System 7502 | -8/Scraptown | Found DM-GVY's Chainsaw 7638 | -8/Scraptown | Lost 12 allies 7647 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7725 | -8/Scraptown | Lost 5 allies 7732 | -8/Scraptown | Discovered new exit (range 3) 7737 | -8/Scraptown | Entered Factory 7737 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8029 | -6/Factory | Build established: Gladiator 8385 | -6/Factory | Discovered new exit (range 8) 8465 | -6/Factory | Spotted B-75 Beast 8634 | -6/Factory | Sucked down chute 8634 | -6/Factory | Entered Waste 8644 | -6/Waste | Spotted C-40 Crusher 8646 | -6/Waste | Spotted C-40 Crusher 8654 | -6/Waste | Warlord forces began an assault 8704 | -6/Waste | Lost 5 allies 8732 | -6/Waste | Spotted C-40 Crusher 8747 | -6/Waste | Allies destroyed C-40 Crusher 8755 | -6/Waste | Spotted C-40 Crusher 8763 | -6/Waste | Allies destroyed C-40 Crusher 8789 | -6/Waste | Spotted C-40 Crusher 8854 | -6/Waste | Discovered new exit (range 13) 8920 | -6/Waste | Entered Factory 8920 | -6/Factory | Accompanied by 12 allies 9153 | -6/Factory | Discovered new exit (range 12) 9160 | -6/Factory | Identified exit to Factory 9615 | -6/Factory | Fabricated G-47 Trooper? 9647 | -6/Factory | Lost 3 allies 9847 | -6/Factory | Entered another Factory area 9847 | -5/Factory | Evolved 2 slots: Utility x2 10095 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 10249 | -5/Factory | Discovered new exit (range 6) 10250 | -5/Factory | Identified exit to Extension 10251 | -5/Factory | Entered Extension 10363 | -5/Extension | System corruption reached 10% 10385 | -5/Extension | System corruption reached 30% 10415 | -5/Extension | Lost 10 parts (1p3n5u1w) 10641 | -5/Extension | Self-destructed Last Messages --------------- 10564_ Adv. Hacking Suite destroyed. 10566_ Y-64 Sentinel Imp. Medium Armor Plating severed. 10566_ Hvy. Pick+ follow-up attack on Y-64 Sentinel. 10567_ System corrupted: Lyr. Light Armor Plating rejected. 10567_ Gravmag Array+ destroyed. 10567_ Critical hit (Burn: +37). 10567_ Penetrated by Slug. 10570_ Slug penetrates LF-9PS(h). 10572_ Y-64 Sentinel destroyed. 10576_ Acquired Imp. Medium Armor Plating. 10584_ Acquired 10 matter. 10588_ System corrupted: Energy discharge (-89). 10610_ Acquired Phasing Sabre. 10630_ System corrupted: Matter fused (-6). 10637_ Acquired 6 matter. 10641_ R-10 Processor collects Adv. Heat Sink. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ??????""#???????#################????????????????? | | ######T"######### = #????????????????? | | ^^ + [ #????????????????? | | ^^ # ] #????????????????? | | # = #????????????????? | | + !=% #????????????????? | | #######################"+###????????????????? | | #????????????????????# [[ #????????????????? | | #?????????????######## "" R#######??????????? | | #?????????????# = + T" ?????????? | | !! ############### =%==! ######???????????? | | !!! [Y%=! ;bgb![@# #????????????????? | | !! #####"### */#######????????????????? | | #????# [ !#??????????????????????? | | #????# #??????????????????????? | | ########### #????########??????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 8 Offensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 18% | -10/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Mace | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Pick | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed ZioniteAntimissileBroadsword Manual? 0 Play Time 01:32:48 Cumulative 182.7 hours Start 2026.05.18 @ 16:10:19 End 2026.05.18 @ 18:20:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b493b64-fa04-4f25-b5ab-c6b5fbaa98ca