Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 16:24:54 Player: puppuppit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (251) 1255 Value Destroyed (9994) 9994 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (4708) 4708 TOTAL SCORE: 23737 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1475 Follower Combat Kills 2301 Entered Garrisons 800 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -968 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 25/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Encrypted Comm Array Advanced Transmission Jammer Skeleton Box Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System > --- UTILITY ---------- Active Sensor Suite Improved Target Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Advanced Shield Generator Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Micro Antimatter Reactor Gravmag System Encrypted Comm Array Skeleton Box [Rating: 111] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility System Shield Device Improved Reaction Control System Storage Small Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Railgun Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 2 . . 2 . . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 266 | 8 14 4 17 11 1 5 17 13 30 22 5 15 4 . 41 4 9 25 14 1 6 Power 34 | 1 . 1 3 6 . 1 2 1 7 4 . 1 . . 2 1 . 3 1 . . Engine 18 | 1 . 1 3 6 . 1 1 1 4 . . . . . . . . . . . . Core 9 | . . . . . . . 1 . 3 4 . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 2 1 . 3 1 . . Propulsion 69 | 3 7 . 7 1 . 1 3 4 11 5 1 3 . . 12 2 3 2 2 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . 3 4 1 2 . . . . . . . . . . . Wheel 5 | 3 . . . . . . . . . 2 . . . . . . . . . . . Hover 43 | . 7 . 7 . . . . . 6 1 . 2 . . 11 2 3 2 2 . . Flight 11 | . . . . 1 . 1 . . 4 . 1 1 . . 1 . . . . . 2 Utility 82 | 2 1 . 2 2 1 3 6 1 4 6 . 7 2 . 18 . 1 15 9 1 1 Device 47 | 1 1 . 1 2 . 2 . . 1 1 . 4 2 . 10 . 1 11 8 1 1 Storage 4 | 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . Processor 13 | . . . . . . . 3 1 1 . . 1 . . 4 . . 2 1 . . Hackware 9 | . . . . . . . 3 . 1 2 . 1 . . 2 . . . . . . Protection 9 | . . . . . . 1 . . . 3 . 1 . . 2 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 6 3 5 2 . . 6 7 8 7 4 4 2 . 9 1 5 5 2 . 3 Energy Gun 17 | 1 1 . . . . . . . 2 . . 2 . . 3 . 2 2 2 . 2 Energy Cannon 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 28 | 1 . . 2 1 . . 4 2 6 . . 1 1 . 6 1 . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . 4 2 1 1 . . 2 5 . 7 4 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . 3 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . 1 . 1 . . 1 . . 1 . . . Parts Lost 74 | . 2 . 3 7 . . 7 5 10 4 5 2 . 1 6 . 1 4 3 . 14 Power 4 | . . . . . . . 1 1 . . . . . . . . . 1 1 . . Propulsion 34 | . 1 . 3 3 . . 3 1 5 3 4 . . . 2 . . 2 1 . 6 Utility 18 | . 1 . . 2 . . 2 1 1 1 1 . . 1 1 . 1 1 . . 5 Weapon 18 | . . . . 2 . . 1 2 4 . . 2 . . 3 . . . 1 . 3 Highest Loss Streak 8 | . 2 . 2 4 . . 5 2 5 1 5 2 . 1 2 . 1 2 3 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 92 86 88 90 66 76 67 92 92 90 56 77 99 96 98 100 100 95 87 88 56 Engine 2 | . 14 14 11 11 11 11 3 . 5 . . . . . . . . . . . . Core 2 | . . . . . . . 1 7 1 6 3 5 7 7 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 6 6 6 5 5 2 Leg 3 | . . . . . . . 8 30 10 . . . . . . . . . . . . Hover 19 | . 23 28 35 30 22 22 5 . 13 22 7 10 15 15 24 26 26 26 22 23 10 Flight 2 | . . . . 8 . 10 3 . 8 . . 9 15 15 1 . . . . . 2 Device 8 | . 13 14 11 9 11 11 3 . 1 . . 9 14 11 12 13 13 10 16 17 11 Storage 4 | . 14 14 11 11 11 11 9 9 8 7 3 . . . . . . . . . . Processor 9 | . . . . . . . 9 15 10 1 . . 7 7 13 20 20 15 11 11 10 Hackware 15 | . . . . . . . 10 10 14 28 26 27 23 23 23 20 20 20 17 17 11 Protection 1 | . . . . . . . . . . 6 3 1 . . 1 . . 2 . . . Energy Gun 2 | . 4 . . . . . . . . . . 6 . . 3 6 2 6 4 5 2 Ballistic Gun 6 | . 4 . 11 12 11 11 7 6 14 6 . 2 7 7 7 6 6 5 5 5 2 Launcher 3 | . 11 14 3 7 . . 4 11 2 2 2 . 6 7 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 12 15 15 16 17 12 12 19 22 22 27 25 19 17 17 30 29 29 38 38 30 30 Greatest Support 58 | 26 20 12 25 25 12 12 37 58 58 27 20 25 17 17 40 36 36 38 50 36 40 Greatest Overweight (x) 2 | . 1 1 1 . . . 1 . 2 1 1 . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 7 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 5 5 4 5 5 5 5 5 5 5 Average Carried 5 | 1 7 7 6 7 7 7 6 7 7 7 5 4 4 4 4 4 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 7 8 8 8 7 8 7 5 5 4 4 5 5 5 5 5 5 4 Class Distribution -------------------- 20% | Scavenger-Mutant 18% | Mutant 17% | Commander-Mutant 16% | Hacker-Scout 15% | Hacker-Mutant 6% | Hacker-Sprinter 4% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Commander-Mutant | -6/Garrison Commander-Mutant | -6/Factory Commander-Mutant | -6/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Matter Collected 7141 | 304 318 82 501 512 . 84 312 468 899 476 54 490 211 41 1158 125 208 529 287 3 79 Remotely 1893 | 148 260 82 501 486 . . . . 183 . . . . . 233 . . . . . . Salvage Created 8239 | 143 563 95 557 375 . 54 609 449 740 695 93 186 203 130 2075 125 73 517 403 . 154 Parts 460 | 18 43 14 35 28 . 5 33 24 38 44 6 14 6 3 90 2 4 26 15 . 12 Haulers Intercepted 10 | . 2 . 2 . . . 1 . 1 1 . 1 . . 2 . . . . . . Recyclers Shooed 18 | . 4 . . 1 . . 1 . 1 1 . . . . 10 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . 7 6 . . . . . . 5 Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Combat Hostiles Destroyed 151 | . 10 5 15 8 . . 9 28 11 13 6 2 5 2 20 . . 9 2 . 6 Guns 68 | . . . 5 3 . . 4 6 11 1 . . 1 . 20 . . 9 2 . 6 Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . . AOE 79 | . 10 5 8 5 . . 5 22 . 11 6 1 4 2 . . . . . . . Classes Destroyed 21 | 2 8 . 1 2 . . 2 1 . 2 . . 1 . 1 . . . 1 . . Worker 19 | . 1 . 2 2 . 3 . . 1 3 . 4 . . 1 . . . 2 . . Builder 15 | . 2 1 . 2 . . . . 1 5 . 3 . . . . 1 . . . . Tunneler 7 | 4 1 . 1 1 . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 2 . . . 1 . 1 1 . 1 . . 2 . . . . . . Recycler 19 | 1 4 . . 3 . . 1 . 3 1 . . . . 5 . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 6 | . 1 . . . . . . . . 2 . . . 1 1 . 1 . . . . Operator 10 | . 2 . 2 . . . 1 . 2 . . . . . 2 . . 1 . . . Watcher 10 | . 3 . 1 . . . 1 . 4 . . . . . 1 . . . . . . Swarmer 54 | . 6 3 7 7 . . . 10 3 . 3 . 1 . 5 . . 3 . . 6 Grunt 56 | . 4 2 4 . . . 3 12 5 8 2 1 1 1 9 . . 4 . . . Brawler 5 | . . . . . . . 1 . . . 1 . 2 1 . . . . . . . Duelist 5 | . . . . . . . 1 2 . . . 1 . . 1 . . . . . . Sentry 19 | . . . 4 . . . 4 2 3 . . . 1 . 2 . . 2 1 . . Specialist 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . . . . 4 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 5 6 3 11 5 . 1 8 9 6 6 3 5 3 3 6 . 1 3 2 . 3 Combat Bots Only 9 | . 4 3 5 5 . . 7 9 5 3 3 1 3 2 5 . . 3 1 . 3 Max Kills in Single Turn 4 | 2 2 2 3 3 . 1 2 4 2 2 2 3 2 3 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 2 . . 1 4 . 2 2 1 2 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Hostile Shots Fired 995 | . 16 8 39 18 . . 54 62 72 48 114 77 12 3 185 . 18 40 47 . 182 Missed 440 | . 8 5 12 4 . . 19 18 16 22 55 49 5 . 92 . 12 21 19 . 83 Damage Taken 8812 | . 167 29 351 417 . . 581 759 828 583 637 376 127 58 1201 81 70 412 520 . 1615 Core 2680 | . 43 . 71 137 . . 110 115 197 132 400 109 47 . 257 . 5 48 79 . 930 Absorbed by Shields 574 | . . . . . . . . 135 . . 24 . . . 156 27 13 61 126 . 32 Redirected to Shielding 81 | . . . . . . . . . . . . 19 . . 62 . . . . . . Regen/Repaired (Parts) 174 | . . . 14 . . . . . 133 . . . . . . . 27 . . . . Core Remaining (%) 52 | 100 . 82 . . . 48 . . 23 . . . . 1 . . . 63 . . . Volleys Fired 763 | 8 42 6 32 29 . 8 48 50 80 44 9 33 21 4 136 63 11 85 34 . 20 Largest 2 | 2 2 1 2 2 . 1 2 2 2 2 1 2 2 1 2 2 2 2 2 . 2 Hottest 134 | 60 80 30 93 56 . 23 61 72 88 62 39 94 62 39 94 94 94 134 134 . 121 Shots Fired 1119 | 16 69 6 54 37 . 8 58 67 145 60 9 38 24 4 234 75 16 120 55 . 24 Gun 937 | 16 35 . 27 27 . 8 47 31 137 32 . 34 18 1 234 75 16 120 55 . 24 Cannon 21 | . 9 . 12 . . . . . . . . . . . . . . . . . . Launcher 161 | . 25 6 15 10 . . 11 36 8 28 9 4 6 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 634 | 8 17 . 27 27 . 8 47 31 121 32 . 1 18 1 181 12 11 54 27 . 11 Thermal 268 | 8 27 . 12 . . . . . 16 . . . . . 30 63 5 66 28 . 13 Explosive 141 | . 25 6 15 10 . . . 35 8 20 9 4 6 3 . . . . . . . Electromagnetic 76 | . . . . . . . 11 1 . 8 . 33 . . 23 . . . . . . Robot Hit Streak 49 | 4 7 1 9 7 . 5 11 13 49 7 11 13 6 1 13 22 27 13 5 . 5 Robot Miss Streak 10 | 3 6 1 2 2 . 1 3 4 6 5 . 4 2 1 10 1 2 3 5 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 1 . . . Secondary Targets 5 | . . . 1 . . . . . . . . . . . 3 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . Shots Hit Robots 673 | 9 35 2 37 20 . 7 41 42 107 37 8 22 17 1 157 29 9 52 25 . 16 Core Hits 478 | 6 40 9 33 18 . 3 25 45 49 40 10 23 11 10 94 14 5 23 10 . 10 Critical Kills 16 | . . . . . . . . . . . . . . . 9 . . 3 2 . 2 Critical Parts Destroyed 16 | . . . . . . . . . 1 . . . . . 7 . 2 2 4 . . Critical Strikes 45 | . . . . . . . . . 2 . . 2 . . 19 5 2 6 6 . 3 Burn 10 | . . . . . . . . . 1 . . . . . 2 5 . 1 . . 1 Destroy 32 | . . . . . . . . . 1 . . . . . 16 . 2 5 6 . 2 Corrupt 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . Melee Attacks 21 | . . . . . . . . . . . . . . . . . 19 2 . . . Impact 21 | . . . . . . . . . . . . . . . . . 19 2 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21409 | 120 1482 358 1318 680 . 106 1225 3127 1959 2364 788 1195 453 340 2869 806 242 1113 528 . 336 Guns 9880 | 120 236 . 315 309 . 106 721 369 1310 275 . 450 163 . 2829 498 242 1084 528 . 325 Cannons 246 | . 87 . 159 . . . . . . . . . . . . . . . . . . Explosions 11199 | . 1159 358 844 371 . . 504 2758 627 2078 788 745 290 340 . 308 . 29 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 84 | . . . . . . . . . 22 11 . . . . 40 . . . . . 11 Kinetic 6729 | 55 155 . 315 309 . 106 721 369 1164 275 . 15 163 . 2056 4 189 666 102 . 65 Thermal 3041 | 65 168 . 159 . . . 61 . 146 . . 378 . . 413 494 53 418 426 . 260 Explosive 9992 | . 1159 358 797 371 . . . 2738 627 1820 788 367 290 340 . 308 . 29 . . . Electromagnetic 1563 | . . . 47 . . . 443 20 . 258 . 435 . . 360 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 2 2 2 . 3 4 4 4 . . 5 Average Corruption 2 | . . . . . . . . . . . 2 2 1 . 1 3 4 3 . . 3 Corruption Purged 6 | . . . . . . . . . . . . . 2 . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . . . . . . . 1 8 . . 11 15 11 23 . . 5 Message Errors 17 | . . . . . . . . . . . . 1 . . 1 6 1 6 . . 2 Matter Fused 20 | . . . . . . . . . . . . 3 . . 3 3 3 7 . . 1 Heat Flow Errors 11 | . . . . . . . . . . . . 2 . . 2 2 2 3 . . . Energy Discharges 7 | . . . . . . . . . . . 1 1 . . 1 1 1 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . 1 2 1 2 . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 . 1 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 540 | . 77 . 86 57 . . 9 133 20 101 10 44 3 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 540 | . 77 . 86 57 . . 9 133 20 101 10 44 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 930 | . 74 . 12 116 . . 35 266 55 178 59 . . . 20 110 . . . . 5 Shots 26 | . 3 . 1 3 . . 2 8 1 5 2 . . . . 1 . . . . . Rammed 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 Targets Rammed 10 | . . . . . . . . . 6 1 . . . . 1 . . . . . 2 Kicked 6 | . . . . . . . . . 6 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 54 6 198 11 . . 4 45 31 46 3 206 4 . 288 269 267 214 227 . 151 Average Temperature 39 | . 13 4 50 5 . . 3 15 12 14 3 73 2 . 37 43 65 18 71 . 40 Received Heat Transfer 1926 | . 48 9 114 . . . 243 265 360 90 114 102 18 9 399 . . 59 6 . 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Parts Fried 5 | . . . . . . . 1 . . . . 3 . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . . . . . . . . . . 1 . . 3 . . 2 . . . Heat Transferred 6196 | 150 360 . 333 . . . 100 . 407 . . 550 . . 999 1443 111 782 517 . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 3 . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Peak Influence 2758 | 25 550 362 923 684 . 15 233 1141 852 659 618 935 . . 1013 1383 921 2758 1903 . . Initial 1447 | . 16 214 141 359 . . 5 22 555 336 449 324 . . 425 704 725 599 1447 . . Average 841 | 8 272 339 629 531 . 7 66 676 700 432 514 515 . . 633 1032 840 2210 1714 . . Maximum Alert Level 5 | . 2 1 3 2 . . 1 4 3 2 2 3 . . 3 4 3 5 5 . . Low Security (%) 10 | 100 31 . 5 . . 100 96 19 . . . . . . . . . . . . . Level 1 14 | . 42 100 17 . . . 3 5 . 50 . 51 . . . . . . . . . Level 2 29 | . 25 . 32 99 . . . 14 46 49 100 22 . . 73 . . 2 . . . Level 3 26 | . . . 44 . . . . 57 53 . . 25 . . 26 59 100 1 . . . Level 4 4 | . . . . . . . . 3 . . . . . . . 40 . 2 26 . . Level 5 13 | . . . . . . . . . . . . . . . . . . 93 26 . . High Security 1 | . . . . . . . . . . . . . . . . . . . 47 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 4 . 2 . . . 5 . 7 6 . 7 . 1 11 . 1 . 12 . 1 Investigation 15 | . 3 . 1 . . . 1 . 1 4 . 1 . . 3 . 1 . . . . Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Reinforcement 21 | . 1 . 1 . . . 1 . 3 1 . 4 . . 6 . . . 4 . . Assault 13 | . . . . . . . . . . . . 2 . 1 1 . . . 8 . 1 Garrison 6 | . . . . . . . 3 . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . 1 1 . 1 . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Distress Signals 12 | . . . 2 . . . 1 . 3 1 . . . . 4 . . . 1 . . Communications Jammed 4 | . . . . . . . . . . . . . . . 4 . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . 3 . . . . . . Times Spotted 349 | . 18 5 22 13 . . 13 27 29 18 11 29 12 7 52 . 4 36 22 . 31 Peak Tracking Total 12 | . 4 3 6 4 . . 6 9 7 4 8 9 10 5 6 . 3 8 9 . 12 Tactical Retreats 36 | . . . . 2 . . 1 1 3 1 1 8 3 . 5 . . 1 3 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Traps Triggered 27 | . 1 . . . . . 2 5 1 2 1 1 . . 4 3 . 5 2 . . Indirectly 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . 5 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . 1 2 . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . 1 . . . 1 3 . . . . 8 . . . . . . . . Triggered 7 | . . . . . . . 1 2 . . . . 4 . . . . . . . . Most Traps Carried 3 | . . 2 2 1 1 1 1 3 . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Machines Disabled 63 | . 7 . 5 3 . . 2 11 2 3 . 7 . . 2 8 . 12 1 . . Max in Single Turn 6 | . 3 . 1 1 . . 2 3 1 1 . 6 . . 1 2 . 2 . . . Garrison Access 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . Garrison Relay 13 | . . . . . . . . 4 . . . . . . . 4 . 5 . . . Phase Generator 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Machines Accessed 94 | . 8 . 8 . 5 . 7 3 10 10 . 15 . . 16 5 5 1 . . 1 Terminals 56 | . 7 . 6 . . . 4 3 6 4 . 11 . . 7 5 2 1 . . . Fabricators 9 | . . . . . . . . . . 4 . 2 . . 3 . . . . . . Repair Stations 7 | . 1 . 1 . . . . . 1 1 . . . . 1 . 2 . . . . Recycling Units 4 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . 1 . . 1 . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 1 . 1 . . 2 . 1 . . . . Total Hacks 308 | . 24 . 24 . 50 . 15 8 34 27 . 45 . . 45 13 21 1 . . 1 Successful 168 | . 9 . 13 . 50 . 9 2 20 15 . 19 . . 17 5 7 1 . . 1 Failed 140 | . 15 . 11 . . . 6 6 14 12 . 26 . . 28 8 14 . . . . Catastrophic 37 | . 5 . 1 . . . 2 3 5 3 . 8 . . 8 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 14 . 15 . 1 . 5 4 17 10 . 16 . . 13 3 . . . . . Terminals 169 | . 22 . 19 . . . 10 8 21 14 . 30 . . 24 13 7 1 . . . Fabricators 28 | . . . . . . . . . . 11 . 6 . . 11 . . . . . . Repair Stations 25 | . 2 . 2 . . . . . 5 1 . . . . 3 . 12 . . . . Recycling Units 7 | . . . . . . . 2 . 3 . . . . . 2 . . . . . . Scanalyzers 16 | . . . 3 . . . 2 . 2 . . 8 . . 1 . . . . . . Garrison Access 12 | . . . . . . . 1 . 3 1 . 1 . . 4 . 2 . . . . Terminal Hacks 116 | . 8 . 9 . 50 . 6 2 11 6 . 7 . . 8 5 2 1 . . 1 Record 49 | . . . . . 49 . . . . . . . . . . . . . . . . Robot Schematic 5 | . 1 . 2 . . . . . 2 . . . . . . . . . . . . Robot Analysis 12 | . 4 . 1 . . . 1 . 3 1 . 1 . . 1 . . . . . . Prototype ID Bank 16 | . 1 . 5 . . . 3 . 1 1 . 2 . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . 1 . 1 . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Terminal Index 5 | . 1 . . . . . . . 1 1 . 1 . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Security Stations 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . 7 . 3 . . 4 . . . . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . Build 7 | . . . . . . . . . . 3 . 2 . . 2 . . . . . . Repair Station Hacks 12 | . 1 . 2 . . . . . 3 1 . . . . 1 . 4 . . . . Scan Component 6 | . . . 1 . . . . . 1 . . . . . 1 . 3 . . . . Repair 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . Refit 3 | . 1 . . . . . . . 1 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 3 . . . . . 2 . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 14 | . . . 2 . . . 2 . 2 . . 8 . . . . . . . . . Insert Component 6 | . . . 1 . . . 1 . 1 . . 3 . . . . . . . . . Analyze 8 | . . . 1 . . . 1 . 1 . . 5 . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 1 . 1 . . 2 . 1 . . . . Unlock Access 4 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 73 | . 8 . 8 . . . 7 3 9 7 . 13 . . 12 2 4 . . . . Full Trace Events 17 | . 5 . 1 . . . 1 . . 4 . 1 . . 3 1 1 . . . . Feedback Events 3 | . . . . . . . 1 . . . . . . . 1 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . 2 . . . . . 2 . . . . . . . . . . . . Robots Built 15 | . . . . . . . . . . 2 . 7 . . 6 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 549 | . . . . . . . . . . 174 . 201 . . 174 . . . . . . Total Robot Build Rating 52 | . . . . . . . . . . 6 . 28 . . 18 . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . 1 . . 3 . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . Time 102 | . . . 36 . . . . . 26 . . . . . . . 40 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 144 | . . . . . . . . . 144 . . . . . . . . . . . . Retrieved Matter 144 | . . . . . . . . . 144 . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . 9 . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . 1 . . 3 . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . 1 . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 56 | . . . . . . . . 15 . . . . . . 3 15 4 19 . . . Machine Destruction 49 | . . . . . . . . 15 . . . . . . . 15 . 19 . . . Programmers 7 | . . . . . . . . . . . . . . . 3 . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . 1 13 . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Total Allies 46 | . . 2 . . . . . . . 2 . 7 . . 19 15 . . 1 . . Largest Group 14 | . . 2 2 1 . . . . . 1 1 6 . . 11 14 14 14 7 1 1 Highest-Rated Group 779 | . . 42 42 11 . . . . . 26 26 88 . . 249 779 758 758 375 55 55 Highest-Rated Ally 99 | . . 31 31 11 . . . . . 26 26 20 . . 31 99 99 99 85 55 55 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . Infantry 1 | . . . . . . . . . . . . . . . 1 . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . 1 . . Pyro 1 | . . . . . . . . . . . . . . . 1 . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 36 | . . . . . . . . . . 6 1 . . . . 4 7 14 4 . . STAY 17 | . . . . . . . . . . 2 1 . . . . 2 3 7 2 . . FOLLOW 17 | . . . . . . . . . . 2 . . . . . 2 4 7 2 . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 478 | . . . 12 . . . . . . . . 105 . . 73 . 26 186 76 . . Total Damage 11091 | . . . 233 . . . . . . . . 1111 . . 1075 . 765 5637 2270 . . Kills 71 | . . . 3 . . . . . . . . 11 . . 10 . 6 33 8 . . Allies Corrupted 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Robot Analysis Total 12 | . 4 . 1 . . . 1 . 3 1 . 1 . . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . . . . . . . 2 Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Turns Passed 12709 | 72 598 380 361 443 267 202 487 978 1336 1038 153 628 373 79 1286 826 457 1531 445 310 459 Spaces Moved 15120 | 37 624 541 372 623 454 178 395 669 1101 956 168 1313 594 178 1682 1093 589 1539 621 540 853 Core 173 | 1 . . . . . . 13 . 1 . 102 . . . 1 . . . . . 55 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 1139 | . . . . . . . 156 669 238 76 . . . . . . . . . . . Wheels 423 | 36 93 . . . . . . . . 244 50 . . . . . . . . . . Hover 10598 | . 531 541 372 623 454 178 226 . 816 636 8 63 . . 1486 1093 589 1539 621 540 282 Flight 2787 | . . . . . . . . . 46 . 8 1250 594 178 195 . . . . . 516 Fastest Speed 27 | 50 56 56 48 48 56 56 56 122 47 48 35 32 32 32 32 38 38 38 27 40 32 Average Speed 52 | 88 71 65 52 52 56 56 84 122 77 68 61 34 32 32 40 38 38 39 39 40 37 Slowest Speed 190 | 100 156 116 116 56 56 56 125 123 150 190 95 50 32 32 100 38 38 40 98 40 50 Overloaded Moves 51 | . . . . . . . . . . . . . . . . . . . 14 . 37 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . 25 . . 1 . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 97 96 46 81 88 23 37 71 52 22 41 33 62 19 35 97 13 86 10 73 92 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . 1 1 1 . . . 1 . 1 1 . 1 . . 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 . . . 1 1 1 . . . . . . 1 1 . . . . . . . Scrap Searched 15 | . . 1 . 1 . 2 . . . . . . 8 . . . . . . 1 2 Spaces Dug 20 | . . . . . . . . . . . . . . . . . 17 1 2 . . Terrain Destroyed 1376 | . 148 35 70 84 . . 5 221 26 217 116 72 112 24 . 145 17 76 8 . . Melee 18 | . . . . . . . . . . . . . . . . . 17 1 . . . Projectile 8 | . . . . . . . . . . . . . . . . . . . 8 . . AOE 1350 | . 148 35 70 84 . . 5 221 26 217 116 72 112 24 . 145 . 75 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Gar Fac Upp Upp Total 18788 | 56 713 563 483 698 467 272 488 758 1459 1288 210 1425 756 194 2063 1428 770 2336 757 632 972 Wait 2130 | . 5 8 46 30 7 76 13 2 190 224 11 62 121 13 126 187 137 614 76 92 90 Move 15043 | 36 623 540 371 622 453 177 394 668 1100 956 167 1266 593 177 1680 1092 589 1538 620 539 842 Hop 27 | . . . . . . . . . . . . 21 . . 1 . . . . . 5 Pick Up 110 | 3 13 3 7 1 3 1 7 7 22 6 . 7 2 . 12 2 2 7 4 . 1 Fast Attach 92 | 7 1 . 4 2 . 4 8 4 13 10 1 7 3 . 13 . 1 8 3 . 3 Attach 73 | . 4 1 5 3 . . 8 2 11 9 4 6 . . 8 . 2 3 4 . 3 Detach 46 | . 3 . 1 1 . . 5 . 9 7 5 1 . . 5 . 1 5 . . 3 Swap 101 | 1 9 3 8 6 1 1 1 7 6 3 . 2 1 . 20 4 6 14 7 1 . Drop 136 | 1 13 2 8 4 3 5 3 7 22 15 2 2 7 . 23 4 2 10 . . 3 Fire 763 | 8 42 6 32 29 . 8 48 50 80 44 9 33 21 4 136 63 11 85 34 . 20 Melee 21 | . . . . . . . . . . . . . . . . . 19 2 . . . Ram 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 Kick 6 | . . . . . . . . . 6 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 113 | . . . . . . . . 6 . 13 11 18 . . 16 . . 49 . . . Rewire 110 | . . . . . . . . 2 . . . . . . 22 76 . 1 9 . . Trap 13 | . . . 1 . . . 1 3 . . . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Sto x2 / *Low x2 / Gar) -7/Garrison -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: [*Fac x2] / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 503 | -10/Materials | Discovered new exit (range 12) 574 | -10/Materials | Discovered new exit (range 9) 671 | -10/Materials | Entered Mines 702 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 702 | -10/Mines | Identified exit to Materials 889 | -10/Mines | Discovered exit to Materials (range 9) 1004 | -10/Mines | Found a hidden stash of uninstalled traps 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Accompanied by 2 allies 1051 | -9/Materials | Evolved 2 slots: Propulsion x2 1057 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1060 | -9/Materials | Identified exit to Mines 1370 | -9/Materials | Repaired Broken Hover Unit 1412 | -9/Materials | Entered Mines 1412 | -9/Mines | Accompanied by 2 allies 1413 | -9/Mines | Assembled infested the area 1485 | -9/Mines | Discovered new exit (range 11) 1669 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1714 | -9/Mines | Build established: Scavenger-Mutant 1766 | -9/Mines | Core integrity fell below 50% 1796 | -9/Mines | Lost 4 parts (2n1u1w) 1796 | -9/Mines | Learned 2 Materials zone layouts 1817 | -9/Mines | Learned location of Storage (-7) 1824 | -9/Mines | Discovered new exit (range 15) 1827 | -9/Mines | Discovered new exit (range 5) 1852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1855 | -9/Mines | Entered Exiles 1869 | -9/Exiles | Met 8R-AWN 1878 | -9/Exiles | Met EX-HEX 1894 | -9/Exiles | Met EX-BIN 1903 | -9/Exiles | Aligned with FarCom system 1903 | -9/Exiles | Given EX-Vault access code 1925 | -9/Exiles | Opened EX-Vault 1928 | -9/Exiles | Found Skeleton Box 1941 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1957 | -9/Exiles | Met EX-DEC 1962 | -9/Exiles | Learned location of Zion (-7) 1985 | -9/Exiles | Visited The Gauntlet 2117 | -9/Exiles | Discovered new exit (range 10) 2122 | -9/Exiles | Left Exiles lab with Skeleton Box 2122 | -9/Exiles | Entered Mines 2154 | -8/Mines | Discovered new exit (range 8) 2324 | -8/Mines | Entered Materials 2324 | -8/Materials | Evolved 2 slots: Utility x2 2386 | -8/Materials | Hacking Suite fried by hacking feedback 2456 | -8/Materials | Identified exit to Garrison 2499 | -8/Materials | Garrison activated, responded to threat 2553 | -8/Materials | Discovered new exit (range 15) 2570 | -8/Materials | Destroyed 7 combat bots 2580 | -8/Materials | Lost 5 parts (1p2n1u1w) 2811 | -8/Materials | Entered Garrison 2819 | -8/Garrison | Learned Materials security intel 2844 | -8/Garrison | Triggered checkpoint 2863 | -8/Garrison | Garrison Relay disabled 2990 | -8/Garrison | Triggered checkpoint 3045 | -8/Garrison | Triggered checkpoint 3095 | -8/Garrison | Destroyed 9 combat bots 3132 | -8/Garrison | Discovered new exit (range 12) 3182 | -8/Garrison | Triggered checkpoint 3190 | -8/Garrison | Garrison Relay disabled 3416 | -8/Garrison | Triggered checkpoint 3429 | -8/Garrison | Garrison Relay disabled 3469 | -8/Garrison | Discovered new exit (range 13) 3566 | -8/Garrison | Triggered checkpoint 3570 | -8/Garrison | Discovered new exit (range 11) 3658 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Garrison Relay disabled 3754 | -8/Garrison | Discovered new exit (range 5) 3789 | -8/Garrison | Entered Materials 3942 | -8/Materials | Build established: Mutant 4119 | -8/Materials | Core integrity fell below 50% 4131 | -8/Materials | Garrison activated, responded to threat 4139 | -8/Materials | Lost 5 parts (2n1u2w) 4241 | -8/Materials | Lost 3 parts (1n2w) 4680 | -8/Materials | Build established: Scavenger-Mutant 4710 | -8/Materials | Repaired Sml. Storage Unit 4765 | -8/Materials | Identified exit to Factory 5125 | -8/Materials | Entered Factory 5125 | -7/Factory | Evolved 2 slots: Utility x2 5201 | -7/Factory | Fabricated Drone Bay (x1) 5405 | -7/Factory | Identified exit to DSF 5498 | -7/Factory | Fabricated O-24 Administrator? 5605 | -7/Factory | Discovered new exit (range 11) 5641 | -7/Factory | Build established: Hacker-Mutant 5706 | -7/Factory | Fabricated O-24 Administrator? 6052 | -7/Factory | Identified exit to Storage 6052 | -7/Factory | Identified exit to Lower Caves 6163 | -7/Factory | Identified exit to Garrison 6163 | -7/Factory | Entered Garrison 6163 | -7/Garrison | Accompanied by 1 ally 6274 | -7/Garrison | Lost 5 parts (4n1u) 6276 | -7/Garrison | Triggered checkpoint 6285 | -7/Garrison | Core integrity fell below 50% 6306 | -7/Garrison | Discovered new exit (range 4) 6316 | -7/Garrison | Entered Factory 6417 | -7/Factory | Identified exit to DSF 6580 | -7/Factory | Fabricated B-48 Gladiator? 6628 | -7/Factory | Discovered new exit (range 16) 6637 | -7/Factory | Fabricated S-27 Virus? 6699 | -7/Factory | Core integrity fell below 20% 6716 | -7/Factory | First assault squad dispatched 6773 | -7/Factory | Discovered new exit (range 13) 6944 | -7/Factory | Entered Lower Caves 6947 | -7/Lower Caves | Encountered a Warlord checkpoint 6950 | -7/Lower Caves | Met a Warlord Commander 6951 | -7/Lower Caves | Learned location of Warlord (-5) 6952 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6981 | -7/Lower Caves | Found Encrypted Comm Array 7044 | -7/Lower Caves | Build established: Hacker-Sprinter 7133 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7313 | -7/Lower Caves | Discovered new exit (range 11) 7317 | -7/Lower Caves | Entered another Lower Caves area 7332 | -7/Lower Caves | Encountered a Warlord checkpoint 7333 | -7/Lower Caves | Discovered new exit (range 17) 7350 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7396 | -7/Lower Caves | Entered Factory 7396 | -6/Factory | Evolved 2 slots: Utility x2 7400 | -6/Factory | Discovered new exit (range 20) 7434 | -6/Factory | Identified exit to Lower Caves 7469 | -6/Factory | Joined by Warlord Pyro squad 7746 | -6/Factory | First assault squad dispatched 7792 | -6/Factory | Build established: Hacker-Scout 7931 | -6/Factory | Lost 3 allies 7964 | -6/Factory | Joined by Warlord Infantry squad 8049 | -6/Factory | Fabricated C-17 Slicer? 8103 | -6/Factory | Lost 6 allies 8233 | -6/Factory | Hacking Suite fried by hacking feedback 8522 | -6/Factory | Fabricated C-17 Slicer? 8525 | -6/Factory | Lost 4 allies 8638 | -6/Factory | Lost 5 allies 8675 | -6/Factory | Discovered new exit (range 14) 8675 | -6/Factory | Spotted B-75 Beast 8682 | -6/Factory | Identified exit to Garrison 8682 | -6/Factory | Entered Garrison 8682 | -6/Garrison | Discovered recently destroyed garrison 8714 | -6/Garrison | Rewired Striker 8715 | -6/Garrison | Rewired Striker 8724 | -6/Garrison | Garrison Relay disabled 8747 | -6/Garrison | Rewired B-75 Beast 8877 | -6/Garrison | Discovered new exit (range 13) 8894 | -6/Garrison | Discovered new exit (range 5) 8894 | -6/Garrison | Discovered new exit (range 62) 8894 | -6/Garrison | Discovered new exit (range 80) 9023 | -6/Garrison | Garrison Relay disabled 9071 | -6/Garrison | Phase Generator disabled 9099 | -6/Garrison | Found embedded Infiltrators 9126 | -6/Garrison | Build established: Commander-Mutant 9195 | -6/Garrison | Learned Factory security intel 9238 | -6/Garrison | Garrison Relay disabled 9320 | -6/Garrison | Garrison Relay disabled 9508 | -6/Garrison | Entered Factory 9508 | -6/Factory | Accompanied by 14 allies 9557 | -6/Factory | Repaired Cld. Aerolev Unit 9947 | -6/Factory | Identified exit to Garrison 9965 | -6/Factory | Entered Garrison 9965 | -6/Garrison | Accompanied by 14 allies 10022 | -6/Garrison | Triggered checkpoint 10041 | -6/Garrison | Triggered checkpoint 10064 | -6/Garrison | Triggered checkpoint 10086 | -6/Garrison | Lost 5 allies 10136 | -6/Garrison | Heavy support dispatched to Factory 10312 | -6/Garrison | Triggered checkpoint 10378 | -6/Garrison | Garrison Relay disabled 10401 | -6/Garrison | Discovered new exit (range 21) 10410 | -6/Garrison | Discovered new exit (range 7) 10410 | -6/Garrison | Discovered new exit (range 31) 10410 | -6/Garrison | Discovered new exit (range 90) 10483 | -6/Garrison | Found Adv. Powered Armor 10543 | -6/Garrison | Garrison Relay disabled 10548 | -6/Garrison | Triggered checkpoint 10571 | -6/Garrison | Garrison Relay disabled 10634 | -6/Garrison | Triggered checkpoint 10662 | -6/Garrison | Garrison Relay disabled 10717 | -6/Garrison | Garrison Relay disabled 10743 | -6/Garrison | Triggered checkpoint 10843 | -6/Garrison | Phase Generator disabled 10846 | -6/Garrison | Heavy support dispatched to Factory 11021 | -6/Garrison | Found Prototype Device 11021 | -6/Garrison | Identified Active Sensor Suite 11310 | -6/Garrison | Build established: Commander-Scout 11496 | -6/Garrison | Entered Factory 11496 | -5/Factory | Accompanied by 7 allies 11496 | -5/Factory | Evolved 2 slots: Utility x2 11508 | -5/Factory | Destroyed Striker 11609 | -5/Factory | Discovered new exit (range 16) 11621 | -5/Factory | Identified exit to Upper Caves 11628 | -5/Factory | Joined by Warlord Geek squad 11731 | -5/Factory | High security lockdown imminent 11751 | -5/Factory | Lost 3 allies 11811 | -5/Factory | High security lockdown engaged 11849 | -5/Factory | Joined by Warlord Chimera squad 11889 | -5/Factory | Build established: Hacker-Scout 11941 | -5/Factory | Entered Upper Caves 11941 | -5/Upper Caves | Accompanied by 1 ally 11947 | -5/Upper Caves | Lost 3 parts (1p1n1w) 12235 | -5/Upper Caves | Discovered new exit (range 11) 12240 | -5/Upper Caves | Identified exit to Upper Caves 12251 | -5/Upper Caves | Entered another Upper Caves area 12251 | -5/Upper Caves | Accompanied by 1 ally 12251 | -5/Upper Caves | Discovered new exit (range 7) 12293 | -5/Upper Caves | Identified exit to Factory 12297 | -5/Upper Caves | Learned location of 2 exits from Factory 12432 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12514 | -5/Upper Caves | Lost 8 parts (4n2u2w) 12538 | -5/Upper Caves | Core integrity fell below 50% 12567 | -5/Upper Caves | Learned location of 1 exit from Factory 12676 | -5/Upper Caves | Core integrity fell below 20% 12686 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12710 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Factory exits (x1). 12571_ Slug penetrates Abandoned Machinery. 12595_ Penetrated by Slug. 12595_ Active Sensor Suite destroyed. 12602_ System corrupted: Substantial component data lost. 12659_ VTOL Module destroyed. 12660_ Armor Integrity Analyzer destroyed. 12673_ Destroyed VTOL Module. 12676_ System corrupted: Matter fused (-5). 12677_ S-27 Virus heat damages VTOL Module. 12677_ S-27 Virus destroyed. 12680_ Slammed into G-50 Soldier. 12681_ Destabilizing: System corrupted (+1). 12686_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 12690_ Y-72 Warden: "REQUESTING BACKUP." 12704_ S-27 Virus destroyed. 12709_ Hvy. Beamcaster destroyed. 12710_ 5Z%VX:IXIWDL54IKFG