Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 02:59:29 Player: Mopo3 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1412) 1412 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 4326 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Hardened Medium Armor Plating Shock Rifle Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Utility Shielding Improved Utility Shielding Improved Shield Generator > --- WEAPON ----------- Heavy Laser Light Cannon Light Cannon > --- INVENTORY -------- Wheel Wheel Heat Sink Improved Sensor Array EM Pulse Gun EM Pulse Gun Shock Rifle Beam Rifle Particle Gun EM Pulse Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Utility Shielding Device Improved Shield Generator Storage Large Storage Unit Protection Improved Utility Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 53 | 7 5 8 22 11 . Power 11 | 1 2 2 4 2 . Engine 8 | 1 1 2 2 2 . Core 3 | . 1 . 2 . . Reactor . | . . . . . . Propulsion 10 | 2 . 2 6 . . Treads 6 | . . . 6 . . Leg . | . . . . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 1 2 4 7 . Device 4 | . . . 1 3 . Storage 4 | 2 . . 1 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 1 2 2 3 . Artifact . | . . . . . . Weapon 16 | 2 2 2 8 2 . Energy Gun 8 | 2 1 1 3 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 3 | . . . 3 . . Launcher 3 | . 1 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 5 11 1 7 Power 5 | . . 2 3 . . Propulsion 7 | . . 2 3 . 2 Utility 6 | . . 1 2 1 2 Weapon 6 | . . . 3 . 3 Highest Loss Streak 7 | . . 5 3 1 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 94 89 82 99 73 Engine 10 | . 9 11 10 11 10 Core 3 | . 4 8 2 2 . Treads 18 | . . . 22 23 16 Wheel 4 | . 28 21 . . . Device 5 | . . . 3 10 11 Storage 8 | . 14 11 9 7 5 Protection 17 | . 8 20 17 18 10 Energy Gun 4 | . 21 6 5 . . Ballistic Gun 1 | . . . 4 . . Ballistic Cannon 7 | . . . 4 15 10 Launcher 5 | . 7 10 2 6 5 Peak Build Rating 32 | 7 9 11 27 32 32 Average Rating 20 | 4 7 10 17 30 23 On Entrance 13 | . 6 9 11 23 32 Naked Turns 33 | . . . . . 33 Heaviest Build 90 | 18 18 26 44 90 83 Greatest Support 66 | 26 26 26 66 60 60 Greatest Overweight (x) 11 | 1 . . 11 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 Average Capacity 14 | 7 8 8 14 18 16 Most Carried 20 | 8 8 8 15 20 20 Average Carried 12 | 4 7 6 10 17 16 Final Capacity 20 | 8 8 8 15 20 5 Final Carried 20 | 8 8 8 11 20 5 Class Distribution -------------------- 41% | Mutant 31% | Tank 21% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1179 | 270 33 198 572 106 . Remotely . | . . . . . . Salvage Created 1227 | 113 50 341 584 139 . Parts 71 | 8 3 23 31 6 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 33 | . 2 8 18 5 . Guns 7 | . . 1 6 . . Cannons 5 | . . . 5 . . AOE 21 | . 2 7 7 5 . Classes Destroyed 10 | 2 1 3 3 1 . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Recycler 2 | 1 . 1 . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . . 6 . . Grunt 21 | . 2 5 10 4 . Sentry 5 | . . 3 2 . . Hunter 1 | . . . . 1 . Best Kill Streak 6 | 2 2 6 5 4 . Combat Bots Only 5 | . 2 5 5 4 . Max Kills in Single Turn 3 | 1 1 2 3 1 . Gunslinging . | . . . . . . Exploded 3 | . 1 1 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 205 | . 7 40 128 10 20 Missed 56 | . . 12 38 3 3 Damage Taken 2748 | 2 80 410 1309 139 808 Core 1061 | . 14 66 281 18 682 Absorbed by Shields 91 | . . . . 54 37 Redirected to Shielding 31 | . . . 19 12 . Core Remaining (%) 81 | 100 94 83 48 . . Volleys Fired 113 | 8 4 29 59 9 4 Largest 3 | 2 2 2 2 3 3 Hottest 130 | 80 70 70 130 106 106 Shots Fired 193 | 12 8 37 101 26 9 Gun 104 | 12 4 15 73 . . Cannon 45 | . . . 21 18 6 Launcher 44 | . 4 22 7 8 3 Special . | . . . . . . Kinetic 81 | . . . 57 18 6 Thermal 44 | 8 . . 36 . . Explosive 44 | . 4 22 7 8 3 Electromagnetic 24 | 4 4 15 1 . . Robot Hit Streak 5 | 4 4 3 5 2 2 Robot Miss Streak 3 | 3 . 1 3 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 78 | 6 3 5 55 7 2 Core Hits 75 | 4 4 21 33 12 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3159 | 80 168 679 1468 519 245 Guns 907 | 75 12 68 752 . . Cannons 409 | . . . 235 137 37 Explosions 1813 | . 156 611 456 382 208 Melee . | . . . . . . Ramming 30 | 5 . . 25 . . Kinetic 742 | . . . 568 137 37 Thermal 442 | 23 . . 419 . . Explosive 1813 | . 156 611 456 382 208 Electromagnetic 132 | 52 12 68 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . 1 . 19 Average Corruption 5 | . . . 1 . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 2 . 5 Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 67 | . . 28 33 6 . Projectiles . | . . . . . . Explosions 67 | . . 28 33 6 . Melee . | . . . . . . Knockbacks 7 | . . . 5 2 . Impact 2 | . . . 2 . . Kinetic 5 | . . . 3 2 . Secondary . | . . . . . . Self-Inflicted Damage 176 | 2 . 24 13 85 52 Shots 5 | . . 1 1 2 1 Rammed 6 | 1 . . 3 1 1 Targets Rammed 7 | 1 . . 4 1 1 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 413 | 56 102 346 210 413 27 Average Temperature 121 | 25 56 157 65 176 14 Received Heat Transfer 882 | . 45 138 657 42 . Effects 10 | . . 3 . 7 . Shutdowns 4 | . . 2 . 2 . Energy Bleed 4 | . . 1 . 3 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1049 | 50 . . 999 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 620 | 15 83 482 620 407 86 Initial 230 | . 9 34 203 230 86 Average 287 | 6 42 251 438 270 61 Maximum Alert Level 2 | . . 2 2 2 . Low Security (%) 23 | 100 100 42 . . 100 Level 1 39 | . . 33 21 85 . Level 2 36 | . . 23 78 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 4 1 3 . Investigation 4 | . . 1 1 2 . Extermination . | . . . . . . Reinforcement 4 | . . 3 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 7 | . . 4 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 2 13 28 6 3 Peak Tracking Total 7 | . 2 5 7 3 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 9 | . . 4 4 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 7 | . 1 1 3 2 . Terminals 7 | . 1 1 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 3 4 10 6 . Successful 14 | . 2 3 4 5 . Failed 9 | . 1 1 6 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 23 | . 3 4 10 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 3 4 5 . Record 9 | . 2 . 2 5 . Prototype ID Bank 1 | . . . 1 . . Alert Level 2 | . . 2 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 3 2 . Full Trace Events 5 | . . 1 2 2 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 127 | . . . . . 127 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 1956 | 109 109 250 724 623 141 Spaces Moved 990 | 71 93 192 313 264 57 Core 31 | 9 . . 4 . 18 Treads 599 | . . . 296 264 39 Legs . | . . . . . . Wheels 360 | 62 93 192 13 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 80 160 50 Average Speed 150 | 90 90 87 163 211 182 Slowest Speed 600 | 100 90 90 600 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 23 27 25 7 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 262 | . 24 101 36 66 35 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 261 | . 24 101 36 66 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1256 | 104 110 236 420 307 79 Wait 18 | . . 1 . . 17 Move 986 | 70 92 191 312 264 57 Hop . | . . . . . . Pick Up 64 | 16 5 6 20 17 . Fast Attach . | . . . . . . Attach 32 | 7 1 7 14 3 . Detach 1 | . . 1 . . . Swap 21 | . 4 1 8 8 . Drop 14 | 2 4 . 3 5 . Fire 113 | 8 4 29 59 9 4 Melee . | . . . . . . Ram 2 | 1 . . . . 1 Kick . | . . . . . . Crush 5 | . . . 4 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 14) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 317 | -9/Materials | Build established: Mutant 453 | -9/Materials | Lost 5 parts (2p2n1u) 457 | -9/Materials | Discovered new exit (range 16) 469 | -9/Materials | Entered another Materials area 469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -8/Materials | Lost 3 parts (1p1u1w) 863 | -8/Materials | Lost 3 parts (1p1u1w) 1002 | -8/Materials | Core integrity fell below 50% 1169 | -8/Materials | Discovered new exit (range 16) 1193 | -8/Materials | Entered Factory 1193 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1579 | -7/Factory | Build established: Tank 1816 | -7/Factory | Sucked down chute 1816 | -7/Factory | Entered Waste 1817 | -7/Waste | Met a frightened Derelict 1831 | -7/Waste | EMP discharged 1869 | -7/Waste | Spotted C-40 Crusher 1890 | -7/Waste | Spotted C-40 Crusher 1893 | -7/Waste | Spotted C-40 Crusher 1903 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1913 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1914 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1916 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1922 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1924 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1925 | -7/Waste | System corruption reached 10% 1931 | -7/Waste | EMP discharged 1931 | -7/Waste | Core integrity fell below 50% 1949 | -7/Waste | Core integrity fell below 20% 1955 | -7/Waste | Lost 7 parts (2n2u3w) 1957 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Wheel crushed. Imp. Utility Shielding crushed. Imp. Sensor Array crushed. Nuclear Core fried beyond repair. Particle Gun fried beyond repair. System corrupted (+9). Imp. Utility Shielding fried beyond repair. Particle Gun fried beyond repair. EM Pulse Gun fried beyond repair. Lgt. Treads crushed. Corrupted Hcp. Storage Unit crushed. Corrupted Carbon-fiber Leg crushed. System corrupted: Component data lost. The unstable cave ceiling collapses. Missile Launcher crushed. Corrupted Lgt. Ion Engine crushed. Corrupted Missile Launcher crushed. The unstable cave ceiling collapses. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????#@ CC#???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ???????????????????????## CC####????????????????? | | ??????????????????????## ##### #???????? | | ?????????????????????## ????? | | ?????????????????????# ????? | | ????????????????????## ????? | | ??????????????????# % ????? | | ??????????????????# # ##### ###?????? | | ??????????????????## # ####????? #???????? | | ??????????????????# # #???????????#???????? | | ??????????????????# ### #???????????????????? | | ??????????????????####### ######## ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????### ######## ????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### ######## ????????? | | ??????????# = ????????? | | ??????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher Made in Tau Ceti IV System Compromised Challenges ------------ None Game ------ Seed ReactionSuperdenseAmplifier Manual? 0 Play Time 00:28:53 Cumulative 1.4 hours Start 2024.08.27 @ 02:30:37 End 2024.08.27 @ 02:59:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b04b7a5f-7272-4b67-8860-1db2fc1c36aa